User:Thalassophobia/Sandbox/Assistant Librarian of Philosophy Stella

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–Stella, Assistant Librarian of Philosophy

Assistant Librarian of Philosophy Stella
Placeholder Identity Full.png
Info
Rarity IDNumber2.png World World of the Library
Season N/A Release N/A
Traits The Library
Status
HP.png 199 SPEED.png 4~6 Defense.png 50
Stagger Thresholds
65% (129HP.png) - 35% (69HP.png) - 15% (30HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Normal
[x1]
Ineff.
[x0.5]
Skills

Placeholder Skill Icon.png
3 Pierce.png + 4
Coin.pngCoin.png
Guest Reception  
SkillAttack.png 52 (50+2) Atk Weight ⯀
Amt. x3
[Clash Win] Inflict +2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
[Clash Win] Heal 5 SP
CoinEffect1.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
[On Hit] Heal SP equal to Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
on target. At 45+ SP, instead heal SP for the ally with the lowest SP (max 5)

Placeholder Skill Icon.png
4 Pierce.png + 4
Coin.pngCoin.pngCoin.png
Sorting the Books  
SkillAttack.png 52 (50+2) Atk Weight ⯀
Amt. x2
[On Use] Coin Power +1 when this unit has 15 more SP than the target
CoinEffect1.png
[On Hit] Inflict +3 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
[On Hit] Inflict 2 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
CoinEffect2.png
[On Hit] If the target has less than 0 SP, gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect3.png
[On Hit] Inflict 4 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)

[Heads Hit] Inflict additional SP damage equal to Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
on target (max 10)

Placeholder Skill Icon.png
4 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Literacy Test  
SkillAttack.png 53 (50+3) Atk Weight ⯀
Amt. x1
[On Use] Consume up to 20 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
on the target to inflict Blunt Fragility.pngBlunt FragilityBlunt Fragility.png Blunt Fragility
Take +(X*10)% damage from Blunt skills this turn. (Max 100%)
equal to (Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
consumed/5)
[On Use] Coin Power +1 for every 2 Blunt Fragility.pngBlunt FragilityBlunt Fragility.png Blunt Fragility
Take +(X*10)% damage from Blunt skills this turn. (Max 100%)
on target (max 2)
[Clash Win] Inflict +4 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count
CoinEffect1.png
[Heads Hit] If this unit has 15+ more SP than the target, the final Coin deals +5% damage
CoinEffect2.png
[Heads Hit] If this unit has 25+ more SP than the target, the final Coin deals +10% damage
CoinEffect3.png
[Heads Hit] If this unit has 35+ more SP than the target, the final Coin deals +15% damage
CoinEffect4.png
[Heads Hit] If this unit has 45+ more SP than the target, reuse this Coin once

Placeholder Skill Icon.png
3 Evade.png + 10
Coin.png
Evade  
SkillDefense.png 48 (50-2) Atk Weight ⯀
[On Use] Base Power +1 at 45 SP
[On Use] Coin Power +1 if the target has 15- SP

Combat Passive
Comprehension Lesson  
LcbSinGloom.png × 3 Res
When dealing damage to an enemy with a Skill, inflict 3 SP damage to (Highest A-Reson.) random other enemies.
Support Passive
Deeper Understanding  
LcbSinGloom.png × 4 Res
Inflict 1 Sinking Fragility.pngSinking FragilitySinking Fragility.png Sinking Fragility
Take +X damage from Sinking effects this turn.
on the enemy with the greatest sum of Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
and Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Count at Turn Start.