Threatened K Corp. Class 1 Staff

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Threatened K Corp. Class 1 Staff

Threatened K Corp. Class 1 Staff
Threatened K Corp. Class 1 Staff Idle Sprite.png
Faction Traits
K Corp. Class 1 Staff K Corp.
Status
HP.png 123 SPEED.png 2~5 Defense.png 43
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 2
Sanity.png Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.


Turn Start: Gain 4 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.

StaggerAction.png Stagger Thresholds
70% (86HP.png) - 40% (49HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.75]
Normal
[x1]
Fatal
[x2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Stop the Intruder K Corp.png
4 Slash.png + 6
Coin.png
Stop the Intruder  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[On Hit] Inflict +3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Count
No Entry K Corp.png
6 Slash.png + 6
Coin.png
No Entry  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Forbid Entry K Corp.png
5 Slash.png + 4
Coin.pngCoin.png
Forbid Entry  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[Heads Hit] Inflict 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
next turn
Cover Cover! K Corp.png
5 Guard.png + 5
Coin.png
Cover, Cover!  
SkillDefense.png 43 (45-2) Atk Weight ⯀
Amt. x1
[Combat Start] Heal 5% of Max HP
Passives
HP Bullets  
At the start of the turn, heal 15 HP.
At less than 50% HP, heal 15 additional HP.
Terror Device  
When an ally attacks another ally, deal 3 SP damage

Revived K Corp. Class 1 Staff (Axe)

Revived K Corp. Class 1 Staff (Axe)
Threatened K Corp. Class 1 Staff Idle Sprite.png
Faction Traits
Revived K Corp. Staff K Corp.
Status
HP.png 123 SPEED.png 2~5 Defense.png 43
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 2
Sanity.png Panic Type
Name Low Morale Panic
Dejection
Gain 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
; In a clash, if any Coin lands tails, Clash Power -1 for the clash.


Gain 3 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
; In a clash, if any Coin lands tails, Clash Power -3 for the clash.

StaggerAction.png Stagger Thresholds
70% (86HP.png) - 40% (49HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.75]
Normal
[x1]
Fatal
[x2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Stop the Intruder K Corp.png
4 Slash.png + 6
Coin.png
Stop the Intruder  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[On Hit] Inflict +3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Count
No Entry K Corp.png
6 Slash.png + 6
Coin.png
No Entry  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Forbid Entry K Corp.png
5 Slash.png + 4
Coin.pngCoin.png
Forbid Entry  
SkillAttack.png 47 (45+2) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[Heads Hit] Inflict 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
next turn
Cover Cover! K Corp.png
5 Guard.png + 5
Coin.png
Cover, Cover!  
SkillDefense.png 43 (45-2) Atk Weight ⯀
Amt. x1
[Combat Start] Heal 5% of Max HP
Passives
HP Bullets  
At the start of the turn, heal 15 HP.
At less than 50% HP, heal 15 additional HP.
Floods of Sorrow  
Tails Coins inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Overflowing Sorrow  
At the end of the turn, lose 5 SP