Hindley, The Reaved Lamenter

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Hahaha… this isn't much of a surprise, is it? It has absorbed so much hatred over the years. Even Catherine must have hated me as she expired. So…

Wuthering Heights, this decaying manor… must crumble. It is simply as it should be… haha!

–Hindley, The Reaved Lamenter



Hindley, The Reaved Lamenter

LcbSinSloth.pngHindley, The Reaved Lamenter
Hindley, The Reaved Lamenter Idle Sprite.png
Info
Risk Level Undef Label.png Code Undef. Core HP.png 2131
Sanity.png Panic Type
Name Low Morale Panic
Hatred Panic.png
Hatred

- Clash Win: Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
. (max 3 per turn)


- Clash Win: Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
this turn and next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
. (max 3 per turn) Turn End: Gain 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn

Parts

Abno Part Body.png Status
HP.png 2131 SPEED.png 2-4 Defense.png 44
Stagger Thresholds
75% (1598HP.png) - 25% (533HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Normal
[x1]
Normal
[x1]
LcbSinWrath.png
Weak
[x1.5]
LcbSinLust.png
Weak
[x1.2]
LcbSinSloth.png
Ineff.
[x0.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Weak
[x1.2]
LcbSinPride.png
Ineff.
[x0.5]
LcbSinEnvy.png
Weak
[x1.5]

Skills
Abno Part Body.png Body
I'll Remove You Reaved Lamenter.png
4 Slash.png + 3
Coin.pngCoin.png
I'll Remove You  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Core and Part heal by 10% of the damage dealt by this Attack Skill
CoinEffect1.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
CoinEffect2.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

[Heads Hit] Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn
Abno Part Body.png Body
Bloody Bastard Reaved Lamenter.png
5 Slash.png + 3
Coin.pngCoin.png
Bloody Bastard!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
If this unit's Speed is faster than the target's Clash Power +2
CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (once)
Abno Part Body.png Body
This Is My Home Reaved Lamenter.png
4 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
This Is My Home!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritize targets with the least HP
[On Use] If the target has less than 70% HP, Clash Power +2
CoinEffect1.png
[On Hit] Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn
[On Hit] Inflict 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
CoinEffect2.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect3.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect4.png
[On Hit] If the target has 20+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +100% more damage
[On Kill] Reuse this Skill (1 time max)
Abno Part Body.png Body
I'll Get You Reaved Lamenter.png
5 Slash.png + 5
Coin.pngCoin.png
I'll Get You...!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritizes Heathcliff
[On Use] If the target is the enemy with the slowest Speed, Base Power +3
[On Use] Inflict Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1
, 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
, 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
, and 5 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
CoinEffect1.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect2.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Abno Part Body.png Body
Give It Back Reaved Lamenter.png
2 Blunt.png + 1
Coin.pngCoin.pngCoin.pngCoin.png
Give It Back...!!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
[Unclashable]
CoinEffect1.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect2.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect3.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect4.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
[On Hit] If the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal by 50% of damage dealt
Abno Part Body.png Body
You Little Reaved Lamenter.png
5 Slash.png + 6
Coin.pngCoin.png
You Little...  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritizes targets with Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1

If this unit's Speed is faster than the target by 3 or more, reuse this Skill (1 time max)
CoinEffect1.png
[On Hit] Heal Core and Part by 50% of damage dealt
CoinEffect2.png
[On Hit] Heal Core and Part by 50% of damage dealt
Abno Part Body.png Body
Guard Reaved Lamenter.png
10 Guard.png + 20
Coin.png
Guard  
SkillDefense.png 45 (45+0) Atk Weight ⯀
If this Unit has remaining Shield HP at Turn End, gain 4 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)
next turn
Abno Part Body.png Body
Evade Reaved Lamenter.png
5 Evade.png + 7
Coin.png
Evade  
SkillDefense.png 45 (45+0) Atk Weight ⯀
[On Evade] Inflict 1 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn (2 times max)
Abno Part Body.png Body
This is My Place Reaved Lamenter.png
7 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
This is My Place!  
SkillAttack.png 50 (45+5) Atk Weight ⯀
If this unit's Speed is faster than the target's, Coin Power +1
CoinEffect1.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect2.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect3.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect4.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal by 70% of damage dealt
Passives
Panic Recovery  
Turn End: if in Panic, reset SP to 0
Fixed Panic  
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
A Place for Me  
HP does not drop below 40% for 1 turn.
Gains a new pattern
Endless Insecurity  
At less than 65% HP: gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
and 1 HP Healing Boost.pngHP Healing BoostHP Healing Boost.png HP Healing Boost
Heal +(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5)
on Clash Win
At less than 40% HP: gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
and 1 HP Healing Boost.pngHP Healing BoostHP Healing Boost.png HP Healing Boost
Heal +(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5)
On Use
The effects linger even after the conditions no longer apply, as long as they have been activated at least once.
Directed Wrath  
After the first recovery from Stagger, and after Clash Win, deal 10% of the damage dealt On Hit as Wrath bonus damage.
Predation  
On Kill, heal 200 HP for Core and Part.
Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
, 3 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
, and 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn.
Marked  
Prioritizes targets with Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1


Behavior

Hindley has a hatred for Heathcliff that extends into the fight. As Heathcliff is mandatory to participate in the battle, whenever Hindley uses some specific skills, he will target Heathcliff with them.

Attack Pattern

Prior to falling below 40% HP, Hindley has a relatively simple attack pattern, consisting of:
- I'll Remove You, I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, Guard
- I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, This Is My Home!, Evade
- I'll Remove You, I'll Remove You, Bloody Bastard!, Bloody Bastard!, I'll Get You...!, Guard

When recovering from Stagger, Hindley will replace the first skill in that list with Give It Back...!!

After falling below 40% HP, the following attack pattern will be added:
- I'll Remove You, This Is My Home!, I'll Get You...!, This is My Place!, You Little..., Guard

Related

Refracted Hindley, The Reaved Lamenter

LcbSinSloth.pngRefracted Hindley, The Reaved Lamenter
Hindley, The Reaved Lamenter Idle Sprite.png
Info
Risk Level Undef Label.png Code Undef. Core HP.png 1042
Sanity.png Panic Type
Name Low Morale Panic
Hatred Panic.png
Hatred

- Clash Win: Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
. (max 3 per turn)


- Clash Win: Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
this turn and next turn. (max 3 per turn) Clash Lose: Gain 1 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
. (max 3 per turn) Turn End: Gain 2 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn

Parts

Abno Part Body.png Status
HP.png 1042 SPEED.png 2-4 Defense.png 44
Stagger Thresholds
75% (782HP.png) - 25% (261HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Normal
[x1]
Normal
[x1]
LcbSinWrath.png
Weak
[x1.5]
LcbSinLust.png
Weak
[x1.2]
LcbSinSloth.png
Ineff.
[x0.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Weak
[x1.2]
LcbSinPride.png
Ineff.
[x0.5]
LcbSinEnvy.png
Weak
[x1.5]

Skills
Abno Part Body.png Body
I'll Remove You Reaved Lamenter.png
4 Slash.png + 3
Coin.pngCoin.png
I'll Remove You  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Core and Part heal by 10% of the damage dealt by this Attack Skill
CoinEffect1.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
CoinEffect2.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.

[Heads Hit] Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn
Abno Part Body.png Body
Bloody Bastard Reaved Lamenter.png
5 Slash.png + 3
Coin.pngCoin.png
Bloody Bastard!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
If this unit's Speed is faster than the target's Clash Power +2
CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect2.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
[On Hit] If this unit's Speed is faster than the target's by 3 or more, reuse this Coin (once)
Abno Part Body.png Body
This Is My Home Reaved Lamenter.png
4 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
This Is My Home!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritize targets with the least HP
[On Use] If the target has less than 70% HP, Clash Power +2
CoinEffect1.png
[On Hit] Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
next turn
[On Hit] Inflict 1 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
CoinEffect2.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect3.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
and +2 Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Count
CoinEffect4.png
[On Hit] If the target has 20+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +100% more damage
[On Kill] Reuse this Skill (1 time max)
Abno Part Body.png Body
I'll Get You Reaved Lamenter.png
5 Slash.png + 5
Coin.pngCoin.png
I'll Get You...!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritizes Heathcliff
[On Use] If the target is the enemy with the slowest Speed, Base Power +3
[On Use] Inflict Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1
, 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
, 3 Paralyze.pngParalyzeParalyze.png Paralyze
Fix the Power of X Coin(s) to 0 for this turn.
, and 5 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn
CoinEffect1.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect2.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
Abno Part Body.png Body
Give It Back Reaved Lamenter.png
2 Blunt.png + 1
Coin.pngCoin.pngCoin.pngCoin.png
Give It Back...!!  
SkillAttack.png 45 (45+0) Atk Weight ⯀
[Unclashable]
CoinEffect1.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect2.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect3.png
[Heads Hit] Gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn
CoinEffect4.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
[On Hit] If the target has 5+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal by 50% of damage dealt
Abno Part Body.png Body
You Little Reaved Lamenter.png
5 Slash.png + 6
Coin.pngCoin.png
You Little...  
SkillAttack.png 45 (45+0) Atk Weight ⯀
Prioritizes targets with Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1

If this unit's Speed is faster than the target by 3 or more, reuse this Skill (1 time max)
CoinEffect1.png
[On Hit] Heal Core and Part by 50% of damage dealt
CoinEffect2.png
[On Hit] Heal Core and Part by 50% of damage dealt
Abno Part Body.png Body
Guard Reaved Lamenter.png
10 Guard.png + 20
Coin.png
Guard  
SkillDefense.png 45 (45+0) Atk Weight ⯀
If this Unit has remaining Shield HP at Turn End, gain 4 Protection.pngProtectionProtection.png Protection
Take -(X*10)% damage this turn. (Max 100%)
next turn
Abno Part Body.png Body
Evade Reaved Lamenter.png
5 Evade.png + 7
Coin.png
Evade  
SkillDefense.png 45 (45+0) Atk Weight ⯀
[On Evade] Inflict 1 Bind.pngBindBind.png Bind
Speed -X for this turn.
next turn (2 times max)
Abno Part Body.png Body
This is My Place Reaved Lamenter.png
7 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
This is My Place!  
SkillAttack.png 50 (45+5) Atk Weight ⯀
If this unit's Speed is faster than the target's, Coin Power +1
CoinEffect1.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect2.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect3.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
CoinEffect4.png
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, deal +30% more damage
[On Hit] If the target has 10+ Bleed.pngBleedBleed.png Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
, heal by 70% of damage dealt
Passives
Endless Insecurity  
At less than 65% HP: gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
and 1 HP Healing Boost.pngHP Healing BoostHP Healing Boost.png HP Healing Boost
Heal +(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5)
on Clash Win
At less than 40% HP: gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
and 1 HP Healing Boost.pngHP Healing BoostHP Healing Boost.png HP Healing Boost
Heal +(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5)
On Use
The effects linger even after the conditions no longer apply, as long as they have been activated at least once.
Directed Wrath  
After the first recovery from Stagger, and after Clash Win, deal 10% of the damage dealt On Hit as Wrath bonus damage.
Predation  
On Kill, heal 200 HP for Core and Part.
Gain 1 Haste.pngHasteHaste.png Haste
Speed +X for this turn.
, 3 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level Up
Defense Level +X for this turn.
, and 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level Up
Offense Level +X for this turn.
next turn.
Marked  
Prioritizes targets with Marked Prey.pngMarked PreyMarked Prey.png Marked Prey
- With every hit this unit takes, take bonus Slash damage equal to 10% of the HP damage taken. Expires next turn.
- If this unit does not take damage during this turn, inflict 1 Inferiority Complex after attack then expires
- Max Value: 1


Behavior

This version of Hindley, The Reaved Lamenter behaves identically to the base variant, with the difference that the final Skill in each attack pattern will be removed if any other ally unit is on the field.