Recollected Festered G Corp. H. Manager

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Recollected Festered G Corp. H. Manager

Recollected Festered G Corp. H. Manager
Recollected Festered G Corp. H. Manager Idle Sprite.png
Faction Traits
Recollected G Corp. Soldiers G Corp.
Status
HP.png 229 SPEED.png 4~6 Defense.png 53
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 2 2
Max Actions Slot Weight
3
Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Agitated

Turn Start: Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).


Turn Start: Gain 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
60% (137HP.png) - 30% (69HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Gloom2.png
Crier Recollected Festered G Corp. H. Manager.png
Gloom2BG.png
3 Blunt.png + 1
Coin.pngCoin.png
Crier
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[Heads Hit] Target loses 5 SP
CoinEffect2.png
[Heads Hit] Target loses 5 SP
Wrath2.png
Onslaught Command Recollected Festered G Corp. H. Manager.png
Wrath2BG.png
2 Blunt.png + 8
Coin.png
Onslaught Command
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x2
[On Use] Apply 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) to 2 random allies next turn
CoinEffect1.png
[Heads Hit] Inflict +5 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count next turn
Gloom3.png
Mind Wave Recollected Festered G Corp. H. Manager.png
Gloom3BG.png
4 Blunt.png + 10
Coin.png
Mind Wave
SkillAttack.png 47 (50-3) Atk Weight ⯀⯀
Amt. x1
CoinEffect1.png
[Heads Hit] Target loses 15 SP
Gloom1.png
Rampart Command Recollected Festered G Corp. H. Manager.png
Gloom1BG.png
3 Blunt.png + 6
Coin.png
Rampart Command
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x1
[On Use] Apply 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) to 2 random allies next turn
CoinEffect1.png
[Heads Hit] Target loses 5 SP
Def1.png
Harden Recollected Festered G Corp. H. Manager.png
Def1BG.png
6 Guard.png + 3
Coin.png
Harden
SkillDefense.png 53 (50+3) Atk Weight ⯀
Amt. x2
Passives
Corroded Augmentation
At the start of the turn, if at less than 50% HP, heal 4 HP.

EXP Luxcavation

This enemy was originally present in EXP Luxcavation #1 as part of the now removed Wave 3, and can no longer be encountered.

Recollected Festered G Corp. H. Manager
Recollected Festered G Corp. H. Manager Idle Sprite.png
Faction Traits
Recollected G Corp. Soldiers G Corp.
Status
HP.png 229 SPEED.png 4~6 Defense.png 53
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 2 2
Max Actions Slot Weight
3
Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Agitated

Turn Start: Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).


Turn Start: Gain 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
60% (137HP.png) - 30% (69HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Endure
[x0.75]
Endure
[x0.75]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Gloom2.png
Crier Recollected Festered G Corp. H. Manager.png
Gloom2BG.png
3 Blunt.png + 1
Coin.pngCoin.png
Crier
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[Heads Hit] Target loses 5 SP
CoinEffect2.png
[Heads Hit] Target loses 5 SP
Wrath2.png
Onslaught Command Recollected Festered G Corp. H. Manager.png
Wrath2BG.png
2 Blunt.png + 8
Coin.png
Onslaught Command
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x2
[On Use] Apply 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) to 2 random allies next turn
CoinEffect1.png
[Heads Hit] Inflict +5 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count next turn
Gloom3.png
Mind Wave Recollected Festered G Corp. H. Manager.png
Gloom3BG.png
4 Blunt.png + 10
Coin.png
Mind Wave
SkillAttack.png 47 (50-3) Atk Weight ⯀⯀
Amt. x1
CoinEffect1.png
[Heads Hit] Target loses 15 SP
Gloom1.png
Rampart Command Recollected Festered G Corp. H. Manager.png
Gloom1BG.png
3 Blunt.png + 6
Coin.png
Rampart Command
SkillAttack.png 47 (50-3) Atk Weight ⯀
Amt. x1
[On Use] Apply 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) to 2 random allies next turn
CoinEffect1.png
[Heads Hit] Target loses 5 SP
Def1.png
Harden Recollected Festered G Corp. H. Manager.png
Def1BG.png
6 Guard.png + 3
Coin.png
Harden
SkillDefense.png 53 (50+3) Atk Weight ⯀
Amt. x2
Passives
Corroded Augmentation
At the start of the turn, if at less than 50% HP, heal 4 HP.

Refraction Railway

Recollected Festered G Corp. H. Manager
Old G Corp. Head Manager Idle Sprite.png
Faction Traits
Recollected G Corp. Soldiers G Corp.
Status
HP.png 199 SPEED.png 4~6 Defense.png 33
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 1 1
Max Actions Slot Weight
1
StaggerAction.png Stagger Thresholds
60% (119HP.png) - 30% (60HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Ineff.
[x0.5]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Ineff.
[x0.5]
LcbSinEnvy.png
Normal
[x1]
Skills
Lust2.png
Crier Old G Corp. Head Manager.png
Lust2BG.png
3 Blunt.png + 1
Coin.pngCoin.png
Crier
SkillAttack.png 24 (24+0) Atk Weight ⯀
Amt. x3
Gloom1.png
Rampart Command Old G Corp. Head Manager.png
Gloom1BG.png
3 Blunt.png + 6
Coin.png
Rampart Command
SkillAttack.png 24 (24+0) Atk Weight ⯀
Amt. x1
CoinEffect1.png
[On Use] Apply 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) to 2 random allies next turn
Wrath2.png
Onslaught Command Old G Corp. Head Manager.png
Wrath2BG.png
4 Blunt.png + 8
Coin.png
Onslaught Command
SkillAttack.png 24 (24+0) Atk Weight ⯀
Amt. x1
CoinEffect1.png
[Heads Hit] Inflict +5 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count next turn
Def1.png
Harden Old G Corp. Head Manager.png
Def1BG.png
6 Guard.png + 3
Coin.png
Harden
SkillDefense.png 24 (24+0) Atk Weight ⯀
Amt. x2
Passives
Reminisced Augmentation
At the start of the turn, if at less than 50% HP, heal 20% of Max HP.

Lured Festered G Corp. H. Manager

See: Lured Festered G Corp. H. Manager