Lobotomy E.G.O::Sloshing
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At 5 Morale Boost Morale Boost
Gain X Damage Up every turn (Max 5)
Cannot gain the status while Tipsy, gain 5 Tipsy Tipsy
Clash Power -X (Max 5).
At 5 Tipsy Tipsy
Clash Power -X (Max 5), uses a defense skill.
At 5 Morale Boost Morale Boost
Gain X Damage Up every turn (Max 5)
Cannot gain the status while Tipsy, gain 5 Tipsy Tipsy
Clash Power -X (Max 5).
At 5 Tipsy Tipsy
Clash Power -X (Max 5), uses a defense skill.
Tails Coins inflict 2 Sinking Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
At the end of the turn, lose 5 SP
Lobotomy E.G.O::Sloshing (weak)
Lobotomy E.G.O::Sloshing
Faction | Traits | ||||
---|---|---|---|---|---|
Technology Liberation Alliance E.G.O | Technology Liberation Alliance | ||||
Status | |||||
138 | 1~3 | 46 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Wandering | Turn Start: Deal 2 SP damage to allies. |
Turn End: Deal 5 SP damage to allies. Flees from battle after 3 turns have passed. | |||
Stagger Thresholds | |||||
40% (55) - 20% (28) | |||||
Resistances | |||||
Endure [x0.75] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.8] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Skills
4 + 7 |
Suppressing Fluid Amt. x2 [On Hit] Inflict 1 Bind Bind
Speed -X for this turn. next turn |
3 + 7 |
Explosive Fluid Amt. x2 [On Hit] Trigger Tremor Burst Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target |
5 + 3 |
Wobbling Fluid Amt. x2 [On Hit] Inflict 3 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). [On Hit] Inflict +1 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count |
6 + 5 |
Fluid Guard Amt. x2 |
Lobotomy E.G.O::Sloshing
Lobotomy E.G.O::Sloshing
Faction | Traits | ||||
---|---|---|---|---|---|
Technology Liberation Alliance E.G.O | Technology Liberation Alliance | ||||
Status | |||||
171 | 1~3 | 50 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Maddened | When at low morale for the first time, targets units indiscriminately |
Targets indiscriminately Clash Power +1, and gain 2 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) | |||
Stagger Thresholds | |||||
40% (68) - 20% (34) | |||||
Resistances | |||||
Endure [x0.75] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.8] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Skills
3 + 7 |
Suppressing Fluid Amt. x2 [On Hit] Inflict 2 Bind Bind
Speed -X for this turn. next turn |
4 + 7 |
Explosive Fluid Amt. x2 [On Use] Gain 1 Morale Boost Morale Boost Gain X Damage Up every turn (Max 5) Cannot gain the status while Tipsy [On Hit] Trigger Tremor Burst Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target |
5 + 3 |
Wobbling Fluid Amt. x2 [On Use] Gain 1 Morale Boost Morale Boost Gain X Damage Up every turn (Max 5) Cannot gain the status while Tipsy [On Hit] Inflict 4 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). [On Hit] Inflict +1 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count |
6 + 7 |
Fluid Guard Amt. x0 [On Use] Heal 5% of Max HP Gain 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) next turn [Turn End] Remove all Tipsy Tipsy Clash Power -X (Max 5) |
Passives
Intoxication
Gain X Damage Up every turn (Max 5)
Cannot gain the status while Tipsy, gain 5 Tipsy Tipsy
Clash Power -X (Max 5).
Hangover Cure
Clash Power -X (Max 5), uses a defense skill.
Reawakened Lobotomy E.G.O::Sloshing
Reawakened Lobotomy E.G.O::Sloshing
Faction | Traits | ||||
---|---|---|---|---|---|
Technology Liberation Alliance E.G.O | Technology Liberation Alliance | ||||
Status | |||||
127 | 1~3 | 50 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Dejection | Gain 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%); In a clash, if any Coin lands tails, Clash Power -1 for the clash. |
Gain 3 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%); In a clash, if any Coin lands tails, Clash Power -3 for the clash. | |||
Stagger Thresholds | |||||
40% (51) - 20% (25) | |||||
Resistances | |||||
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Endure [x0.8] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Skills
3 + 7 |
Suppressing Fluid Amt. x2 [On Hit] Inflict 2 Bind Bind
Speed -X for this turn. next turn |
4 + 7 |
Explosive Fluid Amt. x2 [On Use] Gain 1 Morale Boost Morale Boost Gain X Damage Up every turn (Max 5) Cannot gain the status while Tipsy [On Hit] Trigger Tremor Burst Tremor Burst
Raise target's Stagger Threshold by Tremor Potency on target |
5 + 3 |
Wobbling Fluid Amt. x2 [On Use] Gain 1 Morale Boost Morale Boost Gain X Damage Up every turn (Max 5) Cannot gain the status while Tipsy [On Hit] Inflict 4 Tremor Tremor When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). [On Hit] Inflict +1 Tremor Tremor
When hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count |
6 + 7 |
Fluid Guard Amt. x2 [On Use] Heal 5% of Max HP Gain 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) next turn [Turn End] Remove all Tipsy Tipsy Clash Power -X (Max 5) |
Passives
Intoxication
Gain X Damage Up every turn (Max 5)
Cannot gain the status while Tipsy, gain 5 Tipsy Tipsy
Clash Power -X (Max 5).
Hangover Cure
Clash Power -X (Max 5), uses a defense skill.
Floods of Sorrow
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Overflowing Sorrow