K Corp. Class 3 Empowered Staff
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K Corp. Class 3 Excision Staff
K Corp. Class 3 Excision Staff
Faction | Traits | ||||
---|---|---|---|---|---|
K Corp. Class 3 | K Corp. | ||||
Status | |||||
383 | 2~5 | 46 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
3 | 3 | 3 | 3 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Atrophied | Turn Start: Gain 2 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. |
Turn Start: Gain 4 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. | |||
Stagger Thresholds | |||||
40% (153) - 20% (77) | |||||
Resistances | |||||
Fatal [x2] |
Endure [x0.75] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Skills
5 + 6 |
Suspicious Individuals Amt. x2 [Heads Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
4 + 3 |
Restrain Amt. x2 [Heads Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
3 + 3 |
No Trespassing Amt. x2 Targets the unit with the most HP If Coin 1 lands Heads, +10% Damage If Coin 2 lands Heads, +10% Damage If Coins 2 & 3 lands Heads, +30% Damage
|
Passives
Overloaded HP Bullet
Deal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%).
HP Ampule Injection
Revived K Corp. Class 3 Empowered Staff
Revived K Corp. Class 3 Empowered Staff
Faction | Traits | ||||
---|---|---|---|---|---|
K Corp. Class 3 | K Corp. | ||||
Status | |||||
189 | 1~5 | 50 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Atrophied | Turn Start: Gain 2 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. |
Turn Start: Gain 4 Attack Power Down Attack Power Down Attack Skill Final Power -X for this turn.. | |||
Resistances | |||||
Fatal [x2] |
Ineff. [x0.5] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Skills
6 + 6 |
Suspicious Individuals Amt. x5 [Tails Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
6 + 4 |
Restrain Amt. x3 [Tails Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
5 + 3 |
No Trespassing Amt. x2 Targets the unit with the most HP If Coin 1 lands Tails, +10% Damage If Coin 2 lands Tails, +10% Damage If Coins 2 & 3 lands Tails, +30% Damage
|
Passives
Overloaded HP Bullet
Deal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%).
Healing Ampule Injection
Emergency Ampule Administration
Floods of Sorrow
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Overflowing Sorrow
Refraction Railway
K Corp. Class 3 Empowered Staff
Faction | Traits | ||||
---|---|---|---|---|---|
K Corp. Class 3 | K Corp. | ||||
Status | |||||
415 | 1~4 | 40 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
2 | 2 | 2 | 2 | ||
Stagger Thresholds | |||||
40% (166) - 20% (83) | |||||
Resistances | |||||
Fatal [x2] |
Endure [x0.75] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Normal [x1] |
Normal [x1] |
Fatal [x2] |
Normal [x1] |
Skills
5 + 6 |
Suspicious Individuals Amt. x2 [Heads Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
4 + 3 |
Restrain Amt. x2 [Heads Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
3 + 3 |
No Trespassing Amt. x2 Targets the unit with the most HP If Coin 1 lands Heads, +10% Damage If Coin 2 lands Heads, +10% Damage If Coins 2 & 3 lands Heads, +30% Damage
|
Passives
Overloaded HP Bullet
Deal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile Fragile
Take +(X*10)% damage this turn. (Max 100%).
HP Ampule Injection