K Corp. Class 3 Empowered Staff

From Limbus Company Wiki
Jump to navigation Jump to search

K Corp. Class 3 Excision Staff

K Corp. Class 3 Excision Staff
K Corp. Class 3 Empowered Staff Idle Sprite.png
Faction Traits
K Corp. Class 3 K Corp.
Status
HP.png 383 SPEED.png 2~5 Defense.png 46
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
3 3 3 3
Sanity.png Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.


Turn Start: Gain 4 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.

StaggerAction.png Stagger Thresholds
40% (153HP.png) - 20% (77HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Endure
[x0.75]
Normal
[x1]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Fatal
[x2]
LcbSinEnvy.png
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff.png
5 Blunt.png + 6
Coin.png
Suspicious Individuals  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[Heads Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Restrain K Corp. Class 3 Empowered Staff.png
4 Blunt.png + 3
Coin.pngCoin.png
Restrain  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x2
CoinEffect2.png
[Heads Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
No Trespassing K Corp. Class 3 Empowered Staff.png
3 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
No Trespassing  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2.png
If Coin 1 lands Heads, +10% Damage
CoinEffect3.png
If Coin 2 lands Heads, +10% Damage
CoinEffect4.png
If Coins 2 & 3 lands Heads, +30% Damage
Passives
Overloaded HP Bullet  
At the start of the turn, gain 2 Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)
and 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
.
HP Ampule Injection  
At the start of the turn, if this unit’s HP is not at full, heal 25% of Max HP. (Up to 3 times)

Revived K Corp. Class 3 Empowered Staff

Revived K Corp. Class 3 Empowered Staff
K Corp. Class 3 Empowered Staff Idle Sprite.png
Faction Traits
K Corp. Class 3 K Corp.
Status
HP.png 189 SPEED.png 1~5 Defense.png 50
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 2 2 2
Sanity.png Panic Type
Name Low Morale Panic
Atrophied
Turn Start: Gain 2 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.


Turn Start: Gain 4 Attack Power Down.pngAttack Power DownAttack Power Down.png Attack Power Down
Attack Skill Final Power -X for this turn.
.

Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Fatal
[x2]
LcbSinEnvy.png
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff.png
6 Blunt.png + 6
Coin.png
Suspicious Individuals  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x5
CoinEffect1.png
[Tails Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Restrain K Corp. Class 3 Empowered Staff.png
6 Blunt.png + 4
Coin.pngCoin.png
Restrain  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x3
CoinEffect2.png
[Tails Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
No Trespassing K Corp. Class 3 Empowered Staff.png
5 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
No Trespassing  
SkillAttack.png 44 (45-1) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2.png
If Coin 1 lands Tails, +10% Damage
CoinEffect3.png
If Coin 2 lands Tails, +10% Damage
CoinEffect4.png
If Coins 2 & 3 lands Tails, +30% Damage
Passives
Overloaded HP Bullet  
At the start of the turn, gain 2 Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)
and 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
.
Healing Ampule Injection  
At the start of the turn, heal 20 HP
Emergency Ampule Administration  
At less than 25% HP, heal up to 40% of Max HP (One-time only)
Floods of Sorrow  
Tails Coins inflict 2 Sinking.pngSinkingSinking.png Sinking
The next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Overflowing Sorrow  
At the end of the turn, lose 5 SP

Refraction Railway

K Corp. Class 3 Empowered Staff
K Corp. Class 3 Empowered Staff Idle Sprite.png
Faction Traits
K Corp. Class 3 K Corp.
Status
HP.png 415 SPEED.png 1~4 Defense.png 40
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
2 2 2 2
StaggerAction.png Stagger Thresholds
40% (166HP.png) - 20% (83HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Endure
[x0.75]
Normal
[x1]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Weak
[x1.5]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Fatal
[x2]
LcbSinEnvy.png
Normal
[x1]
Skills
Suspicious Individuals K Corp. Class 3 Empowered Staff.png
5 Blunt.png + 6
Coin.png
Suspicious Individuals  
SkillAttack.png 27 (27+0) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[Heads Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
Restrain K Corp. Class 3 Empowered Staff.png
4 Blunt.png + 3
Coin.pngCoin.png
Restrain  
SkillAttack.png 27 (27+0) Atk Weight ⯀
Amt. x2
CoinEffect2.png
[Heads Hit] Inflict 3 Rupture.pngRuptureRupture.png Rupture
The next Y time(s) the unit is hit, take X fixed damage.
No Trespassing K Corp. Class 3 Empowered Staff.png
3 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
No Trespassing  
SkillAttack.png 27 (27+0) Atk Weight ⯀
Amt. x2
Targets the unit with the most HP
CoinEffect2.png
If Coin 1 lands Heads, +10% Damage
CoinEffect3.png
If Coin 2 lands Heads, +10% Damage
CoinEffect4.png
If Coins 2 & 3 lands Heads, +30% Damage
Passives
Overloaded HP Bullet  
At the start of the turn, gain 2 Damage Up.pngDamage UpDamage Up.png Damage Up
Deal +(X*10)% damage with skills this turn. (Max 100%)
and 2 Fragile.pngFragileFragile.png Fragile
Take +(X*10)% damage this turn. (Max 100%)
.
HP Ampule Injection  
At the start of the turn, if this unit’s HP is not at full, heal 25% of Max HP. (Up to 3 times)