Kurokumo Clan Captain Jun

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Kurokumo Clan Captain Jun

Kurokumo Clan Captain Jun
Kurokumo Clan Captain Jun Idle Sprite.png
Faction Traits
Kurokumo Clan Kurokumo Clan Syndicate
Status
HP.png 385 SPEED.png 2~5 Defense.png 45
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
2 3 3 4
Sanity.png Panic Type
Name Low Morale Panic
Agitated
Turn Start: Gain 1 Damage Up.pngDamage Up and 2 Fragile.pngFragile.


Turn Start: Gain 2 Damage Up.pngDamage Up and 5 Fragile.pngFragile.

StaggerAction.png Stagger Thresholds
30% (116HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Weak
[x1.2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Shadow Cloud Kurokumo Captain Jun.png
3 Slash.png + 3
Coin.pngCoin.png
Shadow Cloud  
SkillAttack.png 50 (45+5) Atk Weight ⯀
[On Use] If the target has Bleed.pngBleed, deal +10% damage
CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleed and +1 Bleed.pngBleed Count
CoinEffect2.png
[On Hit] Inflict 4 Bleed.pngBleed and +1 Bleed.pngBleed Count
Clean Up Kurokumo Captain Jun.png
3 Slash.png + 4
Coin.pngCoin.png
Clean Up  
SkillAttack.png 50 (45+5) Atk Weight ⯀
If target has 5+ Bleed.pngBleed, Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Slash Fragility.pngSlash Fragility next turn
[Heads Hit] Inflict 1 Bleed.pngBleed
CoinEffect2.png
[On Hit] Inflict 1 Slash Fragility.pngSlash Fragility next turn
[Heads Hit] Inflict 1 Bleed.pngBleed
Lenticular Slash Kurokumo Captain Jun.png
4 Slash.png + 3
Coin.pngCoin.pngCoin.png
Lenticular Slash  
SkillAttack.png 50 (45+5) Atk Weight ⯀
If the target has 5+ Bleed.pngBleed, Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Paralyze.pngParalyze next turn
CoinEffect2.png
[On Hit] Inflict 8 Bleed.pngBleed
CoinEffect3.png
[On Hit] Inflict +3 Bleed.pngBleed Count
Sharp Edge Kurokumo Captain Jun.png
4 Slash.png + 4
Coin.pngCoin.png
Sharp Edge  
SkillAttack.png 50 (45+5) Atk Weight ⯀
[Combat Start] Apply 2 Slash DMG Up.pngSlash DMG Up to all allies, including this unit
[Combat Start] Gain 2 Slash Power Up.pngSlash Power Up
CoinEffect2.png
[On Hit] Inflict 2 Bleed.pngBleed
Sky-clearing Cut Kurokumo Captain Jun.png
10 Slash.png + 4
Coin.pngCoin.pngCoin.png
Sky-clearing Cut  
SkillAttack.png 50 (45+5) Atk Weight ⯀
[Combat Start] If the main target has 10+ Bleed.pngBleed, Atk Weight +1
[Combat Start] If this unit will use 5+ Attack Skills this turn, Final Power +5
[Clash Win] All allies heal 10 SP
If the target has 7+ Bleed.pngBleed, deal +30% more damage
CoinEffect1.png
[Heads Hit] Inflict 2 Bleed.pngBleed
CoinEffect2.png
[Heads Hit] Inflict 3 Bleed.pngBleed
CoinEffect3.png
If target has 7+ Bleed.pngBleed, deal +50% damage
[On Hit] Inflict +10 Bleed.pngBleed Count
Rules of the Backstreets Kurokumo Captain Jun.png
4 Slash.png + 2
Coin.png
Rules of the Backstreets  
SkillAttack.png 50 (45+5) Atk Weight ⯀
[On Use] Add 1 more coin per every surviving other ally (Max 3)
CoinEffect1.png
[On Hit] Inflict +2 Bleed.pngBleed Count
[On Kill] All allies heal 20 SP
Passives
Keen Strike  
On Hit, inflict 1 Bleed.pngBleed (3 times per turn)
Brutal Stab  
Inflict +1 more Bleed.pngBleed when an Attack Skill inflicts Bleed.pngBleed
Kokuundō  
Slash Skill Final Power +1
Clean Up  
When an ally is defeated, gain 1 Skill Slot next turn (Can have up to 5 Slots max)

Trivia

  • He only uses Rules of the Backstreets if he has 3 or more skills slots, be it from an ally death on the previous turn, the gain from turn count or if it's the second wave.