Fierce Dead Rabbits Henchman
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Deal +10% more damage to targets with the least HP
Target takes 3 SP damage if this unit loses the clash
Turn End: if in Panic, reset SP to 0.
Fierce Dead Rabbits Henchman
Fierce Dead Rabbits Henchman
Faction | Traits | ||||
---|---|---|---|---|---|
Dead Rabbits | The Dead Rabbits Syndicate | ||||
Status | |||||
189 | 2~4 | 37 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 2 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Splitting |
Lose 2 HP on self with every Clash. Gain 1 Offense Level Up Offense Level Up Offense Level +X for this turn. at Turn Start |
Lose 3 HP on self with every Clash. Gain 2 Offense Level Up Offense Level Up Offense Level +X for this turn. at Turn Start | |||
Stagger Thresholds | |||||
65% (123) - 30% (57) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Weak [x1.2] |
Endure [x0.8] |
Ineff. [x0.5] |
Fatal [x2] |
Normal [x1] |
Weak [x1.5] |
Skills
3 + 6 |
Taking Ca... Amt. x3 [On Hit] Inflict 4 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. |
3 + 4 |
Remo...ve... Amt. x2 [On Use] If the target has 3+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency, Base Power +1 [On Hit] Inflict 2 Defense Level Down Defense Level Down Defense Level -X for this turn. [On Hit] Inflict +2 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 2 Defense Level Down Defense Level Down
Defense Level -X for this turn. [On Hit] Inflict 6 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. |
4 + 4 |
Hold... Them Ba... Amt. x1 [On Use] Inflict 3 SP damage [On Use] If the target has Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Base Power +1 for every 4 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Potency on target (max 3) [On Hit] Inflict 6 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 6 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 3 Defense Level Down Defense Level Down
Defense Level -X for this turn. [On Hit] Inflict 1 Paralyze Paralyze Fix the Power of X Coin(s) to 0 for this turn. next turn |
4 + 3 |
Cou... Amt. x1 If the target has Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Final Power +1 [On Hit] Inflict 2 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. |
Passives
It's... you...
...
Panic Recovery