Combative Fanghunt Office Fixer
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If the target is a <Bloodfiend> or a <Bloodbag>, deal +10% damage
When hitting an enemy with an Attack Skill, 10% chance to inflict +2 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. Count
On Skill use, if the target has 10+ Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage., deal +30% more damage instead of inflicting Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. with this unit's Skills
Turn End: if this unit has Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., lose 1 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
Turn End: if in Panic, reset SP to 0.
Combative Fanghunt Office Fixer
Combative Fanghunt Office Fixer
Faction | Traits | ||||
---|---|---|---|---|---|
Fanghunt Office | Fixer | ||||
Status | |||||
185 | 2~5 | 55 | |||
Actions | |||||
Wave 1 | Wave 2 | Wave 3 | Max Actions | ||
1 | 2 | 2 | 3 | ||
Panic Type | |||||
Name | Low Morale | Panic | |||
Agitated | Turn Start: Gain 1 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%). |
Turn Start: Gain 2 Damage Up Damage Up Deal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%). | |||
Stagger Thresholds | |||||
70% (130) - 30% (56) - 0% (0) | |||||
Resistances | |||||
Normal [x1] |
Fatal [x2] |
Endure [x0.75] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Skills
4 + 6 |
Slam Amt. x1 If the target has 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., deal +10% more damage [On Hit] Inflict 3 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 1 Defense Level Down Defense Level Down Defense Level -X for this turn. |
4 + 5 |
Crush Wounds Amt. x1 If the target has 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., Base Power +1 [On Hit] Inflict 1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. [On Hit] Inflict 1 HP Healing Down HP Healing Down
Heal -(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5) [On Hit] If the target has 5+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., inflict 1 HP Healing Down HP Healing Down Heal -(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5) as well |
6 + 5 |
Wild Swinging Amt. x1 [On Use] If the target has 10+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count: this Skill does not consume target's Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count On Hit [On Hit] Inflict +1 Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count [On Hit] Inflict 1 Fragile Fragile Take +(X*10)% damage this turn. (Max 100%) [On Hit] Inflict 4 Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. [On Hit] If target has 10+ Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage., deal +30% damage |
8 + 4 |
Hemostasis Amt. x1 [On Use] If this unit has Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., lose 2 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. (does not drop below 1) |
Passives
Bloodfiend Hunter
Aggressive Hunting Techniques
The next Y time(s) the unit is hit, take X fixed damage. Count
Anti-Bloodfiend Hammer
The next Y time(s) the unit is hit, take X fixed damage., deal +30% more damage instead of inflicting Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. with this unit's Skills
Styptics
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., lose 1 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
Panic Recovery