Casino Security Chief

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Casino Security Chief

Casino Security Chief
Casino Security Chief Idle Sprite.png
Faction Traits
Casino Security The Backstreets
Status
HP.png 226 SPEED.png 1~4 Defense.png 55
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 2 2
Max Actions Slot Weight
2
Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Agitated

Turn Start: Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).


Turn Start: Gain 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
40% (90HP.png) - 20% (45HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Normal
[x1]
Endure
[x0.75]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Pride2.png
Interloper Spotted Casino Security Chief.png
Pride2BG.png
2 Blunt.png + 1
Coin.pngCoin.pngCoin.png
Interloper Spotted
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x2
CoinEffect3.png
[On Hit] Inflict 3 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
Sloth1.png
Not a Chance Casino Security Chief.png
Sloth1BG.png
3 Blunt.png + 7
Coin.png
Not a Chance
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x2
Sloth2.png
Wary Move Casino Security Chief.png
Sloth2BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Wary Move
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[On Hit] Inflict 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
Wrath2.png
Wide Arrest Casino Security Chief.png
Wrath2BG.png
3 Blunt.png + 2
Coin.pngCoin.pngCoin.png
Wide Arrest
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x1
[Clash Win] Skill Power +2
CoinEffect3.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn

EXP Luxcavation

Casino Security Chief
Casino Security Chief Idle Sprite.png
Faction Traits
Casino Security The Backstreets
Status
HP.png 226 SPEED.png 1~4 Defense.png 55
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 2 2
Max Actions Slot Weight
2
Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Agitated

Turn Start: Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).


Turn Start: Gain 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
40% (90HP.png) - 20% (45HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.75]
Fatal
[x2]
Endure
[x0.75]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Pride2.png
Interloper Spotted Casino Security Chief.png
Pride2BG.png
2 Blunt.png + 1
Coin.pngCoin.pngCoin.png
Interloper Spotted
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x2
CoinEffect3.png
[On Hit] Inflict 3 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
Sloth1.png
Not a Chance Casino Security Chief.png
Sloth1BG.png
3 Blunt.png + 7
Coin.png
Not a Chance
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x2
Sloth2.png
Wary Move Casino Security Chief.png
Sloth2BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Wary Move
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x1
CoinEffect2.png
[On Hit] Inflict 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
Wrath2.png
Wide Arrest Casino Security Chief.png
Wrath2BG.png
3 Blunt.png + 2
Coin.pngCoin.pngCoin.png
Wide Arrest
SkillAttack.png 55 (55+0) Atk Weight ⯀
Amt. x1
[Clash Win] Skill Power +2
CoinEffect3.png
[On Hit] Inflict 3 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn