Status | |||||
---|---|---|---|---|---|
608 | 1~4 | 45 | |||
Stagger Thresholds | |||||
60% (365) - 20% (122) - 0% (0) | |||||
Resistances | |||||
Weak [x1.25] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Info | |||||
---|---|---|---|---|---|
Core | 608 | Traits | The Ring Syndicate |
Status | |||||
---|---|---|---|---|---|
608 | 1~4 | 45 | |||
Stagger Thresholds | |||||
60% (365) - 20% (122) - 0% (0) | |||||
Resistances | |||||
Weak [x1.25] |
Ineff. [x0.5] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
3 + 2 |
Coloring [Clash Win] If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., reuse this Skill on a random enemy After Attack (once) [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict +4 Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count |
4 + 3 |
Sanguine Pointillism If the target has 5+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +30% damage [On Hit] If the target has Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., inflict 2 Offense Level Down Offense Level Down Offense Level -X for this turn. next turn [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict 3 Offense Level Down Offense Level Down Offense Level -X for this turn. next turn [On Hit] Inflict 5 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. equal to Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target |
4 + 4 |
Pointillism Coin Power +1 for every 3 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 4) [Clash Win] If the target has 6+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., deal +40% more damage [On Hit] Inflict 10 Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. [On Hit] Inflict Rupture Rupture The next Y time(s) the unit is hit, take X fixed damage. Count equal to Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count on target [On Hit] Inflict Rupture Rupture
The next Y time(s) the unit is hit, take X fixed damage. equal to Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target |
4 + 4 |
Bloody of the Valley [Clash Win] If the target has Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn [Clash Win] If the target has 10+ Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., gain 1 Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. next turn [On Hit] Inflict 2 Defense Level Down Defense Level Down Defense Level -X for this turn. [On Hit] Inflict 2 Defense Level Down Defense Level Down Defense Level -X for this turn. [On Hit] If the target has 5+ Bleed Bleed
The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., reuse this Skill (3 times max) [On Hit] Reduce Bleed Bleed The next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count on target by 1 [Heads Hit] Inflict 2 Defense Level Down Defense Level Down Defense Level -X for this turn. |
5 + 10 |
Evade [On Evade] Gain Attack Power Up Attack Power Up Attack Skill Final Power +X for this turn. (max 2) |
As a focused boss, the Pointillist Researcher of the Ring? has an attack pattern that it consistently follows. However, he starts the battle with only 4 actions, and gains an additional action after each time a Researcher of the Ring? is slain, maxing out at 6. Bolded are the first 4 actions that he takes regardless of the number of Researchers alive.
- Coloring, Coloring, Sanguine Pointillism, Evade, Sanguine Pointillism, Coloring
- Coloring, Coloring, Sanguine Pointillism, Evade, Pointillism, Pointillism
- Bloody of the Valley, Pointillism, Pointillism, Evade, Sanguine Pointillism, Sanguine Pointillism