Threatening Gear Worshipper

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Threatening Gear Worshipper

Threatening Gear Worshipper
Threatening Gear Worshipper Idle Sprite.png
Faction Traits
The Church of Gears -
Status
HP.png 52 SPEED.png 1~4 Defense.png 50
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3 Max Actions
1 1 1 1
Sanity.png Panic Type
Name Low Morale Panic
The Church Panic.png
The Church

Gain 1 additional Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
or Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Count when gaining them.
Turn Start: gain 3 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%), 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%), and 1 Defense Power Up.pngDefense Power UpDefense Power Up.png Defense Power UpDefense Skill Final Power +X for this turn..


Gain 2 additional Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
or Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Count when gaining them.
Turn Start: gain 3 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%), 4 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%), and 2 Defense Power Up.pngDefense Power UpDefense Power Up.png Defense Power UpDefense Skill Final Power +X for this turn..

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to this unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
70% (36HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Wrath1.png
Guidance of the Gears Threatening Gear Worshipper.png
Wrath1BG.png
3 Pierce.png + 4
Coin.pngCoin.png
Guidance of the Gears
SkillAttack.png 51 (50+1) Atk Weight ⯀
[On Use] Gain 2 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End

CoinEffect2.png
[On Hit] Gain +1 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Count
Gluttony1.png
Meat Gear Stop Threatening Gear Worshipper.png
Gluttony1BG.png
4 Blunt.png + 5
Coin.pngCoin.png
Meat Gear: Stop
SkillAttack.png 51 (50+1) Atk Weight ⯀
[On Use] Gain 4 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
and +2 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Count
CoinEffect1.png
[On Hit] Inflict 2 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End

[Heads Hit] Inflict 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect2.png
[On Hit] Inflict 2 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End

[Heads Hit] Inflict 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
Lust1.png
Vapour Threatening Gear Worshipper.png
Lust1BG.png
5 Pierce.png + 6
Coin.pngCoin.png
Vapour
SkillAttack.png 51 (50+1) Atk Weight ⯀
Clash Power +1 for every 3 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on the target (max 2)
Deal +10% more damage for every 3 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on self (max 20%)
[On Use] At 10 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
, Coin Power +2
[After Attack] Consume all Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on self
CoinEffect1.png
[On Hit] Inflict 3 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
CoinEffect2.png
[On Hit] Reuse Coin for every 3 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on the target (3 times max)
Def1.png
Evade Order Threatening Gear Worshipper.png
Def1BG.png
4 Evade.png + 10
Coin.png
Evade Order
SkillDefense.png 50 (50+0) Atk Weight ⯀
[On Evade] Gain 3 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
and +1 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Count
[On Evade] At 10 Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
, gain 1 Clash Power Up.pngClash Power UpClash Power Up.png Clash Power UpClash Power +X for this turn. and 3 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) next turn (once per turn)
Passives
Puffy Brume
Instead of taking more damage due to Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on self, inflict more damage.
Internal Combustion Engine
When gaining Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
, gain 1 additional Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
Meat Gear
The first Coin to connect in an Encounter deals +10% more damage
Thought Gear
On Evade Skill Use: Base Power +1
Internal Combustion Engine Malfunction
When Staggered, lose all Smoke.pngSmokeSmoke.png Smoke- Max Potency: 10
- Max Count: 5
- At 9+ Potency, Final Power +1
- Take +5% more damage for every Potency
- Lose 1 Count at Turn End
on self