The Thumb East Soldato II Sinclair

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I listen carefully to every order I'm given. I… just look to the ground to not risk staring at my superiors straight in their eyes.

–Sinclair, The Thumb East Soldato II

The Thumb East Soldato II Sinclair Full.png
The Thumb East Soldato II Sinclair Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of the Thumb Icon.png
Season Season 6 - Zàng Huā Yín Release 2025.06.19
Traits The Thumb Syndicate Soldato II
Status
HP.png 242 SPEED.png 4~6 Defense.png 55
Stagger Thresholds
70% (169HP.png) - 40% (97HP.png) - 20% (48HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
Unique Sanity Factors.png Factors Affecting Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
Skills
Lust1.png
Adherence to Propriety. Sinclair Icon.png
Lust1BG.png
3 Pierce.png + 4
Coin.pngCoin.png
Adherence to Propriety.
SkillAttack.png 57 (55+2) Atk Weight ⯀
Amt. x3
[On Use] Gain Coin Power for every 6 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 2)
[On Use] If target has 'Unique Tremor' as Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., Clash Power +1
CoinEffect1.png
[On Hit] Inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
CoinEffect2.png
[On Hit] Inflict 1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
Sloth2.png
Respect the Thumb. Sinclair Icon.png
Sloth2BG.png
4 Pierce.png + 6
Coin.pngCoin.png
Respect the Thumb.
SkillAttack.png 58 (55+3) Atk Weight ⯀
Amt. x2
[On Use] Coin Power +1 for every 6 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 2)
[On Use] Deal +10% damage for every 4 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 30%)
[On Use] If target has 10+ 'Unique Tremor', Base Power +2
CoinEffect1.png
[On Hit] Inflict 2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
[On Hit] Inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
CoinEffect2.png
[On Hit] If target has 10+ Tremor - Scorch.pngTremor - ScorchTremor - Scorch.png Tremor - Scorch- On Tremor Burst, take Wrath Damage equal to (sum of Tremor Potency and Burn Potency / 2), and lose 1 Burn Count
- When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
- Turn End: reduce the Count by 1
(Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)
, inflict +2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
[On Hit] If target has 6+ Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
Wrath3.png
Thruster Compression Sinclair Icon.png
Wrath3BG.png
5 Slash.png + 4
Coin.pngCoin.pngCoin.png
Thruster Compression
SkillAttack.png 60 (55+5) Atk Weight ⯀
Amt. x1
[On Use] Coin Power +1 for every 8 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 2)
[On Use] At 3+ Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
, Base Power +3, deal +30% damage, and convert the Coins to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coins
CoinEffect1.png
Spend 1 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills

If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
due to this Coin's effect, deal +25% damage
[On Hit] Inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
[On Hit] Inflict +3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
[On Hit] Trigger Amplitude Conversion.pngAmplitude ConversionAmplitude Conversion.png Amplitude ConversionConverts Tremor or already converted Tremor on target to a different type of Tremor.
Potency and Count values do not change over the conversion.
into Tremor - Scorch.pngTremor - ScorchTremor - Scorch.png Tremor - Scorch- On Tremor Burst, take Wrath Damage equal to (sum of Tremor Potency and Burn Potency / 2), and lose 1 Burn Count
- When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
- Turn End: reduce the Count by 1
(Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)

CoinEffect2.png
Spend 1 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills

If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
due to this Coin's effect, deal +25% damage
[On Hit] Inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
[On Hit] Inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
Spend 1 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills

If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
due to this Coin's effect, deal +25% damage
[On Hit] Inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
[On Hit] Inflict 4 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[On Hit] Trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target, then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
[On Hit] If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
, trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce the target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
[On Hit] If this unit spent 3 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
with this Skill, trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
Pride1.png
Ferrous Guard Sinclair Icon.png
Pride1BG.png
9 Guard.png + 6
Coin.png
Ferrous Guard
SkillDefense.png 58 (55+3) Atk Weight ⯀
Inflict 2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). against the Attacker when hit as long as this unit has remaining Shield (4 times per turn)
Combat Passives
Bayonets
Always Active: begin Encounters with 15 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills


If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
with Skills or Passives, gain Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) equal to the amount spent next turn (max 3)

When flipping a Coin that consumes Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
: while not having Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
does not cancel this unit's attacks, the Coin's On Hit "inflict Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)." and "inflict Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count" effects do not activate
Ammunition Tribute
LcbSinPride.png × 3 Res
When the 1 ally Identity with the fastest Deployment order among those using Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. finishes their attack, if their current Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count is fewer than half (rounded up), spend Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
on self equal to the total Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count the affected unit spent, and supply them with the same amount of Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. as Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
- Unique Ammo
- Spent by certain Skills
this unit just spent. (can spend up to 5 ammunition) (once per Encounter)

- If the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. receiving Identity is a Thumb Identity of a higher rank, supply 1 additional Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. they use
- If the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. receiving Identity has separate values for Potency and Count, they will be supplied at random.
- If either Potency or Count is maxed out, supply whichever is not maxed.
Support Passive
Reloader
LcbSinPride.png × 4 Res
When the 1 ally Identity with the fastest Deployment order among those using Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. finishes their attack, if their current Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count is fewer than half (rounded up), regain half of the maximum Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. capacity (rounded up; once per Encounter; max Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. regained: 5)

- If the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. receiving Identity has separate values for Potency and Count, they will gain them at random
- If either Potency or Count of Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. is maxed out, gain whichever is not maxed
- This effect does not activate if there are no Identities that use Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.


Uptie

Uptie Info
Adherence to Propriety.
Tier2.png
  • Skill Effects:
    [On Use] Coin Power +1 for every 6 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 2)

Tier3.png
  • Coin Power: +3 > +4

Tier4.png
  • Skill Effects:
    [On Use] If target has 'Unique Tremor' as Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., Clash Power +1

Respect the Thumb.
Tier2.png
  • Skill Effects:
    [On Use] If target has 6+ (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).), Coin Power +1 >
    [On Use] Coin Power +1 for every 6 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 2)
  • Coin Effects:
    CoinEffect1.png
    [On Hit] Inflict 1 > 2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
    CoinEffect2.png
    [On Hit] If target has 10+ Tremor - Scorch.pngTremor - ScorchTremor - Scorch.png Tremor - Scorch- On Tremor Burst, take Wrath Damage equal to (sum of Tremor Potency and Burn Potency / 2), and lose 1 Burn Count
    - When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
    - Turn End: reduce the Count by 1
    (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)
    , inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count

Tier3.png
  • Coin Power: +5 > +6

Tier4.png
  • Skill Effects:
    [On Use] Deal +10% damage for every 4 (sum of Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). on target) (max 30%)
    [On Use] If target has 10+ 'Unique Tremor', Base Power +2
  • Coin Effects:
    CoinEffect2.png
    [On Hit] If target has 10+ Tremor - Scorch.pngTremor - ScorchTremor - Scorch.png Tremor - Scorch- On Tremor Burst, take Wrath Damage equal to (sum of Tremor Potency and Burn Potency / 2), and lose 1 Burn Count
    - When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
    - Turn End: reduce the Count by 1
    (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)
    , inflict +1 > +2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count

Thruster Compression
Tier4.png
  • Base Power: 4 > 5
  • Skill Effects:
    [On Use] At 3+ Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    , Base Power +1 > +3, deal +30% damage, and convert the Coins to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
    - If an Attack Skill has this Coin, attack with this Coin after getting hit.
    - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
    s
  • Coin Effects:
    CoinEffect1.png
    If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    due to this Coin's effect, deal +20% > +25% damage
    [On Hit] Inflict +2 > +3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
    CoinEffect2.png
    If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    due to this Coin's effect, deal +20% > +25% damage
    CoinEffect3.png
    If this unit spent Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    due to this Coin's effect, deal +20% > +25% damage
    [On Hit] If this unit spent 3 Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    with this Skill, trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1

Ferrous Guard
Tier2.png

Tier3.png

Tier4.png
  • Sin Affinity: None > LcbSinPride.png
  • Skill Effects:
    Inflict 1 > 2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). against the Attacker when hit as long as this unit has remaining Shield (3 > 4 times per turn)

Passives
Tier2.png
  • Speed: 3~5 > 3~6
  • Combat Passives: Bayonets Unlocked

Tier3.png
  • Speed: 3~6 > 4~6

Tier4.png
  • Ammunition Tribute:
    When the 1 ally Identity with the fastest Deployment order among those using Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. finishes their attack, if their current Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count is fewer than half (rounded up), spend Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    on self equal to the total Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count the affected unit spent, and supply them with the same amount of Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. as Scorch Propellant Ammo.pngScorch Propellant AmmoScorch Propellant Ammo.png Scorch Propellant Ammo- Max Capacity: 15
    - Unique Ammo
    - Spent by certain Skills
    this unit just spent. (can spend up to 3 > 5 ammunition) (once per Encounter)

Notes:
  • Skill 3 is unlocked at Uptie Tier III+.
  • Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
  • Support Passives are unlocked at Uptie Tier III+.

Trivia

  • This Identity mirrors Stern Soldato of the Thumb from the main story.
    • The Combat Passive 'Ammunition Tribute' resembles the Passive 'Savage Tigermark Support' seen in 8-30.

Gallery

Navigataion

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E.G.O Branch of Knowledge Sinclair Icon.png Cavernous Wailing Sinclair Icon.png Impending Day Sinclair Icon.png Lifetime Stew Sinclair Icon.png Hex Nail Sinclair Icon.png Lantern Sinclair Icon.png 9-2 Sinclair Icon.png Tears of the Tarnished Blood 汚血泣淚 Sinclair Icon.png