The Ring Corporist Automanikin - Combatant

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The Ring Corporist Automanikin - Combatant

The Ring Corporist Automanikin - Combatant
The Ring Corporist Automanikin - Combatant Idle Sprite.png
Faction Traits
The Ring The Ring The Fingers Mechanical Amalgam
Status
HP.png 220 SPEED.png 1~3 Defense.png 59
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 1 1
Max Actions Slot Weight
1
StaggerAction.png Stagger Thresholds
50% (110HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Weak
[x1.25]
Normal
[x1]
Endure
[x0.75]
LcbSinWrath.png
Weak
[x1.25]
LcbSinLust.png
Endure
[x0.75]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Sloth1.png
Jab Ring Corporist Automanikin Combatant.png
Sloth1BG.png
6 Pierce.png + 4
Coin.png
Jab
SkillAttack.png 60 (60+0) Atk Weight ⯀
CoinEffect2.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Sloth2.png
Vascular Tear Ring Corporist Automanikin Combatant.png
Sloth2BG.png
5 Pierce.png + 4
Coin.pngCoin.png
Vascular Tear
SkillAttack.png 60 (60+0) Atk Weight ⯀
If target has 5+ Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Base Power +1
If target has 3+ types of negative effects, deal +30% damage
CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Def1.png
Muscular Contraction Ring Corporist Automanikin Combatant.png
Def1BG.png
8 Guard.png + 5
Hint 2.png
Coin - Unbreakable.png
Muscular Contraction
SkillDefense.png 60 (60+0) Atk Weight ⯀
Clashable Guard.pngClashable GuardClashable Guard.png Clashable Guard- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill

[Combat Start] Gain 1 Automated Myofiber Activity.pngAutomated Myofiber ActivityAutomated Myofiber Activity.png Automated Myofiber Activity- Max Stack: 2
- Deal +15% damage per Stack
- Combat Start: At 2 Stack, convert all Coins of this unit's Attack Skills into Unbreakable Coins.
- After Attack: Lose this effect
next turn. When hit, gain 1 additional Automated Myofiber Activity.pngAutomated Myofiber ActivityAutomated Myofiber Activity.png Automated Myofiber Activity- Max Stack: 2
- Deal +15% damage per Stack
- Combat Start: At 2 Stack, convert all Coins of this unit's Attack Skills into Unbreakable Coins.
- After Attack: Lose this effect
(once per turn)
Lust3.png
Artwork Liberation of Bones Contingent on Cardiac Rhythm Ring Corporist Automanikin Combatant.png
Lust3BG.png
6 Pierce.png + 3
Hint 3.png
Coin.pngCoin.pngCoin - Unbreakable.png
Artwork: Liberation of Bones Contingent on Cardiac Rhythm
SkillAttack.png 60 (60+0) Atk Weight ⯀
Base Power +1 for every 20% missing HP percentage on this unit's Core (max 4)
Coin Power +1 for every 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 2)
[Clash Win] Inflict +2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
[Clash Lose] Gain 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
[On Hit] Inflict 3 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[Coin Start] Lose 30% of this unit's current Core HP (does not get Staggered due to this effect; rounded down)
[On Hit] Gain 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
[On Hit] Inflict 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
[On Hit without Cracking] Trigger Amplitude Conversion.pngAmplitude ConversionAmplitude Conversion.png Amplitude ConversionConverts Tremor or already converted Tremor on target to a different type of Tremor.
Potency and Count values do not change over the conversion.
into Tremor - Hemorrhage.pngTremor - HemorrhageTremor - Hemorrhage.png Tremor - Hemorrhage- On Tremor Burst, take Lust Damage equal to (sum of Tremor Potency and Bleed Potency / 2), and lose 1 Bleed Count
- When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
- Turn End: reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)

[On Hit without Cracking] Trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
Passives
The Ring Nursefather's Artwork
If the main target has 3+ types of negative effects, Final Power +1


Luxcavation

The Ring Corporist Automanikin - Combatant
The Ring Corporist Automanikin - Combatant Idle Sprite.png
Faction Traits
The Ring The Ring The Fingers Mechanical Amalgam
Status
HP.png 183 SPEED.png 1~3 Defense.png 57
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 2 2
Max Actions Slot Weight
2
StaggerAction.png Stagger Thresholds
50% (91HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Endure
[x0.75]
Ineff.
[x0.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Sloth1.png
Jab Ring Corporist Automanikin Combatant.png
Sloth1BG.png
6 Pierce.png + 4
Coin.png
Jab
SkillAttack.png 58 (58+0) Atk Weight ⯀
CoinEffect2.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Sloth2.png
Vascular Tear Ring Corporist Automanikin Combatant.png
Sloth2BG.png
5 Pierce.png + 4
Coin.pngCoin.png
Vascular Tear
SkillAttack.png 58 (58+0) Atk Weight ⯀
If target has 5+ Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Base Power +1
If target has 3+ types of negative effects, deal +30% damage
CoinEffect1.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Def1.png
Muscular Contraction Ring Corporist Automanikin Combatant.png
Def1BG.png
8 Guard.png + 5
Hint 2.png
Coin - Unbreakable.png
Muscular Contraction
SkillDefense.png 58 (58+0) Atk Weight ⯀
Clashable Guard.pngClashable GuardClashable Guard.png Clashable Guard- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill

[Combat Start] Gain 1 Automated Myofiber Activity.pngAutomated Myofiber ActivityAutomated Myofiber Activity.png Automated Myofiber Activity- Max Stack: 2
- Deal +15% damage per Stack
- Combat Start: At 2 Stack, convert all Coins of this unit's Attack Skills into Unbreakable Coins.
- After Attack: Lose this effect
next turn. When hit, gain 1 additional Automated Myofiber Activity.pngAutomated Myofiber ActivityAutomated Myofiber Activity.png Automated Myofiber Activity- Max Stack: 2
- Deal +15% damage per Stack
- Combat Start: At 2 Stack, convert all Coins of this unit's Attack Skills into Unbreakable Coins.
- After Attack: Lose this effect
(once per turn)
Lust3.png
Artwork Liberation of Bones Contingent on Cardiac Rhythm Ring Corporist Automanikin Combatant.png
Lust3BG.png
6 Pierce.png + 3
Hint 3.png
Coin.pngCoin.pngCoin - Unbreakable.png
Artwork: Liberation of Bones Contingent on Cardiac Rhythm
SkillAttack.png 58 (58+0) Atk Weight ⯀
Base Power +1 for every 20% missing HP percentage on this unit's Core (max 4)
Coin Power +1 for every 3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 2)
[Clash Win] Inflict +2 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count
[Clash Lose] Gain 1 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect1.png
[On Hit] Inflict +3 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
[On Hit] Inflict 3 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[Coin Start] Lose 30% of this unit's current Core HP (does not get Staggered due to this effect; rounded down)
[On Hit] Gain 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
[On Hit] Inflict 5 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
[On Hit without Cracking] Trigger Amplitude Conversion.pngAmplitude ConversionAmplitude Conversion.png Amplitude ConversionConverts Tremor or already converted Tremor on target to a different type of Tremor.
Potency and Count values do not change over the conversion.
into Tremor - Hemorrhage.pngTremor - HemorrhageTremor - Hemorrhage.png Tremor - Hemorrhage- On Tremor Burst, take Lust Damage equal to (sum of Tremor Potency and Bleed Potency / 2), and lose 1 Bleed Count
- When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency
- Turn End: reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count)

[On Hit without Cracking] Trigger Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target; then, reduce target's Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count by 1
Passives
The Ring Nursefather's Artwork
If the main target has 3+ types of negative effects, Final Power +1


Gallery