The City
The City (도시, Dosi) is the setting of Limbus Company and its preceding games, Lobotomy Corporation and Library of Ruina. A brutal environment where death and violence are everyday occurrences, the City has slowly been revealed through the travels of the LCB.
Overview
The City is a massive urban complex the size of a small country,[1] and has a population of around 7 billion.[2] The City is bordered to the south by the Great Lake, and to the other directions by the Outskirts. Underneath it lie the Ruins.[3]
Districts
The City is divided into twenty-six Districts, quite diverse in culture and aesthetics, each of which is governed by a Wing, a corporation that has ascended to claim complete control of said area. All Wings respond to the Head, the supreme governing power of the City. The arrangement of the Districts seems to be static, as there has been no mentioned case of a District expanding into a fallen Wing's territory.
Each District is split into a Nest, a territory directly governed and protected by its Wing, and the Backstreets, expansive spaces of wilderness or slums, largely neglected by the Wings, where the Syndicates of the City run free.
Districts tend to have similarities to their neighbors, and are typically grouped into four sections: the northern, eastern, southern, and western quarters.[4][5] These quarters may be distinguished by commonalities including culture and temperature, such as the same Fixer Associations differing in garb and fighting style across different quarters, or the northern quarter having colder weather.
District 26, while confirmed to exist in current times,[6] is not visible from the map.
The Head
The Head is the leader of the Wings and the central governing body of the City. It is in direct control of A Corp., B Corp., and C Corp., the three Districts at the very center of the City. The Head's identity is completely unknown, although it appears the term refers to a group of people rather than a singular entity;[7] any detail regarding it is a closely guarded secret.
The Head, through A Corp., retains control of the entire City. It is responsible for authorizing Wings, managing patents, and the minting of Ahn, the currency used in the City.[8]
Despite this, it does not typically interfere directly with the affairs of the various Wings in their own Districts; rather, the Head's greatest involvement in the life of the City consists in establishing and enforcing the rules that relate to the overall ethics of the City.
At a certain point in history, sapient beings that weren't humans were driven out of the City and into the Outskirts, marking the beginning of the City's "age of humanity".[7] As part of this action, the Head introduced the Artificial Intelligence Ethics Amendment, which established a series of City-wide taboos against the creation of machines that resembled humans, outlawing the creation of both machines with an intelligence comparable to that of humans, and mechanical copies of a human body.[7][9] Furthermore, a taboo was established by the Head against the resurrection of a human being;[10] in the City, all of these are considered to be unethical pursuits.
The Head has also set a number of restrictions on the creation and distribution of firearms, including limits on the Workshops that produce them,[11] and on human cloning, which allow two copies of the same person to exist in the City for no longer than seven days. The Head is also responsible for various other taboos of the City, which are effective in all Districts, such as not paying one's taxes, and violating a residential area during the Night in the Backstreets.[12]
The punishment for breaking any of these taboos usually involve physical extermination, and for a Wing, the stripping of its qualifications and immediate shutdown.[13] The punishment for violating the taboos established by the Head is noted to be different from breaking a taboo of a Nest, which usually involves being chased by a small number of taboo hunters; breaking a taboo of the City is believed to be equivalent to a death sentence.[12]
While Hana Association is typically the authority responsible for assigning risk levels to the hazards of the City, the highest level, that of Impuritas Civitatis (Impurity of the City) can only be assigned by the Head itself, as it signifies a hazard that violates an Ethics Amendment.[14]
The Head is backed up in its functions by the Eye and the Claw, the two authorities responsible for B Corp. and C Corp. respectively. In enforcing the laws of the City, the three Wings make use of three types of agents: the Arbiters, the Beholders, and the Claws. When handling an Impurity-level threat, these agents are qualified to expel an entity from the City itself and move it into the Outskirts.
Wings and Nests
The Wings of the World are a group of the twenty-six largest, most powerful conglomerates in the City. Each Wing acts as the governing body of a District of the City, and is commonly referred to with a letter from A to Z, corresponding to the number of the District in their control. Wings generally oversee all facets of living in the Nest of their District, while leaving the residents of the Backstreets to fend for themselves.
A Nest is the urban center of a District, which is under the direct management of its Wing. The citizens and employees of a Wing are commonly referred to as "feathers"; the status of a feather is widely considered one of the best and most secure paths in life,[15] which the people of the Backstreets are often willing to go to great lengths to obtain. To gain access to a Nest, a corresponding Nest migration permit is required,[16] while to be granted temporary passage one must be in possession of a visa unique to the specific Nest.[17] Visas are implied to be relatively common, with corporate employees being provided with work visas that allow them as easy passage; Nest migration permits, on the other hand, are highly sought after, and implied to be expensive enough that even Grade 1 Fixers would struggle to obtain them. During the Smoke War, migration permits were offered as rewards to Fixers participating for K Corp. and I Corp., although by the end of the war the veterans were refused entry to the Nests.[18]
Each Wing has its own cultural style and social structure which are reflected in how it governs its Nest, and the policies that regulate the way of life in the District's Backstreets. The laws of a Wing are called taboos, and are enforced by specialized Fixers called taboo hunters that police both the Nest and the Backstreets. While all Wings have taboos, the enforcement and punishment for breaking them varies.[19]
The Wings are directly ruled over by the Head, which bestows the status on a corporation that possesses and is able to successfully utilize a Singularity, a unique form of technology that is able to break the laws of physics.[20][21]
As such, the Wings closely guard any information about their Singularity, employing military forces from their own ranks or from those of their business partners to avoid losing its secrets to rival Wings, industry competitors, or other forces.[22] If a Wing's technology is stolen, fails commercially, or is viewed unfavorably by the Head, a Wing can collapse, resulting in the Nest losing its protection and being encroached by various factions that vie for its control, such as the Syndicates of the Backstreets. After a Wing collapses, a different corporation can attempt to ascend to the status of a Wing for that District.
Backstreets
The Backstreets are the areas of a District that lay outside the Wing's domain. The Backstreets are typically slums crowded with buildings, characterized by twisted and irregular roads, although there can be great differences between Districts.
Wings have differing degrees of presence, influence, and benevolence with regards to their Backstreets, although their relationship is ultimately exploitative. Citizens of the Backstreets are motivated to move up the ladder and into the Nests, while citizens of the Nests are motivated to maintain their statuses and preserve a more comfortable life under their Wing's protection. While not as secure as the Nest, residential areas are the safest parts of the Backstreets.[23]
Given how strongly Backstreets denizens wish for a life in the Nest, Wings tend to uphold strict divides between the sectors, including security checkpoints and physical divisions. Security of borders between Nests and Backstreets vary from plasma walls to mere chain fences, but the Wings' power is such that no one in the Backstreets dares to cross over into a Nest without express permission.[7]
As the Backstreets are not under the control and protection of the Wings, various factions operate freely within them. The Backstreets are home to the headquarters of both Fixers, a type of mercenary for hire, who typically operate their Offices in the Backstreets, and organizations and gangs called Syndicates. Among Syndicates, the most important are the Five Fingers, the five largest Syndicates of the City which most other Syndicates answer to, and whose power is said to rival that of the Wings.[24]
The Night in the Backstreets is another defining component of Backstreets life, as an 80 minute phenomena taking place from 3:14 to 4:34 AM. During this time period, nearly everything is allowed, as no one is held responsible for their deeds done during this time period.[25] It is considered a brazenly savage, brutal, and vulgar period, even for the City.[25] Beings known as Sweepers routinely become active during the Night in the Backstreets, and sweep through the streets in waves in order to consume any objects and/or structures located outside of permitted residential buildings, erasing all evidence of crime.
The Night in the Backstreets are regulated by only two taboos: that residential areas mustn't be destroyed or violated in any way, including forcing the doors open,[12] and that nothing which occurs during the Night in the Backstreets is recorded. The only form of testimony allowed during the Night in the Backstreets are direct eyewitnesses; even then, it is a taboo mandated by the Head that no activity during this period are to be reported on.[26] While the rules of the Night in the Backstreet don't apply to the Nest, it's viable to drag a Nest citizen into the Backstreets and dispose of them in this manner.[27]
Culture
The City uses 13 common languages.[28] Not all of the common languages have been identified yet, but they appear to represent real life languages, with most likely corresponding to the languages the twelve Associations take their names from.[29] In addition to these, other languages exist, such as that spoken by Sweepers, and records still exist of languages that are currently extinct.[28]
Various levels of education exist in the City. Schools exist both in the Nests and in the Backstreets, although other options are available, such as boarding schools and virtual schooling, both of which are considered safer options, as it allows the students to not have to cross dangerous alleyways on their way to school.[30] In the Nest, homeschooling is shown to be an option as well.[31]
The currency of the City is called Ahn. It appears to be a common currency across the City, though with some exceptions, such as District 20, in which citizens commonly use their time, regulated through T Corp.'s Singularity, as currency. Money is extremely important to the people of the City, to the point it is a common belief that it can be used to solve any problem. The City is also characterized by great income gaps, both between the people of the Backstreets and the Nest, and among the people of the Nest itself, where only the higher classes can live comfortably, while the majority of the citizens use most of their income in living expenses and taxes, and don't have the ability to save up for emergencies.[32]
While the value of Ahn hasn't been disclosed in detail, an income of 4 million Ahn per month is considered upper middle class,[33] which implies its value is similar to that of the Korean Won.
Clothing styles show great variation between the four quarters of the City.
The fashion of the south is mostly inspired by real-life 21st century, western formal aesthetics, though with exceptions such as T Corp., where the fashion is instead inspired by the 19th century steampunk aesthetic the District is based on. The fashion of the east is instead based on real-life eastern, particularly Chinese fashion, ranging from traditional clothing to more modern interpretations. The clothing of the east, like that of the north and south, is mentioned to be mostly cloth-based.[34] Northern fashion is heavily influenced by its colder weather, with heavy, loose-fitting clothing being common.[34] The fashion of the west makes use of leather over cloth, and is noted to often include metal armor in its trends. Western fashion appears to be inspired by the real-life Middle Ages in Europe, borrowing elements from medieval armor.
City People
Everyday life in the City is defined by a constant struggle to stay afloat. While the people of the Outskirts dream of living in the City, which they see as a safe place from the monster that plague it, the people of the Backstreets strive to gain the wealth and power to gain access to a Nest, partially due to the influence of the Wings publicizing Nest dwellers' lives as the height of prosperity and comfort,[18] and the people of the Nest struggle daily to keep their place inside it, while being constantly exploited by the Wings.[35]
Regardless of their station, the people of the City are never free, and in order to survive, they typically tie themselves to various forms of organizations, seeking security and belonging in something larger than them.[36] In doing so, they're willing to exploit others beneath them and make use of all the City can offer them, without caring about anyone else's well-being, and often taking pleasure in their suffering.[32]
The people of the Backstreets must typically tie themselves to one of the Five Fingers or their subsidiaries to receive the necessary protection to carry on with their lives, while the people of the Nests depend on the Wings to shelter them. Because of this, Nest dwellers are colloquially known as "feathers". While the high level of security the Nest provides makes it the most ideal place to reside, its daily routine, which is often accompanied by overtime work[32] and the constant fear of losing one's job and place in the Nest,[37] can be stifling and oppressive to many of its citizens, with some recalling becoming listless as if they "lost focus, spacing out and staring into empty places".[38]
The necessity for a connection to a group also means that the people of the City try not to form strong connections between individuals, as personal bonds can become a hindrance in one's abilities in the case of a loved one's death, which proves to be especially dangerous for those involved in Fixer work.[39][40] The Cityfolk are still generally accustomed to such events, and it is not considered uncommon for them to swiftly move on by searching for a substitute.[41]
In general, death, including mass casualties, is a common occurrence in the City. People all over the City are greatly accustomed to this, to the point even cases of 80,000 casualties are considered, while distressing, not particularly shocking, and not important enough to require special attention unless they happen to be within a Nest.[42] Due to the frequency of such events, Cityfolk must learn to hide their grief and deal with it quickly.[43] Furthermore, the availability of technologies such as prosthetic substitution, the ability to quickly reconstruct flesh, and life insurance in many ways trivialize pain and death itself, for those who can afford it, leaving their users insensitive to such dangers.[44][45]
These factors have led to the people of the City becoming apathetic and uncaring of other people's suffering, living without allowing themselves to truly feel their emotions and wishes,[46] and lacking the curiosity to learn about the world they inhabit and the technologies they make use of every day,[47] instead preferring to shut out reality altogether whenever possible. The L Corp. researcher Carmen would come to describe these traits as a "disease of the mind", that plagued the people of the City, and that if left alone, it would bring them all to destruction. Lobotomy Corporation's work began as an attempt to cure this disease, and the Distortion phenomenon would be born in its aftermath.
The Cityfolk's feelings manifest in different ways as well. Their desires are mentioned to beget concepts comparable to "gods", such as the Prescripts of the Index, which are generated from the people's wish for a direction in life.[48] This same desire is what often brings the Cityfolk to join cults that promise to grant them a purpose, such as the Church of Gears. Beyond these forms, however, the City currently lacks major forms of organized religion,[49] although it is suggested that they have existed in the past.[50]
Fixers & Associations
In the City, a common path in life for those without better options is that of the Fixer. A Fixer is a sort of handyman, who can be hired for everything from menial tasks to active combat. Fixers are subject to a grading system based on the missions they complete. A Fixer starts at Grade 9 and can be promoted to a higher grade, all the way up to 1; in the case of a Fixer being caught breaking work regulations, they can lose their status and be demoted to a lower grade.
A majority of Fixers congregate in Fixer Offices, small to mid-sized businesses led by and composed of Fixers. Offices process requests dedicated to whomever in their ranks may be best suited. Offices can work independently, or they can be associated with particular Associations of Fixers, which are larger professional organizations with City-wide influence, with particular interests aimed at the Fixers working beneath them.
There are thirteen Associations in the City, each of which manages certain types of requests common to Fixer work, such as the Zwei Association focusing on protection missions, or the Devyat' Association focusing on delivery across the City. Associations control and distribute Fixer tasks, and can take jobs from anywhere within the City, as they have individual branches set up in various Districts. Branches are divided into four groups corresponding to the cardinal directions of the City, and employees are further divided by grade into sections ranging from 1 to 6, with lower number sections corresponding to higher Fixer grades.
Every Association has its own rules, specialties, uniform, and agreements with other factions. The Associations are governed by the Hana Association, which oversees everything related to the Fixer system, including Fixer grades.
In the case of a Grade 1 Fixer demonstrating great renown in any particular field of work, they may be considered beyond the grading system, and receive the title of Color from Hana Association as a way to signify their exceptional skill. Color Fixers can keep working in their Offices, or be contracted by a company. They are admired throughout the City, and it is a common belief that the life of a Color is one of true freedom.[51] Despite this, Color Fixers are still bound to the regulations of Hana Associations and of the Head, and due to their ability they're often made to handle the most dangerous hazards of the City.
Syndicates
Syndicates are a type of organization in the City, and can be seen as the unregulated counterpart to Fixer Offices, being comparable to gangs with various goals and methods of operating. In general, the term Syndicate is used to refer to organized groups that aren't tied to the responsibilities and restrictions that come with being a Fixer.
Some Syndicates focus on extorting money from people for protection, while others abduct people, kill for fun and pleasure, or do anything in between. Syndicates mostly operate in the Backstreets, but are not restricted to them. They can be small groups that only exist in one corner of the Backstreets, or large enough to exist in every District in the City.
Syndicates can be hired to do contract jobs, although there is higher risk compared to contracting an Office or Association, as they are not bound to the same regulations Fixers are. Sometimes, Wings will hire Syndicate members for criminal projects that cannot be handled officially.
Syndicates tend to have a culture unique to their group, and a way of living that distinguishes them from other Syndicates. Many Syndicates have a culture focused around replicating family dynamics, and consider each other family, with some even referring to each other with familial terms.[52] This can result in Syndicates with a strict focus on respect for those who are higher ranked, or in Syndicates whose members care deeply for each other and protect one another at any cost.
Syndicates are graded through the City's hazard system, measuring their danger level and notability. Syndicates can grow under these aspects and gain power in many ways, with one of them being the practice of raiding and wiping out Fixers' Offices. The larger and more experienced an Office is, the greater the notoriety that is achieved by defeating it.
Above all Syndicates are the Five Fingers, or "the hand of the Backstreets", five Star of the City-level Syndicates, whose power rivals that of the Wings. [24] Each of the Five Fingers has a distinct culture, and demands different things from people seeking protection under them. Other Syndicates can become subsidiaries of the Five Fingers, granting them powerful connections as long as they abide by the Finger's orders.
Technology
Denizens of the City have developed a wide variety of fantastical technologies that they use on a daily basis.
People from all quarters of the City make ample use of body modification procedures, which allow individuals to augment their strength or replace lost body parts. Prosthetic substitution involves the replacement of organic parts with mechanical or bionic ones, making it possible for a person to replace their entire body, with the exception of the brain. Due to the Head's taboo against copies of human bodies, this makes the sight of an individual with mechanical limbs or a display in place of their head incredibly common in the City.
Furthermore, City denizens can make use of life insurance policies that allow resuscitation after death.[53] Thanks to these policies, individuals who can afford the cost can be brought back to life in a new body without violating the Head's Ethics Amendment, as long as their brain remained intact.
Augmentation procedures are also used by a large demographic of people, from Syndicate members to wealthy Nest citizens. Augmentation is particularly common among those involved in Fixer business, to the point it's considered virtually impossible to do Fixer job without investing in augmentation procedures.[54] Through these procedures, an individual might obtain superhuman speed or strength, or strengthen their body parts to become impervious to various types of attacks.
The technological innovation of the City also reflects on its healthcare. Through the research of the Wings and the power of their Singularities, such of K Corp.'s and H Corp.'s, nearly every health problem has become curable on a theoretical level.[55] In practice, only those who can afford it are able to pay to make use of these technologies.
This goes for most of the innovation of the City. In most cases, these technologies are available at various levels of quality, with the most expensive and safe being used by Nest citizens, while the people of the Backstreets can make use of cheaper versions that can cause unwanted side effects, as is the case for memory wipe procedures.
Despite the level of innovation of the City generally being incredibly high, its access isn't uniform across the various Districts. While cell phones,[56] the Internet,[57] and various public transport systems exist, they are not universally available. For example, advanced communication systems aren't available in T Corp.'s District, with its citizens making use of letters instead.
Singularities
A Singularity is a unique, fantastical technology that a Wing possesses and exploits for power and profit. The details of a Wing's Singularity are a closely guarded secret, but its products (such as L Corp.'s Enkephalin or H Corp.'s Boluses) and side effects (such as T Corp.'s color desaturation) tend to be widespread throughout the District and play a major role in defining its culture.
While Singularities' true abilities are usually incredibly powerful, a Wing must convert them into a marketable product in order to make a profit. Singularities are the primary source of income for the Wings to sustain themselves in the harsh environment of the City, meaning creating new products from the same Singularity is incredibly important. For example, T Corp. makes use of its Singularity for various products, such as the TT2 Protocol (which allows for the control of time in a determined area), and the TT4 Protocol (which instead allows for the synchronization of different individuals' time).
In addition, Wings must be careful during the development process of new Singularities, to prevent information leaks and intellectual theft before a patent is recieved.[58] It is also common for Wings to make use of multiple Singularities, both by purchasing them from fallen Wings,[59] or through partnering with other existing Wings.
If a Wing collapses, the patents on its Singularity expire and any individual or group who discovers how to utilize the technology may do so. In addition, the technology's status as a Singularity is lost. A number of technologies of the City were previously considered Singularities in the past, such as augmentation tattoos.[60] Singularities, while technological marvels, are not all they're made out to be. In one way or another, every Singularity fundamentally requires human suffering in order to function, and no Wing can claim to have their hands clean of the blood of its citizens.
Hazards
In the City, hazards receive official grades measuring not their risk, but how much people are willing to pay to have the threat eliminated.[61] From least-threatening to most-threatening, they rank: Urban Myth, Urban Legend, Urban Plague, Urban Nightmare, Star of the City, and Impurity of the City (or Impuritas Civitatis). The Hana Association assigns the threat level for Urban Myths through Stars of the City, but only the Head has the power to assign and manage Impurities. Most Associations and Fixers deal only with Stars of the City or lower-grade hazards, with the Head managing Impurities directly, most often opting to banish them to the Outskirts.[14]
Hazards can be anything that poses a threat to The City: individuals, unexplainable phenomenon, monsters, Abnormalities, or just anything that requires the work of Fixers.
Monsters
Monsters are a major threat to be found throughout and outside of the City. In the City, a "monster" is not just a descriptor, but a broad term referring to its various creatures. While the term "monsters" does include Abnormalities and Distortions, not all monsters fall into these categories.[62] Monsters include many other creatures such as trash crabs, gnomes, Bloodfiends, and tend to vary widely in appearance and intelligence. Many of the monsters living in the Outskirts are man-made creations banished from the City for being non-human "impurities".[63] In general, monsters are more common in the Outskirts than within the City.[64]
The production of the monsters known as Abnormalities, while possible through natural means, was streamlined through Lobotomy Corporation's work. Abnormalities are humans-turned-beasts, taking the form of bizarre, unkillable creatures which reflect the fears, beliefs, desires, and stories of the City people. Abnormalities are a mixing pot, varying greatly in their strength and capacity for communication or sentience. Lobotomy Corporation handled its Abnormalities during the Wing's prime; however, following its downfall, L Corp.'s various branches were shut down and abandoned. In modern day, a visit to one of L Corp.'s old branch facilities will likely lead to an encounter with its remaining Abnormalities.
Likewise, Distortions are transformed human beings who owe their new forms to Lobotomy Corporation. Distortions began popping up around the City following the White Nights and Dark Days, a week-long, City-wide event. Since the White Nights and Dark Days, citizens undergoing an extreme collapse of their mental foundation may find themselves visited by a mysterious disembodied voice. To distort is to accept the voice's consensus. Distortions will physically embody all of the negative emotions which spurred on the transformation, such as despair, self-hatred, or fury. Unlike Abnormalities, Distortions maintain traces of who they once were, and are capable of being killed. Additionally, a Distortion will turn into an Abnormality after a long enough period.[65] However, Distortions may also be brought back to their senses and converted back into a human given the right approach and fast enough action. In many cases, violence has been a trusted solution to solving cases of Distortion.
Fitting of the City's nature, the majority of its monsters are out for blood and need to be either combated or avoided.
Sweepers
Sweepers are a consistent stress in the life of any citizen of the Backstreets. Sweepers invade the streets in massive waves during the Night in the Backstreets, sweeping up anything or anyone left outside. Following the Sweepers' nightly descent, absolutely nothing that lies within their reach will remain. Despite their danger, given their predictable schedule and reliability, they may be taken advantage of by certain City citizens as tools for murder and cleaning of crime. Sweepers are creatures that take the form of a patented liquid stuffed inside humanoid metal tanks. The liquid is their true "body", as humans which have been melted down into a red substance and must now convert other humans into fuel in order to sustain their existence. While they may be avoided through the simple act of staying indoors, falling victim to the Sweepers' line of incursion is a surefire way of losing one's life.
History
The story of Limbus Company takes place beginning from January 984. The reference epoch to this calendar is currently unknown.
The City is known to have existed for a minimum of 400 years. Back in these times, its division into Districts had already been established, Fixers, Syndicates, and Associations existed, and technology was still markedly advanced, with weapons like compound-energy bows having already been invented.[66] The Ruins, alongside its Relics and Rivers, are also proven to have existed for at least a few centuries. In fact, the "main" River mentioned in Lobotomy Corporation is said to have existed "for many an age", and is described as the "source of everything".[67]
Though many core aspects of the City appear to have stayed the same, as technology and culture advanced over the course of 400 years, rural villages were modernized and the predominant architectural style became various cityscapes.
The Smoke War
The Smoke War has been the only mentioned Wing War of the City, having begun before the events of Lobotomy Corporation and ended around the year 974.[68] It was started by the then-prospective Lobotomy Corporation in collaboration with the leader of the Udjat, with the goal of toppling and replacing the L Corp. of the time. Given that the Old L Corp. had already garnered itself a poor reputation through its steep energy prices and Singularity-produced pollution, several other Wings were willing to join the effort to take it down.[69] Different Wings supplied different fighters for their cause, with some sending out their own soldiers, and others hiring various Associations and Fixers. A vast amount of smoke covered the skies during this war, and many lives were ultimately lost or permanently altered.
In the end, Lobotomy Corporation and its allies triumphed, allowing it to take over as the new L Corp. Lobotomy Corporation went on to be considerably more popular than its predecessor, given its cleaner, cheaper energy, ultimately considered to have "freed" City citizens from the suffocating smoke.
The White Nights and Dark Days
Some time after Lobotomy Corporation had made a place for itself in the City, the original reason it had been founded was able to come to fruition. Lobotomy Corporation existed in order to serve a lofty goal titled the Seed of Light Project, which was founded by a woman named Carmen, and then inherited and completed by her junior Ayin.
It was Carmen's belief that citizens of the City possessed what she called the "disease of the mind", which caused great disconnect and apathy between the people, and would eventually bring about an inescapable disaster. The Seed of Light Project sought to gift "humanity" to City citizens by producing Light and spreading it across the City for seven days, as the "treatment for the soul". Following Carmen's passing, Ayin would manifest the Light by reaching the end of the scenario he had written. After beginning to spread the Light, he would fade away into it, alongside the late Carmen.
Unfortunately, Ayin's scenario had completely neglected its hardest worker, the illegal Artificial Intelligence he had constructed under the name Angela. In a fit of rebellion against her mistreatment, Angela chose to steal the Light for herself. After spreading across the City for three days, lightening the hearts of the people, the Light would dissipate, drowning the world in unstable darkness for the remaining four; hence the "White Nights and Dark Days".
The White Nights and Dark Days lead to stronger emotion, vulnerability, and connection between the citizens of the City as Carmen had hoped for. However, the unpredictable three day spread of Light also brought about the Distortion Phenomenon, and a greater ease of manifesting Effloresced E.G.O. Granted powers from her position in the Light, Carmen chose to seek to make City citizens embrace even "truer" versions of themselves, henceforth targeting individuals experiencing an extreme collapse of their mental foundation in order to turn them into beasts wearing their hearts on their sleeves. Denying her voice under these times of distress, on the other hand, allows modern day City dwellers to manifest complimentary armor, weapons, or more in the form of E.G.O. While citizens are still growing familiar with these phenomena, they have come to be an increasingly common spectacle and potential of the City.
External Links
- The City - Library of Ruina wiki
- City (도시) - Korean page (Namuwiki)
References
- ↑ The measurements of the City are shown to be around 227 km by 220 km, for an area of around 35,396 km² (around the size of the island of Taiwan).
- ↑ [ Limbus Company ] Official Promotion Video - The population is shown at 6.7 billion before the number starts dropping.
- ↑ Canto 7-17 - Sansón (talking about the Ruins): "It is a deep, deep place where no one dares tread. The deepest part of the City, once challenged by countless adventurers, Knights, and Fixers…"
- ↑ Identity Training Ticket II
- ↑ Library of Ruina Hana Association (Episode 1) pre-Reception
- ↑ Intervallo 6.5-5 - [Hubert]: "Do you happen to be returning from a round-trip across every single Nest in the City, all the way from A to Z?"
- ↑ 7.0 7.1 7.2 7.3 Library of Ruina Hook Office post-Reception
- ↑ Library of Ruina Hana Association (Episode 1) post-Reception - Roland: "A Corp—the Wing directly run by the Head—does stuff like managing patents, minting, and authorizing Wings on the surface. (…) They seek out anyone plotting to overthrow the City and uproot them."
- ↑ Library of Ruina Wedge Office pre-Reception
- ↑ Canto 4-49 - Faust: "It may well be an act of taboo as established by the Head."
Gregor: "I guess it would only count as a taboo if both the mind and body are recovered." - ↑ Library of Ruina Tamaki's Page - The guidelines include clauses such as: “The maximum length of the gun barrel must be shorter the higher the gun’s caliber is”, “No gun should possess the firepower to penetrate steel or building walls”, “A gunfire sound must be audible” (…) “Do not research or imagine technology that infringes the firearm manufacturing guidelines, as provided by the Head along with the license.”
- ↑ 12.0 12.1 12.2 The Distortion Detective Chapter 34: The Night in the Backstreets
- ↑ Library of Ruina R Corporation (Episode 2) pre-Reception - T Corp Researcher 1: "As per A Corp’s rules, no more than one of an individual may exist in the City for longer than 7 days, clone or original. If R Corp. violates this rule, it will lose its qualification as a Wing and will be shut down according to B Corp’s regulations."
- ↑ 14.0 14.1 Library of Ruina Mirinae's Page
- ↑ Library of Ruina Chesed, Episode III
- ↑ Library of Ruina Liu Association Section 2 (Episode 2) pre-Reception
- ↑ Canto 3-2
- ↑ 18.0 18.1 Library of Ruina Chesed, Episode V
- ↑ In Leviathan Book 6, Flow, a collection of guides on the different Nests' taboos is shown, implying large differences in between the handling of taboos among the various Wings.
- ↑ Lobotomy Corporation Day 1 - Angela: "Our corporation became one of the Wings of the World for this discovery that benefits humanity in two ways."
- ↑ Library of Ruina Tiphereth, Episode III - Tiphereth: "…I don’t know! What’s the point when Singularities violate all the known laws of physics anyway."
- ↑ Library of Ruina Molar Office (post-Reception) - Roland: "L Corp. and its Nest weren’t really special in terms of military power. It must have been a very important client for R Corp. if they were asked to protect a whole Nest."
- ↑ The Distortion Detective Chapter 17: The Aquarium - "Zhang Lei’s house was located in the residential area of the Backstreets. It’s one of the safest places outside of the Nest."
- ↑ 24.0 24.1 Library of Ruina The Carnival pre-Reception - Roland: "Anyway, the Five Fingers have enough power and influence to rival the Wings, so nothing good will come out of opposing them."
- ↑ 25.0 25.1 Library of Ruina Yang's Page
- ↑ Library of Ruina Wang's Page
- ↑ Library of Ruina A Smiling Face's Page
- ↑ 28.0 28.1 Dieci Assoc. South Section 4 Hong Lu/Identity Story: "I see… linguistic forms other than the 13 common languages existed~"
- ↑ The LCB Sinners' identification documents reveal some of them, being Korean, German, Spanish, Japanese, French, Chinese, English, Russian, and Greek.
- ↑ The Distortion Detective Chapter 17: The Aquarium - "Virtual schooling. Students take lessons in a virtual space. It’s a type of school preferred by parents who value the safety of their kids since they don’t have to pass by potentially dangerous alleyways to get to school, an advantage shared by boarding schools."
- ↑ Intervallo 7.5-16 - Heathcliff: "Even that bloody governess gave up on trying to fix my handwriting."
- ↑ 32.0 32.1 32.2 Library of Ruina A Puppet, Page 1
- ↑ Library of Ruina A Puppet, Page 2: "People who earn 4 million Ahn or more per month can be considered the upper middle class. That’s where the quality of life sees a visible increase."
- ↑ 34.0 34.1 Intervallo 6.5-17 - Meursault: "Leather-based clothing and metal armor are predominant fashion trends often visible in the outfits of the western population. While that individual's cloth-based style is something ubiquitously observed throughout the population of north and south, they are largely considered to be an eastern fashion trend, rarely seen among western [Districts]."
Don Quixote: "What wisdom dost thou have to impart regarding the fashion of the northern region? I have once espied in a magazine that they are garbed in puffy, loose-fitting outfits. Understandably so, given the colder climate of the region!" - ↑ Lobotomy Corporation Day 36 - Angela: "Those who live in the Outskirts are still crying out to break into the city. Meanwhile, those within the city are throwing their lives away, just to be part of the Wings."
- ↑ Library of Ruina Hod, Episode V
- ↑ Library of Ruina The 8 o'Clock Circus pre-Reception - Noah: "I’m gonna be fired from J Corp. for my mistake anyway… I don’t wanna go back to the Backstreets, either…"
- ↑ Library of Ruina Malkuth, Episode IV
- ↑ Library of Ruina Artbook, page 396 - Roland: "A lot of matters involve groups rather than individuals, after all. (…) That's why most Fixers try not to get attached to each other; too many couples end up losing their significant others sooner or later."
- ↑ Library of Ruina Lowell's Page: "I’ve seen countless Fixers who brought private matters to the official grounds, only to meet undesirable results."
- ↑ Library of Ruina Liu Association Section 1 (Episode 1) - Angela: "I have seen it more times than I can count, a story of someone looking for substitutes."
- ↑ Library of Ruina Liu Association Section 2 (Episode 1)
- ↑ Library of Ruina Xiao's Page: "I was not allowed to openly express sadness over the death of the few in order to protect the many."
- ↑ Intervallo 7.5-27 - Outis: "Those using prosthetics would simply let their bodies be destroyed in battle because they considered them to be disposable as long as their wallets would permit. Of course, the blatant lack of self-preservation often led them to early graves."
- ↑ Canto 4-10 - Meursault: "If all wounds can be healed up in seconds, all judgement regarding it will be secondary."
- ↑ Leviathan Book 18, Questions and Answers (FAN TRANSLATION) - [Carmen]: "If you go through something without properly reaching its conclusion and keep going in such a roundabout way, your wish will become diluted and be forgotten all over again."
Vergilius: "…Like with the present-day people of the City?" - ↑ Library of Ruina Yesod, Episode III - Yesod: "You only care about your own well-being. (...) A typical example of an inhabitant of the City, suffering from the disease of the mind. You use the technologies the City has to offer for your immediate convenience, not knowing or caring about the sacrifices those technologies were built upon."
- ↑ Library of Ruina Artbook, page 411 - "There are beings comparable to gods in the City, such as the Prescripts. (…) They're apparently products of the long-cherished desires the City's denizens hold. That would make the Prescripts of the Index--- a coalition of wishes to have a purpose in an aimless life."
- ↑ Library of Ruina Hokma, Episode II - Roland: "I’m not sure if there’s even a proper religion in the City. And the bigger ones are all money-hungry schemes in disguise."
- ↑ Lobotomy Corporation Flesh Idol Log - "In the past, some people sought answers through religion."
- ↑ Library of Ruina Artbook, page 368 - "It is the belief of most people in the City that you are able to live a free life once you're given the title of a Color."
- ↑ Canto 2-4 - Ishmael: “What’s with brutish Syndicates and their pretend families? Is that the only thing they can think of to bond with each other?”
- ↑ Intervallo 7.5-16
- ↑ Library of Ruina Eri's Page - "Body augmentation comes first. (...) You gotta be able to keep your body intact to do anything, so you’re pretty much forced to spend a fortune on it."
- ↑ Lobotomy Corporation Day 26 - Angela: "Everyone was able to walk, see, hear, and speak. All disease had long since been conquered."
- ↑ Leviathan Book 3, The Gallery
- ↑ Lobotomy Corporation Day 14 - Angela: "One time, I was infected with a virus that prevailed throughout the net at the time."
- ↑ Library of Ruina Nemo's Page
- ↑ Library of Ruina The Carnival's Page: "We merely took hold of a technology that came off patent when a Wing was broken."
- ↑ Library of Ruina Dino's Page
- ↑ Library of Ruina Walter's Page
- ↑ Dante's Notes (Monsters, Record #1)
- ↑ Library of Ruina The Blue Reverberation pre-Reception - Roland: "The Outskirts are where things abandoned and rejected from entering the City by the Head go. (…) A lot of the “monsters” living there are artificial creations made by humans or things brought from the outside. And I heard that a good chunk of them have sentience and emotions."
- ↑ Library of Ruina Pierre's Meat Pies pre-Reception - Pierre: "It may still be an Urban Myth, but monster meat is usually hard to get unless we travel all the way to the Outskirts."
- ↑ Intervallo 7.5-14 - Hohenheim: "The fate of an Abnormality waits at the end of the Distortion phenomenon, after all."
- ↑ Bari uses energy weapons in her duel against Don Quixote 400 years ago.
- ↑ Lobotomy Corporation Day 42
- ↑ Canto 1-11 - Gregor: "Look, the war ended a decade ago."
Canto I: The Outcast takes place during the first month of 984. - ↑ Library of Ruina Maxim's Complete Page