Identity Support Passives

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For a similar list of E.G.O Passives, see E.G.O Passives.

Yi Sang

Identity Support Passive
Information Neutralization
LcbSinGloom.png × 4 Owned
At the end of the turn, Heal 10 SP for 1 ally with the least SP if they lost SP.
Observational Eye
LcbSinGluttony.png × 3 Res
1 ally with the highest Max HP gains +1 clash Power in a clash.
Cleaning Up the Mess
LcbSinSloth.png × 3 Owned
When 1 ally with the lowest Max HP triggers Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target on an enemy, inflict 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. next turn per 4 Stagger Threshold raised (Max 3 per 1 enemy every turn)
The First Mate's Acumen
LcbSinPride.png × 4 Owned
On Crit, 1 ally with the most Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). inflicts 2 additional Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency with a Skill (6 times per turn)
Reviewed Knowledge
LcbSinSloth.png × 4 Owned
When 1 ally with the fastest Speed Discards a Skill, gain (5 x Discarded Skill rank)% of the Max HP as Shield (2 times per turn)
E.G.O disintegration is not unlike decomposition of compost
LcbSinGluttony.png × 5 Owned
When 1 ally with the least HP is killed, gain 2 E.G.O resources for the 2 E.G.O least-owned E.G.O resources
Bestow
LcbSinPride.png × 3 Owned
1 ally with the most SP gains +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count from skills.
Pungent Spring Breeze
LcbSinSloth.png × 3 Res
1 ally with the least SP deals +10% damage when attacking 2 or more targets at once.
Cleanup Demonstration
LcbSinGluttony.png × 4 Owned
1 Ally with the highest Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count deals more damage against targets with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. based on Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. on target (+1.5% per Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.. Max +15% damage)
Practices on Aesthetics
LcbSinLust.png × 4 Owned
1 ally with the least SP heals 2 SP On Hit for every type of negative effect on the target (max 6)
If the target has Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal 3 additional SP
(This Passive activates 2 times max per turn)
Hand of Salvation
LcbSinGloom.png × 6 Owned
When an ally hits with a Skill: consume 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on the target to inflict them with 1 Butterfly.pngButterflyButterfly.png Butterfly- Unique Sinking
- Base Value: 0, Max Value: 15
- The Potency and the Count of this effect are called "The Living" and "The Departed", respectively.
- When hit, the attacker heals (The Living/4) SP. (min 1; rounded down)
- When hit, and if this unit's SP is at less than 0, take (Sinking Potency/5) Gloom damage for every value of The Departed. (max Gloom damage 30; rounded down; deals half damage to targets without SP.)
- Turn End: Reset The Departed of this effect to 0; gain Sinking equal to The Living and convert The Living into The Departed.
- No external effects can raise the amount of Butterfly inflicted. "Inflict additional Sinking" effects inflict additional Sinking instead of additional Butterfly.
- This effect expires when both The Living and The Departed reach 0.
(3 times per turn)
Liu Defensive Square
LcbSinWrath.png × 3 Res
For 2 allies with the least SP: if they lost SP this turn, heal 5 SP at Turn End
- If the said allies have Base Skills that inflict Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency or Count, heal 5~10 SP instead
Designate Target
LcbSinPride.png × 4 Res
When the ally with the slowest Speed attacked an ally: After Attack, gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) next turn (2 times per turn)
- If the attacked ally is killed by this attack, gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) for the whole Encounter instead (max 2 per Stage per Identity)
- Can gain only up to 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) from the above effect.
Obsidian exoskeleton shall rend and protect my flesh
LcbSinGluttony.png × 4 Owned
Apply the following effect to 1 ally with the highest max HP
- Combat Start: gain (affected unit's Speed difference between this turn and last turn x 2) Defense Level (max 5; if the affected unit was not an Active participant last turn, use its minimum base Speed value to calculate)
- Combat Start: if the affected unit is at less than 50% HP, and if the Speed difference between this turn and last turn is 3 or higher, heal 50 HP (once per Encounter)

Faust

Identity Support Passive
Keen Observation
LcbSinPride.png × 3 Owned
1 ally with the highest Max HP inflicts 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. with attacks at a 25% chance.
Radio Comms
LcbSinEnvy.png × 3 Owned
1 ally with the lowest Max HP gains +1 Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count.
Backing
LcbSinLust.png × 2 Res
1 ally with the lowest Max HP gains +2 defense skill final Power.
Protection Request Received
LcbSinGloom.png × 2 Res
At the start of the combat phase, apply 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn. to the ally with the lowest HP percentage
If target's HP is below 50%, apply an additional 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn.
Anticipatory Training
LcbSinGloom.png × 4 Owned
When 1 ally with the least SP hits an enemy with 5+ Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), the ally heals 3 SP On Hit (4 times per turn)
Whispers
LcbSinLust.png × 3 Res
At the start of the combat phase, heal 1 ally with the least SP for 15 SP.
If the ally is an 'N Corp. Fanatic', also apply 2 Fanatic.pngFanaticFanatic.png FanaticSkill Final Power +X against units with Nails for this turn. (Applies to clashes as well).
Seven Association Tea Time
LcbSinGluttony.png × 4 Owned
1 ally with the fastest Speed deals more damage based on the target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. when attacking with a damage type that the target is "Weak" or "Fatal" (Resistance>x1) to
(+1.5% per 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.; Max 15%)
If the ally is a Seven Association Fixer, deal further increased damage
(+0.5% per 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.; Max 5%)
Repression Work
LcbSinWrath.png × 5 Owned
In a clash, the target of the slowest ally has -1 Clash Power if they have 3+ types of negative effects
Lingering Bladepoint
LcbSinPride.png × 4 Owned
When the ally first deployed in the pre-battle team setup Critically hits with a Slash type Skill, inflict 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. (3 times max per 1 enemy per turn)
Auxiliary Dismantling Current
LcbSinEnvy.png × 5 Owned
When 1 ally with the least Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count kills an enemy, the ally gains +3 Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count (once per turn, prioritizes allies that consume or gain Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.)
Residual Heat
LcbSinWrath.png × 3 Res
When 1 ally with the least SP inflicts Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). with a Base Attack Skill's On Hit effect, inflict 2 additional Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). (3 times max)
- If the target the ally is attacking has 30+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count instead (3 times max)
Blinkblade
LcbSinGluttony.png × 4 Res
When 1 ally with the fastest Speed inflicts Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. damage, gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. next turn (3 times per turn)
Aiming for the Bullseye
LcbSinLust.png × 4 Res
Turn End: apply 1 Pierce DMG Up.pngPierce DMG UpPierce DMG Up.png Pierce DMG UpDeal +(X*10)% damage with Pierce skills this turn. (Max 100%) next turn to the ally who inflicted the most Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency to enemies with its Skills and Passives (includes those from E.G.O Skills; if multiple Identities share the highest Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. inflicted record for the turn, select the Identity earliest in the Deployment order. Does not activate if no one inflicted Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency that turn)
As the Prescript Orders…
LcbSinSloth.png × 1 LcbSinPride.png × 1 LcbSinGloom.png × 1 Owned
Effects apply to the Identity with the earliest Deployment order
- Prioritizes The Index Identities

Combat Start: If this unit's leftmost Skill on the Dashboard and other allies target the same enemy Slot, said Skill deals +5% damage for every ally targeting the same Slot excluding this unit (max 15%, applies when this unit and allies both use Base Attack Skills to main-target enemy Slot)

Don Quixote

Identity Support Passive
Support
LcbSinLust.png × 5 Owned
1 ally with the most SP deals +10% Pierce damage.
Divide in Two
LcbSinWrath.png × 5 Owned
1 ally with the fastest Speed deals +10% Slash damage.
Hammer of Zealotry
LcbSinLust.png × 4 Owned
1 Fanatic.pngFanaticFanatic.png FanaticSkill Final Power +X against units with Nails for this turn. (Applies to clashes as well) ally with the least SP deals +10% damage.
Illumilantern
LcbSinGluttony.png × 5 Owned
The ally with the highest Aggro.pngAggroAggro.png AggroIn focused encounters, slots with higher Aggro values are more likely to be targeted by enemies. Skill Slot heals 4 HP every time they hit an enemy that targets this unit (Does not apply to units without Aggro.pngAggroAggro.png AggroIn focused encounters, slots with higher Aggro values are more likely to be targeted by enemies.)
Nightly Stroll
LcbSinPride.png × 3 Owned
1 ally with the least Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). gains 2 more Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency when gaining Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency with its own Skill or Coin effects. (2 times max. Does not apply to allies without Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).)
Broken Spirit
LcbSinGloom.png × 3 Res
1 ally with the fastest Speed gains +1 final Power for their first skill.
Dueling Request
LcbSinPride.png × 3 Res
If Speed of all allies is higher than Speed of all enemies, the fastest ally deals more damage based on the Speed difference between it and the slowest enemy. (+3% per 1 point of difference, Max 15%)
Favoritism
LcbSinEnvy.png × 3 Owned
1 ally with the lowest Max HP gains 1 Blunt DMG Up.pngBlunt DMG UpBlunt DMG Up.png Blunt DMG UpDeal +(X*10)% damage with Blunt skills this turn. (Max 100%) next turn every time the enemies strike an ally (not including this unit) 6 times. (Max 2)
T Corp. Physics Distortion Field
LcbSinSloth.png × 3 Owned
When 1 ally with the slowest Speed takes damage from enemies with Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., take -10% damage
‘Feed your repressed hunger, my Family’
LcbSinLust.png × 3 Res
Combat Start: 1 ally with the least HP gains 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) for every 20% missing HP (max 3)
- If the said ally is a <Bloodfiend>, gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) for every 15% missing HP instead. (max 3)
Featherstride Technique
LcbSinWrath.png × 3 Res
1 ally with the fastest Speed: On Clash Win against enemies with Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). or 'Unique Burn', gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
- If the target has 20+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency, gain 1 additional Haste.pngHasteHaste.png HasteSpeed +X for this turn.
Magical Power Charging Support
LcbSinEnvy.png × 3 Res
If, among allies that gain Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count with their Base Attack Skills, 1 ally with the least Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count uses a Base Attack Skill that gains Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, they gain +2 Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count (2 times per turn)
- At 0 or higher SP: heal (Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. on target x 2) HP (max 10; heals up to 20 per turn)
- At less than 0 SP: heal (Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. on target) SP (max 5; heals up to 10 per turn)
Flesh-Rending Horn Growth
LcbSinGluttony.png × 3 LcbSinGloom.png × 3 Owned
Ally with the fastest Speed: On Hit with a Base Attack Skill against enemies with 2+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count or Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count, inflict 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. (2 times per turn)
This, too, is the Grace of the Great Magicked Beeper!
LcbSinGloom.png × 3 Res
Combat Start: Heal 15 SP for the ally with the lowest SP
- This effect prioritizes Plus Coin Identities
- If the affected unit is in The Index faction, they gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) as well
- This effect does not apply to units under effects that prevent SP recovery such as E.G.O Corrosion, Panic, etc.

Ryōshū

Identity Support Passive
Hustle
LcbSinGluttony.png × 3 Res
1 ally with the lowest Max HP deals and takes +20% damage.
Ice Breaker
LcbSinGluttony.png × 4 Owned
1 ally with the lowest Max HP inflicts +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage..
The Lucky Cig
LcbSinPride.png × 4 Owned
- If 1 ally with the least Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. uses a Skill that spends Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).. (once per turn; does not apply to allies without Ammo)
-If 1 ally with the least Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. uses up their last Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. with a Coin, deal 50% of the damage dealt by that Coin attack against each target as bonus damage against each individual target. (rounded up)
Spread Flame
LcbSinWrath.png × 4 Owned
When 1 ally with the slowest Speed defeats an enemy with Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on 2 random enemies (Once per turn)
- In Focused Encounters, on 2 random Parts
The A.I.
LcbSinSloth.png × 4 Owned
#1 Deployed ally gains +1 more Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count from their Skill or Coin effects (2 times per turn)
Muscle in Charge
LcbSinLust.png × 4 Owned
1 ally with the fastest Speed inflicts +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage..
Artistic Flavor
LcbSinLust.png × 5 Owned
When an enemy is defeated, the ally with the least HP heals 15 HP. (Once per turn.)
Dimensional Refraction Edge - Type: Blade Mk7
LcbSinPride.png × 5 Owned
When an ally with the lowest Max HP defeats an enemy, they gain +3 Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count (Once per turn)
Cleaning Command
LcbSinPride.png × 4 Owned
When the ally that was deployed last wins a Clash, gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count (3 times per turn), and gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
Eat and Sleep
LcbSinEnvy.png × 3 Res
Combat Start:
- 1 ally with the lowest HP percentage heals 3 HP
- 1 ally with the least SP heals 3 SP
Partial Heishou Mutation Training
LcbSinGluttony.png × 5 Owned
Turn End: 1 ally with the fastest Speed gains 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
It flows and cries
LcbSinLust.png × 3 Res
If the ally with the earliest Deployment order hits an enemy with its attack, inflict 1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. (once per enemy per turn)
- If target has Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., inflict +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count as well

If the ally with the earliest Deployment order is hit by an enemy, inflict 1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). against the attacker (3 times per turn)
- If the attacker has Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s)., inflict +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count as well
Drifter
LcbSinGluttony.png × 3 LcbSinPride.png × 3 Owned
Combat Start: The ally with the earliest Deployment order gains 1 Shield for every Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self (max 10)

Meursault

Identity Support Passive
Backup
LcbSinSloth.png × 3 Owned
1 ally with the highest Max HP takes -10% damage from attack skills.
Friction Point
LcbSinLust.png × 4 Owned
1 ally with the slowest Speed inflicts +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)..
Leave by Suggestion
LcbSinGloom.png × 3 Res
1 ally with the fastest Speed lowers the Clash Power of opponents with Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). by 1.
One Family
LcbSinEnvy.png × 3 Owned
The 1 ally with the least SP heals 10 SP at Turn End if there is another ally from the same Faction
My Responsibility
LcbSinGluttony.png × 3 Res
When 1 ally with the fastest Speed hits an enemy with 3+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., inflict 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. (3 times per enemy per turn)
Taciturn
LcbSinEnvy.png × 4 Owned
1 ally with the slowest Speed inflicts +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage..
Highest Honor
LcbSinWrath.png × 3 Res
Apply 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. and 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) to the ally with the least HP below 50%.
If the ally is an 'N Corp. Fanatic', also apply 1 Fanatic.pngFanaticFanatic.png FanaticSkill Final Power +X against units with Nails for this turn. (Applies to clashes as well).
Maneuver Training
LcbSinEnvy.png × 5 Owned
At the end of the turn, 1 ally with the highest Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count gains Max Speed +1 (Capped at 3) per 5 Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count next turn.
Swordplay of the Homeland
LcbSinPride.png × 5 Owned
Combat Start: 1 ally with the most Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). deals +15% damage on Critical Hit with Slash Skills
Diligent Learning
LcbSinGloom.png × 5 Owned
When 1 ally with the highest max HP Discards a Skill, gain (5 x Discarded Skill rank)% of the max HP as Shield (once per turn)
If the ally has Insight.pngInsightInsight.png InsightLast Discarded Skill Rank: X (Base Value: 1) , multiply the above Shield value by 1.5
One Step Ahead
LcbSinPride.png × 3 Res
The fastest ally, on Clash Win, gains 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (2 times per turn)
Savage Tiger's Lunge
LcbSinSloth.png × 3 Owned
When 1 ally with the fastest Speed uses a Skill that spends Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., if their Speed is faster than the target's by 3 or more, deal +(Speed difference x 3)% more damage (max 15%)
(This effect does not activate if the unit lacks the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. buff entirely. However, it will activate if they have the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. buff, even at 0 rounds left.)
Flood the Chalice
LcbSinLust.png × 5 Res
For the turn, the amount of Bloodfeast.pngBloodfeastBloodfeast.png Bloodfeast- Max Value: 999
- Stores all Bleed damage dealt in this zone
- Resets when moving to a different zone
- This value is shared by all characters
- Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first.
is multiplied by 1.5 (2 times per Encounter; rounded down)

Hong Lu

Identity Support Passive
Frivolous Jokes
LcbSinSloth.png × 5 Owned
At the start of combat phase, the ally with the least SP heals 6 SP.
Syndicate Payback
LcbSinLust.png × 4 Owned
1 ally with the fastest Speed inflicts +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage..
Isn’t It Warm?
LcbSinWrath.png × 4 Owned
1 ally with the most SP inflicts +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count with the effects of their attack skills/coins.
Train Cleanup Manual
LcbSinPride.png × 3 Owned
An ally with the slowest Speed gains 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn if at 5+ Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count at the start of the combat phase
Mass-produced Bionic Gear
LcbSinLust.png × 5 Owned
When 1 ally with the fastest Speed defeats an enemy inflicted with Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. next turn (Once per turn)
Bloodfiend Hunting Manual - Styptics
LcbSinGluttony.png × 5 Owned
Combat Start: 1 ally with the highest sum of Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency and Count loses 2 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
When 1 ally with the fastest Speed hits an enemy with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., inflict 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. (2 times per turn)
Gambit
LcbSinGluttony.png × 5 Owned
1 ally with the most SP deals +20% damage with Heads Coins.
High-grade Ampule
LcbSinGluttony.png × 4 Res
At the start of the combat phase, give 2 Decay Ampule.pngK Corp AmpuleDecay Ampule.png K Corp AmpuleTurn Start: At less than 4 Count, heal by (X * 5)% of Max HP
At 4+ Count, the unit dies
to 1 ally with the lowest HP percentage.
Enlightenment
LcbSinGloom.png × 4 Owned
After Attack: If the target is in a staggered or defeated state by an attack from 1 ally with the least SP, the ally heals 7 SP.
In the Culprit's Shoes
LcbSinSloth.png × 3 Res
When #1 Deployed Identity triggers Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target with Skill or Coin effects, 25% chance to trigger an additional Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target (once per turn)
Suppressing Fire
LcbSinPride.png × 5 Owned
Ally Identity with the most Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. deals +10% damage with Skills that spend Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
(Does not activate when out of Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.)
Charged Pulverization Support
LcbSinEnvy.png × 3 Owned
1 ally with the most Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn.: when using a Base Attack Skill that gains Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, deal +15% damage with the final Coin
Please be traceless in your deeds.
LcbSinGluttony.png × 6 Owned
Identity with the least current HP percentage: deal +(types of Deathrites on target x 3)% damage against the enemy (max 15%)

Heathcliff

Identity Support Passive
Spite-driven
LcbSinEnvy.png × 5 Owned
1 ally with the lowest Max HP deals +10% Blunt damage.
Self-neglect
LcbSinWrath.png × 3 Res.
1 ally with the least HP deals and takes +20% damage.
Cantillation
LcbSinLust.png × 4 Owned
1 ally with the fastest Speed inflicts +1 Nails.pngNailsNails.png NailsUnique Bleed
Turn Start: Gain 1 Bleed and increase the Bleed Count by X.
Turn End: Halve this effect’s Count. (Rounded down)
.
Connect The Dots
LcbSinGluttony.png × 4 Owned
1 ally with the highest Max HP inflicts +1 more Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. with Skill effects when attacking a target with a damage type that the target is "Fatal" (Resistance>x1.5) to
If the ally is a Seven Association Fixer, additional +1 more Rupture
Charging Module Installation
LcbSinEnvy.png × 7 Owned
#1 Deployed ally: Max Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count +5
(When conditions are met, this effect will remain activated until the start of the next turn)
Doggedness
LcbSinWrath.png × 5 Owned
1 ally with the fastest Speed deals +10% Pierce damage.
Ragged Umbrella
LcbSinEnvy.png × 3 Owned
1 ally with the least SP loses 10 SP when hit by an attack and gains 1 Blunt DMG Up.pngBlunt DMG UpBlunt DMG Up.png Blunt DMG UpDeal +(X*10)% damage with Blunt skills this turn. (Max 100%) next turn. (Once per turn)
Desperation
LcbSinEnvy.png × 5 Owned
1 ally with the highest max HP deals more Pierce Damage at less HP
- Deal +0.3% damage for every 1% missing HP (Max 30%)
Verify Obligation Fulfillment
LcbSinPride.png × 6 Owned
To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Potency or Count
Endless Lamentation
LcbSinGloom.png × 3 Res
1 ally with the highest SP deals +5% damage to targets with less than 0 SP
If the target has less than 0 SP: deal even more damage the further the target's SP is from 0 (+0.5% damage per SP, max 20%)
If the target does not have SP, the said ally inflicts +1 more Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Potency and Count with their Skill and Coin Effects of their Attack Skills (2 times per turn)
Spotter
LcbSinPride.png × 5 Owned
1 ally with the least Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. gains +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count when using a Skill that consumes Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo..
- If the said ally is a Full-Stop Office Identity, or if they have less than 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count, gain +4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count instead (once per turn; does not apply to units without Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.)
Impale
LcbSinLust.png × 5 Owned
1 ally with the fastest Speed: against enemies that used Defense Skills or were at max HP before attacking this turn: deal +10% damage
One day I'll wear me Armour for Cancelled Trains
LcbSinEnvy.png × 3 Res
- Combat Start: If the unit with the earliest Deployment Order gains Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count past the Max Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count Cap by using a Skill, the unit gains 1 Charge Barrier.pngCharge BarrierCharge Barrier.png Charge Barrier- Gain (X * 3) Shield.
- Lose 1 Charge Barrier # after losing (X * 3) Shield.
- (If the unit is a W Corp. employee, ALL Charge Barrier effects activate at (X * 5) instead of at (X * 3))
- Turn End: Gain a Charge Count for each Charge Barrier #, and Charge Barrier and Shield Gained from Charge Barrier expire completely next turn
next turn for every Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count that exceeds the Max Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count Cap (max 3, including E.G.O Skills)
Backed Against a River
LcbSinWrath.png × 3 LcbSinGluttony.png × 3 Owned
Turn End: if an ally with the lowest current HP percentage has less than 50% HP, that unit gains 1 Clash Power Up.pngClash Power UpClash Power Up.png Clash Power UpClash Power +X for this turn. next turn

Ishmael

Identity Support Passive
Determination to Survive
LcbSinWrath.png × 6 Owned
1 ally with the least HP and less than 50% of Max HP gains +1 Clash Power in a clash.
Strife
LcbSinEnvy.png × 2 Res
1 ally with the least HP gains +2 counter skill final Power.
By the Manual
LcbSinGluttony.png × 2 Res
1 ally with the slowest Speed gains +2 guard skill final Power.
Corrosive Slime
LcbSinGloom.png × 4 Owned
When 1 ally with the fastest Speed triggers Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target, they inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage..
Loyal Supporter
LcbSinGloom.png × 5 Owned
When 1 ally with the fastest Speed attacks a target with Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.), deal +1% damage for every 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target (max 20%)
Tenacity
LcbSinGloom.png × 5 Owned
1 ally with the least SP deals +10% Blunt damage.
Intense Blaze
LcbSinWrath.png × 6 Owned
1 ally with the slowest Speed deals +5% Blunt damage for every 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count on target. (Max 15%)
Crab Driver
LcbSinPride.png × 4 Owned
When an ally with the lowest Max HP hit with Heads Coins, they inflict +1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count when inflicting Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count on their target with Coin effects.
Captain's Orders
LcbSinPride.png × 3 Res
After Attack: 1 ally with the highest SP gains 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count when the target is defeated after that unit's attack (2 times per turn)
Emergency Protection
LcbSinPride.png × 3 Owned
At Combat Start, compare each Identity's current HP to their HP at the start of the previous turn. Then, apply 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn. to the Identity with the greatest disparity of HP values between turns.
Cloud Workshop Blade
LcbSinLust.png × 3 Res
1 ally with the fastest Speed inflicts +1 more Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency or Count with Skill and Coin effects against enemies
Lingering Resolve [餘桓]
LcbSinGluttony.png × 4 Res
If this unit is defeated in an Encounter, apply Assist -援-.pngAssist [援]Assist -援-.png Assist []- Max Stack: 1
- If target has 5+ negative effects, Clash Power +1, deal +10% damage
to the subsequently Substituting Identity (the fastest Backup Unit in the Deployment Order) next turn

In Chain Battles, if this unit is a Backup unit or has Retreated, activate the following:
- Combat Start: Among units who 1) are at 50% HP or lower, and 2) used a Defense Skill, choose the Identity with the earliest Deployment order. At Turn End, that Identity recovers from Stagger due to damage and performs a Battlefield Retreat.pngBattlefield RetreatBattlefield Retreat.png Battlefield Retreat- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
- In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
· When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self save for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
(2 times per Encounter)
Relay
LcbSinSloth.png × 3 LcbSinGloom.png × 3 Owned
Combat Start: when 1 ally with the least SP uses a Base Attack Skill to Heads Hit, it heals 5 SP (2 times per turn; excluding allies at -40 or lower SP)
Hey, Are Ya Into Fixers, Too?
LcbSinEnvy.png × 3 Res
Clash Power +1 for #1 Deployed Identity's Base Attack Skills (once per turn)
If the Dashboard has Envy A-Reson., #1 Deployed Identity deals +10% damage with Base Skills

Rodion

Identity Support Passive
Gambler
LcbSinWrath.png × 5 Owned
1 ally with the most HP deals +20% damage with Heads Coins.
Breaching
LcbSinEnvy.png × 5 Owned
1 ally with the most HP deals +20% damage to enemies that used defense skills this turn.
Rising Faith
LcbSinWrath.png × 3 Owned
After an enemy is defeated, apply 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. and 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) next turn to the ally with the most SP. (Once per turn)
Designated Protection
LcbSinWrath.png × 3 Res
At the start of the combat phase, 1 ally with the lowest HP percentage gains 1 Shield per 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count next turn. (Max 10)
T Corp. Martial Arts
LcbSinSloth.png × 3 Res
To 1 ally with the fastest Speed: Clash Power +1 when Clashing against targets with 5+ Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
Dark Cloud Swordsmanship
LcbSinGloom.png × 5 Owned
1 ally with the slowest Speed deals +10% Slash damage.
Resonant Spanner
LcbSinPride.png × 4 Owned
When 1 ally with the slowest Speed triggers Tremor Burst.pngTremor BurstTremor Burst.png Tremor BurstRaise target's Stagger Threshold by Tremor Potency on target, increase the Stagger Threshold raise by +20%.
Missionary of Knowledge
LcbSinGloom.png × 5 Owned
1 ally with the highest Max HP gains Blunt DMG Up.pngBlunt DMG UpBlunt DMG Up.png Blunt DMG UpDeal +(X*10)% damage with Blunt skills this turn. (Max 100%) next turn based on the damage that they took this turn.
(Shield damage included in the calculation. Maxes out when taking damage equal to 15% of Max HP at turn start.
Max Blunt DMG Up.pngBlunt DMG UpBlunt DMG Up.png Blunt DMG UpDeal +(X*10)% damage with Blunt skills this turn. (Max 100%) gained by this effect: 3)
Passionate Cheer
LcbSinWrath.png × 6 Owned
1 ally with the least SP deals +5% Pierce damage for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency on target On Hit (Max 15%)
Outstanding Courier
LcbSinGluttony.png × 6 Owned
To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency or Count
"Blossom with Blood…"
LcbSinLust.png × 3 LcbSinEnvy.png × 3 Owned
To 1 ally with the highest Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency at Turn End: reduce the ally's Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency by 6 max, and apply (Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency reduced / 2) Blooming Thorn.pngBlooming ThornBlooming Thorn.png Blooming Thorn- Max Value: 10
- Stage 1 Blooming Thorn
- Gain 1 Defense Level for every 2 Stack (max 5)
- When hit, inflict 1 Bleed against the attacker and lose 1 Stack
- [The Princess of La Manchaland Rodion Only]
 · At max Stack, convert to the next Stage of this effect.
 · Inflict +(Stage - 1) more Bleed and Rupture with this unit's Base Attack Skill Coin effects.
 · Reverts to previous Stage when the Stack drops below the requirements.
(rounded down)
Intravascular Venom
LcbSinGluttony.png × 4 Owned
When 1 ally with the fastest Speed inflicts Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. damage to an enemy, inflict 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. and 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. next turn (once per turn)
For All Those Who Despair…
LcbSinGloom.png × 5 Owned
Combat Start: applies to the ally with the earliest Deployment order

At -15 or less SP, +1 Final Power to Minus Coin Skills
At -30 or less SP, +15% damage and +1 Final Power to Minus Coin Skills instead
Carol of Dying Comrades
LcbSinGloom.png × 4 Owned
1 ally with the lowest SP: Skills that consume Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. or Unique Charge and have effects that inflict Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) against enemies deal +10% damage (except E.G.O skills)

Sinclair

Identity Support Passive
Grudge
LcbSinPride.png × 3 Owned
1 ally with the least SP gains 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. the turn after an ally is defeated.
Stubbornness
LcbSinGloom.png × 4 Owned
1 ally with the least HP takes -10% damage.
Jugar con Enemigos
LcbSinGloom.png × 4 Owned
1 ally with the most SP deals +10% damage to enemies with lower SP.
Wishing Talisman
LcbSinGluttony.png × 4 Owned
1 ally with the highest current HP inflicts +1 more Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency with Attack and Counter Skills
Modified Power Output
LcbSinGloom.png × 4 Owned
1 ally with the most Max HP inflicts +1 Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). with the effects of their attack skills/coins.
Contract Target Protection
LcbSinSloth.png × 4 Owned
Turn End: apply 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. and 3 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn. to 1 ally with the lowest HP percentage next turn
Bloodied Hands
LcbSinPride.png × 3 Res
1 ally with the slowest Speed gains +1 final Power for their last skill.
Cornering
LcbSinWrath.png × 6 Owned
1 ally with the least SP deals +10% Blunt damage.
If said ally is below 0 SP, further boost their Blunt damage the lower their SP is. (Max 10%)
Too Slow
LcbSinPride.png × 3 Res
The fastest ally, On Evade, gains 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (Max 5)
Flaring Brand
LcbSinWrath.png × 3 Res
When the #1 Sinner to be Deployed Heads Hits, inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count (4 times per turn)
Speedy Courier
LcbSinGluttony.png × 6 Owned
When 1 ally with the fastest Speed hits an enemy with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., inflict 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. (3 times per enemy per turn)
We've Got Your Back
LcbSinEnvy.png × 5 Owned
Combat Start: 1 ally with the least current HP percentage gains 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn.
- If the said ally is from the Middle, also gain 2 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn.
Reloader
LcbSinPride.png × 4 Res
When the 1 ally Identity with the earliest Deployment order among those using Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. finishes their attack, if their current Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. count is fewer than half (rounded up), regain half of the maximum Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. capacity (rounded up; once per Encounter; max Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. regained: 5)

- If the Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. receiving Identity has separate values for Potency and Count, they will gain them at random
- If either Potency or Count of Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. is maxed out, gain whichever is not maxed
- This effect does not activate if there are no Identities that use Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
Bloodflame Blade [血炎刀]
LcbSinWrath.png × 3 LcbSinGluttony.png × 3 Owned
When an ally with the fastest Speed inflicts Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). or Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency with its Skills, inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency (once per turn)
Tranquility [靜念]
LcbSinPride.png × 2 Res
The ally with the fastest Speed heals 5 SP and gains 5 Shield when starting combat with a Defense Skill equipped

Outis

Identity Support Passive
Military Mindset
LcbSinSloth.png × 5 Owned
1 ally with the most HP deals +30% damage to enemies below 0 SP.
Double Tap
LcbSinPride.png × 4 Owned
1 ally with the most SP deals +30% damage to enemies below 25% HP.
Valor
LcbSinSloth.png × 4 Owned
1 ally with the most HP randomly gains 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn., 1 Defense Power Up.pngDefense Power UpDefense Power Up.png Defense Power UpDefense Skill Final Power +X for this turn., or 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) at the start of the combat phase.
Mentor's Counsel
LcbSinPride.png × 3 Res
If the fastest ally's Speed is faster than Speed of all enemies, the fastest ally gains Clash Power +1
If the said ally is a Cinq Association Fixer, the fastest ally deals +10% Pierce Damage
Rough Sketch
LcbSinLust.png × 4 Owned
1 ally with the least SP heals 4 SP when defeating an enemy with Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Heal 1 additional SP for every type of negative effect on the target. (max 4. 3 times per turn)
Relay Intelligence
LcbSinGluttony.png × 4 Owned
1 ally with the fastest Speed deals +10% damage when attacking a target with a damage type the target is “Weak” or “Fatal” to.
Carrot & Stick
LcbSinSloth.png × 3 Owned
1 ally with the most Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count gains +1 more Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s). Count from Skill effects
Request Work
LcbSinPride.png × 3 Res
1 ally with the most SP deals +10% damage with E.G.O Skills
If the E.G.O Skill consumes 7+ E.G.O resources, deal additional +5% damage
Butler Training
LcbSinGloom.png × 4 Owned
Clash Power +1 to 1 ally with the most SP when clashing against targets with less than -25 SP
Refraction
LcbSinEnvy.png × 4 Res
1 ally who has the most Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count at Turn Start: deal +10% damage with Skills that consumed 7+ Charge.pngChargeCharge.png ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count (once per turn)
Don Quixote Hardblood Arts 8: Scissors
LcbSinLust.png × 5 Owned
1 ally with the fastest Speed: if the enemy is killed After Attack, heal 10 HP (2 times per turn)
1 ally with the fastest Speed: if the enemy is killed After Attack, inflict +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count when inflicting Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Potency with Skill or Coin effects for the next turn (3 times per turn)
A Husk of Hares
LcbSinGluttony.png × 3 Res
1 ally with the fastest Speed: when attacking targets with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., deal +10% damage
Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
Expeditious Execution of Official Duties
LcbSinSloth.png × 5 Owned
1 ally with the fastest Speed deals +10% damage when attacking a Staggered target.
Eagle Eye
LcbSinGloom.png × 3 Res
Combat Start: apply 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) next turn to 1 ally with the lowest HP percentage

Gregor

Identity Support Passive
Gene Code G-0
LcbSinGloom.png × 3 Owned
At the start of the combat phase, the ally with the least HP heals 5 HP.
Rushing Heart
LcbSinSloth.png × 5 Owned
1 ally with the slowest Speed deals +30% damage with their 4th and subsequent Coins.
Culinary Aid
LcbSinLust.png × 5 Owned
At the start of the combat phase, the ally with the least HP heals 5 HP.
Boost the healing of R.B. Chef de Cuisine Ryōshū’s Passive ‘Rustle Up’ by 5.
Sawblade Maintenance
LcbSinGluttony.png × 4 Owned
1 ally with the slowest Speed inflicts +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. to targets with Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
Dark Cloud Style
LcbSinLust.png × 4 Owned
When 1 ally with the slowest Speed hits an enemy with 7+ Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., inflict 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. next turn (3 times per turn)
Gene Code G-3
LcbSinGluttony.png × 4 Owned
The ally with the least HP heals 5 HP after winning a clash.
Your Shield
LcbSinSloth.png × 5 Owned
If 1 ally with the highest Max HP is targeted by 2 or more attacks, gain 3 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn.
New Breathing Hole
LcbSinPride.png × 4 Owned
If 1 ally with the most Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). defeats an enemy, gain 1 Pierce DMG Up.pngPierce DMG UpPierce DMG Up.png Pierce DMG UpDeal +(X*10)% damage with Pierce skills this turn. (Max 100%) next turn. (Once per turn)
Suffering
LcbSinGloom.png × 3 Owned
Combat Start: 1 ally with the least SP loses 5 SP, then gains 1 Gloom DMG Up.pngGloom DMG UpGloom DMG Up.png Gloom DMG UpDeal +(X*10)% damage with Gloom skills this turn. (Max 100%)
Don Quixote Hardblood Arts 6: Whip
LcbSinLust.png × 3 Res
1 ally with the lowest HP percentage heals 3 HP On Hit (3 times per turn)
- If the target hit by the said ally had Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., heal 3 additional HP
I hope they're from our Office…
LcbSinWrath.png × 3 Res
1 ally with the fastest Speed: On Hit, deal +5% more Wrath Damage for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on the target (max 20%)
Like a Serpent: Flexible, Elastic, and Unpredictable
LcbSinGluttony.png × 4 Owned
If this unit is killed in this Encounter: every turn, at Combat Start, apply 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). to the Substituting Identity of the earliest Deployment order.
Aim for the Gap
LcbSinSloth.png × 3 Res
1 ally with the highest Speed: When using a Base Attack Skill, if this unit's Speed is faster than the main target's, inflict Defense Power Down.pngDefense Power DownDefense Power Down.png Defense Power DownDefense Skill Final Power -X for this turn. on the target for every 3 Speed difference (max 2 per turn)
Were There More Lives to be Saved?
LcbSinWrath.png × 3 Res
Turn End: Apply the following to the ally with the earliest Deployment order among those with negative effects:
- Gain +4 Aggro.pngAggroAggro.png AggroIn focused encounters, slots with higher Aggro values are more likely to be targeted by enemies. to the leftmost Slot next turn
- Gain 1 Blunt DMG Up.pngBlunt DMG UpBlunt DMG Up.png Blunt DMG UpDeal +(X*10)% damage with Blunt skills this turn. (Max 100%) next turn