The Index Apprentice - Sora

From Limbus Company Wiki
Jump to navigation Jump to search


The Index Apprentice - Sora

LcbSinLust.pngThe Index Apprentice - Sora
The Index Apprentice - Sora Idle Sprite.png
Info
Core HP.png 1500 Traits The Index The House of Spiders The Fingers
Sanity.png Panic Type
Name Low Morale Panic
Prescript Incompliance Risk Panic.png
Prescript Incompliance Risk

Deal +20% damage to The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
Take +10% damage from those who are not The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies


Deal +30% damage to The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
Take +20% damage from those who are not The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies

Unique Sanity Factors.png Factors Affecting Sanity
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 5, raised by 10% per Clash count after 1)
    Base factors decreasing Sanity
  • Decreases after losing a Clash based on the Clash count
    (Base Value is 3, raised by 10% per Clash count after 1)
Parts

Abno Part Body.png Status
HP.png 1500 SPEED.png 1~2 Defense.png 71
Destructibility Slot Weight
ABParts Immune.png Indestructible & Unseverable ⯀⯀
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.8]
Weak
[x1.25]
Endure
[x0.8]
LcbSinWrath.png
Weak
[x1.2]
LcbSinLust.png
Endure
[x0.8]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Endure
[x0.8]
LcbSinGloom.png
Weak
[x1.2]
LcbSinPride.png
Weak
[x1.2]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Sloth1.png
Skull Crushing Sora.png
Sloth1BG.png
3 Blunt.png + 2
Coin.pngCoin.png
Skull Crushing
SkillAttack.png 66 (65+1) Atk Weight ⯀
Final Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 2)
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
[On Hit] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
Abno Part Body.png Body
Lust1.png
Ah, Please be Quiet Sora.png
Lust1BG.png
2 Blunt.png + 2
Coin.pngCoin.pngCoin.png
Ah, Please be Quiet
SkillAttack.png 66 (65+1) Atk Weight ⯀
Final Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 2)
[Combat Start] If this unit has Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
, or if the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
, convert the final Coin to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[Clash Lose] Deal -50% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[On Use] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect1.png
[On Hit] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
[On Hit] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect3.png
[On Hit without Cracking] Inflict 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) and +1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
Abno Part Body.png Body
Pride3.png
I-I Have to Execute the Prescript Soon...! Sora.png
Pride3BG.png
4 Blunt.png + 3
Hint 2.png
Coin.pngCoin.png
I-I Have to Execute the Prescript Soon...!
SkillAttack.png 67 (65+2) Atk Weight ⯀
At 2 Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
, cannot change target

Does not trigger Defense Skills
Final Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 3)
[Combat Start] If this unit has Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
, or if the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
, convert all Coins to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
s
[Clash Lose] Deal -80% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[On Use] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
[On Hit] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
[On Hit without Cracking] Inflict +2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
[On Crit] Deal +20% damage
Abno Part Body.png Body
Gloom3.png
Please Don't Resist and just be Crushed to Death Sora.png
Gloom3BG.png
2 Blunt.png + 3
Hint 3.png
Coin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.png
Please Don't Resist and just be Crushed to Death
SkillAttack.png 65 (65+0) Atk Weight ⯀
Can Clash with this Skill regardless of Speed
[Clash Lose] Gain 3 Power Down.pngPower DownPower Down.png Power DownSkill Final Power -X for this turn. and 4 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn.
[Clash Lose] Deal -90% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[After Attack] Consume all Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'

CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect4.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
Abno Part Body.png Body
Sloth1.png
Let These Hands be the Proxy... Sora.png
Sloth1BG.png
3 Slash.png + 3
Coin.pngCoin.png
Let These Hands be the Proxy...
SkillAttack.png 67 (65+2) Atk Weight ⯀
Final Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 2)
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
[After Attack] Lose 3 SP
CoinEffect1.png
[On Hit] Inflict 2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
[On Hit] Inflict +2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
Abno Part Body.png Body
Lust2.png
Disembowel, Eviscerate... Sora.png
Lust2BG.png
4 Slash.png + 3
Coin.pngCoin.pngCoin.png
Disembowel, Eviscerate...
SkillAttack.png 67 (65+2) Atk Weight ⯀
Final Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 2)
[Combat Start] If this unit has Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
, or if the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
, convert the final Coin to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[Clash Lose] Deal -50% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[On Use] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
[After Attack] Lose 3 SP
CoinEffect1.png
[On Hit] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
[On Hit] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect3.png
[On Hit without Cracking] Inflict +2 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
Abno Part Body.png Body
Pride3.png
Procuration Engrave Sora.png
Pride3BG.png
6 Slash.png + 4
Hint 2.png
Coin.pngCoin.png
Procuration: Engrave
SkillAttack.png 68 (65+3) Atk Weight ⯀
Coin Power +1 for every 6 (Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self + Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target) (max 2)
[Combat Start] If this unit has Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
, or if the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies
, convert all Coins on this Skill to Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
s
[On Use] If the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies, deal +50% damage
[On Use] Gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
[Clash Lose] Deal -80% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[After Attack] Lose 6 SP
CoinEffect1.png
[On Hit without Cracking] Inflict 3 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
[On Hit without Cracking] Inflict +3 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) Count
Abno Part Body.png Body
Gloom3.png
Procuration Annihilate Sora.png
Gloom3BG.png
4 Slash.png + 3
Hint 3.png
Coin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.png
Procuration: Annihilate
SkillAttack.png 69 (65+4) Atk Weight ⯀
Can Clash with this Skill regardless of Speed
[On Use] If the target has The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies, deal +100% damage
[Clash Lose] Gain 3 Power Down.pngPower DownPower Down.png Power DownSkill Final Power -X for this turn. and 4 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn.
[Clash Lose] Deal -90% damage; On Hit, does not Stagger the target; On Hit, does not activate Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.) on target
[After Attack] Lose 15 SP
[After Attack] Consume all Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'

CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect4.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Abno Part Body.png Body
Wrath3.png
Procuration Annihilation - Mang of Immanent Yearning -本望- Sora.png
Wrath3BG.png
3 Slash.png + 3
Hint 3.png
Coin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.png
Procuration: Annihilation - Mang of Immanent Yearning [本望]
SkillAttack.png 71 (65+6) Atk Weight ⯀
[On Use] At 0+ SP, generate 1 Mang
- Deal +20% damage, Final Power +2, Coin Power +2
[After Attack] Lose 15 SP
[After Attack] If this Skill generated Mang, lose 20 SP
[After Attack] Consume all Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
and end this turn
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect4.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
CoinEffect5.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.)
Passives
Hint 3.png
Prescript Delivered on a Device
Encounter Start: Gain Shield equal to 20% of max HP (remains throughout this Encounter)

Turn Start:
- Gain Prescript (Device).pngPrescriptPrescript (Device).png PrescriptReceive Prescript: [Device] under specific conditions

The Prescripts are delivered by many means, their medium determined with finality akin to divine prophecy. Those who receive them hold no power over how they arrive.
based on Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
stage on self
- Inflict The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies to a random enemy and prioritize attacking that enemy (excluding certain pattern)

Deal +2.5% damage to The Prescript's Target - The Index.pngThe Prescript's Target - The IndexThe Prescript's Target - The Index.png The Prescript's Target - The IndexSkill Power -2 against and take +20% damage from The Index enemies for every Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
(max 20%)
- At 9 Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
, deal +30% damage to all targets instead
Hint 2.png
Will of the Prescript
Turn End: If Prescript (Device).pngPrescriptPrescript (Device).png PrescriptReceive Prescript: [Device] under specific conditions

The Prescripts are delivered by many means, their medium determined with finality akin to divine prophecy. Those who receive them hold no power over how they arrive.
was executed this turn,
heal 15 SP and gain Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
by (Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
stage + 1) (once per turn)

Turn End: If Prescript (Device).pngPrescriptPrescript (Device).png PrescriptReceive Prescript: [Device] under specific conditions

The Prescripts are delivered by many means, their medium determined with finality akin to divine prophecy. Those who receive them hold no power over how they arrive.
was not executed this turn
, gain 1 Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
and 5 Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.

- If this unit does not have Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
, gain 1 Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
at Turn End
- At 9 Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
, does not gain Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.

- If this unit is under the effect of Effloresced E.G.O::Procuration, double Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.
this unit will gain
Unlock
Turn End: At 3/6/9 Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
or at 90%-/75%-/60%- HP,
- Gain Unlock - I.pngUnlock - IUnlock - I.png Unlock - I- Offense Level +1, Defense Level +1
- Combat End: Heal 15 SP
/Unlock - II.pngUnlock - IIUnlock - II.png Unlock - II- Offense Level +2, Defense Level +2
- Combat End: Heal 30 SP
/Unlock - III.pngUnlock - IIIUnlock - III.png Unlock - III- Offense Level +3, Defense Level +3
- Combat End: Heal 45 SP

- Heal to 45 SP
- Consume all Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
and recover from Stagger

If Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
was gained based on HP conditional above,
- Gain Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.
by (sum of healed SP / 15)
- Increase Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
to 3/6/9 if this unit had less than 3/6/9 Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
; gain 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. and 2 Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.
next turn for every Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
Stack gained

Min & Max Speed +10 in the turn this unit uses its powerful attack

"It is said that the blade and fabric granted by the Prescript unlock their power only when the Prescript is executed."
Hint 1.png
Effloresced E.G.O::Procuration
Turn Start: if this unit has Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
and is at 25+ SP, consume 15 SP to enter Effloresced E.G.O::Procuration state and recover from Stagger
- Gain Faith Beyond Question (Sora).pngFaith Beyond QuestionFaith Beyond Question (Sora).png Faith Beyond Question- Min & Max Speed +1
- Offense Level +3, Defense Level +3
- Gain +1 more Poise Potency from Skills

"Isn't… Isn't it self-evident? Each word that the beeper grants is unquestionably… b-beyond question."
and a different set of Resistance values while in this state
- Turn Start: at 0 or less SP, exit Effloresced E.G.O::Procuration state
Hint 2.png
Annihilation Form
When Vespa enters the battlefield:
- If Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
is below stage II, gain Unlock - II.pngUnlock - IIUnlock - II.png Unlock - II- Offense Level +2, Defense Level +2
- Combat End: Heal 30 SP
and bring Grace of the Prescript.pngGrace of the PrescriptGrace of the Prescript.png Grace of the Prescript- Offense Level +1 for every 3 Stacks
- Max Stack: 9
Stack to 6.
Turn Start: Gain 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. and 2 Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.
for every Stack gained
- Gain 1 Shin (心).pngShin (心) - SoraShin (心).png Shin () - Sora- Min & Max Speed +1
- Offense Level +2, Defense Level +2
- Gain +1 more Poise Potency and Poise Count from Skills
- Deal +(missing HP percentage + 25)% damage (max 100%)
and gain Shield equal to 50% of max HP (lasts for the rest of this Encounter)
- Disable the Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
cost of activating the 'Unlock' Passive
- Intensify Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
to Extreme Onus.pngExtreme OnusExtreme Onus.png Extreme Onus- Deal +50% damage for every Stack (max 100%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +2
 · At 2 Stack, Plus Coin Power +1 and Final Power +3 instead
- Max Stack: 2
- When using certain Skills, counts as Onus and is consumed
and max out its Stack
- Turn Start: Gain 1 Extreme Onus.pngExtreme OnusExtreme Onus.png Extreme Onus- Deal +50% damage for every Stack (max 100%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +2
 · At 2 Stack, Plus Coin Power +1 and Final Power +3 instead
- Max Stack: 2
- When using certain Skills, counts as Onus and is consumed

- Heal to 30 SP. Gain (SP healed / 10) Karmic Consequence.pngKarmic ConsequenceKarmic Consequence.png Karmic Consequence- Turn Start:
 · Gain 1 Defense Level Down for every 10 Stacks
 · Gain 1 Fragile for every 20 Stacks
- Max Stack: 100

Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor.

- Then, this unit's SP does not drop below 0

At 20% or less HP, max out Extreme Onus.pngExtreme OnusExtreme Onus.png Extreme Onus- Deal +50% damage for every Stack (max 100%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +2
 · At 2 Stack, Plus Coin Power +1 and Final Power +3 instead
- Max Stack: 2
- When using certain Skills, counts as Onus and is consumed
Stack

'W-what a dangerous person... The Prescript could go unfulfilled at this rate.'
Panic Recovery
Turn End: if in Panic, reset SP to 0.
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.

Behavior

Sora follows a relatively simple Attack Pattern that changes depending on whether or not she is in the Effloresced E.G.O::Procuration state. She will immediately end the turn and progress to her next phase if she reaches any of her HP thresholds.

Attack Pattern

Sora initially uses the following attack pattern:

  • I-I Have to Execute the Prescript Soon…!, 'Ah, Please be Quiet', 'Ah, Please be Quiet', Skull Crushing, Skull Crushing (While not in E.G.O state)
  • Procuration: Engrave, 'Disembowel, Eviscerate…', 'Disembowel, Eviscerate…', Let These Hands be the Proxy…, Let These Hands be the Proxy… (While in E.G.O state)

If Sora reaches 90% (1350) HP and does not have Unlock - I.pngUnlock - IUnlock - I.png Unlock - I- Offense Level +1, Defense Level +1
- Combat End: Heal 15 SP
, she will immediately end the turn and gain it before entering the Effloresced E.G.O::Procuration state.

On Turn 8 or when Sora reaches 60% (900) HP, Vespa joins the fight, and Sora will switch to using the following Skills:

  • Procuration: Engrave, 'Disembowel, Eviscerate…', Let These Hands be the Proxy…, Let These Hands be the Proxy…, Let These Hands be the Proxy…, 'Disembowel, Eviscerate…'

When first reaching Unlock - III.pngUnlock - IIIUnlock - III.png Unlock - III- Offense Level +3, Defense Level +3
- Combat End: Heal 45 SP
after Turn 8 (including Turn 8 if this Unlock - I.pngUnlockUnlock - I.png Unlock- Gain this effect when over certain Grace of the Prescript Stack
- Effect stage increases based on Grace of the Prescript Stack
- Max: Stage 3
stage has already been reached), she will use the following Skills on the next Turn:

  • Procuration: Annihilate, Let These Hands be the Proxy…

3 turns after reaching Unlock - III.pngUnlock - IIIUnlock - III.png Unlock - III- Offense Level +3, Defense Level +3
- Combat End: Heal 45 SP
(on Turn 10 if this stage has already been reached before Turn 8), she will use the following Skills:

  • Procuration: Annihilation - Mang of Immanent Yearning [本望], Let These Hands be the Proxy…

When Sora reaches 20% (300) HP, she will repeatedly use her final skill rotation until the end of the fight.

Battle Tips

These are official tips that display in-game upon defeat in 9-30.

  • The Index Apprentice Sora gains Karmic Consequence if she fails to fulfill the Prescript. Make sure to check which Prescript she has received and prevent her from executing it.
  • To prevent the execution of The Index Apprentice Sora's early-phase Prescript, it is best for Sinners inflicted with "The Prescript's Target" to avoid Clashing with Sora's first Skill Slot.
  • Ryōshū's has a hidden, unique effect in this Encounter. If a certain attack used by the Index Apprentice is difficult to overcome, try commanding Ryōshū against her.

Dialogue

Condition Dialogue
Start of Encounter I was told family should h-help each other.
When defeating a Sinner D-don't think too ill of me, please.
On Turn Start while having 2 Onus.pngOnusOnus.png Onus- Deal +25% damage for every Stack (max 50%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +1
 · At 2 Stack, Final Power +3 instead
- Max Stack: 2

'W-what should I do? What is unquestionable must be carried out unquestionably…'
or Extreme Onus.pngExtreme OnusExtreme Onus.png Extreme Onus- Deal +50% damage for every Stack (max 100%)
- Under Effloresced E.G.O::Procuration state:
 · At 1 Stack, Final Power +2
 · At 2 Stack, Plus Coin Power +1 and Final Power +3 instead
- Max Stack: 2
- When using certain Skills, counts as Onus and is consumed
*beep* "Star", "Gaze", "Mirror", "Bugs"... "Tempered Sword." I... I think it's correct! The Prescript p-points toward you.
When gaining Unlock - I.pngUnlock - IUnlock - I.png Unlock - I- Offense Level +1, Defense Level +1
- Combat End: Heal 15 SP
for the first time
Decide. Unlock. Transcend.
On Turn Start after the passive 'Effloresced E.G.O::Procuration' activates for the first time Procuration. C-commencing now.
On Turn Start after gaining Unlock - II.pngUnlock - IIUnlock - II.png Unlock - II- Offense Level +2, Defense Level +2
- Combat End: Heal 30 SP
for the first time
The Prescript... c-cannot be defied.
On Turn Start after gaining Unlock - III.pngUnlock - IIIUnlock - III.png Unlock - III- Offense Level +3, Defense Level +3
- Combat End: Heal 45 SP
for the first time
*beep* I... I think so, too. *beep*
Having 'Procuration: Annihilation' in a Skill Slot at Turn Start *beep* Preordained. Absolute.
Using 'Procuration: Annihilation' O-our fates are a-already determined!
Having 'Procuration: Annihilation - Mang of Immanent Yearning [本望]' in a Skill Slot at Turn Start *beep* I... I have to move forward... F-follow the shadow...!

Gallery

Battle LCE Research Team Hallway 5 BG.png