Second Round of the Family Hierarch Evaluation/Floor 1
Story: Entry
Artifact
Gained upon entering the Dungeon.
The Memory of Kong Family Annihilation Hong Lu's Uptie and Threadspin Tiers rise to Tier 4 'Remember the day ruin came to the Kong family, who have brought this destruction upon themselves through their grave transgressions. To violate the laws of Hongyuan is no tragedy—as such, it warrants no pity, only humiliation and scorn. This site of history stands as a monument to the inevitability of karma.' |
Floor Map
Story Episodes
Three Coins
Temporary Alliance
A Certain Rumor
Walls, Closing In
Pre-battle
Post-battle
Second Temporary Alliance
Chamber of the Condemned
Pre-battle
Post-battle
Nothing Left
Pre-battle
Post-battle
Story Dungeon Events
All of the following Dungeon Event names are translated from the raw Korean in the files.
Unblock the Road
A dilapidated wall blocks our path.
There's a device on it with a label that says "Pick up your entry cards here". Next to it is a dial of sorts.
'Looks like they won't let us through so easily.'
'Is anyone particularly good with these devices? I can't seem to figure it out…'
Interface with the device.
Who will interface with the dial?
[Sinner] fiddles with the dial for a bit, then with the loud noise of stone grinding against stone, the device activates. Worn Entry Card Artifact obtained! A new path opened up on the map! [Sinner] fiddles with the dial for a good while, but nothing happens. Nothing happened. |
Artifacts
Worn Entry Card Maybe it opens a door somewhere. |
Talisman Removal
There are several talismans glued to the wall.
I can feel the wind blowing through the barely visible cracks on the wall.
'Seems like there's something on the other side.'
Maybe there's a hidden passageway here?
The Sinners take a moment to investigate the room, and find a wall with conspicuously arranged talismans of different colors.
'Ohh~ These must be colors that match each of the cardinal directions~'
'Looks like we'll have to peel these talismans in the correct order.'
Should we try peeling the talismans?
Let's try peeling a talisman. There's something written on the blue talisman to the West. Looks like they're indicating that this is the first talisman to be removed. When I remove the talisman, the walls begin to shake. Which one should I remove next? Center The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. East The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. South The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. North I remove the red talisman in the North. The walls are now shaking with greater intensity. Which one should we peel next? Center I remove the yellow talisman in the center. The walls are now shaking with greater intensity. Which one should we peel next? East I remove the white talisman in the East. The walls are shaking like they're about to crumble any minute. There's just one more talisman to peel. South The wall crumbles, opening a new path forward. I find some twinkling coins strewn about the debris. Coin: 2 obtained! A new path opened up on the map! South The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. East The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. South The walls stop shaking, but something feels off. And right on cue, the host's vibrant voice begins blasting from the speakers. 'Contestants who failed the puzzle should be punished, don't you think?' There was a sound of wooden things clattering… And some doors swing open as wooden dummies rush out. |
Battle for the Red Pass
'Ahem. You must be Jia Baoyu… and his clan, right?'
'I, uh… got separated from my faction when the walls suddenly burst from the ground.'
'Some are still with me, but I don't think I'll get very far like this…'
'Can you help me find where the rest of my faction is?'
'Hey, if you help me out today, I'll look out for you when I become the Family Hierarch.'
'C'mon, man. Help me out!'
Hand over the Entry Card. Choice unlocked with the 'Worn Entry Card' Gain an Artifact This guy is pretty annoying… But we don't have any reason to pick a fight with him when we don't know how many fights we've got ahead of us. It's not like he's being aggressive. Instead of starting a fight, I hand him the used entry card. 'We also picked up something like that, but… it turned out to be pretty useless.' 'Here's hoping this one'll be better. Well… I guess I'll exchange your card for mine. Toss it or keep it, up to you.' 'Oh, also… I picked up this weird Bolus from another candidate. Seemed a bit fishy to me, so… I guess I'll let you take care of it.' 'Well, that's all. Hey, I won't go so easy on you the next time we meet, so watch yourself.' Worn Entry Card Artifact lost! Heavenly King's Heartmending Pill Artifact obtained! Red Entry Card Artifact obtained! |
Eliminate him and take his coin(s). Begin a combat encounter. Win to gain coin(s). Just as I was about to explain to the Sinners that we don't necessarily have to fight… … I mean, do we necessarily have to help him? So, instead, I make a suggestion to the Sinners that we should probably just beat him up and take his coins. Most Sinners nod in agreement. 'W-what the hell? Seriously? You're gonna fight me? Do you have any idea who I am? I'm the eminent Shi family's—' The Sinners start beating him up before the conversation got any longer than it has to be. Combat Encounter! Win the next battle to gain Coin: 3! |
Artifacts
Heavenly King's Heartmending Pill |
Red Entry Card Maybe it opens a door somewhere. |
Prisoner Flower-Picking
One speaks a hollow lamentation,
The other yearns in an empty desire.
One is a moon on the water's surface, a reflection,
And the other is a blossom's image in a mirror.
Flowers have bloomed over the bodies of the prisoners.
I don't see any movement… looks like they're all dead.
'These flowers possess… the augmentative qualities of H Corp.'
'They will most likely provide some advantage in the battles to come.'
Which flower should we pick?
Lotus Select to gain an Artifact We pick the lotus flower. The flower transforms into a small Bolus, and the other flowers blossom in the mirror. Let the prisoners rest in peace… We move on, after paying our respects to the dead. Tranquil Lotus Bolus Artifact obtained! Flower in the Mirror Artifact obtained! |
Red Spider Lily Select to gain an Artifact We pick the red spider lily. The flower transforms into a small Bolus, and the other flowers blossom in the mirror. Let the prisoners rest in peace… We move on, after paying our respects to the dead. Sanguine Blossom Bolus Artifact obtained! Flower in the Mirror Artifact obtained! |
Nameless Herb Select to gain an Artifact We pick the nameless herb. The herb transforms into a small Bolus, and the other flowers blossom in the mirror. Let the prisoners rest in peace… We move on, after paying our respects to the dead. Tenacity Bolus Artifact obtained! Flower in the Mirror Artifact obtained! |
Artifacts
Flower in the Mirror How heartless they are—the flowing stream and the wilting blossom both. |
Tranquil Lotus Bolus |
Sanguine Blossom Bolus |
Tenacity Bolus |
Bolus Gambling
We enter a new room and see a bound prisoner next to a Bolus on a table.
There, we see a candidate standing around as though they've been waiting for someone to arrive.
'Ah, now we have enough people for this special game to commence!'
'Please direct your attention to the Bolus on the table! Observe it well!'
'It is a Bolus currently in development here at H Corp; it is yet to be commercialized for mass-market use.'
'Apparently it can help restore your vitality once taken, but… let's see how true that is, shall we?'
'Do you think this is indeed a successful new product, or… is it a failure?'
'Now's the time to place your bets with your coins! Guess—is it a success, or a failure?'
'The candidate who gets this question right gains all the coins in the pool!'
It's a success. The other candidate bets on 'failure'. How many coins should we wager? 1 coin. Choice unlocked when carrying 1 or more coin(s) Win the bet to gain a few coins Lose the bet, and relinquish the coins you wagered
Success Chance: 60% We bet a coin, and the other candidate bets a coin as well. Coin: 1 obtained! We bet a coin, and the other candidate bets a coin as well. Coin: 1 lost! 2 coins. Choice unlocked when carrying 2 or more coin(s) Win the bet to gain a moderate amount of coins Lose the bet, and relinquish the coins you wagered
Success Chance: 50% We bet two coins, and the other candidate bets two coins as well. Coin: 2 obtained! We bet two coins, and the other candidate bets two coins as well. Coin: 2 lost! 3 coins. Choice unlocked when carrying 3 or more coin(s) Win the bet to gain a large bundle of coins Lose the bet, and relinquish the coins you wagered
Success Chance: 40% We bet three coins, and the other candidate bets three coins as well. Coin: 4 obtained! We bet three coins, and the other candidate bets three coins as well. Coin: 3 lost! Gambling isn't worth the risk. Let's back out. 'Oh no… Was this little gamble too scary for you?' 'It might be a bit tough to navigate this game going forward, with such a wimpy heart!' Gambling always carries a risk. We leave the room, leaving the prisoner and the other candidate behind. Nothing happened. |
It's a failure. The other candidate bets on 'success'. How many coins should we wager? 1 coin. Choice unlocked when carrying 1 or more coin(s) Win the bet to gain a few coins Lose the bet, and relinquish the coins you wagered
Success Chance: 60% We bet a coin, and the other candidate bets a coin as well. Coin: 1 obtained! We bet a coin, and the other candidate bets a coin as well. Coin: 1 lost! 2 coins. Choice unlocked when carrying 2 or more coin(s) Win the bet to gain a moderate amount of coins Lose the bet, and relinquish the coins you wagered
Success Chance: 50% We bet two coins, and the other candidate bets two coins as well. Coin: 2 obtained! We bet two coins, and the other candidate bets two coins as well. Coin: 2 lost! 3 coins. Choice unlocked when carrying 3 or more coin(s) Win the bet to gain a large bundle of coins Lose the bet, and relinquish the coins you wagered
Success Chance: 40% We bet three coins, and the other candidate bets three coins as well. Coin: 4 obtained! We bet three coins, and the other candidate bets three coins as well. Coin: 3 lost! Gambling isn't worth the risk. Let's back out. 'Oh no… Was this little gamble too scary for you?' 'It might be a bit tough to navigate this game going forward, with such a wimpy heart!' Gambling always carries a risk. We leave the room, leaving the prisoner and the other candidate behind. Nothing happened. |
Bosses
Shi Hua... something?
Wang Qingshan
Artifact
Obtained after defeating Wang Qingshan.
Faded Poster After Attack: if the target is defeated, gain 2 For this Encounter, each unit gains +1 Offense Level for every 1 enemy that is defeated at the 'After Attack' timing (max 3) |