The Pinky Apprentice - Ren

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The Pinky Apprentice - Ren

LcbSinPride.pngThe Pinky Apprentice - Ren
The Pinky Apprentice - Ren Idle Sprite.png
Info
Core HP.png 950 Traits The House of Spiders
Sanity.png Panic Type
Name Low Morale Panic
Ragged Breath Panic.png
Ragged Breath

Turn Start: Lose 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency


Turn Start: Lose 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency

Unique Sanity Factors.png Factors Affecting Sanity
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
    Base factors decreasing Sanity
  • Decreases after losing a Clash based on the Clash count
    (Base Value is 5, raised by 10% per Clash count after 1)
Parts

Abno Part Body.png Status
HP.png 950 SPEED.png 2~5 Defense.png 60
Stagger Thresholds
50% (475HP.png)
Destructibility Slot Weight
ABParts Immune.png Indestructible & Unseverable ⯀⯀
Resistances
Slash.png Pierce.png Blunt.png
Weak
[x1.25]
Normal
[x1]
Ineff.
[x0.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Sloth1.png
Swerve Ren.png
Sloth1BG.png
4 Evade.png + 6
Coin.png
Swerve []
SkillDefense.png 65 (65+0) Atk Weight ⯀
[Combat Start] Gain 8 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
- If the Skill Slot using this Skill is a main target of an Attack Skill, gain 4 fewer Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency from this effect

[On Evade] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
Abno Part Body.png Body
Sloth1.png
Defend Ren.png
Sloth1BG.png
4 Guard.png + 6
Coin - Unbreakable.png
Defend []
SkillDefense.png 65 (65+0) Atk Weight ⯀
Clashable Guard.pngClashable GuardClashable Guard.png Clashable Guard- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill

[Combat Start] Gain +4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
- If the Skill Slot using this Skill is a main target of an Attack Skill, gain 2 fewer Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count from this effect

[Clash Win] Gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
Abno Part Body.png Body
Gloom1.png
Reflect Ren.png
Gloom1BG.png
5 Blunt.png + 6
Coin.png
Reflect []
SkillAttack.png 65 (65+0) Atk Weight ⯀
[Clashable Counter]
[Clash Lose] Lose 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
Abno Part Body.png Body
Pride2.png
Unnamed Cut Ren.png
Pride2BG.png
7 Slash.png + 5
Hint 1.png
Coin.png
Unnamed Cut [無名閃]
SkillAttack.png 66 (65+1) Atk Weight ⯀⯀⯀
CoinEffect1.png
Deal +50% Damage on Critical Hit
Abno Part Body.png Body
Pride2.png
Chainslash Ren.png
Pride2BG.png
6 Slash.png + 6
Hint 1.png
Coin.png
Chainslash [連鎖斬]
SkillAttack.png 66 (65+1) Atk Weight ⯀⯀⯀
CoinEffect1.png
[On Hit] Inflict 1 Slash Fragility.pngSlash FragilitySlash Fragility.png Slash FragilityTake +(X*10)% damage from Slash skills this turn. (Max 100%) next turn
Abno Part Body.png Body
Wrath3.png
Fallstar Slayer Ren.png
Wrath3BG.png
8 Slash.png + 9
Hint 3.png
Coin - Unbreakable.png
Fallstar Slayer [落星一殺]
SkillAttack.png 67 (65+2) Atk Weight ⯀⯀⯀⯀⯀⯀⯀⯀
Can Clash with this Skill regardless of Speed
Deal +1% damage for every Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit
on self
[On Use] Coin Power +1 for every 10 Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit
on self
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

Deal +50% Damage on Critical Hit
[On Hit without Cracking] Deal Slash damage equal to this Coin's final damage
Abno Part Body.png Body
Sloth1.png
Retreat Form Ren.png
Sloth1BG.png
5 Guard.png + 5
Coin.png
Retreat Form [收勢]
SkillDefense.png 65 (65+0) Atk Weight ⯀
[Combat Start] Gain 10 x (Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit
Count on self) Shield HP
Abno Part Body.png Body
Gloom1.png
Twinstrike Ren.png
Gloom1BG.png
4 Blunt.png + 4
Coin.pngCoin.png
Twinstrike [二擊]
SkillAttack.png 65 (65+0) Atk Weight ⯀
[Clash Win] Gain 1 Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit

CoinEffect1.png
[On Hit] Gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect2.png
[On Hit] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
Abno Part Body.png Body
Gloom1.png
Triplestrike Ren.png
Gloom1BG.png
4 Blunt.png + 3
Coin.pngCoin.pngCoin.png
Triplestrike [三擊]
SkillAttack.png 65 (65+0) Atk Weight ⯀
[Clash Win] Gain 1 Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit

CoinEffect1.png
[On Hit] Gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect2.png
[On Hit] Gain 1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect3.png
Deal +30% Damage on Critical Hit
Passives
Training to Inherit the Name of a Star
After Attack Skill End, deal (# of Slash Coins that hit Critically x 10) Slash damage against each target (cannot be Staggered due to this damage)
The Orthodox Blade [整劍]
Encounter Start: gain 50 Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit
Hint 1.png
Tranquility [靜念]
If this unit has Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit
, gain the following effects:
- SP does not drop below 0; if it was below 0, recover to 0
- Convert any SP damage taken into Gloom damage (save for SP changes due to "Base factors increasing/decreasing Sanity")
Grace
In a Clash against targets that aren't Ryōshū, Clash Power -2
Take -20% damage from targets other than Ryōshū
Panic Recovery
Turn End: if in Panic, reset SP to 0.
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
Hint 1.png
Singular Focus of the Mind
This unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency is capped at 25
Any excess Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency gained past 25 will be converted to Moonlit Azure Blade.pngMoonlit Azure BladeMoonlit Azure Blade.png Moonlit Azure Blade- Max Stack: 50
- Turn Start: Gain 5 Shield for every Stack
- +1% Damage on Critical Hit for every Stack
- Lose 1 Stack when hit

Behavior

Attack Pattern

On the first turn of combat, Ren will use the following skills:

  • Swerve [回], Swerve [回], Defend [守], Defend [守], Reflect [反]

Afterwards, he will use the following skill rotation:

  • Chainslash [連鎖斬], Unnamed Cut [無名閃], Twinstrike [二擊], Triplestrike [三擊], Reflect [反]
  • Unnamed Cut [無名閃], Triplestrike [三擊], Reflect [反], Swerve [回], Defend [守]
  • Fallstar Slayer [落星一殺], Twinstrike [二擊], Retreat Form [收勢], Swerve [回], Defend [守]
  • Chainslash [連鎖斬], Reflect [反], Reflect [反], Swerve [回], Defend [守]

When brought below 80% HP or after finishing one full skill rotation, Ren will forcibly end the turn and progress to the next phase, joined by Albina, and change his skill rotation to the following:

  • Twinstrike [二擊], Triplestrike [三擊], Retreat Form [收勢], Swerve [回], Defend [守], Triplestrike [三擊], Chainslash [連鎖斬]
  • Unnamed Cut [無名閃], Triplestrike [三擊], Reflect [反], Swerve [回], Defend [守], Triplestrike [三擊], Unnamed Cut [無名閃]
  • Fallstar Slayer [落星一殺], Unnamed Cut [無名閃], Retreat Form [收勢], Swerve [回], Defend [守], Twinstrike [二擊], Triplestrike [三擊]
  • Chainslash [連鎖斬], Reflect [反], Reflect [反], Swerve [回], Defend [守], Triplestrike [三擊], Unnamed Cut [無名閃]

Skills in bold are added to Ren's skill rotation if Albina is not present on the field.

Ren will retreat from battle when his HP is first brought below 50%.

Battle Tips

These are official tips that display in-game upon defeat in 9-18.

  • Prepare a strategy that can win Clashes against the Pinky Apprentice's deadlier Skills.
  • Choosing the right way to handle the enemy's deadliest attacks matters more than assigning Clashes to every slot.

Dialogues

Condition Dialogue
When using 'Fallstar Slayer [落星一殺]' for the first time This blade of mine may not rival the original style, yet its form is impeccably mimicked—permit me to demonstrate.
When retreating from battle My humble self has served its part. I shall now retreat.

Gallery

Battle LCE Research Team Laboratory BG.png