Poise
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). is a Status Effect that is gained through Skills and gives attacks a chance to deal a Critical Hit, increasing damage dealt by 20%. The chance for a Critical Hit is dependent on
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency (Crit chance = (Potency * 5)%), while
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count decreases by 1 on a Critical Hit (identical timing as On Hit) and by 1 at Turn End.
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). is linked to the
Pride Sin Affinity.
Strengths & Weaknesses
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). is a finicky buff effect. Increasing Potency effectively increases the rate at which Poise is spent, meaning that it is very difficult to have both high Poise Potency and high Poise Count without E.G.O Gifts. While some Identities only gain
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count and convert it into Potency with their third Skill, most Identities gain more Potency than Count. This can result in Poise expiring before an attack can Crit. Because
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Identities are generally unable to share Poise among teammates, they can be placed on any team. There are several Identities and E.G.O that share Poise between teammates, and these are typically the core of a Poise team.
If an Identity gains 20 or more
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency, their critical hit chance is fixed at 100%. This means additional Poise potency becomes essentially useless unless it is consumed by certain passives or E.G.O. Gifts.
Due to
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). being consumed per coin if the hit was successful, a lack of
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count makes it hard to build up Potency and land constant Critical Hits with skills that have many coins. This can result in an Identity's Poise stack resetting, preventing high values of Poise potency from being gained. To avoid this, certain Identities gain a set amount of
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). when using certain skills, allowing at least that skill to have critical hits.
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). is particularly strong in Mirror Dungeons or Encounters where Identities can get multiple Skill Slots, and generally suffers in Refraction Railway or in boss fights due to the inability to build Poise quickly and deal high damage in these game modes compared to other Status Effects. This is largely due to the crit multiplier being low (+20%) and team Poise generation dependent on a few key Identities and E.G.O.
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). is the most effective when capitalizing against damage type weaknesses due to Poise damage being multiplicative rather than fixed. A
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). team is also often a
Pride Resonance Team due to
Pride skills being very common among Poise Identities.
Lust is also common, but most Sin Affinities are tied to the Mirror Worlds or Trait Keywords involved rather than Poise as a Status Effect.
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s). Identities often need Uptie IV to increase their Poise Count generation. Without it, some Identities are barely able to benefit from their Poise outside of Mirror Dungeons.
Status Effects
Core Effects
| Name | Description | Source (If Exclusive) |
|---|---|---|
| On hit, gain a Potency-based chance to deal critical damage, reducing the Count by 1 if successful. At the end of the turn, reduce the Count by 1. Critical hits deal 1.2x damage. - Maximum value of 99 Potency and Count. |
Related Effects
| Name | Description | Source |
|---|---|---|
| Effects that Interact with Poise | ||
- On Crit: at 15+ Poise Potency and 5+ Poise Count, consume (Poise Potency on self / 5) Poise Potency to deal +(Poise Potency consumed x 4)% damage on Critical Hit and lose 1 Stack |
- Max Stack: 20 - On Crit: at 20+ |
Thoracalgia Ryōshū E.G.O |
- At 20+ Poise Potency, gain +1 Poise Count as well whenever this unit gains Poise Potency with Skill and Coin effects - Expires at Turn End |
- Max Value: 1 - At 20+ - Expires at Turn End |
Thoracalgia Faust E.G.O |
- This effect persists throughout the Encounter - Combat Start: on all allies, including this unit, apply 1 Poise Potency and +1 Poise Count |
- Max Stack: 5 - This effect persists throughout the Encounter - Combat Start: on all allies, including this unit, apply 1 |
Thoracalgia Faust E.G.O |
- This effect persists throughout the Encounter - When activating Pride A-Reson.: on Combat Start, apply 3 Poise and +3 Poise Count on self and (Stack) allies (prioritizes allies that gain or use Poise or Poise Count; among them, prioritize allies with the least Poise Potency) |
- Max Stack: 5 - This effect persists throughout the Encounter - When activating Pride A-Reson.: on Combat Start, apply 3 |
Thoracalgia Ryōshū E.G.O |
| Identity Buffs and Passives | ||
- When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% damage and deals +(50/# of Coins)% damage on Critical Hit |
- When at 5+ - When at 7+ |
Blade Lineage Mentor Meursault |
- When at 7+ Poise, upon Skill use, Skill 3 deals +(30/# of Coins)% damage and deals +(50/# of Coins)% damage on Critical Hit |
- When at 5+ - When at 7+ |
Blade Lineage Mentor Meursault |
Turn End: gain 3 Poise and +2 Poise Count next turn On Base Attack Skill use, if target has Rupture, gain 5 Poise Turn End: lose 1 Stack |
- Max Stack: 3 - Turn End: gain 3 - On Base Attack Skill use, if target has - Turn End: lose 1 Stack |
Heishou Pack - Si Branch Identities |
+3% damage on Critical Hit for every Torn Memory (max 18%) On Hit, inflict 1 Bleed (3 per turn) On Kill, gain 3 Poise and +2 Poise Count (2 times per turn) Expires at Turn End |
Max Stack: 1 +3% damage on Critical Hit for every - Used for certain Skills (max 18%) On Hit, inflict 1 On Kill, gain 3 Expires at Turn End |
N Corp. E.G.O::Fell Bullet Yi Sang |
Critical Hit Effects
The following effects interact with Critical Hits, but do not directly interact with Poise.
| Name | Description | Source |
|---|---|---|
- Max Value: 10 - +10% chance for this unit to be Critically Hit if this unit is the main target When struck by a Critical Hit, gain Bleed equal to the half of the value and take +(value x 3)% damage on Critical Hit - Reduce value by 1 when hit |
- Unique - Max Value: 10 - +10% chance for this unit to be Critically hit if this unit is the main target - When struck by a Critical Hit, gain - Reduce value by 1 when hit |
Blade Lineage Salsu Faust |
- Deathrite - When getting Rupture triggered by a Critical Hit from the target, lose 1 Stack - When losing Stacks due to this effect, gain 1 Offense Level Down or 1 Defense Level Down (3 times per turn) - When losing Stacks due to this effect, if the Stack drops to 0, take Gluttony damage equal to Rupture Potency on self -※ Cannot gain additional Stacks of this effect while it is already active |
- Base Stack: 5 - Deathrite - When getting - When losing Stacks due to this effect, gain 1 - When losing Stacks due to this effect, if the Stack drops to 0, take - ※ Cannot gain additional Stacks of this effect while it is already active |
Heishou Pack - Si Branch Identities |
Identities & E.G.O
| Identities | |
| E.G.O | |
E.G.O Gifts
Fusion E.G.O Gifts
Tier: I |
Pendant of Nostalgia Prioritizes allies with Gloom Affinity Attack Skills; those allies gain 3 |
Tier: II |
Recollection of a Certain Day |
Tier: III |
Reminiscence Skill 3 of Identities with Skills(except E.G.O Skills) that gain Combat Start: a random ally gains 3 |
Tier: I |
Ornamental Horseshoe When all allies have |
Tier: III |
Four-leaf Clover If the Skill's Affinity was Gluttony, gain 7 |
Tier: III |
Reminiscence Skill 3 of Identities with Skills(except E.G.O Skills) that gain Combat Start: a random ally gains 3 |
Tier: IV |
Lucky Pouch Combat Start: If a random ally with Skill 3 of Identities with Skills that apply or gain Combat Start: a random ally gains 3 |
Tier: I |
Devil's Share If the ally has Lust Affinity Attack Skills, apply 2 |
Tier: II |
Angel's Cut |
Tier: III |
Endorphin Kit If the Skill's Affinity was Envy, the ally gains 2 |
Tier: IV |
Cask Spirits Turn End: If an ally has more than 20 Turn End: 1 ally with the highest When gaining Combat End: at more than 40 - Discarded Skills will not activate Skill effects or Coin effects other than effects from Discard, and will not give E.G.O resources. 1 Skill of the lowest rank in all of that unit's Skill Slots (once per turn for each character) |
Tier: II |
Nebulizer When activating Pride Absolute Resonance, all allies gain 2 - [Cannot Stack] When Thoracalgia Ryōshū E.G.O Passive 「Breath」 activates, this effect does not activate |
Tier: II |
Harpoon Prosthetic Leg The Pequod Identities gain Max Speed +1. |
Tier: IV |
Guiding Gas Lamp Turn End: 1 ally with the highest sum of The Pequod Identities gain Skill Power +2 and Max Speed +2. |
Yield My Flesh to Claim Their Bones/Yield My Flesh to Claim Their Bones BokGak Theme Pack Exclusive
Tier: III |
Rusted Hilt Blade Lineage or Kurokumo Clan Identities gain 2 |
Tier: III |
Broken Blade Blade Lineage Identities, when they Critically Hit an enemy, deal an additional ( |
Tier: IV |
Unbending Turn Start: all allies gain 2 Turn Start: when a Blade Lineage Identity hits critically, deal additional Pride damage equal to |
Tier: III |
Worn Hilt Blade Lineage or Kurokumo Clan Identities gain 2 |
Tier: III |
Broken Blade Blade Lineage Identities, when they Critically Hit an enemy, deal an additional ( |
Tier: IV |
Cultivation Turn Start: all allies gain 2 Turn Start: when a Blade Lineage Identity hits critically, deal additional Pride damage equal to ( If a Blade Lineage Identity has 30+ |
Miracle in District 20/Miracle in District 20 BokGak Theme Pack Exclusive
Tier: I |
Pom-pom Hat In Focused Encounters: gain 3 |
Tier: II |
Huge Gift Sack |
Tier: III |
Sad Plushie When an ally with Plus Coin Skills recovers from Stagger, fully heal SP. (does not activate when Corroded) For an ally with all Minus Coin Skills: gain 3 |
Tier: IV |
Jolly Plushie - In Focused Encounters, gain 4 Turn Start: apply 2 Deal +(absolute value of SP)% damage. (min 0%) When an ally with Plus Coin Skills recovers from Stagger, fully heal SP. (does not activate when Corroded) For an ally with all Minus Coin Skills: gain 5 |
Regular E.G.O Gifts
| Gift | Tier | Base Effect | + | ++ |
|---|---|---|---|---|
Pendant of Nostalgia |
I | Combat Start: a random ally gains 3 Prioritizes allies with Gloom Affinity Attack Skills; those allies gain 3 |
Combat Start: a random ally gains 4 Prioritizes allies with Gloom Affinity Attack Skills; those allies gain 4 |
Combat Start: two random allies gains 4 Prioritizes allies with Gloom Affinity Attack Skills; those allies gain 4 |
Ornamental Horseshoe |
I | Turn Start: apply 2 When all allies have |
Turn Start: apply 3 When all allies have |
Turn Start: apply 3 When all allies have |
Devil's Share |
I | Turn End: apply 1 If the ally has Lust Affinity Attack Skills, apply 2 |
Turn End: apply 1 If the ally has Lust Affinity Attack Skills, apply 2 |
Turn End: apply 1 If the ally has Lust Affinity Attack Skills, apply 2 |
Emerald Elytra |
I | First Turn Start of a Wave: 1 fastest ally gains 3 If the ally has Envy Affinity Attack Skills, gain 4 |
First Turn Start of a Wave: 1 fastest ally gains 4 If the ally has Envy Affinity Attack Skills, gain 5 |
Turn Start: 1 fastest ally gains 4 If the ally has Envy Affinity Attack Skills, gain 5 |
Old Wooden Doll |
II | [Effects apply only to #1, #2 Deployed Identities] On Crit, inflict 1 [Cannot Stack] When Red Sheet Don Quixote's E.G.O Passive activates, this effect does not activate. |
[Effects apply only to #1, #2, and #3 Deployed Identities] On Crit, inflict 1 [Cannot Stack] When Red Sheet Don Quixote's E.G.O Passive activates, this effect does not activate. |
[Effects apply only to #1, #2, and #3 Deployed Identities] On Crit, inflict 1 [Cannot Stack] When Red Sheet Don Quixote's E.G.O Passive activates, this effect does not activate. |
Recollection of a Certain Day |
II | Skill 3 for Identities that can gain |
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Cigarette Holder |
II | Turn Start: allies with Allies with 5+ |
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Angel's Cut |
II | Turn End: when an ally has more than 20 |
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Stone Tomb |
II | Allies gain 1.5x When an ally defeats an enemy with a Sloth Affinity Skill, they gain 2 |
Allies gain 1.5x When an ally defeats an enemy, they gain 3 |
Allies gain 2x When an ally defeats an enemy, they gain 4 |
Nebulizer |
II | First Turn Start of an Encounter: all allies gain 4 When activating Pride Absolute Resonance, all allies gain 2 - [Cannot Stack] When Thoracalgia Ryōshū E.G.O Passive 「Breath」 activates, this effect does not activate |
First Turn Start of a wave: All allies gain 5 When activating Pride Absolute Resonance, all allies gain 3 - [Cannot Stack] When Thoracalgia Ryōshū E.G.O Passive 「Breath」 activates, this effect does not activate |
First Turn Start of a wave: All allies gain 5 When activating Pride Resonance, all allies gain 3 - [Cannot Stack] When Thoracalgia Ryōshū E.G.O Passive 「Breath」 activates, this effect does not activate |
Four-leaf Clover |
III | When an ally with If the Skill's Affinity was Gluttony, gain 7 |
||
Endorphin Kit |
III | When gaining If the Skill's Affinity was Envy, the ally gains 2 |
When gaining If the Skill's Affinity was Envy, the ally gains 3 |
When gaining If the Skill's Affinity was Envy, the ally gains 4 |
Finifugality |
III | [Effects apply only to #1, #2 Deployed Identities] Turn Start: allies with 10+ (sum of At 20+ sum, gain Clash Power +1 and 3 At 40+ sum, gain Clash Power +2 and 3 |
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Clear Mirror, Calm Water |
IV | Increase the allies' Critical Hit damage multiplier from x1.2 to x1.7. If a Critical Hit consumed |
Increase the allies' Critical Hit damage multiplier from x1.2 to x2. If a Critical Hit consumed |
Increase the allies' Critical Hit damage multiplier from x1.2 to x2.5. If a Critical Hit consumed |
Fragment of Conceit |
IV | Activates when using E.G.O Skills that apply or gain Gain Final Power equal to (Pride E.G.O resource + sum of other E.G.O resources/3) consumed and deal +50% damage Pride E.G.O Skills: gain additional |
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Cetacean Heart |
IV | On Hit against enemies with On Crit, 50% chance to not consume On Crit Heads Hit with a Base Skill: inflict +1 more of the negative effect with that Coin. (once per turn for each character; including E.G.O Skills and Counter Skills) |
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Harpoon Prosthetic Leg |
II | Turn End: apply 2 The Pequod Identities gain Max Speed +1. |
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La Manchaland All-day Pass |
III | On Hit against targets with 10+ (sum of |
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Pom-pom Hat |
I | Turn End: gain 1 In Focused Encounters: gain 3 |
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Huge Gift Sack |
II | Turn Start: apply 2 |
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Broken Blade |
III | When an ally Critically Hits an enemy, deal an additional ( Blade Lineage Identities, when they Critically Hit an enemy, deal an additional ( |
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Rusted Hilt |
III | Turn Start: all allies gain 1 Blade Lineage or Kurokumo Clan Identities gain 2 |
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Ragged Bamboo Hat |
IV | Turn Start: activates when there are 3 or more Blade Lineage Identities(only counts Identites on the field). All allies deal +50% more Slash damage. Blade Lineage Identities: if the ally has Blade Lineage Identities: inflict x1.5 more damage on Crit |
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Old Dopo Robe |
IV | Turn Start: activates when there are 3 or more Blade Lineage Identities(only counts Identites on the field). All allies deal +50% more Slash damage. Blade Lineage Identities: Skill 1 gains Coin Power +1. Single-Coin Skill 1 gains Coin Power +3. [Blade Lineage Mentor Meursault Only] 'Yield My Flesh' Skill Final Clash Power -12; 'To Claim Their Bones' Skill deals +50% damage. |
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Darkflame Smoking Pipe |
III | [Effect applies only to #1 Deployed Identity] Gain 2 If the main target currently has a reduced Defense Level, gain 5 Pride Pierce Skills deal +(50 / # of Coins)% damage (including E.G.O) |
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Gear Shrapnel |
II | Turn Start: if this unit has If this unit has If the said Coin hits critically, +20% Damage on Critical Hit |
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Sorrowful Exhale |
IV | If the #5 Deployed ally has 50+ (sum of If there are 5 or more allies in the Team loadout with Attack Skills that apply or gain |
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Flower in the Mirror |
III | Every Turn Start: inflict 3 This E.G.O Gift's effects are enhanced based on the number of Identities in the Team loadout with Attack Skills that apply - At 6+… When - At 10+… On Crit with a Skill, inflict +1 |
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Moon in the Water |
III | On Hit against enemies with 5+ This E.G.O Gift's effects are enhanced based on the number of Identities in the Team loadout with Attack Skills that apply On Hit with a Skill: if target has 20+ - At 12+... On Hit with a Skill: if it hit Critically, remove 1 random removable negative effect applied to self (once per turn, per Identity) |
Status Effect Pages
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|---|
| List of Status Effects - Enemy Exclusive Effects |