Starlight that can be collected only within a fleeting span of time. The gaze is raised to the stars above. The stars beheld then fall, awaiting their gleaning. Harvested and tethered against their will, they are compelled to twinkle and shine, giving rise to new stories.
Mirror of Names and Spiders
The Mirror of Names and Spiders is the Mirror Dungeon of Season 7. The Normal difficulty of this Dungeon is unlocked by clearing Canto II, and the Hard difficulty is unlocked by clearing Canto VIII. Achievements, Parallel Superposition mode, and Extreme mode, along with many other features, have been announced to be planned for the future.[1]
Difficulties
Individual Floors may be cleared in Hard difficulty for increased rewards. A button at the top right of the Theme Pack choice screen can be used to toggle future Floors to generate using Hard Mode.
In addition to increased rewards from consuming Weekly Bonus charges proportional to the number of Floors cleared in Hard, Mirror of Names and Spiders [HARD] also had the following changes compared to [NORMAL]:
- Identities' Levels are capped at 60, otherwise reflecting their current Levels.
- Each Theme Pack comes with a selection of 4 E.G.O Gifts to be gained after the Boss Battle.
- Managers will be able to choose two of the E.G.O Gifts, along with associated Mounting Trials.
- An increased number of
Cost is gained upon clearing Encounters. - Only 2 more nodes can be seen from the Manager's current position.
- Certain Theme Packs and E.G.O Gifts are exclusive to Hard Mode.
- 'Super Shops' may spawn instead of Regular Shops, with a chance proportional to the amount of
Cost spent at the last Floor's Shop.
Super Shop has these additional functions compared to Regular Shops:- E.G.O Gift Selection +3
- Can Replace Skills for 2 Sinners instead of 1 (these can be viewed and bought; changed from Mirror of Immortality)
- 1 ID Skill Search - Replace a Skill for a Sinner of your choice at a doubled cost (90, 150 and 240 Cost).
- Can Fuse up to 5 E.G.O Gifts in Fusion, including a certain number of unique Recipes.
- A Fusion Point Modifier, increasing chance of higher-Tier E.G.O Gifts to appear from Fusion.
Rewards
Normal
Rewards for Normal Mode of this Mirror Dungeon are identical to previous Mirror Dungeons, where the first three reward claims after dungeon runs in a week will reward the player with the following extra resources:
- 250 Free
Lunacy - 45 XP for the Limbus Pass
- 100 Manager EXP
Once the Weekly Rewards bonus has been used up, the player will only receive 30 Limbus Pass XP and 100 Manager EXP for any subsequent Mirror Dungeon runs.
Hard
| Weekly Bonus Charges Used |
Rewards (all floors hard mode) | Total | ||||
|---|---|---|---|---|---|---|
| 3 |
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| 2+1 |
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| 1+2 |
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| 1+1+1 |
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| 0 |
(Identical to Normal difficulty completions without Bonus) | |||||
When quitting the dungeon early without fully clearing it, rewards can be earned based on the number of [HARD] Mode Floors cleared, as follows:
| Floor Cleared | Rewards (Percentage) | Rewards (using 3 weekly bonuses) |
|---|---|---|
| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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Starter Buffs
For more information on Starlight, see Starlight.
The Starter Buff system (the "Grace of the Star of Names and Spiders") for the Mirror of Names and Spiders is a selection of 12 Starter Buffs (identical to those available in the Mirror of Immortality, except for changes to 'Interstellar Travel' and 'Perfected Possibility') which can be purchased with
Starlight that the Manager owns, with the Starlight Bonus (from Loadout Rest Bonuses + a fixed 60
Starlight gained at the beginning of each run) being spent first. Any
Starlight Bonus remaining after purchasing Starter Buffs can be converted to
Cost, or left as
Starlight to claim at the end of the run.
The
Starlight Bonus granted by recently released Identities will be fixed to full for the two weeks immediately following their release.
Each Starter Buff can be enhanced up to 2 times at the cost of additional
Starlight, with each Enhancement level having an identical cost to the base buff. Purchasing all buffs at max Enhancement level costs 930
Starlight.
| Mirror of Names and Spiders - Grace of the Star of Names and Spiders | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | Icon | Effects | |||||||||||||||
| Base | + | ++ | |||||||||||||||
| Star of the Beginning |
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| Cumulating Starcloud |
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| Interstellar Travel |
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| Star-shower |
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| Binary Star-shop |
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| Moon Star-shop |
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| Favor of the Nebulae |
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| Starlight Guidance |
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| Chance Comet |
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| Perfected Possibility |
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Floor Theme Packs
For information about each Floor Theme Pack, see List of Floor Themes.
Most non Story-related Floor Theme Packs in the Mirror of Names and Spiders have the same layouts and bosses as the Mirror of Immortality. Theme Pack mechanics have not changed.
3 (up to 5 with Starter Buffs) Theme Packs are presented to the Manager at the start of each Floor, along with one chance to Refresh the Theme Packs. (Refresh Chances can be increased to 5 with 'Interstellar Travel' Starter Buff). The E.G.O Gifts selection that will be presented after clearing the Boss Node of said Theme Pack is displayed under the Theme Pack.
Each Theme Pack generates a Floor with a set length and pool of Enemies, Abnormality Random Encounters, and E.G.O Gifts. Theme Packs are divided into multiple categories: Canto Themed, Intervallo/Event Themed, Damage Type/Sin Affinity Themed, and Status Keyword Themed. Most Canto & Intervallo Themed Packs unlock with the Manager's progress in the story, while Damage Type, Sin Affinity, and Status Keyword Themed Packs (Hard mode only) are always available.
Specific Theme Packs can be "searched" and brought into the current selection at a cost of 20
Starlight initially, with each subsequent usage of this feature costing 10 more
Starlight each run. Previously unentered Theme Packs cost +50% more
Starlight to search.
Mounting Trials
Similar to previous Mirror Dungeons, a buff to future enemies may be chosen after each Floor Boss fight along with the E.G.O Gifts. Refusing the Gift will prompt the game to choose randomly from the offered Mounting Trials instead.
The Normal and Hard difficulties of the Mirror Dungeon share the pool of Mounting Trials, though Hard difficulty requires the Manager to select two Mounting Trials for each Floor. A Level Boost to future enemies (ranging from +1 to +2 Levels) is listed alongside each Mounting Trials.
The Mounting Trials pool for the Mirror of Names and Spiders is identical to that for the Mirror of Imortality.
| Name | Icon | Effect |
|---|---|---|
| Floor 1 | ||
| Offense Level Up I | Offense Level +1 | |
| Defense Level Up | Defense Level +2 | |
| Resilient I | Defense Level +1, Max HP +2.5% | |
| Growth I | Max HP +5% | |
| Defense Skill Up | Defense Skill Final Power +1 | |
| Take Less Damage | Damage Taken -5% | |
| Floor 2 | ||
| Offense Level Up II | Offense Level +2 | |
| Body Up I | Offense Level +1, Defense Level +1, Max HP +2.5% | |
| Keen I | Offense Level +1, Max HP +5% | |
| Resilient II | Defense Level +1, Max HP +7.5% | |
| Resilient III | Defense Level +2, Max HP +5% | |
| Growth II | Max HP +10% | |
| Headstrong I | Damage Taken -7.5%, Damage Dealt +7.5% | |
| Floor 3 | ||
| Keen II | Offense Level +2, Max HP +7.5% | |
| Keen III | Offense Level +3, Max HP +5% | |
| Resilient IV | Defense Level +3, Max HP +7.5% | |
| Resilient V | Defense Level +4, Max HP +5% | |
| Growth III | Max HP +15% | |
| Clash Power Boost | Clash Power +1, Max HP +7.5% | |
| Final Power Boost | Final Power +1, Max HP +5% | |
| Base Power Boost | Base Power +1, Max HP +2.5% | |
| Floor 4 | ||
| Keen IV | Offense Level +3, Max HP +15% | |
| Body Up II | Offense Level +2, Defense Level +3, Max HP +10% | |
| Body Up III | Offense Level +3, Defense Level +2, Max HP +10% | |
| Growth IV | Max HP +30% | |
| Clash Power Spurt | Clash Power +1, Max HP +15% | |
| Final Power Spurt | Final Power +1, Max HP +12.5% | |
| Base Power Spurt | Base Power +1, Max HP +10% | |
| Brutality | Plus Coin Power +1, Minus Coin Power -1 | |
| Headstrong II | Damage Taken -25%, Damage Dealt +25% | |
List of E.G.O Gifts
All E.G.O Gifts from previous Mirror Dungeons can also be found in the Mirror of Names and Spiders. Additionally, this Mirror Dungeon introduces a number of new E.G.O Gifts.
Changed/Added Fusion Recipes
| Fused Gifts | Result | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Burn |
Polarization |
Lowest Star |
Red Necktie |
Uniform - Liu Assoc. | ||||||||
| Bleed |
Layered Bandages |
WB Flask |
Mask of the Parade |
Miniature Ferris Wheel | ||||||||
Headless Portrait |
Homeward |
Average Artwork |
Exquisite Artwork | |||||||||
| Poise |
Town-protecting Harpoon |
Imposed Weight |
Cetacean Heart |
The End of all Evil | ||||||||
Fusion E.G.O. Gift Effects
| Gift | Description | Tier | Cost | Keyword |
|---|---|---|---|---|
Uniform - Liu Assoc. |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Liu Association Identities: Base Attack Skills gain Plus Coin Power +2 (Minus Coin Skills gain Base Power +(8 / # of Coins) (min 1; rounded down)) Non-Skill 3 Skills (including E.G.O Skills) that inflict Skill 3 that inflicts - Identities in a faction deal +5% damage for every same-faction Identity in the Team (max 20%; including Backup Units) Turn End: 2 allies with the least SP heal 8 SP - If affected allies are at 0 SP or lower, heal 5 additional SP |
IV | ||
Miniature Ferris Wheel |
All Bloodfiend allies: Base Skill Coin Power +1, deal +( - Displays the total amount of Bloodfeast consumed in this Encounter / 10)% Skill damage Turn End: Among allies with - As long as this effect exists, all Bleed damage taken by the Shield HP is converted to Bloodfeast. - Gain Shield HP equal to the Stack at the moment of its application - Expires at Turn End at next Turn Start On enemy Kill, increase - Stores all Bleed damage dealt in this zone - Resets when moving to a different zone - This value is shared by all characters - Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first. by (enemy Core max HP / 10) (max 50) Turn End: If an ally died this turn, all allies gain 2 In Encounters where backup enemies appear: When new enemies appear, inflict 5 If there is a <Bloodfiend> among allies: When new enemies enter the battle, activate |
IV | ||
Exquisite Artwork |
The Ring-faction Identities gain If The Ring-faction Identity with - If the enemy already has If The Ring-faction Identity with - Minus Coin Skills gain Base Power +(4 / # of Coins) - Deal +30% damage with Skills |
IV | ||
The End of all Evil |
Activates when there are 3 or more The Pequod-faction Identities (counting Backup units) On Hit with an Attack Skill against enemies with On Crit: 80% chance to not consume On Crit Heads Hit with a Base Skill: Inflict +1 more of the negative effect with that Coin (once per turn for each character; including Counter Skills and excluding E.G.O Skills) If #1 Deployed Identity kills an enemy, The Pequod-faction Identities gain 1 If one of The Pequod-faction Identities attacks and hits an enemy, heal 7 SP for The Pequod-faction Identity with the earliest Deployment order (once per Skill) When an ally kills an enemy, heal 15 SP for The Pequod-faction Identity with the earliest Deployment order if said Identity lost SP |
IV |
Revamped E.G.O Gifts
Below is a list of E.G.O Gifts that received changes with the release of the Mirror of Names and Spiders.
| Gift | Description | Tier | Cost | Keyword |
|---|---|---|---|---|
Pinpoint Logic Circuit |
When hitting an enemy with an Envy Affinity Skill or a Skill that inflicts - [Cannot Stack] When Move-in Reg. Heathcliff E.G.O Passive 「Circuit Wiring」 activates, this effect does not activate On Hit, if the target has 99 - Take +10% damage from Wrath and Envy Skills - On Clash Lose, gain 1 Burn (3 times per turn) - Turn End: Lose 1 Stack (once per enemy, 3 times per turn) |
II | ||
Pain of Stifled Rage |
When inflicting If the affected unit already has |
II | ||
Ardent Flower |
At 3+ Wrath Reson., Skills that inflict - At 3+ Wrath A-Reson., or at 6+ Wrath Reson., gain +2 Clash Power instead [Effect applies only to #1, #2 Deployed Identities] When an ally attacks an enemy, if the target has ( |
III | ||
WB Flask |
On enemy kill, increase - Stores all Bleed damage dealt in this zone - Resets when moving to a different zone - This value is shared by all characters - Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first. by the killed enemy's (max HP / 10) (max 50) Turn End: If an ally has been defeated this turn, all allies gain 2 |
II | ||
Respite |
Activates upon Clash Win using a Skill that inflicts Inflict +(# of remaining Coins/2) For Skills with 2- Coins, use (# of remaining Coins+3) to calculate instead |
III | ||
Contained Maggots |
On Hit with a Lust or Gluttony Affinity Attack Skill(except E.G.O Skills) against an enemy, inflict 2 If the said Skill applies |
III | ||
Bloody Mist |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Allies inflict double the amount of The ally highest in the Deployment order: Plus Coin Skills that inflict - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) If the enemy attacked by or Clashed with the said ally dies, inflict the remaining Plus Coin Skills that inflict - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) |
IV | ||
Wholeness |
If the ally wins a Clash using a Skill that inflicts Turn Start: Gain 1 Bleed and increase the Bleed Count by X. Turn End: Halve this effect’s Count. (Rounded down). 'N Corp. Fanatic' Identities deal +25% damage against enemies and gain 1 If the said ally's SP is maxed, or if a 3+ Lust Reson. was formed last turn, the said ally additionally gains 3 'N Corp. Fanatic' Identities gain Final Power +2, Plus Coin Power +1, Minus Coin Power -1, and their Attack Skills inflict +1 more Turn Start: Gain 1 Bleed and increase the Bleed Count by X. Turn End: Halve this effect’s Count. (Rounded down). 'N Corp. Fanatic' Identities deal +50% damage against <Mechanical Amalgam> enemies with Base Skills |
IV | ||
Coveting Thorn |
Encounter Start: Increase - Stores all Bleed damage dealt in this zone - Resets when moving to a different zone - This value is shared by all characters - Among allies, if there is a higher Kindred who also consumes Bloodfeast in the same turn, this unit cannot consume Bloodfeast until that ally consumes it first. by 100 Turn Start: Inflict 2 Turn End: gain Bleed Count equal to Lust Reson., then lose 1 Gluttonous Thorn (貪食棘). (max Bleed Count gain: 5) While this unit has this effect, if it gains Bleed Potency beyond 99, increase Bloodfeast equal to the excess Bleed Potency; then, gain Defense Level Down next turn equal to Bloodfeast increased (max Defense Level Down gain: 5) against enemies(or Parts) with If all enemies(or all Parts) have Turn End: gain Bleed Count equal to Lust Reson., then lose 1 Gluttonous Thorn (貪食棘). (max Bleed Count gain: 5) While this unit has this effect, if it gains Bleed Potency beyond 99, increase Bloodfeast equal to the excess Bleed Potency; then, gain Defense Level Down next turn equal to Bloodfeast increased (max Defense Level Down gain: 5). |
IV | ||
Artistic Sense |
Deal +35% damage against enemies suffering negative effects (Low Morale, Panic) from SP loss. If the Skill inflicts When |
IV | ||
Refraction Glass Pod |
Regular Encounters) On Hit against enemies with 10+ (sum of if the target is at -45 SP, deal ( Focused Encounters) On Hit against enemies with 10+ (sum of deal ( If the Skill that hit an enemy inflicts (Each turn, this applies only to the first Sinking-inflicting Skill that hits) |
IV | ||
Old Dopo Robe |
Turn Start: activates when there are 3 or more Blade Lineage Identities(only counts Identites on the field). All allies deal +50% more Slash damage. Blade Lineage Identities: Skill 1 gains Coin Power +1. Single-Coin Skill 1 gains Coin Power +3. [Blade Lineage Mentor Meursault Only] 'Yield My Flesh' Skill Final Clash Power -24; 'To Claim Their Bones' Skill deals +50% damage. |
IV | ||
Shatterbound Cannon |
Combat Start: gain 2 - Deal +10% damage for every Stack and 2 - Take +10% damage for every Stack Starting from the 2nd turn, Stacks of - Deal +10% damage for every Stack and - Take +10% damage for every Stack gained due to the above effect increases by 1 (up to 8 times) |
IV | - | |
Imitative Generator |
[Effects apply only to #1, #2 Deployed Identities] Activates when the unit has 10+ ( Plus Coin Power +1 to Skill 3 that gains or consumes - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) If the said Skill has less than 5 Base Power, deal +25% damage; if it has 5+ Base Power, gain an additional Plus Coin Power +1. - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) |
III | ||
Soothe the Dead |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply Inflict 3 Plus Coin Skills that inflict - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) When winning a Clash with a Skill that inflicts |
IV | ||
Devotion |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply 1 ally with the fastest Speed) Plus Coin Skills that inflict - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) Final Power +1 to all Skills that inflict |
III | ||
Eerie Effigy |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply If the target has less than 15 If - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) |
III | ||
Reminiscence |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply or gain Skill 3 of Identities with Skills(except E.G.O Skills) that gain - Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) Combat Start: a random ally gains 3 |
III | ||
Automated Joints |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Plus Coin Base Attack Skills that consume Minus Coin Base Attack Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) Turn End: allies with If a MultiCrack Office Identity has 5+ |
IV | ||
Overcharged Battery |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Plus Coin Base Attack Skills that consume Minus Coin Base Attack Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) When allies with When winning a Clash with an Envy Affinity base Attack Skill, inflict 1 |
IV | ||
Perpetual Generator Servos |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Plus Coin Base Attack Skills that consume Minus Coin Base Attack Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) When allies with In this Encounter, when an ally takes damage that would kill them, consume all |
IV | ||
Hearts-powered Jewel |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that gain Plus Coin Base Attack Skills that consume Minus Coin Base Attack Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) When allies have 15+ ( Max |
IV | ||
Pocket Watch : Type L |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply To allies' Skill 3s that inflict - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) When an ally that inflicts Potency and Count values do not change over the conversion. or - Potency and Count values do not change over Entanglement. - When triggering Amplitude Conversion on Tremor - Superposition, it activates as Amplitude Entanglement instead. - Turn End: converted into base Tremor. on an enemy with Attack Skills(Including E.G.O Skills): multiply the Turn Start: inflict (12 - current Speed) |
IV | ||
Pocket Watch : Type E |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply To allies' Skill 3s that inflict - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) When an ally that inflicts Turn Start of a wave: inflict (12 - current Speed) |
IV | ||
Pocket Watch : Type Y |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply To allies' Skill 3s that inflict - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) Yurodivy Identities: Skill 3 gains Coin Power +2 and deal +(25 + (sum of Yurodivy Identities: gain +3 |
IV | ||
Pocket Watch : Type P |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply To allies' Skill 3s that inflict - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8 / # of Coins) (min 1; rounded down) When an ally that inflicts Turn Start: from slowest to fastest, the 3 slowest allies gain 5 |
IV | ||
Lucky Pouch |
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply or gain Combat Start: If a random ally with Skill 3 of Identities with Skills that apply or gain - Minus Coin Skills: Instead of gaining Plus Coin Power, gain Final Power +(12 / # of Coins) (min 1; rounded down) Combat Start: a random ally gains 3 |
IV |
New E.G.O Gifts
| Gift | Description | Tier | Cost | Keyword | Event |
|---|---|---|---|---|---|
Meat Tenderizer |
[Effects apply only to #4 Deployed Identity] If this unit has 2+ Blunt Attack Skills, gain 1 |
I | None | ||
Chance & Choice |
Random chance for the leftmost Slot's E.G.O Skill to deal -50% damage or +150% damage (once per turn) | IV | - | Recurring Faith and Promise |
Themed Gifts
| Gift | Description | Tier | Cost | Keyword | Theme Pack(s) |
|---|---|---|---|---|---|
For You Who Love the City |
If an ally is at less than 30% HP when hit, said ally heals 80% HP and other allies heal 40% HP next turn (once per Encounter) - Excess healing beyond max HP is applied as Shield - If an ally healed 50+ HP due to the above effect, gain 3 |
IV | - | Vain Pride | |
Raincloud |
Turn Start: At 30+ total sum of - Skills that inflict - When 6 or more Identities have Attack Skills that inflict · If the target is at -45 SP, deal additional +10% damage - When 10 or more Identities have Attack Skills that inflict · Minus Coin Skills: Instead of gaining Coin Power, gain Base Power +(4 / # of Coins) (min 1; rounded down) |
IV | Sunk Gloom Sinking Deluge | ||
Entangled Fate |
Combat Start: At 7+ A-Reson., all allies gain Final Power +5 for this turn (once per Encounter) | IV | - | Unbound Wrath Tangling Lust Inert Sloth Excessive Gluttony Sunk Gloom Tyrannical Pride Pitiful Envy | |
Stolen Fixer Magazine |
Turn Start: Gain 1 Combat Start: Gain 1 Encounter Start: If there are 4 or more The Middle-faction Identities on the battlefield, apply |
III | Charm, Wander, Doubt | ||
Thermal Weapon |
On Hit with Envy Skill or Counter Skill, inflict +1 When |
III | Charm, Wander, Doubt | ||
Searing Hammer |
If the enemy has - When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency - Turn End: reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count), apply the following effects: - On Base Skill Hit, inflict 1 - On Base Skill Hit, if the enemy has 15+ - When hit by Skills that trigger Tremor Burst, raise this unit's Stagger Threshold by the effect's Potency - Turn End: reduce the Count by 1 (Interacts the same way as normal Tremor does to effects that raise or reduce Tremor Potency/Count), inflict +1 - For every 3 |
III | Textbook | ||
Red Necktie |
Skill 3 that inflicts |
III | Textbook | ||
The Spider's Thread |
Allies who use Defense Skill deal +10% damage with Skill 3 next turn (once per turn) | I | - | Blades and Artwork | |
Someone's Azure Blade |
Combat Start: Allies with Shield gain 1 On Crit with ally Skill, said ally gains Shield equal to ( |
II | Blades and Artwork | ||
Pure-white Canvas |
On Hit with Plus Coin Attack Skills against an enemy with 15+ - If said Identity or target has 3+ types of negative effects, heal 6 SP instead |
II | Blades and Artwork | ||
Average Artwork |
The Ring-faction Identities gain If The Ring-faction Identity with - If the enemy already has If The Ring-faction Identity with |
II | Blades and Artwork | ||
Someone's Device |
Attack End: If - This effect is applied to a single target every turn regardless of the number of The Index units deployed is killed, the Identity who attacked and killed - This effect is applied to a single target every turn regardless of the number of The Index units deployed gains 1 - If the unit that killed - This effect is applied to a single target every turn regardless of the number of The Index units deployed is in The Index faction, gain 1 Turn End: The Index faction units take ( · Gain 1 Defense Level Down for every 10 Stacks · Gain 1 Fragile for every 20 Stacks - Max Stack: 100 Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor. Stack on self)% HP damage. (Does not get Staggered due to this effect; this damage does not reduce the allies' HP below 20% HP) Then, Identities who took damage due to the above effect gain ( · Gain 1 Defense Level Down for every 10 Stacks · Gain 1 Fragile for every 20 Stacks - Max Stack: 100 Receive the Prescript and undertake it. Its execution is etched as karma, drawn into a ceaseless cycle that circles back to the hand of its executor. Stack on self / 5) |
III | The Unsevering | ||
Providence of the Prescript |
Identities that inflicted During the Encounter, if an Identity has gained |
III | The Unsevering | ||
Omni-tool |
When Skills of the same Attack Type hit an enemy 12 times, the enemy gains +0.1 Resistance against that Attack Type (3 times per Encounter per enemy/Abnormality Parts; this effect cannot raise Resistance value over 2.0) | III | - | The Unsevering |
Cursed & Blessed E.G.O Gifts
Cursed & Blessed E.G.O Gifts are a unique type of Gift first introduced in the Mirror of Names and Spiders Hard Difficulty update Upon first obtaining one of these gifts, it will be in its "Cursed" state, but after meeting certain criteria, it will become its "Blessed" counterpart. These cannot be upgraded, sold nor used as Fusion ingredients.
| Cursed Gift | Blessed Gift | Blessing Condition | Event | Theme Pack | ||||
|---|---|---|---|---|---|---|---|---|
Record Logs of That Day |
Potentialities |
Winning 6 Encounters | Audio Logs of That Day | ? | ||||
Baleful Hwando |
One with the Blade |
Winning 6 Encounters | Yield My Flesh | ? | ||||
Tarnished Gauntlet |
Golden Hour |
Winning 6 Encounters | T Corp. Time Prepayment Apparatus | ? |
Encounter Details
Combat Encounters
The enemies that can be encountered in this Dungeon depends on the Floor Theme Pack chosen for the Floor the player is currently on. The Floor Theme Packs available in turn is determined by the player's progress in the Main Story.
There are 5 Floors in each Dungeon run. However, the number of nodes each Floor has may fluctuate depending on the Floor Theme Packs one has chosen.
Choice Events
The Mirror of Names and Spiders added four new Choice Events. Other than Recurring Faith and Promise, these all relate to the newly-added Cursed E.G.O Gifts.
| New Events | |||||||||
|---|---|---|---|---|---|---|---|---|---|
Recurring Faith and Promise | |||||||||
Yield My Flesh
Long eaves of the tile-roofing cast an impenetrable umbra. Beneath it stands a figure, submerged in the shadow, leaning against the wall.
They regard us in momentary silence before muttering in a low voice a question.
"Are you... prepared to yield your flesh, if it meant cleaving into your enemy's bones?"
"Take this blade, if you carry such determination."
Even at a glance, there's something about the sword in the figure's outstretched hand that gives off a disturbing air.
Take the sword. Select to gain a Cursed E.G.O Gift "Yield the flesh to claim their bones. Be ready to sacrifice the plum tree to save the peach tree." (肉斬骨斷, 李代桃僵) "The resolve to be hewn permits one to cleave an even deeper wound." The weight of "resolve to be hewn" pressed upon us the moment we took the sword. E.G.O Gift Baleful Hwando obtained! |
Don't take the sword. "Those who refuse to cut have no use for blades and resolve alike." With that, the figure returned the blade to his waist and left without a word. Nothing happened. |
T Corp. Time Prepayment Apparatus
Behind an old billboard that's seen better days stands a vending machine emblazoned with a half-faded T Corp. logo.
The machine is tall, with dozens of thin clock hands ticking and turning down its cylindrical body; there's a promotional tagline written beneath it.
"Stop borrowing time!"
"Pre-pay with your disposable time, and buy time without delay when in a pinch!"
There's a small slot next to the machine for users to insert their hands.
Wait, underneath the slot—there are warnings written in nigh-illegibly small font.
<Just what the heck does it say?>
"Upon use of this device, with the proviso that the user makes a payment of a sum of temporal resource, the user will be imposed a temporary time shortage open parenthesis for the purposes of this agreement, the "temporary time shortage" mentioned will be predicated on the T Corp. Variable Time Scale; however, any sum of a day or greater will be measured based on the A Corp. Standard Time Scale close parenthesis; received time prepayment will automatically be deposited and amassed within the ancillary accumulation device within the machine and will be prepared for provision to the user upon circumstances in which they make a withdrawal request via undertaking a series of procedures or the fulfillment of refund conditions stipulated in the manual thereof, by summation of the user's total per-day hours and the extrapolated acceleration rate subsidies calculated by a distinct formula; the precise period, order, and limitations in reflecting these changes to the user's account balance is determined by the device's terms of service as described—"
"V-very well. The full extent of this multiloquous writing needn't be recited in full."
"Hang on, ain't this one of them things the Collectors wear on their arms?"
Use the device. Select to gain a Cursed E.G.O Gift Well, might as well make a deposit while we've got time to burn. "It appears that this device functions on a mechanism not dissimilar from those installed in T Corp. Collection Staff's gauntlets, Executive Manager." "Are you sure the payment went through? I don't feel any different." <…….> With the Sinners' slowed speech trailing behind, I hurried onward. E.G.O Gift Tarnished Gauntlet obtained! |
Don't use the device. We're not exactly flush with time right now. We decided to leave the device without using it. Nothing happened. |
Audio Logs of That Day
We see an old voice recorder with a faded label.
<Lobotomy Corporation ■■ Branch Survivor Interview Logs>
The "Play" button is smooth and worn from use—as though someone pressed it hundreds of times.
Play the recording. Select to gain a Cursed E.G.O Gift "Researcher ■■■■■■■■■. Are we ready to begin the interview?" "A thoroughly pointless query to set forth when we both know that you are given every authority to choose when to start." "Haha... Right then. Let's dive straight in." "Regarding the ■■■■■ ■■■■■■, ■■■■ ■■■■ incident at ■■■... what was the situation like when it happened?" "The entire facility began to quake and buckle. Then came the broadcast: Initiating site burial in 100 seconds." "100 seconds... yes, that does sound rather brief, but given the technology implemented at ■ Corp. and the availability of transport units, that should've been enough time to evacuate." "As you may know, the ■■■ Branch was one of the larger facilities, housing numerous Abnormalities of higher Risk Levels. Take ■■■ ■■■ or ■■, for instance." "And naturally, some of those entities had the ability to seize control of the facility." "Most exits were dead, including the elevators. We only had a single escape pod arriving." "I was deemed the individual of the highest human resource value among those present—the only personnel for whom any available means of escape should be reserved." "The others agreed, quite rationally, that I should be the one to evacuate." "That is all." "... You sound remarkably calm. As if you're relating an event that didn't even happen to you." "Unnecessary addenda won't change the core issue of the subject under discussion, wouldn't you agree?" "Nothing could be more inefficient than adding pointless sentiment to words." "Don't you feel sorry for them? Not even a trace of remorse?" "None." "The prerequisite of apologetic sentiment is the existence of those who should receive it." "That condition does not apply to me. Ergo, I have no need to indulge in such sentimentalities." In the audio log, the researcher continued to answer the questions with a flat detachment. The recording cut out into harsh, jarring static, leaving a hollow silence in its wake. E.G.O Gift Record Logs of That Day obtained! |
Leave. Sometimes, the best option is to back off. We decided to move on without playing the recording. Nothing happened. |
Team Rental System
For a list of past Rental Teams, see List of Rental Teams.
The Team Rental System allows players to utilize a preset team of fixed Identities and E.G.O in Mirror Dungeons.
Each Rental Team has a period of two weeks to be used. Usually, a new Rental Team is available when the previous one ends, although occasionally there are times where two Rental Teams are available at the same time, or when no Rental Teams are available.
Rental Teams follow a set of Keywords (e.g.
Pierce or
Poise
PoiseBoost critical hit chance by X*5% for the next Y hit(s).), and have the maximum level, Uptie Tier and Threadspin Tier. Their
Starlight Bonuses are also fixed at the maximum value; thus, a Rental Team will always start with 120 additional
Starlight.
When entering the Mirror Dungeon with a Rental Team, the function for swapping Identities and E.G.O and the Parallel Superposition Mode will be inaccessible. And although the regular Mirror Dungeon rewards and event currencies can still be obtained with a Rental Team, no more than 1 Weekly Bonus can be used.
Each Rental Team comes with one Rental Chance. When claiming rewards with a Rental Team, the Rental Chance will be spent, and that team will no longer be available. Thus, no more than one Mirror Dungeon run can be completed using a specific Rental Team.
Item Description
Starlight that can be collected only within a fleeting span of time. The gaze is raised to the stars above. The stars beheld then fall, awaiting their gleaning. Harvested and tethered against their will, they are compelled to twinkle and shine, giving rise to new stories.