List of Floor Themes/Nocturnal Sweeping

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The Nocturnal Sweeping Theme Pack is related to Intervallo V: Nocturnal Sweeping and features several exclusive E.G.O Gifts. It debuted alongside the Nocturnal Sweeping Event.

Dungeon Events

Each Abnormality Event node within the 'Nocturnal Sweeping' Theme Pack is guaranteed to be one of the following 4 Events.

Harestride Event

Mirror Dungeon Event
Harestride Event.png

The night deepens.

Jade light shines through the window under the stifling moonless night sky.

As I conversed with the Sinner, something seemed to block out the light all of a sudden.

As we stood there, wary, someone ran into the room and swung a bladed instrument at us.

Thankfully, a Sinner unsheathed a weapon to block the intruder's attack.

They must've decided that the mission was a failure.

The opponent stared at us in silence for a moment before fleeing the scene.

Pursue the fleeing intruder.
Run a Gluttony & Pride Advantage check to gain a Rupture E.G.O Gift.
Who will pursue them?

LcbSinGluttony.png Gluttony / LcbSinPride.png Pride Advantage: CoinIconGlow.png ≥ 12
No Advantage: CoinIconGlow.png ≥ 24

CoinIconGlow.png Check Passed

[Sinner] pursues the intruder with all the speed they can muster.

The intruder comes to a brief stop at a sharp turn—

[Sinner] does not miss that opportunity and swings their weapon at them, but they only succeed in cutting some fabric off their clothes.

Perhaps they dropped something in the process, however.

There was a yellow fabric on the ground.


E.G.O Gift Harestride obtained!
CoinIcon.png Check Failed

[Sinner] pursues the intruder with all the speed they can muster.

The intruder comes to a brief stop at a sharp turn—

[Sinner] does not miss that opportunity and swings their weapon at them, but they fail to even brush their clothes due to the intruder's absurd speed.

A resident of the building next to that scene walks out, sees the ground where the intruder stood on, and screams.

"What the hell? You messed up the road in front of my house!"

"I demand compensation! Or at least call an insurance Office to deal with this!"

We decided to stop pursuing them to clean up the floor before the resident made an even bigger fuss.


Cost 40 lost

Just watch the intruder run away.

Nothing happened.

E.G.O Gift

Harestride Gift.png

Tier: II
Cost: MD Cost.png 210
Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Harestride
If an ally's Speed is faster than the target's, the ally inflicts (Speed difference / 3) additional Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. or Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count when inflicting them with Skills (max 3)

Enh. Tattoos - The Middle & Chains of Loyalty Event

Mirror Dungeon Event
Enh. Tattoos - The Middle & Chains of Loyalty Event.png

We notice henchmen of the Middle standing in the distance, discussing something.

It is likely that they are searching for a target who happened to get themselves written up in their Book of Vengeance.

Upon our approach, they stop us in our tracks and show us a picture.

"Seen a guy like this before?"

Say "I think I've seen him before."
Run a Gluttony, Pride, & Envy Advantage check to gain a Blunt E.G.O Gift.
What should we do?

LcbSinGluttony.png Gluttony / LcbSinPride.png Pride / LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 15
No Advantage: CoinIconGlow.png ≥ 30
Special Check Identity-Ishmael Check Value -3
The Middle Identities Check Value +8

CoinIconGlow.png Check Passed

[Sinner] doesn't seem to recognize the person in the picture at all.

However, with an impromptu story, [Sinner] managed to fool the henchmen of the Middle.

"I think that's gotta be the one, bro."

"That's it, we're heading east!"

"You've been very helpful. Here, take this."

"You're not our family, but these chains are proof that you helped the Middle out."

They handed us a bundle of heavy chains.


E.G.O Gift Chains of Loyalty obtained!
CoinIcon.png Check Failed

[Sinner] doesn't seem to recognize the person in the picture at all.

[Sinner] tries to come up with an impromptu story, but the henchmen of the Middle doesn't seem convinced.

"I don't think that's the guy, bro."

"Agreed, kid. Oh well. Move along, now."

"But before you go, take this."

[Sinner] received a temporary tattoo sticker.

It's not the real deal, but it looks pretty similar to the Middle's tattoos.


E.G.O Gift Enh. Tattoos - The Middle obtained!

Say "Nope, never seen him before."
We stared back at them with blank, innocent eyes until they decided to let us go without trouble.

Nothing happened.

E.G.O Gifts

Enh. Tattoos - The Middle Gift.png

Tier: II
Cost: MD Cost.png 200
Blunt.png Blunt

Enh. Tattoos - The Middle
Blunt Skills: Clash Power +1
- The Middle Identities: gain Clash Power +1 and Coin Power +1 instead
- The Middle Identities: if the main target has Vengeance Mark.pngVengeance MarkVengeance Mark.png Vengeance MarkApplied to the unit that dealt the most damage to an ally (Max 1), gain Clash Power +1, Coin Power +1, and deal +10% damage instead
Chains of Loyalty Gift.png

Tier: III
Cost: MD Cost.png 253
Blunt.png Blunt

Chains of Loyalty
When hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)

For The Middle Identities, gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. and deal +10% more Blunt damage instead (3 per turn, 30% per turn)

Strange Glyph Talisman & Strange Glyph Inscriptions Event

Mirror Dungeon Event
Strange Glyph Talisman & Strange Glyph Inscriptions Event.png

We come across a dark interior.

People dressed in dark clothes are standing in a group. They are all wearing bamboo hats.

It seems that this group is expecting enemies; they are busily preparing for something.

"We have intercepted intelligence that someone will be going after our lord tonight."

"Backup team, stay here and wait for your next order."

"Operation team, head to the enemy infiltration points and prepare for their arrival."

"You all know your missions. Stick to them."

Await orders.
Run a Gluttony & Pride Advantage check to gain a Rupture E.G.O Gift.
Who will step forth?

LcbSinGluttony.png Gluttony / LcbSinPride.png Pride Advantage: CoinIconGlow.png ≥ 12
No Advantage: CoinIconGlow.png ≥ 24
Special Check Identity-Heishou Pack - Mao Branch Identities Check Value +5

CoinIconGlow.png Check Passed

Someone approaches as [Sinner] waits in standby.

"This is a talisman from Q Corp. Keep it safe, and use it against the enemies if they make it in this deep."

The talisman was engraved with various glyphs we couldn't understand.

It certainly carried some power, however—it'll come in handy.


E.G.O Gift Strange Glyph Inscriptions obtained!
CoinIcon.png Check Failed

Someone approaches as [Sinner] waits in standby.

"You're… I don't think you've been to anything today, hare."

"But if you're here anyway, clean up the room to see if there's anything that could get in our way."

We collected some broken shards and left the scene.


E.G.O Gift Strange Glyph Talisman obtained!

Follow the Operation team.
Run a Gluttony & Pride Advantage check to gain a Rupture E.G.O Gift.
Who will step forth?

LcbSinGluttony.png Gluttony / LcbSinPride.png Pride Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 28
Special Check Identity-Heishou Pack - Mao Branch Identities Check Value +5

CoinIconGlow.png Check Passed

[Sinner] decided to follow the Operation team. Someone in a bamboo hat walks up to [Sinner] and delivers the mission.

"Place these talismans at their designated spots."

"Also, collect the scattered obstacles at a single place."

[Sinner] followed the mission, but was left with a few surplus talismans and shards.

"About those… keep them. Just in case."

We decided to take whatever was left.


E.G.O Gift Strange Glyph Talisman obtained!
E.G.O Gift Strange Glyph Inscriptions obtained!
CoinIcon.png Check Failed

"… Who are you? I haven't seen you around here before."

One of them looked at [Sinner] curiously.

"It seems that someone has infiltrated our ranks and disguised themselves as a hare."

"Intruders must be removed."

We are suddenly surrounded by a dark and yellow presence, suffocating us.



E.G.O Gifts

Strange Glyph Talisman Gift.png

Tier: II
Cost: MD Cost.png 212
Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Strange Glyph Talisman
When defeating a target with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)

When defeating a target with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 2 per enemy, rounded down)
Strange Glyph Inscriptions Gift.png

Tier: III
Cost: MD Cost.png 245
Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Strange Glyph Inscriptions
When clashing against targets with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., gain (Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. on the target / 20) Clash Power (max 2)
- When clashing against targets with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
, gain (Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. on the target / 15) Clash Power instead (max 3)

When dealing damage with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
effect, deal fixed damage by (Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
damage / 3)

Swishing Fuel Tank Event

Mirror Dungeon Event
Swishing Fuel Tank Event.png

It is that hour of the night when it becomes impossible to guess the time.

We'd gotten off the bus for some reconnaissance when I sense a sudden, ominous tremor.

I turn to face the origin of the tremor, only to see a massive flood of Sweepers rushing toward us, blinking with their red lights.

They will sweep everything clean in their wake.

The longer we hesitate, the closer they're getting.

Find a nearby shelter.
Run a Gluttony & Pride Advantage check to gain a Keywordless E.G.O Gift.
Who will lead us to a shelter?

LcbSinGluttony.png Gluttony / LcbSinPride.png Pride Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 28

CoinIconGlow.png Check Passed

[Sinner] identifies a prospective shelter and calls the other Sinners over.

We all ran into the shelter and shut the door behind us—but upon turning around, we realize that the place was already occupied. It did look big enough to hold us all, however.

It was an odd mishmash of a bar and a restaurant—slightly awkward to be called a bar, not robust enough to be called a restaurant. But people were enjoying their meals here anyway.

"I-I beg your forgiveness for our intrusion!"

One of the Sinners shout, and that seemed to have been acceptable enough for the guests. They soon get over their initial confusion and nod affirmatively.

We could hear something moving outside the door, but… at least this shelter seems safe.


E.G.O Gift Swishing Fuel Tank obtained!
CoinIcon.png Check Failed

[Sinner] identifies a prospective shelter and calls the other Sinners over.

Thunk, thunk.

The door budged, but something heavy and hard seemed to have stopped it from opening.

Whoever's in there probably locked the door as soon as the Night in the Backstreets began.

We turn around, but our exit's been blocked by the wave of Sweepers as well.

We have no choice but to fight them.



Run for the bus.
50% chance to begin a combat encounter. Win to gain a Keywordless E.G.O Gift.
Success Chance: 50%

CoinIconGlow.png Check Passed

Only by sprinting back to Mephistopheles do we make it all inside.

The relentless wave of Sweepers passes by moments after we close the door behind us.


Nothing happened.
CoinIcon.png Check Failed

We sprint back to Mephistopheles, but it seems that we were a second too late.

We do not even have the time to turn around before the swarm overwhelmed us.



E.G.O Gift

Swishing Fuel Tank Gift.png

Tier: III
Cost: MD Cost.png 252

Swishing Fuel Tank
[Effects apply only to #2, #4 Deployed Identities]

When taking lethal damage, 60% chance to not take that damage and heal 30 HP. (once per Encounter)
The above effect does not activate under the following conditions:
- When the Skill damage taken exceeds the unit's max HP
- When the unit has the HP Healing Down.pngHP Healing DownHP Healing Down.png HP Healing DownHeal -(X*10)% HP from Passives, Skills, and Coin effects this turn. (Max 5) effect


Fusion Gifts

Fused Gifts Result
Enh. Tattoos - The Middle Gift.png
Enh. Tattoos - The Middle
Chains of Loyalty Gift.png
Chains of Loyalty
Everlasting Chains of Bond Gift.png
Everlasting Chains of Bond
Strange Glyph Talisman Gift.png
Strange Glyph Talisman
Strange Glyph Inscriptions Gift.png
Strange Glyph Inscriptions
Glyph of Glass Shards Gift.png
Glyph of Glass Shards
Everlasting Chains of Bond Gift.png

Tier: IV
Cost: MD Cost.png 401
Blunt.png Blunt

Everlasting Chains of Bond
Turn Start: activates when there are 2 or more The Middle Identities (only counts Identities on the field)

When hit, all allies in the same faction deal +5% more Blunt damage (15% per turn)
The Middle Identities gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. and deal +10% more Blunt damage instead (3 per turn, 30% per turn)

Blunt Skills gain Base Power +1
- The Middle Identities gain Base Power +1 and Coin Power +1 instead
- If the target has Vengeance Mark.pngVengeance MarkVengeance Mark.png Vengeance MarkApplied to the unit that dealt the most damage to an ally (Max 1), The Middle Identities gain Base Power +1, Coin Power +1, and deal +30% damage instead

The Middle Identities gain Min Speed +1 and Max Speed +1 for the Encounter
Glyph of Glass Shards Gift.png

Tier: IV
Cost: MD Cost.png 407
Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Glyph of Glass Shards
Turn Start: This Gift activates for the whole Encounter when there are 5 or more Identities that inflict Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency or Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count (except E.G.O Skills; except Backup Units)

When defeating a target with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency on the target between all enemies(for Focused Encounters, all Parts) (max 3 per enemy)

When defeating a target with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
(for Focused Encounters, a Part) with an Attack Skill, inflict the Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency and Count on the target between all enemies(for Focused Encounters, all Parts) (max 6 per enemy)

When clashing against targets with Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., gain (Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. on the target / 20) Clash Power (max 2)
- When clashing against targets with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
, gain (Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. on the target / 10) Coin Power instead (max 2)

When dealing damage with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
effect, deal fixed damage by (Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
damage / 2)

Other Gifts

The following E.G.O Gift is available from this Theme Pack from Shops, Fusion, Encounter Rewards, and Floor Clearance Rewards.

Shadow Bamboo Hat Gift.png

Tier: III
Cost: MD Cost.png 251
Slash.png Slash

Shadow Bamboo Hat
Turn End: Heishou Pack - Mao Branch Identities gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn

If an ally's Speed is faster than the target's, or when activating Unopposed Attacks, deal +10% more Slash damage for every (Speed difference / 3) (max 30%)

If an ally's Speed is faster than the target's, take -10% damage for every (Speed difference / 3) (max 30%)