List of Floor Themes/Full-Stopped by a Bullet

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Dungeon Layout

The layout of a Floor in the Full-Stopped by a Bullet Theme Pack.

The 'Full-Stopped by a Bullet' Theme Pack always follows a set layout, regardless of what Floor of the Mirror Dungeon it appears on. It is as follows:

  • A Risky Combat node immediately after the Start node.
  • Two branching paths, each containing two Dungeon Event nodes, after the Abnormality battle node. These Dungeon Events would always be the four Dungeon Events specific to this Theme Pack.
  • One Risky Combat node after the Dungeon Event nodes, where the aforementioned branching paths converge.
  • 1 Boss node after the Abnormality Battle node.

Dungeon Events

Implicit Contract Renewal & Darkflame Smoking Pipe Event

Implicit Contract Renewal & Darkflame Smoking Pipe Event
Implicit Contract Renewal & Darkflame Smoking Pipe Event.png

Amidst this blue-aura filled place, a shadowy being approaches us and holds out his hand.

In the palm of the being is a bullet. It pulsates with a foreboding aura.

'This is a magic bullet that will never miss, no matter what.'

'But… it has one condition. The final bullet will always fly toward the one you love most.'

'If you are still willing to fire this bullet, or have someone you would like to shoot… I can grant you that.'

Express doubt.
Run a Pride & Envy Advantage check to gain a Keywordless E.G.O Gift.
Who will approach?

LcbSinPride.png Pride / LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 16
No Advantage: CoinIconGlow.png ≥ 32
Special Check Identity-Lobotomy E.G.O::Magic Bullet Outis Check Value +10

CoinIconGlow.png Check Passed

'Hm. Suspicious, are you? How refreshing.'
'Fine. Then allow me to alter my offer. I will grant you an extra shot, free of price.'


E.G.O Gift Implicit Contract Renewal obtained!
CoinIcon.png Check Failed

He remained quiet for a moment, as though he found this suggestion rather insulting, before aiming the barrel straight at [Sinner].

And pulled the trigger.

[Sinner] quickly took cover, but the bullet pierced through them anyway.

'Don't you remember?'

'This is a magic bullet that will never miss, no matter what.


The Selected Identity took 50 HP Damage!

Express willingness to shoot the bullet myself.
Run a Wrath & Pride Advantage check to gain a Pierce E.G.O Gift.
Who will use it?

LcbSinWrath.png Wrath / LcbSinPride.png Pride Advantage: CoinIconGlow.png ≥ 16
No Advantage: CoinIconGlow.png ≥ 32
Special Check Identity-Lobotomy E.G.O::Magic Bullet Outis Check Value +10

CoinIconGlow.png Check Passed

'You wish to fire the gun yourself, knowing what the final bullet does?'

'I find that attitude quite commendable, yet you are… early.'

'Allow me to lend you this instead.'


E.G.O Gift Darkflame Smoking Pipe obtained!
CoinIcon.png Check Failed

'You wish to fire the gun yourself, knowing what the final bullet does?'

'Indeed, perhaps you shall be next.'

'If you truly wish to wield this rifle, then… you would be much better off without those cumbersome things tagging along.'

He promptly pulled the trigger, piercing every Sinner save for [Sinner].


The Selected Identity lost 10 SP!
Allies unaffected by previous effects took 20 HP Damage!

E.G.O Gifts

Implicit Contract Renewal Gift.png

Tier: III
Cost: MD Cost.png 255

Implicit Contract Renewal
If there are no surviving Requested Target.pngRequested TargetRequested Target.png Requested Target+0.2 Resistance to Attack Types with 1.5 or less Resistance. If the target with this effect is defeated, gain 1 E.G.O resource for all Affinities, and the unit that defeated the target heals 10 SP, inflict the Requested Target.pngRequested TargetRequested Target.png Requested Target+0.2 Resistance to Attack Types with 1.5 or less Resistance. If the target with this effect is defeated, gain 1 E.G.O resource for all Affinities, and the unit that defeated the target heals 10 SP effect against the first enemy to be attacked by an ally. (once per turn)
Darkflame Smoking Pipe Gift.png

Tier: III
Cost: MD Cost.png 252
Pierce.png Pierce

Darkflame Smoking Pipe
[Effect applies only to #1 Deployed Identity]

Gain 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. and 1 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) every turn

If the main target currently has a reduced Defense Level, gain 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). before attack

Pride Pierce Skills deal +(50 / # of Coins)% damage (including E.G.O)

Gear Shrapnel Event

Gear Shrapnel Event
Gear Shrapnel Event.png

Gunfire echoes from a close distance.

When we sought out the sound, we only found ourselves the bloody remains of a battle.

The combatants must've already left the scene; it is quiet here.

Several gears, now inert, litter the bloodied floor.

Amidst them is an intact chair.

There's a gear on the chair that's still turning.

Take a seat.
Run a Pride & Envy Advantage check to gain a Poise E.G.O Gift.
Who will take a seat?

LcbSinPride.png Pride / LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 28

CoinIconGlow.png Check Passed

[Sinner] noticed a gear attached to the chair, still turning.

[Sinner] reached out and removed the gear, and the chair suddenly began to vibrate.

The chair soon crumbled to pieces, having lost its form.


E.G.O Gift Gear Shrapnel obtained!
CoinIcon.png Check Failed

[Sinner] noticed a gear attached to the chair, still turning.

[Sinner] took a seat on the chair, despite their suspicions…

And the gear immediately began grinding their brain to splatters.

The other Sinners quickly removed [Sinner] from the seat, but it was too late.


The Selected Identity takes 100% HP Damage!
E.G.O Gift Gear Shrapnel obtained!

Walk past it.

Nothing happened.

E.G.O Gift

Gear Shrapnel Gift.png

Tier: II
Cost: MD Cost.png 207
Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).

Gear Shrapnel
Turn Start: if this unit has Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., gain 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn. and 1 Defense Power Up.pngDefense Power UpDefense Power Up.png Defense Power UpDefense Skill Final Power +X for this turn.

If this unit has Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., the first Coin to hit deals +10% damage

If the said Coin hits critically, +20% Damage on Critical Hit


Equalizer Event

Equalizer Event
Equalizer Event.png

We found ourselves in what appeared to be a rather empty office building.

There were Fixers here, discussing the details of their upcoming contract.

'Got it. We'll bring just two sniper rifles for this contract.'

'I'd say we need an assault rifle just in case.'

'Fine by me.'

As soon as the discussion was over, the Fixers picked up their packs and left the room.

Observe the desk.
Run a Pride & Envy Advantage check to gain a Pierce E.G.O Gift.
There are some leftover items on the desk.

Who will observe it?

LcbSinPride.png Pride / LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 28

CoinIconGlow.png Check Passed

[Sinner] came across what looked like a firearm on the desk.

Seeing as they didn't need this gun even for a backup, perhaps it'll be put to better use in our hands.


E.G.O Gift Equalizer obtained!
CoinIcon.png Check Failed

There doesn't seem to be anything useful on the desk.

[Sinner] showed us some items they found, but they all looked too complicated to us to be of any use.


Nothing happened.

Follow them outside.

Nothing happened.

E.G.O Gift

Equalizer Gift.png

Tier: III
Cost: MD Cost.png 255
Pierce.png Pierce

Equalizer
If the target has 1.5 or lower Pierce Resistance, Pierce Resistance +0.3


Swift Command & CQC Manual Event

Swift Command & CQC Manual Event
Swift Command & CQC Manual Event.png

I can hear the sounds of gun assembly and flipping book pages.

This place seems to be an educational facility of sorts. Rather serious, too.

Maybe the Sinners can learn something from one of the instructors.

Learn CQB.
Run a Wrath & Lust Advantage check to gain a Poise E.G.O Gift.
Who will try to learn the basics of CQB?

LcbSinWrath.png Wrath / LcbSinLust.png Lust Advantage: CoinIconGlow.png ≥ 14
No Advantage: CoinIconGlow.png ≥ 28
Special Check Identity-Full-Stop Office Identities Check Value +5

CoinIconGlow.png Check Passed

[Sinner] paid attention to the class.

We knew most of it, of course, but there were some techniques we weren't aware of before.

Perhaps they found [Sinner]'s dedication admirable.

Someone who looked like a drill instructor walked up to [Sinner] and handed them an instruction manual of sorts.


E.G.O Gift CQC Manual obtained!
CoinIcon.png Check Failed

The material must've been harder than expected.

[Sinner] was already taking a nice nap in the middle of the class.


The Selected Identity healed for 20 HP.

Learn the art of war.
Run a Wrath & Envy Advantage check to gain a Keywordless E.G.O Gift.
Who will learn the art of war?

LcbSinWrath.png Wrath / LcbSinEnvy.png Envy Advantage: CoinIconGlow.png ≥ 16
No Advantage: CoinIconGlow.png ≥ 32
Special Check Identity-Full-Stop Office Identities Check Value +5

CoinIconGlow.png Check Passed

The contents of the class were rather rudimentary, actually.

[Sinner] was apparently in agreement, as they seemed to be barely paying attention to the class.


Nothing happened.
CoinIcon.png Check Failed

The contents of the class were rather rudimentary, actually.

However, [Sinner] must've found it rather dreary.

Someone who appeared to be a drill instructor approached [Sinner], noticing their lack of focus.

The instructor handed a communication device of sorts to [Sinner], suggesting that they start from the basics again.


E.G.O Gift Swift Command obtained!

E.G.O Gifts

CQC Manual Gift.png

Tier: III
Cost: MD Cost.png 251
Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).

CQC Manual
If a Skill that can spend Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. does not spend Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. this turn and next turn (once per turn)

When gaining Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., Skill 3 deals +50% damage this turn and next turn when used

When using a Skill that spends Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
Swift Command Gift.png

Tier: II
Cost: MD Cost.png 249

Swift Command
Turn End: if any allies Retreated this turn, 1 ally with the fastest Speed gains 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. and 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) at the next Turn Start

Combat Start: if any allies were Substituted in this turn, allies that were Substituted in gain 2 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. and 2 Defense Power Up.pngDefense Power UpDefense Power Up.png Defense Power UpDefense Skill Final Power +X for this turn.

Trivia

  • "CQC" stands for "Close-Quarters Combat", and "CQB" stands for "Close-Quarters Battle".