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4333 | ![]() |
2~4 | ![]() |
63 |
Stagger Thresholds | |||||
0% (0![]() | |||||
Destructibility | Slot Weight | ||||
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⯀⯀⯀ | ||||
Resistances | |||||
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Normal [x1] |
Normal [x1] |
Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.2] |
![]() Endure [x0.75] |
![]() Weak [x1.25] |
![]() Endure [x0.75] |
![]() Weak [x1.25] |
![]() Weak [x1.25] |
“ | … Reborn as a mighty, noble, and… immortal being! |
” |
Info | |||||
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Risk Level |
![]() -06
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Code | GU-08-03 | Core ![]() |
4759 |
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Name | Low Morale | Panic | |||
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Gain 2 ![]() ![]() ![]() ![]() Units generated by this unit gain 3 ![]() ![]() Deal +20% damage. If the Palanquin Part's HP drops to 0, deal -10% damage instead |
Gain 2 ![]() ![]() ![]() ![]() Units generated by this unit gain 6 ![]() ![]() Deal +30% damage. If the Palanquin Part's HP drops to 0, deal -15% damage instead | |||
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4333 | ![]() |
2~4 | ![]() |
63 |
Stagger Thresholds | |||||
0% (0![]() | |||||
Destructibility | Slot Weight | ||||
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⯀⯀⯀ | ||||
Resistances | |||||
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Normal [x1] |
Normal [x1] |
Normal [x1] |
![]() Normal [x1] |
![]() Weak [x1.2] |
![]() Endure [x0.75] |
![]() Weak [x1.25] |
![]() Endure [x0.75] |
![]() Weak [x1.25] |
![]() Weak [x1.25] |
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474 | ![]() |
3~6 | ![]() |
56 |
Stagger Thresholds | |||||
30% (142![]() ![]() | |||||
Destructibility | Slot Weight | ||||
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⯀ | ||||
Resistances | |||||
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Weak [x1.2] |
Weak [x1.2] |
Weak [x1.2] |
![]() Normal [x1] |
![]() Weak [x1.2] |
![]() Endure [x0.75] |
![]() Weak [x1.25] |
![]() Endure [x0.75] |
![]() Normal [x1] |
![]() Weak [x1.25] |
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![]() Precious Jade's Cradle [寶玉搖籃] ![]() [Target Fixed] Prioritizes Hong Lu When this Skill targets Hong Lu, deal 0 damage [After Attack] When this Skill targets Hong Lu, Stagger him, then turn him into ![]() ![]() ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 |
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![]() ![]() Supernatural, Strength, Chaos, and Spirits - Yin Si You [寅巳酉] ![]() [On Use] Coin Power +1 for every 5 (sum of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() You do not know the fathoms of the eye's powers, its special nature ![]() Prioritizes Hong Lu [On Use] When there is Baoyu, the Precious Jade, convert all Coins on this Skill to ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1s [On Use] Coin Power +1 for every 5 (sum of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() Please Watch me, O Xianren...! ![]() Prioritizes Hong Lu [Clash Win] Gain 5 ![]() ![]() ![]() ![]() [Clash Lose] Gain 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +2 ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() You do not know the fate of a Hierarch without the Xianren's care! ![]() [On Use] Heal 25 SP [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Deal +2.5% damage for every (sum of ![]() ![]() ![]() ![]() [On Hit] Inflict 3 ![]() ![]() ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Deal +2.5% damage for every (sum of ![]() ![]() ![]() ![]() [On Hit] Inflict 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Deal +2.5% damage for every (sum of ![]() ![]() ![]() ![]() [On Hit] Inflict 3 ![]() ![]() ![]() ![]() |
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![]() Nothing But a Meaningless Struggle...! ![]() ![]() ![]() - On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power. - On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill [Clash Win] Jia Mu heals 15 SP. At 0 SP, heal 30 SP instead. ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 |
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![]() Still, you can do nothing ![]() [On Use] Gain ![]() ![]() [On Use] Heal 8 SP [On Use] If the main target has less than 50% HP, or if the main target has 10+ (sum of ![]() ![]() ![]() ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1s [Clash Lose] Gain 1 ![]() ![]() - When losing a clash against Hong Lu, gain 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() [On Hit] Inflict +2 ![]() ![]() [On Hit] Deal 10 SP damage and raise target's Stagger Threshold by 50% of damage dealt [On Hit] Inflict 2 ![]() ![]() [On Hit] Heal 8 SP |
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![]() ![]() A Hierarch without the Xianren's blessing is a Hierarch in name only; she will die an insect's death!!! ![]() [On Use] At 30% or less Core HP: Coin Power +3, deal +30% damage [On Use] At less than 50% Core HP: convert this Skill's Coins to ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1s [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target ![]() ![]() ![]() [On Hit] Inflict +3 ![]() ![]() [On Hit] Inflict +3 ![]() ![]() [On Hit] Heal 5 SP ![]() ![]() ![]() [On Hit] Inflict 3 ![]() ![]() [On Hit] Inflict 3 ![]() ![]() [On Hit] Heal 5 SP |
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![]() Be honored to be in audience of such a great man ![]() Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill [On Use] Gain 2 ![]() ![]() ![]() ![]() ![]() ![]() [On Use] Heal this unit's SP up to 30 SP [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit without Cracking] Inflict 10 ![]() ![]() |
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![]() Be with this little girl, O Xianren ![]() [Combat Start] Body and Core Parts gain Shield equal to 10% of their max HP, respectively [On Use] Body gains 1 ![]() ![]() ![]() ![]() ![]() ![]() [On Use] Heal 15 SP ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit] Inflict 3 ![]() ![]() ![]() ![]() |
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![]() O Xianren...! ![]() Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill [Combat Start] Generate 5 Elder Trees next turn [Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target [After Attack] Ends turn ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 |
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![]() ![]() Please give me, Shi Miyin, your strength! ![]() If target has 50%+ HP, Coin Power +1 ![]() ![]() ![]() - If this effect was inflicted against Jia Mu, gain 1 Fragile per Stack; at 5 Stack, become Staggered, choose and heal 15% HP for the ally with the least HP [On Hit] Inflict 3 ![]() ![]() ![]() ![]() ![]() - If this effect was inflicted against Jia Mu, gain 1 Fragile per Stack; at 5 Stack, become Staggered, choose and heal 15% HP for the ally with the least HP [On Hit] Inflict 3 ![]() ![]() |
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![]() An Offering of Extreme Extracted Immortality [極仙榨滴供養] ![]() [Indiscriminate] This Skill cannot deal damage to allies Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill [On Use] Coin Power +2 and deal +20% damage for every 1 ally with ![]() ![]() [On Use] If there aren't any allies with ![]() ![]() [After Attack] Ends turn ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 [On Hit] If the target is an ally, siphon their remaining HP and their ![]() ![]() - If this effect was inflicted against Jia Mu, gain 1 Fragile per Stack; at 5 Stack, become Staggered. Then, apply the same amount of ![]() ![]() - If this effect was inflicted against Jia Mu, gain 1 Fragile per Stack; at 5 Stack, become Staggered Stack to all of this unit's Parts next turn. Eliminate the Siphoned unit afterward. [On Hit without Cracking] Inflict 8 ![]() ![]() ![]() ![]() |
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![]() Nothing But a Meaningless Struggle...! ![]() ![]() ![]() - On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power. - On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill [On Use] Coin Power +1 for every 5 (sum of ![]() ![]() ![]() ![]() [Clash Win] Inflict +1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() - If an Attack Skill has this Coin, attack with this Coin after getting hit. - Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1 |
The Palanquin Part is untargetable until the third (Joy) phase.
The battle will proceed to the next phase when Muddled Heishou of the Corpse Palanquin reaches 85% (4046), 60% (2856), 40% (1904) and 15% (714) Core HP respectively.
A cutscene will play for every phase change.
If fought in the Mirror of Immortality, all parts of the fight that would normally involve Hong Lu instead use the Sinner with the earliest deployment order. This happens even if Hong Lu is present on the field. Alongside this, all dialogue-based cutscenes are skipped.
Muddled Heishou of the Corpse Palanquin starts by using the following Skill rotation:
Then, her Skill rotation is as follows:
The battle proceeds to the next phase when she reaches 85% (4046) Core HP.
Hong Lu will gain Happiness
Happiness- Hong Lu's Clash Power +1
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
- Nullfies the effect that turns this unit into a Precious Jade once. When clashing against Skills that turns this unit into a Precious Jade, Clash Power +5; if this unit wins that Clash, this unit does not become a Precious Jade, recovers from Stagger, reduces Jia Mu's SP by 10, and inflicts 2 Fragile against Jia Mu
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources upon the start of this Phase.
Her Skill rotation is as follows:
The battle proceeds to the next phase when she reaches 60% (2856) Core HP.
Hong Lu's Happiness
Happiness- Hong Lu's Clash Power +1
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
- Nullfies the effect that turns this unit into a Precious Jade once. When clashing against Skills that turns this unit into a Precious Jade, Clash Power +5; if this unit wins that Clash, this unit does not become a Precious Jade, recovers from Stagger, reduces Jia Mu's SP by 10, and inflicts 2 Fragile against Jia Mu
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources will be replaced by Happiness, Joy
Happiness, Joy- Hong Lu's Final Power +1
- On Clash Win, heal 5 SP for 1 ally with the least SP (including this unit)
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources at the start of this Phase.
Her Skill rotation is as follows:
The battle proceeds to the next phase when she reaches 40% (1904) Core HP.
Hong Lu's Happiness, Joy
Happiness, Joy- Hong Lu's Final Power +1
- On Clash Win, heal 5 SP for 1 ally with the least SP (including this unit)
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources will be replaced by Happiness, Joy, Sorrow
Happiness, Joy, Sorrow- Hong Lu's Final Power +3
- On Clash Win, heal 5 SP for 1 ally with the least SP (including this unit)
- When an ally is killed, the remaining allies at Turn End gain 1 Attack Power Up next turn (once per turn)
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources at the start of this Phase.
Her Skill rotation is as follows:
The battle proceeds to the next phase when she reaches 15% (714) Core HP.
Hong Lu's Happiness, Joy, Sorrow
Happiness, Joy, Sorrow- Hong Lu's Final Power +3
- On Clash Win, heal 5 SP for 1 ally with the least SP (including this unit)
- When an ally is killed, the remaining allies at Turn End gain 1 Attack Power Up next turn (once per turn)
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources will be replaced by Happiness, Joy, Sorrow, Wrath
Happiness, Joy, Sorrow, Wrath- Hong Lu's Final Power +5
- Allies heal 5 SP at every Turn Start (including this unit)
- When an ally is killed, the remaining allies at Turn End gain 1 Attack Power Up next turn (once per turn)
- When there are 1 or more surviving allies in this Encounter: upon taking fatal damage, Hong Lu does not die and heals 50% HP instead
- Increases damage dealt by 30% of the total HP percentage this unit has cumulatively lost during this Encounter (max 100%)
On Clash Win against Jia Mu, gain 1 random E.G.O Resource each from 3 of the E.G.O Affinities with the least amount of resources at the start of this Phase.
Her Skill rotation is as follows:
Summons | ||
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Related | ||