Hindley
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When in Panic, reset SP to 0 at Turn End.
Turn End: if this unit's SP is at -10 or less, gain 3
Offense Level Up
Offense Level UpOffense Level +X for this turn. next turn.
When an ally is defeated, gain 1 Slot next turn (max 3)
Every time an ally is defeated, gain 2
Offense Level Down
Offense Level DownOffense Level -X for this turn. starting next turn.
If this unit wins after 5+ Clashes, deal +50% damage
Hindley
Hindley
| Faction | Traits | ||||
|---|---|---|---|---|---|
| Wuthering Heights | Wuthering Heights | ||||
| Status | |||||
| 1089 | 2~5 | 60 | |||
| Wave 1 | Wave 2 | Wave 3 | |||
| 2 | 3 | 3 | |||
| Max Actions | Slot Weight | ||||
| 3 | ⯀ | ||||
| Name | Low Morale | Panic | |||
Turn Start: Gain 1 |
Turn Start: Gain 2 | ||||
| |||||
| | |||||
| 70% (762 | |||||
| Resistances | |||||
Weak [x1.25] |
Ineff. [x0.5] |
Normal [x1] | |||
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Normal [x1] |
Skills
Damn Plebs…! |
I'll Remove You [Clash Win] Base Power +1 |
Make Things Right Again [Clash Win] If target has 2+ [On Use] If target has |
Get Crushed Prioritizes targets with the most negative effects [Clash Win] Coin Power +1 for every 3 [On Hit] Inflict 1 [On Hit] Inflict 2 [Heads Hit] If target has 3+ negative effects, reuse this Coin (1 time max) |
Guard [Combat Start] Gain 20 additional Shield HP for every surviving other ally |
Passives
Body Augment - Cooldown
Body Augment - Phys. Boost
Reinforcements
This Can't Be
This Time, I Win...!
Behavior
Hindley cycles the following skill combos:
- Damn Plebs...!, I'll Remove You, Guard, Damn Plebs...!, Damn Plebs...!, I'll Remove You
- I'll Remove You, Make Things Right Again, Guard, Damn Plebs...!, Damn Plebs...!, Make Things Right Again
- Make Things Right Again, Get Crushed, Guard, Make Things Right Again, Damn Plebs...!, Make Things Right Again
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