Hindley

From Limbus Company Wiki
Jump to navigation Jump to search

Hindley

Hindley
Hindley Idle Sprite.png
Faction Traits
Wuthering Heights Wuthering Heights
Status
HP.png 1089 SPEED.png 2~5 Defense.png 60
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
2 3 3
Max Actions Slot Weight
3
Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Agitated

Turn Start: Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 2 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).


Turn Start: Gain 2 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) and 5 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%).

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
StaggerAction.png Stagger Thresholds
70% (762HP.png) - 30% (326HP.png) - 0% (0HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Weak
[x1.25]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Pride1.png
Damn Plebs Hindley.png
Pride1BG.png
3 Blunt.png + 3
Coin.pngCoin.png
Damn Plebs…!
SkillAttack.png 63 (60+3) Atk Weight ⯀
CoinEffect1.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. next turn
CoinEffect2.png
[On Hit] Gain 1 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. next turn
Pride2.png
I'll Remove You Hindley.png
Pride2BG.png
4 Blunt.png + 3
Coin.pngCoin.png
I'll Remove You
SkillAttack.png 63 (60+3) Atk Weight ⯀
[Clash Win] Base Power +1
CoinEffect1.png
[On Hit] If target has Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn., deal 20% of damage dealt as bonus Blunt damage
CoinEffect2.png
[On Hit] If target has Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn., deal 20% of damage dealt as bonus Blunt damage
Envy3.png
Make Things Right Again Hindley.png
Envy3BG.png
3 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Make Things Right Again
SkillAttack.png 63 (60+3) Atk Weight ⯀
[Clash Win] If target has 2+ Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn., Base Power +1
[On Use] If target has Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn., deal +30% damage
CoinEffect2.png
[On Hit] Heal 4 SP on self
CoinEffect3.png
[On Hit] Heal 4 SP on self
CoinEffect4.png
[On Hit] Heal 4 SP on self
Wrath2.png
Get Crushed Hindley.png
Wrath2BG.png
5 Blunt.png + 5
Coin.pngCoin.png
Get Crushed
SkillAttack.png 63 (60+3) Atk Weight ⯀
Prioritizes targets with the most negative effects
[Clash Win] Coin Power +1 for every 3 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. on target (max 3)
CoinEffect1.png
[On Hit] Inflict 1 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%)
[On Hit] Inflict 1 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) next turn
[On Hit] Inflict 2 Paralyze.pngParalyzeParalyze.png ParalyzeFix the Power of X Coin(s) to 0 for this turn. next turn
CoinEffect2.png
[On Hit] Deal +30% damage for every 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. on target (max 120%)
[Heads Hit] If target has 3+ negative effects, reuse this Coin (1 time max)
Def1.png
Guard Hindley.png
Def1BG.png
5 Guard.png + 5
Coin.png
Guard
SkillDefense.png 60 (60+0) Atk Weight ⯀
[Combat Start] Gain 20 additional Shield HP for every surviving other ally
Passives
Body Augment - Cooldown
When in Panic, reset SP to 0 at Turn End.
Body Augment - Phys. Boost
Turn End: if this unit's SP is at -10 or less, gain 3 Offense Level Up.pngOffense Level UpOffense Level Up.png Offense Level UpOffense Level +X for this turn. next turn.
Reinforcements
When an ally is defeated, gain 1 Slot next turn (max 3)
This Can't Be
Every time an ally is defeated, gain 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. starting next turn.
This Time, I Win...!
If this unit wins after 5+ Clashes, deal +50% damage

Behavior

Hindley cycles the following skill combos:
- Damn Plebs...!, I'll Remove You, Guard, Damn Plebs...!, Damn Plebs...!, I'll Remove You
- I'll Remove You, Make Things Right Again, Guard, Damn Plebs...!, Damn Plebs...!, Make Things Right Again
- Make Things Right Again, Get Crushed, Guard, Make Things Right Again, Damn Plebs...!, Make Things Right Again

Gallery

Battle Wuthering Heights Basement BG.png