Heishou Pack - Si Branch Rodion

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I did everything as I was told… I was fiercely loyal… so… why wasn't it me?

–Rodion, Heishou Pack - Si Branch

Heishou Pack - Si Branch Rodion Full.png
Heishou Pack - Si Branch Rodion Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of Daguanyuan Icon.png
Season Season 6 - Zàng Huā Yín Release 2025.05.15
Traits Heishou Pack Heishou Pack - Si Branch
Status
HP.png 200 SPEED.png 3~7 Defense.png 55
Stagger Thresholds
70% (140HP.png) - 40% (80HP.png) - 20% (40HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
Skills
Envy1.png
Serpent Glint Rodion Icon.png
Envy1BG.png
3 Slash.png + 4
Coin.pngCoin.png
Serpent Glint
SkillAttack.png 56 (55+1) Atk Weight ⯀
Amt. x3
[On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Crit] If this unit has Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack
, inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
Gluttony2.png
Snake Fang Rodion Icon.png
Gluttony2BG.png
4 Slash.png + 4
Coin.pngCoin.pngCoin.png
Snake Fang
SkillAttack.png 57 (55+2) Atk Weight ⯀
Amt. x2
[On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)
[Clash Win] Inflict +2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
[Clash Win] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect3.png
[On Hit] At 30+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., consume 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self to Reuse Coin once (1 time max)
[On Hit] Inflict Deathrite -Venom-.pngDeathrite【Venom】Deathrite -Venom-.png Deathrite【Venom】Base Stack: 5
- When getting Rupture triggered by a Critical Hit from the target, lose 1 Stack
- When losing Stacks due to this effect, gain 1 Offense Level Down or 1 Defense Level Down (3 times per turn)
- When losing Stacks due to this effect, if the Stack drops to 0, take Gluttony damage equal to Rupture Potency on self
-※ Cannot gain additional Stacks of this effect while it is already active

[On Crit] Gain 1 Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack
Gloom3.png
Serpent's Mortal Flurry Rodion Icon.png
Gloom3BG.png
5 Pierce.png + 4
Coin.pngCoin.pngCoin.png
Serpent's Mortal Flurry
SkillAttack.png 60 (55+5) Atk Weight ⯀⯀⯀
Amt. x1
Unfocused Volley.pngUnfocused VolleyUnfocused Volley.png Unfocused Volley- When this Skill flips Coins, each Coin flips against a random enemy among its targets
· The first Coin always targets the main target
· All 'On Hit' effects and all damage dealt by each Coin are inflicted only against the random target the Coin selected

[On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and the main target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)
[On Use] Gain Clash Power equal to Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack
on self
[On Use] Gain 3 Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack

[Clash Win] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count on all targets
CoinEffect1.png
[On Hit] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect2.png
[On Hit] Gain 2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
CoinEffect3.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
[On Crit] Reduce Deathrite -Venom-.pngDeathrite【Venom】Deathrite -Venom-.png Deathrite【Venom】Base Stack: 5
- When getting Rupture triggered by a Critical Hit from the target, lose 1 Stack
- When losing Stacks due to this effect, gain 1 Offense Level Down or 1 Defense Level Down (3 times per turn)
- When losing Stacks due to this effect, if the Stack drops to 0, take Gluttony damage equal to Rupture Potency on self
-※ Cannot gain additional Stacks of this effect while it is already active
on target by 1
[On Crit] Reuse this Coin once (2 times per Skill)
Gluttony1.png
Reversal Kick Rodion Icon.png
Gluttony1BG.png
3 Guard.png + 10
Coin - Unbreakable.png
Reversal Kick
SkillDefense.png 55 (55+0) Atk Weight ⯀
Clashable Guard.pngClashable GuardClashable Guard.png Clashable Guard- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill

[Combat Start] Gain 3 Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack
next turn
[On Use] At 10+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count, Coin Power +1
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1
Combat Passive
Heishou Mutation [Si]
LcbSinGluttony.png × 5 Owned
If this unit has Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
Turn End: gain 3 Poise and +2 Poise Count next turn
On Base Attack Skill use, if target has Rupture, gain 5 Poise
Turn End: lose 1 Stack
, deal +5% damage
If target has Deathrite -Venom-.pngDeathrite【Venom】Deathrite -Venom-.png Deathrite【Venom】Base Stack: 5
- When getting Rupture triggered by a Critical Hit from the target, lose 1 Stack
- When losing Stacks due to this effect, gain 1 Offense Level Down or 1 Defense Level Down (3 times per turn)
- When losing Stacks due to this effect, if the Stack drops to 0, take Gluttony damage equal to Rupture Potency on self
-※ Cannot gain additional Stacks of this effect while it is already active
, deal +5% damage
Support Passive
Intravascular Venom
LcbSinGluttony.png × 4 Owned
When 1 ally with the fastest Speed inflicts Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. damage to an enemy, inflict 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. and 1 Defense Level Down.pngDefense Level DownDefense Level Down.png Defense Level DownDefense Level -X for this turn. next turn (once per turn)


Uptie

Uptie Info
Serpent Glint
Tier2.png
  • Skill Effects:
    [On Use] If the sum of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency on self and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is 10 or higher, Coin Power +1
    [On Use] Gain +1 > +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
  • Coin Effects:
    CoinEffect2.png
    [On Crit] If this unit has Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
    Turn End: gain 3 Poise and +2 Poise Count next turn
    On Base Attack Skill use, if target has Rupture, gain 5 Poise
    Turn End: lose 1 Stack
    , inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Tier3.png
  • Base Power: 2 > 3

Tier4.png
  • Skill Effects:
    [On Use] If the sum of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency on self and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is 10 or higher, Coin Power +1 >
    [On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)
  • Coin Effects:
    CoinEffect2.png
    [On Crit] If this unit has Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
    Turn End: gain 3 Poise and +2 Poise Count next turn
    On Base Attack Skill use, if target has Rupture, gain 5 Poise
    Turn End: lose 1 Stack
    , inflict 1 > 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

Snake Fang
Tier2.png
  • Skill Effects:
    [On Use] If the sum of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency on self and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is 10 or higher, Coin Power +1
    [Clash Win] Gain +1 > +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
  • Coin Effects:
    CoinEffect3.png
    [On Crit] At 30+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s)., consume 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self to Reuse Coin once (1 time max)

Tier3.png
  • Base Power: 3 > 4

Tier4.png
  • Skill Effects:
    [On Use] If the sum of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency on self and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is 10 or higher, Coin Power +1 >
    [On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)
  • Coin Effects:
    CoinEffect1.png
    [On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
    CoinEffect3.png
    [On Crit] Gain 1 Serpent Arm.pngSerpent ArmSerpent Arm.png Serpent ArmMax Stack: 3
    Turn End: gain 3 Poise and +2 Poise Count next turn
    On Base Attack Skill use, if target has Rupture, gain 5 Poise
    Turn End: lose 1 Stack

Serpent's Mortal Flurry
Tier4.png
  • Base Power: 4 > 5
  • Skill Effects:
    [On Use] If the sum of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency on self and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is 10 or higher, Coin Power +1 >
    [On Use] Coin Power +1 for every 10 (sum of this unit's Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency and target's Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency) (max 2)

Reversal Kick
Tier2.png

Tier3.png

Tier4.png
  • Sin Affinity: None > LcbSinGluttony.png
  • Base Power: 2 > 3
  • Coin Power: +8 > +10
  • Skill Effects:
    [On Use] At 10+ Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count, Coin Power +1

Passives
Tier2.png
  • Speed: 2~5 > 2~6

Tier3.png
  • Speed: 2~6 > 3~7

Tier4.png

Notes:
  • Skill 3 is unlocked at Uptie Tier III+.
  • Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
  • Support Passives are unlocked at Uptie Tier III+.

Gallery

Trivia

  • In this Mirror World, Rodion is a member of the Heishou Pack's Si Branch.
  • In this Identity's Afternoon Greeting voiceline, she says "Once I took the Si Bolus, I lost most of my sense of taste…". This references how snakes have a highly reduced sense of taste.

Navigation

Identities LCB Sinner Rodion Profile.png LCCB Assistant Manager Rodion Profile.png N Corp. Mittelhammer Rodion Profile.png Zwei Assoc. South Section 5 Rodion Profile.png T Corp. Class 2 Collection Staff Rodion Profile.png Kurokumo Clan Wakashu Rodion Profile.png Rosespanner Workshop Rep Rodion Profile.png Dieci Assoc. South Section 4 Rodion Profile.png Liu Assoc. South Section 4 Director Rodion Profile.png Devyat' Assoc. North Section 3 Rodion Profile.png The Princess of La Manchaland Rodion Profile.png 
E.G.O What is Cast Rodion Icon.png Rime Shank Rodion Icon.png Effervescent Corrosion Rodion Icon.png 4th Match Flame Rodion Icon.png Pursuance Rodion Icon.png Hex Nail Rodion Icon.png Sanguine Desire Rodion Icon.png Indicant's Trial Rodion Icon.png