Heishou Pack - Mao Branch Ryōshū

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I still have some time… to finish smoking this L.C.

–Ryōshū, Heishou Pack - Mao Branch

Heishou Pack - Mao Branch Ryōshū Full.png
Heishou Pack - Mao Branch Ryōshū Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of Heishou Pack - Mao Branch Icon.png
Season Season 5 -
Oblivion [Event]
Release 2025.03.20
Traits Heishou Pack Heishou Pack - Mao Branch
Status
HP.png 198 SPEED.png 4~7 Defense.png 53
Stagger Thresholds
65% (129HP.png) - 35% (69HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
Skills
Lust1.png
Blinkstep Ryōshū Icon.png
Lust1BG.png
3 Slash.png + 4
Coin.pngCoin.png
Blinkstep
SkillAttack.png 56 (55+1) Atk Weight ⯀
Amt. x3
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
[On Use] If target has 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
[Clash Win] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect1.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
[On Hit] At 10+ Speed, Reuse Coin once (once per Skill)
Gluttony2.png
As Written Ryōshū Icon.png
Gluttony2BG.png
4 Slash.png + 6
Coin.pngCoin.png
As Written
SkillAttack.png 57 (55+2) Atk Weight ⯀
Amt. x2
If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency on target)% damage (max 50%)
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
[On Use] If target has 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
[On Use] Gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
[Clash Win] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect1.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit] At 10+ Speed, inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect2.png
At 10+ Speed, deal +30% damage
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
Pride3.png
I'll gut you with a curse-engraved sword Ryōshū Icon.png
Pride3BG.png
5 Slash.png + 4
Coin.pngCoin.pngCoin.png
I'll gut you with a curse-engraved sword
SkillAttack.png 59 (55+4) Atk Weight ⯀
Amt. x1
If this unit's Speed is faster than the target's, deal +(Speed difference x Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency on target)% damage (max 50%)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Use] If target has 15+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
[On Use] Gain 3 Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
- Turn End: gain 5 Haste next turn
- Reduced by 1 at Turn End

[Clash Win] Inflict +2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect1.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
[On Hit] Inflict Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
CoinEffect2.png
[On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect3.png
At 10+ Speed, deal +30% damage
[On Hit] Inflict 3 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit] At 10+ Speed, Reuse Coin once (once per Skill)
[Reuse - On Hit] Inflict Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
Gluttony1.png
Strider. Unleashed. Heh Ryōshū Icon.png
Gluttony1BG.png
5 Slash.png + 8
Coin.png
Strider. Unleashed. Heh
SkillAttack.png 56 (55+1) Atk Weight ⯀
[Clashable Counter]
[On Use] Gain 3 Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
- Turn End: gain 5 Haste next turn
- Reduced by 1 at Turn End

[On Use] If this unit's Speed is faster than the target's, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2)
CoinEffect1.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
Combat Passive
Heishou Mutation [Mao]
LcbSinGluttony.png × 3 Owned
If this unit has Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
- Turn End: gain 5 Haste next turn
- Reduced by 1 at Turn End
, deal +5% damage
If the target has Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
, deal +5% damage
Support Passive
Partial Heishou Mutation Training
LcbSinGluttony.png × 5 Owned
Turn End: 1 ally with the fastest Speed gains 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn


Uptie

Uptie Info
Blinkstep
Tier2.png
  • Skill Effects:
    [On Use] If target has 6+ > 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
    [Clash Win] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
  • Coin Effects:
    CoinEffect2.png
    [On Hit] At 10+ Speed, Reuse Coin once (once per Skill)

Tier3.png
  • Base Power: 2 > 3

Tier4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's by 3 or more, Coin Power +1

As Written
Tier2.png
  • Skill Effects:
    [On Use] If target has 6+ > 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
    [On Use] Gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
    [Clash Win] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
  • Coin Effects:
    CoinEffect1.png
    [On Hit] At 10+ Speed, inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
    CoinEffect2.png
    At 10+ Speed, deal +10% > +20% damage

Tier3.png
  • Base Power: 3 > 4

Tier4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
  • Coin Effects:
    CoinEffect2.png
    At 10+ Speed, deal +20% > +30% damage
    [On Hit] Inflict 1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.

I'll gut you with a curse-engraved sword
Tier4.png
  • Coin Power: +3 > +4
  • Skill Effects:
    If this unit's Speed is faster than the target's by 2 or more, Coin Power +1 >
    If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
    [On Use] If target has 15+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
  • Coin Effects:
    CoinEffect3.png
    [Reuse - On Hit] Inflict Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
    - When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
    - At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
    ※ Cannot gain additional Stacks of this effect while it is already active

Strider. Unleashed. Heh
Tier2.png

Tier3.png

Tier4.png
  • Skill Effects:
    [On Use] If this unit's Speed is faster than the target's, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2)

Passives
Tier2.png
  • Speed: 3~6 > 3~7

Tier3.png
  • Speed: 3~7 > 4~7

Tier4.png
  • Heishou Mutation [Mao]:
    If this unit has Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
    - Turn End: gain 5 Haste next turn
    - Reduced by 1 at Turn End
    , deal +5% damage
    If the target has Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
    - When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
    - At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
    ※ Cannot gain additional Stacks of this effect while it is already active
    , deal +5% damage

Notes:
  • Skill 3 is unlocked at Uptie Tier III+.
  • Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
  • Support Passives are unlocked at Uptie Tier III+.

Trivia

  • In this Mirror World, Ryōshū is a member of the Heishou Pack's Mao Branch.
  • This Identity, alongside Heishou Pack - Mao Branch Outis, use a different clashing SFX.
  • During skill animations, Ryōshū grows furry rabbit legs before dashing. The identity also has a rabbit tail.

Gallery

Navigation

Identities LCB Sinner Ryōshū Profile.png Seven Assoc. South Section 6 Ryōshū Profile.png LCCB Assistant Manager Ryōshū Profile.png Liu Assoc. South Section 4 Ryōshū Profile.png District 20 Yurodivy Ryōshū Profile.png Kurokumo Clan Wakashu Ryōshū Profile.png R.B. Chef de Cuisine Ryōshū Profile.png W Corp. L3 Cleanup Agent Ryōshū Profile.png Edgar Family Chief Butler Ryōshū Profile.png Lobotomy E.G.O Red Eyes & Penitence Ryōshū Profile.png 
E.G.O Forest for the Flames Ryōshū Icon.png Soda Ryōshū Icon.png Red Eyes Ryōshū Icon.png Blind Obsession Ryōshū Icon.png 4th Match Flame Ryōshū Icon.png Red Eyes (Open) Ryōshū Icon.png Thoracalgia Ryōshū Icon.png Contempt, Awe Ryōshū Icon.png