Heishou Pack - Mao: Featherstriker

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Heishou Pack - Mao: Featherstriker

Heishou Pack - Mao: Featherstriker
Heishou Pack - Mao Featherstriker Idle Sprite.png
Faction Traits
Heishou Pack Heishou Pack - Mao Branch Heishou Pack
Status
HP.png 230 SPEED.png 3~5 Defense.png 51
EmptyAction.png Actions
Wave 1 Wave 2 Wave 3
1 - -
Max Actions Slot Weight
2
Sanity.png Panic Type
Name Low Morale Panic
Deception Panic.png
Deception

- If this unit's Speed is faster than the target's or when using an Unopposed Attack, deal +10% damage against the target


- If this unit's Speed is faster than the target's or when using an Unopposed Attack, deal +20% damage against the target; if this unit's Speed is faster than the target's, take -20% damage

Unique Sanity Factors.png Factors Affecting Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy regardless of their level
  • Increase by 5 after an ally defeats an enemy regardless of their level
  • Decreases after losing a Clash based on Clash count
    (Base Value is 5, raised by 10% per Clash count after 1)
StaggerAction.png Stagger Thresholds
70% (161HP.png) - 25% (58HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Weak
[x1.25]
Normal
[x1]
Endure
[x0.75]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]
Skills
Lust1.png
Startling Strike Heishou Featherstriker.png
Lust1BG.png
4 Slash.png + 6
Coin.png
Startling Strike
SkillAttack.png 52 (60+2)-10 Atk Weight ⯀
[On Use] If target has 3+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Clash Power +1
CoinEffect1.png
[On Hit] Inflict +2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
Wrath1.png
Restraint Heishou Featherstriker.png
Wrath1BG.png
3 Slash.png + 5
Coin.pngCoin - Unbreakable.png
Restraint
SkillAttack.png 53 (60+3)-10 Atk Weight ⯀
CoinEffect1.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit without Cracking] Reuse this Coin (this unit's Speed / 4) times (max 2)
Gluttony1.png
Feather Strike Heishou Featherstriker.png
Gluttony1BG.png
3 Slash.png + 3
Coin.pngCoin.pngCoin - Unbreakable.png
Feather Strike
SkillAttack.png 54 (60+4)-10 Atk Weight ⯀
If this unit's Speed is faster than the target's gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3)
[On Use] If target has 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
[Clash Win] Inflict +3 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect1.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect2.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit] Inflict Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

If target has Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
, deal +50% damage
[On Hit] Gain 3 Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
- Turn End: gain 5 Haste next turn
- Reduced by 1 at Turn End
Pride1.png
The Windup Heishou Featherstriker.png
Pride1BG.png
3 Slash.png + 8
Coin.png
The Windup
SkillAttack.png 50 (60+0)-10 Atk Weight ⯀
[Clashable Counter]
[Clash Win] Gain 3 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
Passives
Bestowed Mission
Encounter Start: gain Repressed Bloodthirst.pngRepressed BloodthirstRepressed Bloodthirst.png Repressed BloodthirstBase Offense Level -10
Base Defense Level -10
Strider [Mao]
On Hit against an enemy with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
: inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count on the target (3 times per turn)
Vigor [Mao]
When attacking targets with slower Speed than this unit's, inflict +1 more Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. or Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count

8-20

LcbSinLust.pngHeishou Pack - Mao: Featherstriker
Heishou Pack - Mao Featherstriker Idle Sprite.png
Info
Core HP.png 267 Traits Heishou Pack - Mao Branch Heishou Pack
Sanity.png Panic Type
Name Low Morale Panic
Deception Panic.png
Deception

- If this unit's Speed is faster than the target's or when using an Unopposed Attack, deal +10% damage against the target


- If this unit's Speed is faster than the target's or when using an Unopposed Attack, deal +20% damage against the target; if this unit's Speed is faster than the target's, take -20% damage

Unique Sanity Factors.png Factors Affecting Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy regardless of their level
  • Increase by 5 after an ally defeats an enemy regardless of their level
  • Decreases after losing a Clash based on Clash count
    (Base Value is 5, raised by 10% per Clash count after 1)
Parts

Abno Part Body.png Status
HP.png 321 SPEED.png 2~5 Defense.png 70
Stagger Thresholds
75% (241HP.png) - 50% (161HP.png) - 25% (80HP.png)
Destructibility Slot Weight
ABParts Immune.png Indestructible & Unseverable
Resistances
Slash.png Pierce.png Blunt.png
Ineff.
[x0.5]
Normal
[x1]
Fatal
[x2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Lust1.png
Startling Strike Heishou Featherstriker.png
Lust1BG.png
4 Slash.png + 7
Coin.png
Startling Strike
SkillAttack.png 57 (60+2)-5 Atk Weight ⯀
[On Use] If target has 3+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Clash Power +1
CoinEffect1.png
[On Hit] Inflict +2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
Abno Part Body.png Body
Wrath1.png
Restraint Heishou Featherstriker.png
Wrath1BG.png
4 Slash.png + 5
Coin.pngCoin - Unbreakable.png
Restraint
SkillAttack.png 58 (60+3)-5 Atk Weight ⯀
[On Use] If target has 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Base Power +1
CoinEffect1.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit without Cracking] Reuse this Coin (this unit's Speed / 3) times (max 2)
Abno Part Body.png Body
Gluttony1.png
Feather Strike Heishou Featherstriker.png
Gluttony1BG.png
4 Slash.png + 4
Coin.pngCoin.pngCoin - Unbreakable.png
Feather Strike
SkillAttack.png 59 (60+4)-5 Atk Weight ⯀
If this unit's Speed is faster than the main target's gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3)
[On Use] If target has 4+ Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
[Clash Win] Inflict +3 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect1.png
[On Hit] Inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
CoinEffect2.png
[On Hit] Inflict 2 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage.
[On Hit] Inflict Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

If target has Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
, deal +50% damage
[On Hit] Gain 3 Strider -Mao-.pngStrider【Mao】Strider -Mao-.png Strider【Mao】- Max Stack: 3
- Turn End: gain 5 Haste next turn
- Reduced by 1 at Turn End

[Hit after Clash Win] Reuse this Coin once (once per Skill)
Abno Part Body.png Body
Pride1.png
The Windup Heishou Featherstriker.png
Pride1BG.png
4 Slash.png + 8
Coin.png
Windup
SkillAttack.png 55 (60+0)-5 Atk Weight ⯀
[On Use] Gain 3 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
Passives
Jia Qiu's Test
First Turn Start: gain Repressed Bloodthirst.pngConcealed BloodthirstRepressed Bloodthirst.png Concealed BloodthirstLose 5 Base Offense Level
Lose 5 Base Defense Level

Ends Encounter when Hong Lu dies
Strider [Mao]
On Hit against an enemy with Deathrite -Haste-.pngDeathrite【Haste】Deathrite -Haste-.png Deathrite【Haste】- Base Stack: 3
- When getting Rupture triggered by getting hit by an Attack Skill from a target with 10+ Speed, lose 1 Stack and gain +1 Rupture Count
- At 0 Stack, take Gluttony damage equal to Rupture Potency on self; then, this effect expires
※ Cannot gain additional Stacks of this effect while it is already active
: inflict +1 Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count on the target (3 times per turn)
Vigor [Mao]
When attacking targets with slower Speed than this unit's, inflict +1 more Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. or Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count
Dominator [Mao]
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
Failed Ambush
Turn End: if this unit lost a Clash this turn, gain 2 Bind.pngBindBind.png BindSpeed -X for this turn. next turn


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