Full-Stop Office Fixer Heathcliff/Voicelines

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Occasion English Audio
Identity Acquisition Locked and loaded. Bullet type… Atelier Logic High Velocity Pulverisation Round. Right, then. Ready to fire.
Morning Greeting Is it… morning outside? I 'spose there's still plenty of time left for the event to start. Haah… ow, my back.
Afternoon Greeting Already preparin' for dinner at lunchtime? Looks like somethin' big's about to go down for sure. I've got to make sure my bullets are all in fine condition…
Evening Greeting I'll take the shot when their leader starts the sermon before the worshippers following the dinner. It only takes one bullet.
Chatter #1 Didn't think it'd be this easy to slip by 'em. Must say, I don't quite get what it is with shoving a gear in your noggin' that leaves 'em slobberin' over your words…
Anyway, this'll be easier than I'd expected. Thought a capture mission would be more difficult.
Chatter #2 There ain't that many Workshops out there buildin' guns… and there ain't that many Fixer Officers usin' guns… Well, I suppose that's why we don't have any trouble picking up these contracts.
Chatter #3 I don't like what the Church of Gear does. Of course I don't. But… that's that, and a contract's a contract. No point in gettin' too invested about it, it'll just end up messin' up my aim.
Can't get a proper return on the investment if I don't make each shot count, given how expensive they are.
Post-Uptie Chat 1 Oh bloody hell— I missed! But I had a good shot, straight for the noggin… The hell's goin' on with that 'leader'?!
Post-Uptie Chat 2 Blimey, we've really got to wrap this up soon… This gun ain't built to last! If the battle gets any longer, it might overheat until the barrel bursts!
Oi, got any bright ideas?
Idle …. Unh, I must've taken a short kip. …Tsk. Still waiting for 'em to get started, eh?
Uptying Oh bugger, they saw us! Fall back! I'll return fire…!
Deployment Uh, how many bullets should I bring for this contract?
Stage Entry Let's try to make each bullet count. One shot, one kill.
Viewed in Battle … Don't try to chat me up when I'm holding my breath, yeah?
Commencing Attack Opening fire!
Enemy Stagger Nice, it's been a breeze so far…!
Staggered Ngh, dammit…
Enemy Killed Clean shot to the head. Bullseye.
Death You're shittin' me… I'm not finished yet…"
Check Passed Right, all chuffed now?
The hell's up with askin' a sniper to do shite like this…?
Check Failed Like I said, I'm just some bloke who shoots guns, yeah? Why'd anyone…
Victory Cry 'Nother one down… Hope that did the job. I better not have spent too many bullets on this.
Extra Conditions Fulfilled Hah, thought you could stop us with that little firepower? C'mon, let's loot the weapons those sods left behind.
Defeat Wail I should've taken a more careful shot… Or maybe I picked the wrong ammunition…? Hah, whatever… What matters is that I wasn't good enough.

Combat Voicelines

The following voicelines are not officially translated. Unofficial translations used with permission from Notherwael.

Occasion English Audio
Using Skill 3-2 - AL-HV Pulverisation Round Goin' for the bullseye.
Hong Lu Applying Target Spotted.pngTarget SpottedTarget Spotted.png Target SpottedIf unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Skill 2 against the same enemy Unit A attacked with its Skill. Activates at Unit A's Attack End.
- The Skill used due to this effect does not affect Unit B's upcoming Skills list.
Heathcliff, now!
Line of sight is clear.
This way, you can shoot too, right?


Assist Attack via Target Spotted.pngTarget SpottedTarget Spotted.png Target SpottedIf unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Skill 2 against the same enemy Unit A attacked with its Skill. Activates at Unit A's Attack End.
- The Skill used due to this effect does not affect Unit B's upcoming Skills list.
Line of sight secured... shooting.
Hong Lu, providing support.

Retreat from Combat via Overwatch Assignment.pngOverwatch AssignmentOverwatch Assignment.png Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
 · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
 · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self save for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
Tsk. I'm leaving first.
Returning to Combat Alright... mag change complete.
Sniper repositioning complete.