Uptie Info
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- Skill Effects:
[On Use] Gain 1 Haste HasteSpeed +X for this turn. next turn (once per turn)
- Coin Effects:
[On Hit] Gain +1 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
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- Skill Effects:
[On Use] Gain 1 > 2 Haste HasteSpeed +X for this turn. next turn (once per turn)
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- Skill Effects:
If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 30%) [On Use] Gain 2 Haste HasteSpeed +X for this turn. next turn (once per turn)
- Coin Effects:
+30% Damage on Critical Hit [On Crit] Inflict 1 Pierce Fragility Pierce FragilityTake +(X*10)% damage from Pierce skills this turn. (Max 100%) next turn (once per turn)
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- Base Power: 10 > 12
- Skill Effects:
[After Attack] Gain +2 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
- Coin Effects:
+50% > +80% Damage on Critical Hit +(the target's Pierce Res. x 50)% Damage on Critical Hit
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AL-HV Pulverisation Round
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- Coin Power: +15 > +18
- Skill Effects:
[After Attack] Gain +5 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
- Coin Effects:
+100% > +130% Damage on Critical Hit +(the target's Pierce Res. x 50)% Damage on Critical Hit
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- Sin Affinity: None >
- Skill Effects:
[On Evade] Gain 3 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). (3 times per turn)
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- Sin Affinity: None >
- Skill Effects:
[Clash Win] Inflict 1 Pierce Resist Down Pierce Resist DownDecrease Pierce Resistance based on Stack. (0.1 per Stack) (once per turn)
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- Speed: 3~6 > 3~8
- Snipe:
Encounter Start: gain 3 Pierce Power Up Pierce Power UpPierce Skill Final Power +X for this turn. When this unit enters the Encounter, gain 1 Ammo - Atelier Logic Ammo - Atelier LogicUnique Ammo Atelier Logic Workshop Special Ammo - This Ammo's count cannot be gained or lost due to external effects (once per Encounter) Turn End: if this unit does not have any remaining Ammo AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. of any kind, activate Overwatch Assignment Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death) · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in) · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead) (once per Encounter) If this unit is Substituted in, or is rejoining battle after Overwatch Assignment Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death) · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in) · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead), gain max Concentration【Sniper】 Concentration【Sniper】- Max Stack:4 - Turn End: gain 1 Stack, 3 Pierce Power Up Pierce Power UpPierce Skill Final Power +X for this turn., and Reload ReloadLose all currently owned Ammo, and reload back to full (except Ammo - Atelier Logic Ammo - Atelier LogicUnique Ammo Atelier Logic Workshop Special Ammo - This Ammo's count cannot be gained or lost due to external effects; once per Encounter)
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- Precision Aim:
Turn End: gain 1 Haste HasteSpeed +X for this turn. next turn for every 10 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self (max 2)
Encounter Start: if this unit is not set to use any Attack Skills (including E.G.O Skills), apply 3 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). to 1 ally with the least Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency
Turn End: if this unit did not use any Attack Skills (including E.G.O Skills, excluding Target Spotted Target SpottedIf unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Skill 2 against the same enemy Unit A attacked with its Skill. Activates at Unit A's Attack End. - The Skill used due to this effect does not affect Unit B's upcoming Skills list.), gain 10 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). and 1 Pierce Power Up Pierce Power UpPierce Skill Final Power +X for this turn. next turn
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