Full-Stop Office Fixer Heathcliff

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Locked and loaded. Bullet type… Atelier Logic High Velocity Pulverisation Round. Right, then. Ready to fire.

–Heathcliff, Full-Stop Office Fixer

Full-Stop Office Fixer Heathcliff Full.png
Full-Stop Office Fixer Heathcliff Full Uptied.png
Switch Art
Info
Rarity IDNumber3.png World World of the Former Library Guests - 1 Icon.png
Season Walpurgisnacht - V Release 2025.01.09
Traits Fixer Full-Stop Office
Status
HP.png 185 SPEED.png 3~8 Defense.png 49
Stagger Thresholds
65% (120HP.png) - 35% (65HP.png) - 15% (28HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Ineff.
[x0.5]
Fatal
[x2]
Unique Sanity Factors.png Factors Affecting Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy regardless of their level
  • Increase by 5 after an ally defeats an enemy regardless of their level
  • If the level of the defeated ally was higher than or equal to this unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)
Skills

Gloom1.png
Return Fire Heathcliff Icon.png
Gloom1BG.png
5 Pierce.png + 3
Coin.pngCoin.pngCoin.png
Return Fire
SkillAttack.png 51 (50+1) Atk Weight ⯀
Amt. x3
[On Use] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
[On Use] Gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
CoinEffect1.png
Spend 1 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
[On Hit] Gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect2.png
Spend 1 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
CoinEffect3.png
Spend 1 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.

Envy2.png
Headshot Heathcliff Icon.png
Envy2BG.png
10 Pierce.png + 12
Coin.png
Headshot
SkillAttack.png 52 (50+2) Atk Weight ⯀
Amt. x2
If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 50%)
[On Use] Gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
[On Use] Gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
CoinEffect1.png
Spend 1 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
+50% Damage on Critical Hit
[On Hit] Inflict 1 Pierce Fragility.pngPierce FragilityPierce Fragility.png Pierce FragilityTake +(X*10)% damage from Pierce skills this turn. (Max 100%) (2 times per turn)
[On Crit] Inflict 1 Pierce Fragility.pngPierce FragilityPierce Fragility.png Pierce FragilityTake +(X*10)% damage from Pierce skills this turn. (Max 100%) next turn (once per turn)

Pride3.png
Goin' for the Bullseye Heathcliff Icon.png
Pride3BG.png
12 Pierce.png + 14
Coin.png
Goin' for the Bullseye
SkillAttack.png 54 (50+4) Atk Weight ⯀
Amt. x1
[Before Use] If this unit has Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
Atelier Logic Workshop Special Ammo
- This Ammo's count cannot be gained or lost due to external effects
, activate 'AL-HV Pulverisation Round' instead
If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 50%)
[On Use] Gain 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
[On Use] Consume all Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
- Turn End: gain 1 Stack
on self, gain (value consumed x 2) Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency, and deal +(value consumed x 12.5)% more damage
[After Attack] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
Spend 1 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.
+80% Damage on Critical Hit
+(the target's Pierce Res. x 50)% Damage on Critical Hit
[On Crit] At more than 30 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency, consume up to 10 of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency over 30 to deal +(Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency consumed x 10)% more damage

Pride3.png
AL-HV Pulverisation Round Heathcliff Icon.png
Pride3BG.png
15 Pierce.png + 18
Coin.png
AL-HV Pulverisation Round
SkillAttack.png 56 (50+6) Atk Weight ⯀
If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 50%)
[On Use] Gain 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s).
[On Use] Consume all Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
- Turn End: gain 1 Stack
on self, gain (value consumed x 2) Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency, and deal +(value consumed x 25)% more damage
[After Attack] Gain +5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
CoinEffect1.png
Spend 1 Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
Atelier Logic Workshop Special Ammo
- This Ammo's count cannot be gained or lost due to external effects

+130% Damage on Critical Hit
+(target's Pierce Res. x 50)% Damage on Critical Hit
[On Crit] At more than 30 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency, consume up to 10 of Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency over 30 to deal +(Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency consumed x 10)% more damage

Pride1.png
Combat Poise Heathcliff Icon.png
Pride1BG.png
4 Evade.png + 10
Coin.png
Combat Poise
SkillDefense.png 53 (50+3) Atk Weight ⯀
Turn Start: At 0 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo., this Skill activates as 'Taking Cover' instead
[On Use] If Full-Stop Office Rep. Hong Lu is on the field, request Melee Support.pngMelee SupportMelee Support.png Melee Support- If unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with the 'Melee Support' Skill against the same enemy that attacked Unit A. Activates at Unit A's Skill End.
- The Skill used due to the 'Melee Support' effect does not affect Unit B's upcoming Skills list.
from that unit (once per turn)
[On Evade] Gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). (3 times per turn)
[Turn End] Gain 1 Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
- Turn End: gain 1 Stack
next turn (once per turn)

Pride1.png
Taking Cover Heathcliff Icon.png
Pride1BG.png
2 Guard.png + 8
Coin - Unbreakable.png
Taking Cover
SkillDefense.png 53 (50+3) Atk Weight ⯀
Clashable Guard.pngClashable GuardClashable Guard.png Clashable Guard- On Clash Win: raise the target's Stagger Threshold by this unit's final Clash Power.
- On Clash Lose: when hit, reduce the attacker's Final Skill Power by this unit's Final Power.
- On Clash Lose: does not gain Final Power from the following sources: Resonance and the Level disparity against the Attack Skill

[On Use] If Full-Stop Office Rep. Hong Lu is on the field, request Melee Support.pngMelee SupportMelee Support.png Melee Support- If unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with the 'Melee Support' Skill against the same enemy that attacked Unit A. Activates at Unit A's Skill End.
- The Skill used due to the 'Melee Support' effect does not affect Unit B's upcoming Skills list.
from that unit (once per turn)
[Clash Win] Inflict 1 Pierce Resist Down.pngPierce Resist DownPierce Resist Down.png Pierce Resist DownDecrease Pierce Resistance based on Stack.
(0.1 per Stack)
(once per turn)
[Turn End] Gain 1 Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
- Turn End: gain 1 Stack
next turn (once per turn)
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

Combat Passives
Snipe
Encounter Start: gain 3 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn.

When this unit enters the Encounter, gain 1 Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
Atelier Logic Workshop Special Ammo
- This Ammo's count cannot be gained or lost due to external effects
(once per Encounter)

Turn End: if this unit does not have any remaining Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. of any kind, activate Overwatch Assignment.pngOverwatch AssignmentOverwatch Assignment.png Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
 · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
 · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
(once per Encounter)

If this unit is Substituted in, or is rejoining battle after Overwatch Assignment.pngOverwatch AssignmentOverwatch Assignment.png Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
 · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
 · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
, gain max Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
- Turn End: gain 1 Stack
, 3 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn., and Reload.pngReloadReload.png ReloadLose all currently owned Ammo, and reload back to full
(except Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
Atelier Logic Workshop Special Ammo
- This Ammo's count cannot be gained or lost due to external effects
; once per Encounter)
Precision Aim
LcbSinPride.png × 2 Res
Turn End: gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn for every 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self (max 2)

Combat Start: if this unit is not set to use any Attack Skills (including E.G.O Skills), apply 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). to 1 ally with the least Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency

Turn End: if this unit did not use any Attack Skills (including E.G.O Skills, excluding Target Spotted.pngTarget SpottedTarget Spotted.png Target SpottedIf unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Skill 2 against the same enemy Unit A attacked with its Skill. Activates at Unit A's Attack End.
- The Skill used due to this effect does not affect Unit B's upcoming Skills list.
), gain 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and 1 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn. next turn
Support Passive
Spotter
LcbSinPride.png × 5 Owned
1 ally with the least Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. gains +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count when using a Skill that consumes Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo..
- If the said ally is a Full-Stop Office Identity, or if they have less than 5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count, gain +4 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count instead (once per turn; does not apply to units without Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo.)


Uptie

Uptie Info
Return Fire
Uptie2.png
  • Skill Effects:
    [On Use] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
  • Coin Effects:
    CoinEffect1.png
    [On Hit] Gain +1 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count

Uptie3.png
  • Base Power: 4 > 5

Uptie4.png
  • Skill Effects:
    [On Use] Gain 1 > 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)

Headshot
Uptie2.png
  • Skill Effects:
    If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 30%)
    [On Use] Gain 2 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn (once per turn)
  • Coin Effects:
    CoinEffect1.png
    +30% Damage on Critical Hit
    [On Crit] Inflict 1 Pierce Fragility.pngPierce FragilityPierce Fragility.png Pierce FragilityTake +(X*10)% damage from Pierce skills this turn. (Max 100%) next turn (once per turn)

Uptie3.png
  • Base Power: 8 > 10

Uptie4.png
  • Skill Effects:
    If this unit's Speed is faster than the target's, deal +10% more damage for every 1 Speed difference (max 30% > 50%)
    [On Use] Gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +1 > +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
  • Coin Effects:
    CoinEffect1.png
    +30% > +50% Damage on Critical Hit

Goin' for the Bullseye
Uptie4.png
  • Base Power: 10 > 12
  • Skill Effects:
    [After Attack] Gain +2 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
  • Coin Effects:
    CoinEffect1.png
    +50% > +80% Damage on Critical Hit
    +(the target's Pierce Res. x 50)% Damage on Critical Hit

AL-HV Pulverisation Round
Uptie4.png
  • Coin Power: +15 > +18
  • Skill Effects:
    [After Attack] Gain +5 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
  • Coin Effects:
    CoinEffect1.png
    +100% > +130% Damage on Critical Hit
    +(the target's Pierce Res. x 50)% Damage on Critical Hit

Combat Poise
Uptie2.png

Uptie3.png

Uptie4.png
  • Sin Affinity: None > LcbSinPride.png
  • Skill Effects:
    [On Evade] Gain 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). (3 times per turn)

Taking Cover
Uptie2.png  

Uptie3.png

Uptie4.png
  • Sin Affinity: None > LcbSinPride.png
  • Skill Effects:
    [Clash Win] Inflict 1 Pierce Resist Down.pngPierce Resist DownPierce Resist Down.png Pierce Resist DownDecrease Pierce Resistance based on Stack.
    (0.1 per Stack)
    (once per turn)

Passives
Uptie2.png

Uptie3.png
  • Speed: 3~6 > 3~8
  • Snipe:
    Encounter Start: gain 3 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn.
    When this unit enters the Encounter, gain 1 Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
    Atelier Logic Workshop Special Ammo
    - This Ammo's count cannot be gained or lost due to external effects
    (once per Encounter)

    Turn End: if this unit does not have any remaining Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo. of any kind, activate Overwatch Assignment.pngOverwatch AssignmentOverwatch Assignment.png Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
     · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
     · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
    (once per Encounter)
    If this unit is Substituted in, or is rejoining battle after Overwatch Assignment.pngOverwatch AssignmentOverwatch Assignment.png Overwatch Assignment- Turn End: recover from Stagger and Retreat from the Encounter (unless it's a forced Stagger; does not count as death)
     · In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order (escape from the Encounter entirely if there are no other Backup Units remaining to swap places with next turn. When returning to battle, return in the order they retreated in)
     · When returning to battle, return with the same amount of HP and SP this unit had when it retreated, and eliminate all effects on self for a select few (if this unit had less than 0 SP when retreating, reset SP to 0 instead)
    , gain max Concentration-Sniper-.pngConcentration【Sniper】Concentration-Sniper-.png Concentration【Sniper】- Max Stack:4
    - Turn End: gain 1 Stack
    , 3 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn., and Reload.pngReloadReload.png ReloadLose all currently owned Ammo, and reload back to full
    (except Ammo - Atelier Logic.pngAmmo - Atelier LogicAmmo - Atelier Logic.png Ammo - Atelier LogicUnique Ammo
    Atelier Logic Workshop Special Ammo
    - This Ammo's count cannot be gained or lost due to external effects
    ;
    once per Encounter)

Uptie4.png
  • Precision Aim:
    Turn End: gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn for every 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). on self (max 2)

    Encounter Start: if this unit is not set to use any Attack Skills (including E.G.O Skills), apply 3 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). to 1 ally with the least Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). Potency

    Turn End: if this unit did not use any Attack Skills (including E.G.O Skills, excluding Target Spotted.pngTarget SpottedTarget Spotted.png Target SpottedIf unit A applies this effect to unit B: Unit B follows up with an Unopposed Attack with its Skill 2 against the same enemy Unit A attacked with its Skill. Activates at Unit A's Attack End.
    - The Skill used due to this effect does not affect Unit B's upcoming Skills list.
    ), gain 10 Poise.pngPoisePoise.png PoiseBoost critical hit chance by X*5% for the next Y hit(s). and 1 Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn. next turn

Trivia

  • This Identity starts the Encounter with 10 Ammo.pngAmmoAmmo.png AmmoSpent by certain skills. Some attacks cancel if lacking Ammo..
  • This Identity mirrors Tamaki from Library of Ruina.
    • The Skills "Return Fire", "Headshot" and "Goin' for the Bullseye" are named after Combat Pages used by Tamaki.
      • "Goin' for the Bullseye" was instead called "Going for Bullseye" in Library of Ruina.
    • Additionally, the Combat Passive "Snipe" is also named after Tamaki's Passive, but has one minor difference of gaining Pierce Power Up.pngPierce Power UpPierce Power Up.png Pierce Power UpPierce Skill Final Power +X for this turn. on Encounter Start rather than Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn., the Limbus Company equivalent of "Offensive Dice Power Up".
  • On initial release, the description for the "Headshot" Attack Skill stated that it inflicted Pierce Resist Down.pngPierce Resist DownPierce Resist Down.png Pierce Resist DownDecrease Pierce Resistance based on Stack.
    (0.1 per Stack)
    , though the actual status effect inflicted was Pierce Fragility.pngPierce FragilityPierce Fragility.png Pierce FragilityTake +(X*10)% damage from Pierce skills this turn. (Max 100%).
    • While this was originally unintended, Project Moon ultimately decided to change the description to match the actual status effect inflicted rather than vice versa for balancing purposes. The full notice detailing this decision can be read here.

Gallery

Navigation

Identities LCB Sinner Heathcliff Profile.png Shi Assoc. South Section 5 Heathcliff Profile.png N Corp. Kleinhammer Heathcliff Profile.png Seven Assoc. South Section 4 Heathcliff Profile.png MultiCrack Office Fixer Heathcliff Profile.png R Corp. 4th Pack Rabbit Heathcliff Profile.png Lobotomy E.G.O Sunshower Heathcliff Profile.png The Pequod Harpooneer Heathcliff Profile.png Öufi Assoc. South Section 3 Heathcliff Profile.png Wild Hunt Heathcliff Profile.png 
E.G.O Bodysack Heathcliff Icon.png Holiday Heathcliff Icon.png AEDD Heathcliff Icon.png Fell Bullet Heathcliff Icon.png Telepole Heathcliff Icon.png Ya Śūnyatā Tad Rūpam Heathcliff Icon.png Asymmetrical Inertia Heathcliff Icon.png Binds Heathcliff Icon.png