Uptie Info
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- Skill Effects:
[On Use] If the target has 3+ Rupture RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1 [Clash Win] Gain 1 > 2 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). and +1 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count
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Crimson Strike - Launcher [始]
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- Skill Effects:
[On Use] At 3+ Ready [待] Ready [待]- Max Stack: 3 - Number of turns this unit spent in Retreat or as a Backup unit, Coin Power +1
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- Skill Effects:
[On Use] At 3+ Ready [待] Ready [待]- Max Stack: 3 - Number of turns this unit spent in Retreat or as a Backup unit, Coin Power +1 > +2
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- Coin Effects:
[On Crit] Inflict 1 Defense Level Down Defense Level DownDefense Level -X for this turn. next turn [On Crit] Inflict 1 Defense Level Down Defense Level DownDefense Level -X for this turn. next turn [On Crit Kill Against Enemy] Gain 3 Offense Level Up Offense Level UpOffense Level +X for this turn. next turn (once per turn)
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- Skill Effects:
[On Use] If target has 4+ Rupture RuptureThe next Y time(s) the unit is hit, take X fixed damage., Coin Power +1
- Coin Effects:
[On Crit] Inflict 1 > 2 Defense Level Down Defense Level DownDefense Level -X for this turn. next turn [On Crit] Inflict 1 > 2 Defense Level Down Defense Level DownDefense Level -X for this turn. next turn
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- Sin Affinity: None >

- Coin Power: +8 > +10
- Skill Effects:
[On Use] Gain +1 Poise PoiseBoost critical hit chance by X*5% for the next Y hit(s). Count (2 times per turn)
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Notes:
- Skill 3 is unlocked at Uptie Tier III+.
- Combat Passives that require E.G.O Resources are unlocked at Uptie Tier II+, ones that do not are unlocked by default.
- Support Passives are unlocked at Uptie Tier III+.
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