District 23 (WARP Corp.)
WARP Corp., or W Corp., is one of the 26 Wings of the City, and is in control of District 23.
Overview
The District in control of W Corp., District 23, is infamous throughout the City, with its Backstreets being widely considered one of the most dangerous places to live in, and being often subject to turf wars and strife between Syndicates. The Backstreets of District 23 are also famous for its uncommon food culture, which centers around the use of human flesh in pursuit of the ultimate flavor. Restaurants often collaborate with Syndicates to organize kidnappings and murders to obtain fresh bodies to utilize in cooking.
W Corp. operates the WARP Train network that runs throughout the City, providing fast transportation between the Districts. The WARP Trains are powered by W Corp.'s Singularity, ostensibly a teleportation technology, that allows all trains to reach their destination within 10 seconds, regardless of distance.
Future of W Corp.
Following an unprecedented incident during the events of Library of Ruina, WARP Corp. has experienced reduced revenue due to decreased first class ticket sales, forcing them to expand economy class carriages. This, in combination with increased energy prices following the collapse of Lobotomy Corporation, has led to the Wing into increasing financial difficulties. By the events of Intervallo V: LCB Regular Check-up, WARP Corp. is said to be in complete decline, with a management crisis among its board.
As such, Limbus Company appears to be collaborating with a prospective Wing whose aim is to replace WARP Corp. This up-and-coming Wing has been working with P Corp.'s technology alongside its own in order to create a "portal" similar to (but more direct than) the Backdoor.[1]
Singularity
While W Corp.'s Singularity is advertised as a teleportation technology, the functioning of WARP Trains relies on the combined utilization of two Singularities.
W Corp.'s main Singularity allows for restoration to a previous status: it functions similarly to a 'save point', being able to record the state of an object and return it to the recorded state, effectively undoing any changes made to it in the meantime. Within the WARP Train, this is used to scan and record the molecular structure and genome data of all passengers, storing the information and transmitting it to a restoration machine.
At this point, a second Singularity, which W Corp. had purchased from a fallen Wing, is used: this technology allows to open gates between dimensions. It is used to send the WARP Train into a parallel dimension, in which the time flow becomes massively dilated, causing passengers to experience thousands of years between departure and arrival. Thanks to a cooperation agreement with T Corp., WARP Trains are provided with a temporal preservation device, which collects the passengers' time so that no "time" effectually passes for the passengers, granting them unconditional immortality. This allows the Train to reach its destination without any time passing in the original dimension.
Within the Train, economy class passengers typically lose their sanity over the extended time, usually resorting to violence and self-mutilation. Upon arrival, W Corp. Cleanup Agents will identify and return the biomass from the passengers to their seats, then activate the 'load state' effect of the Singularity, reverting any physical and mental damage, and reverting the passengers' memory to its exact state at the moment of the recording.
First class tickets are available at a higher price, being often chosen by wealthy Nest dwellers under suggestion of people who know of the inner workings of WARP Trains: a first class ticket allows the passengers the use of flash-freeze hibernation pods, within which the passengers sleep over the extended travel time. Similar devices are also provided for Cleanup Agents in case of emergencies.
The dimension-ripping technology W Corp. purchased from the fallen Wing is applied to the weapons used by Agents of W Corp., allowing for the precise cuts necessary in their work of cleaving and reconstructing passengers.
Fighting Style
Sinners
W Corp. Cleanup Agent Identities have Skills that primarily revolve around the buildup and consumption of Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count. The general Skill scheme is to have a weak Skill 1 and balanced Skill 2, both of which builds up
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count, and a
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count consuming Skill 3 (Though, some also consume
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count on Skill 2). L2 Agents seem more focused on support abilities (buffs and debuffs) on their Skill 3 while also having a smaller
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count individual consumption (a perfect example is Meursault, whose Skill 3 only requires 2
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count per effect); in opposite, L3 Agents are more focused on having an highly damaging Skill 3 but with an high consumption of
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count to show its full effect (15
Charge
ChargeResource used by certain skills for additional effects. Its Count can go up to 20. Count lowers by 1 at the end of each turn. Count being often required).
A secondary focus on miscellaneous debuff application using Skill 2's can also be seen. Application of Rupture
RuptureThe next Y time(s) the unit is hit, take X fixed damage. Potency is seen in some Identities, though only Yi Sang applies any
Rupture
RuptureThe next Y time(s) the unit is hit, take X fixed damage. Count.
The W Corp. Cleanup Agent Identities use attacks of all three Physical Attributes, though Slash Skills sees much more use than
Pierce and
Blunt Skills. All W Corp. Cleanup Agent Identities use either
Evade or
Guard Defense Skills. Sin Affinity-wise,
Gloom and
Envy Affinity is most common among W Corp. Identities, though not universal;
Pride Affinity is also common.
Sinner Identities
The World of W Corp Identities are standard fare and can be obtained through Extraction or the Dispenser.
The World of the District 23 Backstreets Identities were added as Season 1 Event identities and can be obtained through the Dispenser.
The World of the Former Library Guests - 1 Identities were added as Walpurgis Night Identities and can be obtained through Extraction or the Dispenser during a Walpurgis event.
Identities from the event for Intervallo IV: Murder on the WARP Express are not directly related to W corp, although the event takes place on a WARP train.
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L3 Cleanup Agents
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![]() Don Quixote Cleanup Agent |
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![]() Yi Sang Cleanup Agent |
![]() Outis Cleanup Captain |
Cameos
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Rodion Cleanup Agent |
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Hook Office
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![]() Hong Lu Fixer |
Meursault Cameo Fixer |
Ryōshū Cameo Fixer |
Gallery
Trivia
- Other W Corp. employees seen in additional Project Moon media include:
- Other District 23 citizens seen in additional Project Moon media include:
- Taein (Library of Ruina) - Fixer of Hook Office, and former Syndicate member
- McCullin (Library of Ruina) - Fixer of Hook Office, and former Syndicate leader
- Naoki (Library of Ruina) - Fixer of Hook Office, and former Syndicate leader
- Pierre (Library of Ruina) - Owner and head chef of Pierre's Bistro, a restaurant the Backstreets of District 23
- Jack (Library of Ruina) - Sous chef of Pierre's Bistro
- The Abnormality Wayward Passenger and its associated E.G.O, Dimension Shredder, are related to WARP Corp. Both Wayward Passenger and those who equip its E.G.O wear the uniform of a Cleanup Agent and utilize dimensional rifts to attack from. The Mirror Dungeon event featuring the Abnormality describes it as lost between dimensions, with only the transport company who is at fault for making it this way knowing the truth of what happened to it.
- Wayward Passenger's E.G.O Gift, the Blue Zippo Lighter, is described in the event as having a Wing's logo on it, suggesting that its appearance is based on real W Corp. merchandise.
- There is exactly one WARP Train station for every District in the City.
See Also
- WARP Corp. - Library Of Ruina wiki