Battle Announcers (Walpurgisnacht VI - X)

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The following is a list of Battle Announcers released during Walpurgis Night No. 6 through 10.

Walpurgisnacht - VI

Tiphereth

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).
Fixed Announcer during the 6th Walpurgis Night: Hatred and Despair battle.

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Heya. I’m Tiphereth! (Tiphereth A)
- Nice to meet you. I’m Tiphereth, too. (Tiphereth B)
- Don't even think about slacking off and focus on the suppression. (Tiphereth A)
- You'll do fine, of course. (Tiphereth B)
Rally - Central Command speaking. (Tiphereth B)
- Commencing suppression now. I know we do this all the time, but don't forget to stay on your toes. (Tiphereth A)
- I know you'll all do your best. (Tiphereth B)
- I know you'll all do fine. You always do. (Tiphereth B)
- And you could fail too. Like you always do. (Tiphereth A)
Situational Rally - Are you insane? Look at your employees, just what kind of orders have you been giving them? (Tiphereth A)
- I think it's a bad idea to repeatedly expose your employees to constant danger. (Tiphereth B)
- Sigh... what can you do? It's not like you can order them to retreat now. (Tiphereth A)
- Let's try to find a way to minimize damage before we finish the suppression. (Tiphereth B)
Victory Cry - Suppression complete. Things are finally back to normal here. (Tiphereth A)
- Good work, everyone. You too, Tiphereth. (Tiphereth B)
- Phew… I hope everything'll be over for us one day, too. (Tiphereth A)
- Then we'll be waiting for the respite to come, singing the song of our hometown. (Tiphereth B)
Defeat Wail - I should have commanded them… The Central Department… is no more… (Tiphereth A)
- Don't be sad. Something good will happen next time. (Tiphereth B)
Ally Advantage - Suppression's going well. You should be able to get everything back under control before suffering a big loss. (Tiphereth B)
- Glad we don't have to worry about that now. Good work. (Tiphereth A)
Ally Turnabout - … How? I thought it was going to be another utter failure… (Tiphereth A)
- I said they'd do it. They're just repaying our faith with success. (Tiphereth B)
- No, I— (Tiphereth A)
- They kept trying and never gave up. And this is the result of that, right? (Tiphereth B)
Enemy Advantage - … Had a feeling. You've been slacking off while I looked away, right? (Tiphereth A)
- The Third Warning'll go off soon. Turning this around might be a bit… difficult. (Tiphereth B)
- I was stupid for trusting you… (Tiphereth A)
- Don't listen to Tiphereth. Flee underground. Mhm, you have to. (Tiphereth B)
Danger - This is almost like having just one bar left on the Qliphoth Counter… for three separate containment units all at once… (Tiphereth A)
- Don't worry too much, Tiphereth. They've managed to lead us this far, so I'm sure they'll make the right decision at the end. (Tiphereth B)
Enemy Gimmick Warning - Ah… that actually looks kinda complicated. I'll be honest, this is kind of hard for me, too. I'll understand if you can't handle it. (Tiphereth A)
Powerful Enemy Skill Warning - Tiphereth here. Something extremely powerful is about to hit you. (Tiphereth A)
- You should be able to minimize the damage as long as you've read up on the suppression target. (Tiphereth B)
Dealing Devastating Damage - Impressive Suppression effectiveness. I think that might have set a record. (Tiphereth B)
Starting Turn after Dealing Devastating Damage - What are these numbers…? (Tiphereth A)
- The amount of damage one of the employees did to the suppression target with a single hit. (Tiphereth B)
- Wait, really? Why didn't they make that employee a Captain? (Tiphereth A)
Taking Devastating Damage - Wake up! One of the employees is almost dead! (Tiphereth A)
- Let's clean this up before it gets out of hand. (Tiphereth B)
Starting Turn after Taking Devastating Damage - Okay, understood. … Tiphereth, Regenerator usage has been approved. (Tiphereth B)
- Yeah, gotcha. Alright, take that employee to the lobby where the Regenerator is. Hurry! (Tiphereth A)
Buffed Allies - Everyone's so much more motivated than usual. This is a rare mood here, so it's inspiring. (Tiphereth B)
- Maybe they're just excited over nothing. Not that it's a bad thing. (Tiphereth A)
Debuffed Allies - The employees don't look too happy. Did something happen, Tiphereth? (Tiphereth B)
- … How should I know? "Employees not looking too happy" is pretty much the average workday here. (Tiphereth A)
- Mm… that's true. (Tiphereth B)
Buffed Enemies - Wha...? Did an Abnormality get freed or something? The suppression target got stronger. (Tiphereth A)
- We don't have access to that information. Let me ask the other Sephirot. (Tiphereth B)
Debuffed Enemies - Hm...? Did they fire a bullet? (Tiphereth A)
- The Disciplinary Team recently studied the Qliphoth Intervention Field technology. (Tiphereth B)
- Is that what that does…? Well, whatever it was, it did the job. (Tiphereth A)
Enemy Kill - That's one hurdle cleared. You're doing well, just like I thought you would. (Tiphereth B)
- You heard that, right? That's your daily dose of compliments. Besides, the fight's not over. (Tiphereth A)
Ally Multikill - Multiple suppression targets have been taken down (Tiphereth B).
- Ooh… I must say, that was a job well done. (Tiphereth A)
- Looks like it's going well. What a relief. (Tiphereth B)
- Although that's the bare minimum for someone who wants to command the vast Central Command Team. (Tiphereth A)
Ally Staggered - An employee seems to be unwell. You still have time to salvage them if you pay attention right now. (Tiphereth B)
Ally Death - I didn't expect you to be worse than the Upper Sephirot... You could've saved them if you paid more attention. (Tiphereth A)
- Seeing such incidents makes me so sad. (Tiphereth B)
Enemy Staggered - Nice. That'll make it easier to suppress this entity. You wouldn't do something stupid like throwing this opportunity away, right? (Tiphereth A)
Breaking Enemy Part - They've chopped it into two pieces. It shouldn't be able to move around so easily anymore (Tiphereth A).
- We're two pieces too, but we don't have any problem moving around. Right? (Tiphereth B)
- Right. Let's just say that we're the outliers. (Tiphereth A)
Starting Turn after Breaking Enemy Part - The suppression target you destroyed still hasn't recovered. (Tiphereth B)
- Why are you saying that like it's a bad thing, Tiphereth? (Tiphereth A)
- I'm not. I'm just telling them what's happening. (Tiphereth B)
Advantageous Attack Type - Good. It was an appropriate attack for the suppression target at hand. Good work. (Tiphereth B)
- Tiphereth? You don't need to compliment them for doing the bare minimum. (Tiphereth A)
Advantageous Affinity Type - See? It's easy. Check the Observation Log, see what they're weak to, and attack them with it. (Tiphereth A)
- It seems that you've read the Observation Log. Good work. (Tiphereth B)
Disadvantageous Attack Type - That… doesn't seem like the appropriate approach. (Tiphereth B)
- No, Tiphereth. Think about it. Maybe they're attacking a part that's resistant to it on purpose. I mean, what kind of dumbass would do something like that? (Tiphereth A)
Disadvantageous Affinity Type - Do you even keep your eyes open? Did you catch the "Upper Layer Syndrome" or something? (Tiphereth A)
- It's okay. Now you know that a different kind of attack is needed for that type. (Tiphereth B)
- … Haah. You better not make the same mistake again. (Tiphereth A)

Magical Girl (The Queen of Hatred)

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - In the name of Love and Justice~ Here comes Magical Girl! If you need help taking care of Arcana, I'm right here! The power of Justice can only grow stronger the more we work together! Let's do this!
Rally - Let's make this another day of carrying out justice! All together now~ Arcana... Beats!
- Major… hm, no. They're about as strong as Minor Arcana, I think? Still, watch out. Even Minor Arcana can be stronger than expected. I'll cheer you on!
Situational Rally - Wait! You'll all be corroded by Arcana at this rate… That's it, get out of here! I'll— I-I mean… Nngh, is there really nothing I can do here…?
- Ngh… I won't lie, this isn't looking good. But justice will triumph over evil no matter what, so long as you don't give up…!
Victory Cry - Another villain~ Vanquished! Another day of impressive showings, everyone! Promise to call me tomorrow too, okay? Fuhu, it's such a nice feeling to see the world become a more peaceful place. Hmm~ I wonder if it'll be quiet like this tomorrow, too?
Defeat Wail - I'm so useless, I can't even take care of these Arcana… No, maybe… maybe it's because it wasn't— Maybe it's because I, the chosen one, wasn't there…? If only I'd been there…
Ally Advantage - Heh heh, it's now clear as day that the Arcana will all be purified with the overwhelming power of love! C'mon, I've been a huge help to you, haven't I?
Ally Turnabout - Phewie… that was close. For a second, I was worried we might not make it…
But we powered through it, all together as one! Thanks a bunch, everyone!
Enemy Advantage - But… I thought justice was supposed to prevail as long as we never ran away…? I'm… just like anyone else in the end, is that it? Then… just what use… am I…?
Danger - The Arcana are down to their final Spread. We've managed okay so far, but destiny likes to be fickle at the last minute… Let's stay on top of our game 'til the end
Enemy Gimmick Warning - Nngh… I'm not good at complicated stuff like my senpais, so I can't really offer you much help here, but… I know that they would've tried to figure out a solution by reviewing the hints they found. Maybe that's what you guys should be doing?
Powerful Enemy Skill Warning - The levels are rising… No way, were they Major Arcana all along? I can feel it, that next attack's going to be devastating…!
Dealing Devastating Damage - That was fantastic! Your power of love and light triumphed over the evil Arcana of darkness! Victory's only just a matter of time, now!
Starting Turn after Dealing Devastating Damage - You know, we Magical Girls are always hurting for more people, so… if it's alright with you, can you help us… Ah, never mind. That can't happen without 'the choosing', so it's not up to me… Um, that's too bad, right?
Taking Devastating Damage - Nngh… Are you okay? That attack seemed to shake the very space— It hit you? Haah… I-it's nothing! Let's keep our heads high and push on!
Starting Turn after Taking Devastating Damage - The Arcana are much fiercer than I expected, but… it's the Magical Girls' destiny to struggle against overwhelming villains! Cheer up!"
Buffed Allies - Do you feel that? I just chanted a magic spell to help everyone out… Ah! Looks like it's working. Let's get fighting!
Debuffed Allies - What's… happening? You're all looking kinda down… Don't tell me you're fighting amongst each other or something…? No, friends shouldn't fight…
Buffed Enemies - That Arcana Spread must be enchanted by a powerful suggestion. Watch out!
Debuffed Enemies - Reversed…? That must be it. I doubt the villains expected this situation, either. Now's your chance!
Enemy Kill - Awesome work! Huh? What do you mean? You can't serve justice without killing villains, right? There's no need to mope over them.
Ally Multikill - Hehe, that was almost as strong as my Arcana Slave! A super strong attack destroying multiple villains at once… now that's an ultimate move right there, awesome! I wonder if I look just as cool when I do that?
Ally Staggered - No… The Arcana'll get them at this rate… As their friend, you have to protect them!
Ally Death - C-consumed again… but I've been trying so hard… Why does this keep happening?
Enemy Staggered - I knew you had it in you! Defeating these villains'll be easy-peasy!
Breaking Enemy Part - You destroyed the Arcanum central to the Spread! It'll start growing weaker now… nice!
Starting Turn after Breaking Enemy Part - You've put the villains on their back foot by breaking that part! Time for an all-out attack! Let's go, in the name of love and justice…!
Advantageous Attack Type - You did it! Hehe~ I would've done the same!
Advantageous Affinity Type - I can feel destiny calling! You chose the right kind of attack for sure!
Disadvantageous Attack Type - Mm… I don't think that works… Maybe you just need more power of love?
Disadvantageous Affinity Type - Eh…? I… dunno if that did anything…? Ugh, if only my senpais were here to help us out! I-I don't know what went wrong there, but… maybe try hitting it harder?

Vergilius

Previously, 2nd Anniversary Event - 14th day login reward or purchased with 2nd Anniversary Pack.
Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Must they really make me do something so inane…? Drudgery after drudgery… haah.
Rally - This seems like an opportunity to see your command capabilities with my own eyes, Dante. Proceed as you will.
- The higher-ups must have a reason for choosing you as the manager… I look forward to witnessing your exploits, Manager Dante.
Situational Rally - The situation… does not appear to be in their favor. Can they win this without turning the Clock, I worry.
- Hm, reduced to tatters… Are you certain you can handle this with only the remaining Sinners?
Ally Turnabout - Hm… there's still a chance. The situation may seem hopeless, but there is a way out of this, Manager Dante. You need only find the right road to take.
Enemy Advantage - This won't do… As you know, I will not be there to provide any assistance. What you are listening to is simply a voice recording, after all. Retreat now and formulate a better strategy… or not. The choice is yours.
Danger - Time is a limited resource, Dante. Finish this. Remember these two truths—nothing is infinite, nothing is free… hah.
Enemy Gimmick Warning - An overwhelming feat of might should be able to quash this clown show they're putting up. Though I don't suppose that is an option for you.
Powerful Enemy Skill Warning - You mustn't avert your eyes. Stare straight into the beast's fanged maw, and face it head on.
Dealing Devastating Damage - Very good. Now this is something worth a watch. I very much prefer to preside over those who know what they're doing.
Starting Turn after Dealing Devastating Damage - A powerful attack does more than simply obliterate the enemy it targets. It immobilizes the surviving foes, paralyzing them with the fear that the same attack might target them next…
Taking Devastating Damage - … Well. I won't blame you for this blunder, given that their attack seemed to have come out of left field. You can't possibly have knowingly allowed the Sinners to take the full brunt of that attack, hm?
Starting Turn after Taking Devastating Damage - There isn't enough time to turn the clock, manager. Think fast. Consider retreating those who have outlived their usefulness.
Buffed Allies - I buy Sinners snacks for a reason, Dante. I hoped they would have positive effects like this.
Debuffed Allies - What's with the long face? See something you don't like? Hm…
Buffed Enemies - Look at those idiots enjoying themselves. Though, it is most likely for a good reason. Now, identify and eliminate that reason.
Debuffed Enemies - Paranoia, fear, and anxiety… this is their moment of weakness. Do you understand? Press the offensive now.
Enemy Kill - Not bad, Dante. You've reduced your troubles to a pile of red meat.
Ally Multikill - I will remember that Sinner's exploits, Dante. The higher-ups have given orders to give compliments where they're due during consultations.
Ally Staggered - I take no pleasure in seeing them put in harm's way… Focus, manager. Don’t leave the Sinners out to dry.
Ally Death - Letting the Sinners die will only make you suffer… Don't tell me you've gotten too used to turning that clock of yours.
Enemy Staggered - Oh. They're barely alive… you should have no trouble finishing them off now. Proceed, Manager Dante. Let the Sinners do what they do best.
Breaking Enemy Part - It seems to me that the Sinners have crushed a part that would've given them trouble, manager. Hopefully it was a high-priority target.
Starting Turn after Breaking Enemy Part - Hm, interesting. So that's what happens when you break that part off this enemy. You're putting on quite the show for me, Dante.
Advantageous Attack Type - So all that combat experience wasn't for naught, I see. That was a good call, Dante.
Advantageous Affinity Type - I would have done the same in your shoes. Well done.
Disadvantageous Attack Type - What… a creative decision. I would prefer it if you could save these strange experiments for later.
Disadvantageous Affinity Type - Perhaps the manager's lack of any real combat experience is the cause of their ineffective command. Hm… I might suggest that the manager be assigned some combat training sessions as well.
No Input for an Extended Period of Time - … Hm. Is this thing broken? Don't tell me you're zoning out in the middle of a battle, Dantehhh…
Special - Yi Sang Enemy Kill - Impressive, Sinner #1. You seem to have a surprisingly high aptitude for Identity and E.G.O usage.
Special - Faust Part Broken - Ms. Faust… You knew that enemy part would eventually cause trouble, didn't you?
Special - Don Quixote Debuffed - … What did Sinner #3 do this time? Haah…
Special - Ryōshū Effective Attack - Hm, your battle sense is just as excellent, even as a Sinner. Now, is there something you can do about your incomprehensible speech quirk, Sinner #4?
Special - Meursault Enemy Death/Stagger - Excellent, Sinner #5. I hear that your quick actions have prevented many a disaster.
Special - Hong Lu Ineffective Attack - … Don't think you can smooth over your terribly ineffective attack with an innocent smile, Sinner #6.
Special - Heathcliff Ineffective Attack - Sinner #7. I thought you'd finally learned how to use that head of yours… It has been a while since our last consultation, hasn't it?
Special - Ishmael Debuffed - So I hear that you're the class president now, Sinner #8? Then it's time you took to the helm.
Special - Rodion Buffed - I do appreciate how easy you are to please, Sinner #9. You may expect sweets should you perform well in this battle, of course.
Special - Sinclair Staggered - You've got blood on you again, #11. … Hm, I suppose you have indeed grown somewhat as of late. I thought you'd be bawling on your knees by now.
Special - Outis Death - What's this, miss lieutenant? How come you've let yourself be sliced to pieces like this? You're going to be the biggest burden to your Executive Manager dearest.
Special - Gregor Staggered - This is no time for your defeatist attitude, Sinner #13. Get on your feet and soldier on. Where's your usual disposition, hm?

Walpurgisnacht - VII

Gebura

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Lobotomy Corporation

Voicelines

Occasion Dialogue Audio
Equipping Announcer - Well, seeing that you've at least made it here, I guess you won't be a complete deadweight scared of a little blood.
Gebura of the Disciplinary Team. We should get along just fine... as long as you're not one of those sniveling annoyances.
Rally - Time for the Disciplinary Team, the best combat department of the Sephirot, to step forward. These monsters we're obligated to call "Abnormalities"... Let's show them how it's done.
- An Abnormality escaped. Those monsters never die, but at the very least, they seem to feel pain.
You better not be cowards. We have no need for employees who refuse to kill and end up dying the moment they slip up.
- There's good reason why my department has far fewer employees than any other. However, I want you to keep in mind that this also means only the best have gathered here.
Situational Rally - Get it together. You're as good as dead anyway—might as well take them with you. Get your one final stab, one final bullet into that bastard's face.
- No chickening out. Abnormalities may have mysterious powers, sure, but same goes for the E.G.O gears we've extracted from them.
Don't be stingy and put them to good use until you can hear those monsters wailing and screeching.
- You die here, and your things—last words, wills, possessions, everything—are going straight to the trash heap. Even things like nursing bottles or blankets...
So, unless you wanna die yourself, kill that monster! Stab it dead!
Victory Cry - No matter how hard you've stabbed and broken those monsters, they will recover sooner or later. Just like how my components are broken and fractured in battle... only to be soon replaced and repaired.
What a perfect little hell, just for me.
Defeat Wail - All of your employees are dead. Burn this moment into your memories, Manager. If you get another chance... you better have cast any semblance of mercy away.
Ally Advantage - ... Hod was right—a defensive maneuver yields far fewer casualties than a head-on assault.
But... aren't we being too nice to those Abnormalities with this kind of response?
Ally Turnabout - That's it! Have at it like you don't care if it costs you an arm to land a blow! If you're left with no arms, use your legs to kick it. Weeping like a wimp will only end up killing you. Grow a spine... and take the bastard down with you.
- I can see that monster's wreaking more havoc than usual. But there's no need to focus on what caused this.
All that matters is that we solve the problem at hand.
Enemy Advantage - There's no place for weaklings blubbering over a crisis of this level in the Disciplinary Team.
Do the best you can, Manager. I can handle my body getting crushed and my employees killed... But at least make those deaths mean something.
Danger - We're out of time. Don't let the sacrifice you see hold you back.
... The moment those monsters escape, who dies or not won't matter anymore. Do what needs to be done, Manager.
Enemy Gimmick Warning - I'm more suited to suppressing with force, not racking my brain over complicated matters... This is all yours to decide, Manager.
- You need someone to suppress with force? You can leave that to me. But for complicated matters like this that ask me to rack my brain over... Well, this is all yours to decide, Manager.
Powerful Enemy Skill Warning - My gut says... Now's the time to dodge if you can. You won't be in one piece if you take that attack head on.
- ... This would've been a piece of cake for my past self, but now I don't have the strength to shield you from that. Dodge the attack if you can. It'll kill you if you fail to react.
Dealing Devastating Damage - See? We're all you're ever going to need to suppress an Abnormality.
Starting Turn after Dealing Devastating Damage - Chesed should've been here to witness this. We cage Abnormalities and squeeze energy out of them—this level of combat expertise should be the standard. What use is the Welfare Team on its own, anyway...?
- Once we have the situation under control, ask Tiphereth whether this has been videotaped.
This should be more than enough proof to Miss Angela that we don't need help from the likes of the Rabbits.
Taking Devastating Damage - ... Don't stop here. We don't need a break... we can still fight.
Starting Turn after Taking Devastating Damage - Shut up! I said I can still fight!
Dammit... why won't this shitty body move like I want it to... why!
Buffed Allies - I can see that the psychological training's been effective. As you can see, hatred is the engine with which the employees beat these Abnormalities to death. I like that look in their eyes—they're just about ready to grind them up and drink their blood.
- ... Exactly. Cradle that undeterred wrath, just like that.
Looks like I won't have to tire myself out with talking today.
Debuffed Allies - Some monster got into your head? That's because you are weak-minded! It's all about mental fortitude—come back from it with an oomph!
Buffed Enemies - Even the ones that should've been sleeping have awakened.
Debuffed Enemies - Those undying things have the audacity to be afraid? ... Revolting.
Enemy Kill - Good! Wipe them all out. But don't finish them off too fast. Make them suffer until they're nothing but eggs again.
- You went a little too easy on it, but... at least the suppression was a success.
Well, that was no big deal at all, huh?
Ally Multikill - ... I reminisce from time to time. I was once... like that, too. I'd get a good grip on my sword, and with a single split, I'd...
- ... I know what you're trying to say, but I'm not the hero. Never have been, and never will be.
Ally Staggered - Get your ass out of the way if you've got no more fight left in you.
Keep zoning out... and you'll get an Execution Bullet to the face.
Ally Death - Another employee dead. No need to bother shedding a tear or mourning, though. A courageous death needs no waterworks.
Enemy Staggered - Abnormalities can be damaged, but never destroyed.
Let's make their unending lives as painful as possible.
Breaking Enemy Part - Part broken. Finally... Now, don't give it any quarter! Suppress it, now!
- Part broken. Don't you dare stop swinging that weapon, you hear? We're just getting started.
Starting Turn after Breaking Enemy Part - I don't know what else you can do, given the state you're in, but... don't you dare stop struggling.
Go ahead, give me an excuse to hurt you more.
Advantageous Attack Type - This is precisely what is expected of a Disciplinary Team employee. You don't expect to be complimented for doing the bare minimum, yes?
Advantageous Affinity Type - This is why I specifically asked them to prepare at least one gear of each damage type. Efficiency's all about using the right tool for the job.
- Good thing I've brought E.G.O from other departments. Efficiency's all about using the right tool for the job.
Disadvantageous Attack Type - Hmm... strange, what are you still doing here? The Disciplinary Team doesn't need someone who can't even distinguish which weapon is most effective against which target.
Disadvantageous Affinity Type - ... Are you a Welfare Team transfer or something? That was such a stupid decision that I can't think of any other possibility than that.
- Here's a word of warning... Don't even think about being nice to them.

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Mechanics Battles - Battle Announcers - Identities - E.G.O - Events - Items - Luxcavation - Mirror Dungeons - Story Dungeon - Theater
Seasonal Events Seasons - Limbus Pass - Refraction Railway - Dante's Notes - Walpurgis Night
Characters
Sinners

Yi Sang Icon.png #1 Yi Sang - Faust Icon.png #2 Faust - Don Quixote Icon.png #3 Don Quixote - Ryoshu Icon.png #4 Ryōshū - Meursault Icon.png #5 Meursault - Hong Lu Icon.png #6 Hong Lu
Heathcliff Icon.png #7 Heathcliff - Ishmael Icon.png #8 Ishmael - Rodion Icon.png #9 Rodion - Site-logo.png #10 Dante - Sinclair Icon.png #11 Sinclair - Outis Icon.png #12 Outis - Gregor Icon.png #13 Gregor

Terminology
Locations The City (Districts (NestsBackstreets)) - Outskirts - The Great Lake - Ruins
Lore Abnormalities - E.G.O - Distortions - White Nights and Dark Days - Smoke War - Singularities - Golden Boughs - Shin and Mang - Sin
Factions Limbus Company - Fixers (OfficesAssociations) - Syndicates (the Five Fingers) - Wings - The Head
Other
Songs "In Hell We Live, Lament" - "Between Two Worlds" - "Fly, My Wings" - "Compass" - "Through Patches of Violet" - "La Mancha Carnival" - "Hero" - "TIAN TIAN" - "Pass On"
Media Lobotomy Corporation - WonderLab - Library of Ruina - The Distortion Detective - Leviathan - Limbus Company