Battle Announcers (Walpurgisnacht I - V)

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The following Battle Announcers released during Walpurgis Night No. 2 through 5. through the Limbus Pass, event rewards, event related extractions, or an exclusive Paid Lunacy pack.

Walpurgisnacht - II

Malkuth

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).
Fixed Announcer during the 2nd Walpurgis Night: The Dawn of Green battle.

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Nice to meet you! My name is Malkuth! I'm in charge of the Control Team at Lobotomy Corp. Headquarters! Just do exactly as I say, and I'm sure you will succeed!
Rally - Another start to a joyful day, huh? … Uh, gimme a sec to check the volume. I can't hear your response.
- Just focus on my voice, everyone! I'm here to help!
Situational Rally - It's not good… I'm seeing a lot of wounded people. But that's okay! Control Team is more than capable of handling something like this, right?
- I'm sure everyone's struggling. But I firmly believe that every employee here is willing to give their best, ready to give their lives for this!
Enemy Staggered - The suppression target is staggered. This is our opportunity to make sure it'll never move a finger again!
- The entity is struggling. Let's take this chance to suppress it completely!
Ally Staggered - That's okay, mistakes happen all the time. I know I'm slower than others, so I used to write everything down on my notepad. Just don't lose your will.
- If you see any employees saying that they can't take it anymore… Lemme know, okay?
Enemy Kill - Woah, we did it! Look, the entity's stopped moving. Let's permanently immobilize the other ones, too.
Ally Death - One of the employees has stopped moving. Huh? What's with that look on everybody? Are we getting weak-willed employees already? Just because of this?
Enemy Advantage - The enemies have the upper hand. Maybe we should have a co-department training session for a few days? Everyone uh… changes a lot after going through training!
Ally Advantage - We have the upper hand. But let's not rest easy just yet. Control Team has to be perfect from start to finish, don't you agree?
Danger - That's okay. My notebook here has instructions on what to do for all situations. Looks like we might have to make some necessary sacrifices!
Powerful Enemy Skill Warning - A powerful attack's coming. Now that I've warned you, I better not see any employees failing to get out of its way in time!
Enemy Gimmick Warning - Looks like they're preparing for a special attack. We can be ready for that, right?
Advantageous Attack Type - That attack was effective. You should try that again!
Disadvantageous Attack Type - That wasn't very effective. Did any of you not read the manuals beforehand, by any chance?
Advantageous Affinity Type - That was an effective attack. But not nearly enough. Let's make our next strike even better!
Disadvantageous Affinity Type - See, everyone? That was not an appropriate attack. Was it the lack of care… or the lack of effort?
Buffed Enemies - Looks like the entities have a slight advantage. But not to worry. We'll still try our best, right?
Debuffed Enemies - They're at a slight disadvantage. We can use that to tip this battle in our favor.
Buffed Allies - We gained an advantage. Nice!
Debuffed Allies - Looks like an employee is suffering from something. Don't let something so trivial as this weaken your teammates' will, okay? Let's all take care of each other!
Breaking Enemy Part - A part's been broken off. At this pace, we'll break every single one of its parts.
Starting Turn after Breaking Enemy Part - See? A part's been broken off. Let's keep breaking and tearing its parts away, and we should be able to suppress it in no time.
- You broke the entity's part. Let's make sure its demise is a slow and painful one, how's that?
Taking Devastating Damage - Woah, that must've been extremely painful. Let's return that very same pain and hatred against our enemies.
Starting Turn after Taking Devastating Damage - I see a lot of our employees in pain. Don't worry, though. As long as I'm the one leading the Control Team, we won't fail. … Failure is unacceptable.
Dealing Devastating Damage - The entities are suffering from critical damage. Can't you feel their pain? Good, let's keep going.
Starting Turn after Dealing Devastating Damage - That was a devastating strike against the target. The enemies are now weakened enough for us to deal a final blow!
Ally Multikill - Wow, that was an impressive attack! The manager will give us a positive review.

Pierre/Jack

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Library of Ruina

Voicelines

Occasion Dialogue Audio
Equipping Announcer - Pierre here~ (Pierre)
- This is Jack. (Jack)
- What should we cook up today? (Both)
Rally - Jack~ Are the knives sharpened? (Pierre)
- Mhm. Ready. (Jack)
- Wow, look over there! Walking ingredients! (Pierre)
- We'll just need to gather the meat once they kill 'em all. (Jack)
Situational Rally - They're looking sleepy…. They're dying. (Jack)
- If they do bite it, we can use them as ingredients. How's that, Jack? (Pierre)
- Watch out unless you want to become ground meat, hm? (Pierre)
- Don't worry about it, Pierre. It only means that we'll get pre-tenderized meat. (Jack)
Enemy Staggered - Oh. I like bringing in some fresh ones. (Jack)
- Is that how you do your groceries, Jack? (Pierre)
Ally Staggered - Oh, did you let your guards down? (Pierre)
- They'll get themselves killed out there. (Jack)
Enemy Kill - Ingredients trimmed. A bit messy, though. (Jack)
- Right~? Chopping the ingredients down to the bone isn't the best way to prepare meat for pies. (Pierre)
Ally Death - Getting turned into ingredients while out to get ingredients…? (Pierre)
- Real amateurs. Right, Pierre? (Jack)
Enemy Advantage - Aw, this is a lost cause! (Pierre)
- Better run before you get turned into ground meat. (Jack)
Ally Advantage - I guess they'll win eventually… but the meat's all spoiled on both sides. Tsk. (Pierre)
- We can't sell that. (Jack)
Danger - Do you really have to go to this far for ingredients? (Jack)
- Jack, you better run away if you ever find yourself in a situation like this, okay? (Pierre)
Powerful Enemy Skill Warning - The ingredients are thrashing around. (Jack)
- The more they thrash, the more tenderized their meats will be. Nice! (Pierre)
Enemy Gimmick Warning - Huh? What are they getting ready for…? (Pierre)
- Let's hide. (Jack)
Advantageous Attack Type - Clean cut. (Jack)
- Now that's a perfect cut of meat right there! (Pierre)
Disadvantageous Attack Type - Oh, is that seriously what you're going to do…? (Pierre)
- You'll toughen the meat. (Jack)
Advantageous Affinity Type - Knife for flesh, saw for bone! (Pierre)
- Agreed, Pierre. (Jack)
Disadvantageous Affinity Type - That's a weird choice of tools. (Jack)
- Phew… All they're doing is dulling their weapons. (Pierre)
Buffed Enemies - The ingredients are looking particularly lively today. (Pierre)
- Looks like they did something to the meat. (Jack)
Debuffed Enemies - They're looking tired. (Jack)
- This is exactly when you need to beat'em so the meat doesn't get tough~ (Pierre)
Buffed Allies - You sure do look energetic. (Pierre)
- Did you make them the pasty hand pies or something, Pierre? That's hearty. (Jack)
Debuffed Allies - They must've eaten tainted meat. (Jack)
- Right…? They really don't look happy. (Pierre)
Breaking Enemy Part - Wooow~ They chopped a whole piece of the ingredient off! (Pierre)
- Mhm. Looks like a gourmet cut to me. (Jack)
Starting Turn after Breaking Enemy Part - The part they pulled off earlier. Can I go pick it up? (Jack)
- Why not? At your leisure, Jack~ (Pierre)
Taking Devastating Damage - Ow, ow… That looks painful. (Pierre)
- Should've tied the ingredients down first. (Jack)
Starting Turn after Taking Devastating Damage - Are you guys even equipped for this job? (Pierre)
- Gotta review the supplier contract, Pierre. (Jack)
Dealing Devastating Damage - Wasn't that a bit too much? (Jack)
- Yeah! Go easy on them~ Be careful not to shatter any bones, or otherwise we'll be serving pies with bone shards in them! (Pierre)
Starting Turn after Dealing Devastating Damage - The pieces of meat you tore off just now? You better trim 'em before sending them over. (Pierre)
- I don't think they had much meat on their bones anyway… (Jack)
Ally Multikill - That was a very efficient trimming… (Jack)
- J-jack! You should try learning something like that, too! (Pierre)

Walpurgisnacht - III

Angela

Previously, 1st Anniversary Event - 14th day login reward or purchased with 1st Anniversary Pack.
Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - I am Angela, your advisor and secretary. My role as an AI is to assist you in adjusting to your new workplace. It’s a pretty name for an AI, wouldn’t you say so?
Rally - I am the best in a majority of work fields, but 'cheering' requires a longer boot sequence than the others. The region of 'Empathy' needs some dusting to load up due to low usage frequency.
- The Sephirot used to take care of such babysitting work, but… an advanced AI such as I am quite efficient in multitasking.
- I see. I must pre-record these encouraging lines for a manager of an unknown spacetime. Oh my. I was not aware that the recording had already started.
Situational Rally - Your employees' health is at a critical level. A manager must listen to and abide by my advice; you should consider me your most trusted and capable companion, after all.
- Your employees are on the verge of death. That reminds me… manager, I recall that you had access to a special function, no? Sometimes, a full reset is the most efficient solution to a disaster.
Enemy Staggered - An entity before you is obviously and completely unguarded. Though I would hate to do so, I may have to recalculate my estimations of your capabilities should you fail to exploit this opportunity.
- I have identified a flat-footed enemy. Many of your predecessors have used such openings to order a killing blow.
Ally Staggered - An employee is wounded. There is a high probability that an enemy may deal a fatal blow against them. This requires a decisive judgment from the manager.
- I have identified an injured employee. People colloquially describe this state as 'having a screw loose', am I correct? … Do note that this was not a pointless witticism but a strategic interjection for the purpose of relaxing your nerves.
Enemy Kill - An entity's life signal has ceased. If I was a human with a more enthusiastic personality, I might have submitted a request for a high-five with you.
Ally Death - I have identified a deceased employee. It is but one of many minor inconveniences in your way, manager. They were all aware that such an outcome may await them when they joined our company.
Enemy Advantage - The enemies have the upper hand. And I expect that you will be the finest manager there ever was.
Ally Advantage - Your employees have the upper hand. This is clear evidence that you have been taking my advice seriously. This process is often called 'trust', or so they say. I consider this a positive development.
Danger - An employee does not have much time left. We have little choice but to wait. The employee must either break free from the yoke, or wait until it breaks itself.
Powerful Enemy Skill Warning - I expect that the enemy will commence a powerful attack soon. It is time to face the fear.
Enemy Gimmick Warning - An odd behavior has been detected among the entities. I don't expect that its actions will diverge from the usual predictions, but you would do well to prepare yourself nonetheless.
Advantageous Attack Type - You have broken your enemy with an effective attack. I must also inform you that a machine does not make light use of flattery.
Disadvantageous Attack Type - That physical attack was profoundly ineffective. I was unaware that remembering and reminding you of the strengths and weaknesses of each and every enemy was a part of my responsibilities.
Advantageous Affinity Type - That was a precise reading of your enemies' weaknesses. I am glad that your capabilities meet my expectations.
Disadvantageous Affinity Type - Your decision to attack the enemy with an ineffective attack has extended the estimated time of suppression. I see now that it is difficult for the manager to remember every little bit of information. I will update my data accordingly.
Buffed Enemies - The enemies are preparing to press their advantage. They won't be much of a threat as long as our allies can stick to your strategies and follow my directions.
Debuffed Enemies - The entity is at a disadvantage. Let us exploit this opportunity.
Buffed Allies - The employees are at an advantage. I await your effective exploitation of this opportunity. A machine is always destined to wait, after all.
Debuffed Allies - The employees are at a disadvantage. This does not change the fact that I am an AI of unparalleled competence.
Breaking Enemy Part - One of the critical enemy parts has been destroyed. Perhaps this is an opportunity for a focused attack.
- One of the entities' parts has been destroyed. I suggest focusing on attacking that enemy in order to finish this battle with maximum efficiency.
Starting Turn after Breaking Enemy Part - The entity has suffered heavy, localized damage… But I will save the compliments until the entity is defeated.
Taking Devastating Damage - They have dealt a critical blow to one of your employees. However, as you well know, we will move forward and only forward. There is no need to cast your gaze upon those that cannot be recovered.
Starting Turn after Taking Devastating Damage - One or more of your employees are critically wounded, but do not lose your heart over it. With every death, our company grows. After all, you once told me that… sometimes, those that are forgotten can be the more beautiful.
Dealing Devastating Damage - You have dealt a fatal blow to your enemies. I have always told you that you are much more capable than you originally perceived yourself to be. And I am never wrong.
Starting Turn after Dealing Devastating Damage - A successful strike. It is too early to pop the champagne, but it may be a good idea to cheer for the deceased in memoriam of their noble sacrifices.
Ally Multikill - An employee has made a rather notable contribution to this suppression. Perhaps you could compliment them for the sake of improving efficiency. It does not need to be heartfelt, of course.
No Input for an Extended Period of Time - This awkward silence must be alleviated. Here is the weakest witticism from my humor repository. Because it is the weakest witticism, I will keep it shrimple.
… That was the joke.

Yesod

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Lobotomy Corporation

Voicelines

Occasion Dialogue Audio
Equipping Announcer - I am Yesod of the Information Team. Let us make use of the most efficient intelligence to quickly Suppress our enemies.
Rally - Have you completed your employees' uniform inspections? Should I see any other employee engaging in Suppression with their sleeves unbuttoned like last time…
- 'Cheers' are nothing more than placation sought by those weak of will. The Information Team endeavors for something more… worthwhile, don't we?
Situational Rally - I understand that most employees are currently under a lot of stress. Let us quickly see this battle to the end.
- No other expression is as meaningless and inefficient as that "cheer up". That is why I refuse to say it.
Enemy Staggered - The Suppression target is cornered. You could yield a very effective result with a proper strike.
- The entity is waiting for us to strike it down. Let's take care of this efficiently.
Ally Staggered - Yes, I am aware that there are wounded employees. Please, discard your half-hearted sense of empathy.
- One of the employees has lost their cool. Be careful not to let the enemy know of this weakness.
Enemy Kill - Suppression target defeated. Let us deal with the remaining entities with the same efficacy.
Ally Death - We have suffered some losses in personnel. This urgency takes precedence to pointing fingers. Let us hurry.
Enemy Advantage - The entities have an edge over us at the moment. I did not expect this much disparity in capabilities; we lacked enough information to predict this.
Ally Advantage - We have an edge over them. I am already seeing several employees who have broken the rules as written in the manual… but I will press upon this matter at a later time.
Danger - An employee is at risk of death. Please focus.
Powerful Enemy Skill Warning - The entities have struck a powerful blow against our employees. I expect that we will suffer heavy damage.
Enemy Gimmick Warning - It is difficult to read their current strategy. Please focus, and carefully observe their movements.
Advantageous Attack Type - That was the correct way to strike that entity. This is the power of intelligence.
Disadvantageous Attack Type - That was an inefficient strike. I see that some employees have clearly neglected to even skim over the enemy records.
Advantageous Affinity Type - A precise strike against their weakness. I see that you have come here prepared.
Disadvantageous Affinity Type - That was not an effective type of attack against this entity. Please, we are the 'Information' Team. Make use of it.
Buffed Enemies - It appears that the entity has a certain advantage. Let's keep our eyes on that one.
Debuffed Enemies - The entity is at a certain disadvantage. Now, let's think about how we can exploit this opportunity to our benefit.
Buffed Allies - We have the upper hand. Victory may not be so far if we were to push on.
Debuffed Allies - The entity has done… something. This battle may take longer than I had anticipated.
Breaking Enemy Part - An entity's part is broken. I see that you have at least read the manual.
Starting Turn after Breaking Enemy Part - There is an entity with a broken part. Quickly destroy its other parts as well.
- The entity has a broken part. The circumstances could not be more ideal for us.
Taking Devastating Damage - One of the employees is fatally wounded. All deaths are meaningless, as I always like to repeat myself. Now, you best come up with a way to mitigate these losses.
Starting Turn after Taking Devastating Damage - One of the employees is in a critical state. Suppress the entity before you suffer greater losses.
Dealing Devastating Damage - You have dealt a successful, fatal strike against the entity. I hope you can continue to display such shrewd tactics in the battles to come.
Starting Turn after Dealing Devastating Damage - Attempt the same fatal strike against the entity.
Ally Multikill - Ah, as I live and breathe, there is an employee who may be a shining example to all. That was a very efficient way to deal with the entities, an accomplishment befitting the excellent capabilities of the Information Team.

Molar Office

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Library of Ruina

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Uh… so, to explain this contract… (Mika)
- Mika, I think the recorder's already rolling. (Rain)
- Huh?! N-no, she's still piss drunk— (Mika)
- It's all about the attitude, lads! Let's crack on! (Olga)
Rally - Okay! Let's do this, shall we? (Mika)
- Ugh, it's so cramped in 'ere! Can't I just join 'em in the field? (Olga)
- Can we please stick to the contract, Big Sis…? (Rain)
- Take it easy! Those buggers ain't a big deal, 'kay? Wipe the floor with 'em~! (Olga)
- Aren't you doing this too lightheartedly…? I mean, it's not like you're on the field yourself, but still… (Mika)
Situational Rally - Ouch, that looked… (Mika)
- Yeah, that looked pretty fatal. (Rain)
- Everyone looks quite hurt… maybe consider a retreat? (Mika)
- … It's all gone to shite, hasn't it? (Olga)
- Big Sis, please… (Rain)
Enemy Staggered - Ooh~ They all look drunk as hell! Look at 'em, swayin' from side to side… (Olga)
- … I doubt they're *actually* drunk, but… this is a good opportunity. (Mika)
Ally Staggered - One of your allies isn't doing so hot. (Rain)
- Keep your eyes on them, just in case. (Mika)
- Gimme a sec, lads. I've got exactly what you need somewhere… in here… (Olga)
Enemy Kill - One thing at a time, yeah? And before you even know it, it'll all be over~ (Olga)
- Wouldn't it be nice if you chugged only one bottle at a time… (Rain)
Ally Death - Mm… I suppose some losses are unavoidable. (Rain)
Enemy Advantage - Well, it's all gone to shite, hasn't it? That's okay! You can still claw yer way back! (Olga)
- Big Sis, please… What'll our clients think when they hear this? (Rain)
- Oh boy… (Mika)
Ally Advantage - Didn't have much hope for them at first, but… (Mika)
- Yeah, they really turned this battle around. (Rain)
Danger - Woah, lemme put the cup down for a sec. This is some intense stuff! (Olga)
- Seriously…? Their lives are on the line! Stop acting like you're here to watch a game. (Rain)
Powerful Enemy Skill Warning - Oh, I'm hearing alarm bells. Something big is coming. (Mika)
- Yeah… I can sense that something's different about them. (Rain)
- Right? It's eerily quiet… Like it's about to rain, or something. (Olga)
Enemy Gimmick Warning - Mika. Is it just me, or does it look like they're getting ready to pull off a complicated move? (Rain)
- Yeah. They better review what information they gathered during the fight and figure out what the enemy's planning. (Mika)
Advantageous Attack Type - Kaaah~ Now that's what I like to see! Cheers to that, lads! (Olga)
- Nice, you hit them right where it hurts. (Rain)
Disadvantageous Attack Type - Mm… that was pretty ineffective, but I guess you can't always be 100% efficient. (Mika)
- Ain't that— (Olga)
- Big Sis… please put a sock in it. (Rain)
Advantageous Affinity Type - Oho, so that's how you deal with that kinda thing. I'll take note of that… (Mika)
- What are ya scribblin' down there, Mika? Forget about all that, 'cuz it's all about the attitude, lass~ (Olga)
Disadvantageous Affinity Type - Was that really the best move you could think of…? (Rain)
- Can't make an omelet without breaking a few eggs, Rain. Think about the big picture. (Olga)
Buffed Enemies - Ooh, I like their energy~ Think they'll let me join the party? (Olga)
- Big Sis. They're our enemies. (Rain)
Debuffed Enemies - They're all looking pretty down… This is your chance. (Mika)
- Yeah, it's like someone died over there! (Olga)
Buffed Allies - Hey, I think this thing on the device is indicating that things are going well. (Mika)
- Don't need that machine thingamajig to tell me! You're on a roll, lads! (Olga)
Debuffed Allies - Did, uh… something bad happen? (Rain)
- Workplace squabbles happen all the time, yeah? Well… I completely understand! (Olga)
Breaking Enemy Part - They absolutely destroyed that part! (Mika)
- Kaah~ Now that hit the spot~! (Olga)
Starting Turn after Breaking Enemy Part - Looks like breaking that part did the trick. They should be able to breathe easy now. (Rain)
- Yep. No need to worry about whatever danger posed by that broken part. (Mika)
Taking Devastating Damage - Whewie, I think I heard the ground crack or somethin'… (Olga)
- The output sensor got overloaded for a second… Are they going to be ok? (Mika)
Starting Turn after Taking Devastating Damage - That was a pretty devastating hit… (Rain)
- I wonder if they even have the tools to restore all that damage. (Mika)
- Welp, nothing a bit of spit and a bit of elbow grease can't— (Olga)
- Big Sis, shh… (Rain)
Dealing Devastating Damage - Now that's a 'daring decision' if I've ever seen one, ladies and gents! (Olga)
- What are you, a sports commentator…? (Rain)
- Okay, but it *was* a good decision. (Mika)
Starting Turn after Dealing Devastating Damage - That was great! I'm all pumped up meself. (Olga)
- More clashes like that, and it's a matter of time before they snag the win. (Mika)
Ally Multikill - Hyah, now that's some neat tech, huh? (Olga)
- If we had access to that tech… we could take on so many more contracts per day. (Rain)
- And she'd clear out just as many more wine bottles… (Mika)


Walpurgisnacht - IV

Hod

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).
Fixed Announcer during the 4th Walpurgis Night: The Noon of Violet Hard encounter.

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Hello, everyone! Please give the camera a bright smile~ As the Sephirah of the Training Team, I'll be joining you today to film a training video for hostile entity suppression!
Rally - You'll all be able to grow once you survive this hardship. We may have a few sacrifices along the way, but… as your Sephirah, I'm committed to helping you survive this.
- Is there anything you'd like to talk to me about? You know I'm always willing to listen to your difficulties in a counseling session.
Situational Rally - S-see, Tiffany? Do you see how messed up things can get when you don't listen to me…? Oh… It's… nothing. Sorry, I keep hearing some weird noise…
- No… Most employees are down… But… but I tried so hard. … Was I really not that helpful in the end…?
Enemy Staggered - The suppression target is shaken. Let's keep pushing, everyone!
Ally Staggered - An employee is looking pretty shaken. I hope someone'll help them soon…
Enemy Kill - The employees suppressed an entity. This'll prevent a lot of future harm, I'm sure!
Ally Death - I saw their face, manager. I saw the desperate look on the dying employee. Do you think my training was lacking…?
Enemy Advantage - Please don't say that this is all my fault, manager… You can't do that to me. I'm a good Sephirah after all, aren't I?
Ally Advantage - Look, manager! Everyone overcame the difficulty and became accomplished employees as a result! Do you think I was… helpful, this time?
Danger - I know things are worse, but… I tried my best… Why can't you understand how hard I'm trying— How kind I am? All of you would have been killed like insects by now if I hadn't helped you!
Powerful Enemy Skill Warning - Manager, please identify the hostile entity's specifications! More employees will get hurt if you don't!
Enemy Gimmick Warning - Please focus, everyone. The entity we’ll suppress today needs to be handled a bit differently than the others.
Advantageous Attack Type - Why don't you try that same attack against that entity, too? Maybe we could record a video of it, and it'll be a nice positive example to help the other employees!
Disadvantageous Attack Type - That wasn't the best countermeasure, but it was much better than nothing. Let's focus next time, okay?
Advantageous Affinity Type - Perfect, you did just as I told you during our counseling session! I knew it… my counseling campaign was a great idea.
Disadvantageous Affinity Type - Didn't I already have a counseling session with that employee? Why did they attack the entity like that…?
Buffed Enemies - This doesn't match the data we received from the Information Team, but… don't panic, manager! It'll all be okay as long as we maintain our composure.
Debuffed Enemies - The suppression target is in pretty rough shape! Phew, I was worried that we might have to ask Gebura to call in the Rabbit Team.
Buffed Allies - It seems like… the employees are at an advantage. Maybe we can use this to suppress the entity…
Debuffed Allies - Something's off about that employee… I told you, they can't work properly without my counseling sessions.
Breaking Enemy Part - Our employees broke off a part of that entity! I told you that advance training would come in handy, didn't I?
Starting Turn after Breaking Enemy Part - The entity's part is broken. Let's use this chance to quickly suppress the entity so less of our employees will be hurt, manager!
Taking Devastating Damage - You! Get it together! You're going to blame me if you get yourself killed, aren't you?! Are… are you trying to make me a bad Sephirah?
Starting Turn after Taking Devastating Damage - Listen to me! I'm the only one of the Sephirot who even cares about your safety… So why won't you do as I taught you…?
Dealing Devastating Damage - You dealt a pretty big blow against the suppression target! A perfect attack I'd expect from an employee of the Training Team.
Starting Turn after Dealing Devastating Damage - Let's keep pushing just a little more! We're so close to suppressing this entity!
Ally Multikill - Woah, we should show off that attack to the other Teams, too! I'm sure they can learn plenty from that move.
During The Noon of Violet Hard encounter
Start of Wave 1 - Manager, the Qliphoth Meltdown gauge is rising. At this rate, the Ordeal will be here at any minute!
Start of Wave 3 - Manager, there's only one bar left of the Qliphoth Meltdown gauge! Prepare for the Noon of Violet!
Start of Wave 4 - The Physical Intervention Shield protected the employees. I'm so relieved that we managed to restore the Regenerator.

Dawn Office

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Library of Ruina

Voicelines
Occasion Dialogue Audio
Equipping Announcer - In this contract, we are tasked with observing another Fixer's— (Philip)
- Hm, no need to read it word for word. I have already perused it. (Salvador)
- Same here, I know all the necessary info. No need for a briefing. (Yuna)
- Okay… (Philip)
Rally - Eugh, this ssanghwa-cha smell… did you seriously bring that all the way out here? (Yuna)
- I'll… uh, open the window right away, seonbae. (Philip)
- It's one of the few remaining joys of this old man, Yuna. Please understand. (Salvador)
- I think I'll ask seonbae out to a teahouse once we're done with this contract… (Philip)
- Mm… I'll think about it after we deal with the rent. (Yuna)
- S-seonbae! When'd you get here?! (Philip)
Situational Rally - Ah… (Philip)
- Hoho, Philip. Look over there; it seems that they've made the same mistake you often do. (Salvador)
- W-what do we do? It's getting real hairy out there. (Philip)
- We will stick close to them. (Salvador)
- The contract's still going, gramps. (Yuna)
Enemy Staggered - Striking without hesitation is the answer in situations like this. Right, master? (Philip)
- Correct. This is an excellent opportunity. (Salvador)
Ally Staggered - Back in my day, we used to just tough out hits like that… The youth these days have such frail bodies. (Salvador)
- Old stories again, huh. (Yuna)
Enemy Kill - You must abandon all mercy once you've set your mind to killing someone. Just like them. (Salvador)
- I'll be sure to bear that in mind, master. (Philip)
Ally Death - Is our only choice… to sit here and watch as our colleagues die…? (Philip)
- Philip… we don't always get to choose. (Yuna)
Enemy Advantage - Fight 'till the end, even if the tide is against you. (Yuna)
- Seonbae's right. You should… fight 'till the end… (Philip)
Ally Advantage - Are you sure they're okay…? They seem to be in danger. (Philip)
- My… Observe closer, Philip. The enemies don't seem to be much better off, do they? (Salvador)
Danger - Such intensity… This reminds me of the Smoke War days. (Salvador)
- Can't call yourself a real Fixer without overcoming stressful situations like that. (Yuna)
Powerful Enemy Skill Warning - One can predict their opponent's next play by observing their movements. (Salvador)
- True. Forecasting what happens after can make or break the battle. (Yuna)
Enemy Gimmick Warning - Seonbae, this is…! (Philip)
- Yeah. Something is brewing over there… watch out. (Yuna)
Advantageous Attack Type - That was a pretty good plan of attack. (Yuna)
- You could tell just from looking at them, seonbae…? (Philip)
- Well, it's just a basic observation. (Yuna)
Disadvantageous Attack Type - Hoho, that was quite ineffective. (Salvador)
- You noticed that too, gramps? (Yuna)
- An old man's body holds as much experience as it has aged. (Salvador)
Advantageous Affinity Type - I like your multifaceted way of thinking. That was the correct way to attack it. (Salvador)
- Try to remember what you just did, okay? (Yuna)
Disadvantageous Affinity Type - That… attack… seemed like a completely pointless— (Philip)
- I mean, it's not like they completely whiffed, right? (Yuna)
Buffed Enemies - I don't want to believe this, but… I think the enemies are powered up. (Yuna)
- Mm. I still believe that victory is still within reach. (Salvador)
Debuffed Enemies - Something's off about the enemies. Maybe they're gearing up for something? (Philip)
- No, this is… (Yuna)
- … An opportunity. An opportunity that doesn't come easy. (Salvador)
Buffed Allies - It seems that we'll have some time to relax. Philip? Brew me a cup of ssanghwa-cha, if you don't mind? (Salvador)
- R-right away, master! (Philip)
- Ugh… (Yuna)
Debuffed Allies - Considering the states you guys are in… continuing to fight seems a bit foolhardy. (Philip)
- It's not up to us to decide whether it's foolhardy or not, Philip. It's up to those on the field. (Yuna)
Breaking Enemy Part - They broke off a part! (Philip)
- Hey, not a bad strategy. (Yuna)
Starting Turn after Breaking Enemy Part - Focusing on destroying a single part first always seems to be an effective strategy. (Yuna)
- Quite. It limits their options, making their attacks more predictable. (Salvador)
Taking Devastating Damage - This isn't good. The enemies hit them right where it hurts. (Yuna)
- They will have their chance once the enemies' offense is spent, no? (Salvador)
Starting Turn after Taking Devastating Damage - Are you sure they're okay, master? Maybe this is the time to retreat… (Philip)
- Retreat isn't always an option, Philip. Now is one such situation. (Salvador)
Dealing Devastating Damage - Quite the singular strike. The City could use more Fixers like them. (Salvador)
- I'll… try harder, too. (Philip)
Starting Turn after Dealing Devastating Damage - Do you think I'll be able to pull off something like that in the future? (Philip)
- Of course, Philip. I see great potential within you. (Salvador)
- Oh, sure. Is that why you give him the ssanghwa-cha brewing duty all the time? (Yuna)
Ally Multikill - Hoho, this is like watching my younger self fight. (Salvador)
- I heard you really were something back in the day, master. (Philip)
- Stop buttering gramps up, Philip. Or he'll start expecting it in every other sentence. (Yuna)

Walpurgisnacht - V

Netzach

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Originates from Lobotomy Corporation

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Uh, you already know my name, right? … It's Netzach. Sephirah of the very unsafe Safety team.
Rally - Umm… I don't exactly know what to say here. "We got this", "Keep up the good work" and whatever aren't the kind of encouragements you're looking for from me anyway.
- I never wanted to be in this position. Not even once.
Situational Rally - You must know by now how meaningless the concept of 'safety' is at a place like this.
- It's evacuation or death for them. No one's gonna remember even if they were to go down swinging, anyway… You sure you wanna keep fighting?
Enemy Staggered - Looks like an opportunity to suppress the enemy. Only for them to escape again later.
Ally Staggered - Thus snaps another tenuous hold to life.
Enemy Kill - No one's safe in here. That entity is no exception.
Ally Death - Don't let yourselves feel guilty over this. You could never have saved them anyway.
Enemy Advantage - Give up. What's the point of prolonging a hopeless fight?
Ally Advantage - To lower the casualty numbers… Maybe you could just not send as many of them in there to begin with.
Danger - The end is so, so near. Here's hoping it's a wonderful end, manager. It's always so awful in here.
Powerful Enemy Skill Warning - Dangerous attack incoming… whatever. Just let it happen. It's what you do best, isn't it?
Enemy Gimmick Warning - A hostile entity's doing something, I guess… I dunno. I think it'll be nice for that enemy to wipe everything out so there won't be anything left when I open my eyes again.
Advantageous Attack Type - … Yeah, nice hit. Not that it means anything.
Disadvantageous Attack Type - That was just… straight-up awful, huh… If you've got something to say, I'll lend you an ear, I guess.
Advantageous Affinity Type - Keep doing that, and we just might wrap up today's suppression early.
Disadvantageous Affinity Type - Why on earth did you— Actually, nevermind. Do whatever you wanna do.
Buffed Enemies - Something's going on with that hostile entity over there. It's a bother, but you might want to do something about that.
Debuffed Enemies - The hostile entity's doing pretty bad over there. It's not that big of a deal, but I guess things'll get slightly better.
Buffed Allies - We've got an advantage for once. So you could've done this all along, and just… didn't? What, was it because it wasn't your job to be good at it?
Debuffed Allies - Something's up with the employees. They all look a bit… off today. Mind checking on them for me?
Breaking Enemy Part - Man, why's the ground shaking like this? I can't even get a good look at the entity's parts…
Starting Turn after Breaking Enemy Part - Oh. Heard ya smashed something to smithereens or something, manager. Way to go.
Taking Devastating Damage - It's a familiar sight… Doesn't mean that I'll ever get used to this overwhelming feeling of powerlessness.
Starting Turn after Taking Devastating Damage - I guess this place could never really be safe. Take care of the surviving employees. It's all going to come crashing down again later anyway.
Dealing Devastating Damage - Nngh… my bad, I got all woozy and missed what happened. Well, I'll hazard a guess and say that you probably did something great again.
Starting Turn after Dealing Devastating Damage - I'll be honest, that right there wasn't anything all that "great". Oh, were you looking to be showered with compliments? Why don't you call Miss Angela or Malkuth for that and leave me alone?
Ally Multikill - Oh hey, an employee's showing some promise. Install them a beer vending machine or something, why don't you?

Full-Stop Office

Walpurgisnacht - Target Extraction.
Walpurgisnacht Extraction - Yisang / Ideality (200 Ideality.pngIdeality).
Fixed Announcer during the 5th Walpurgis Night: Full-Stopped by a Bullet encounter. (Stephan lines only)

Originates from Library of Ruina

Voicelines

Occasion Dialogue Audio
Equipping Announcer - It's a simple contract this time. We just sit here, watch a video, and make some commentary. (Liwei)
- Nice~ Looks like we'll get to save on some bullet expenses. (Stephan)
- I appreciate opportunities to do some nonviolent work. (Tamaki)
Rally - Hm. I'd pull them back somewhat if I were you. (Liwei)
- Hey, it says here that we only have to cheer them on, not give them tactical advice. (Stephan)
- Mission start. (Tamaki)
- Read the patterns and stay focused, okay? (Liwei)
- And once it starts, never stop pulling the trigger until it's over. (Stephan)
Situational Rally - Retreating and regrouping might be in order. (Liwei)
- No enemies in the rear. If you're gonna retreat, now's the time. (Tamaki)
- I think they still have this. As long as they have something up their sleeves… (Stephan)
- Hm… Looking a bit exhausted. (Liwei)
- And so it goes. (Stephan)
- Not to mention the breach of contract charges. (Tamaki)
Enemy Staggered - You've got an opening. A clear shot… (Stephan)
- It only takes one shot. (Tamaki)
- … Guys, this isn't our contract. (Liwei)
Ally Staggered - They're all gonna die at this rate. (Tamaki)
- A tighter formation might help withstand the next few waves. (Liwei)
Enemy Kill - Target elimination confirmed. (Tamaki)
- Now that's a positive sign. Don't lose focus now, though. (Liwei)
Ally Death - You're losing your ranks… (Liwei)
- Well, that's the City for you. Stay on your toes, or you'll be the first in line to the slaughterhouse. (Stephan)
Enemy Advantage - They're still fighting? They should just drop their weapons and— (Liwei)
- What the hell are you talking about?! (Stephan)
- You don't just throw away your weapons. (Tamaki)
Ally Advantage - I like a good turnabout. (Liwei)
- Turnabout my ass, we always barely escape from the missions with our lives. (Stephan)
- We've always won in the end. That's what matters. (Tamaki)
Danger - Remember that one time? When we had just one bullet left between us. (Stephan)
- And three remaining enemies. Tamaki finished them with a single shot, though. (Liwei)
- Maybe they'll pull off something similar. (Tamaki)
Powerful Enemy Skill Warning - Something's going on over there… (Stephan)
- That one. It's getting ready for something, that's for sure. (Liwei)
Enemy Gimmick Warning - Which Workshop is that from? I've never seen anything like— (Stephan)
- It might not be from a Workshop at all. What if it's a Singularity-based weapon? (Tamaki)
Advantageous Attack Type - Fire for effect. Very good. (Liwei)
- Yep. Keep up the pace. (Tamaki)
Disadvantageous Attack Type - What a waste of ammunition… (Liwei)
- Just how many are they throwing away by shooting at something they can't even penetrate? (Stephan)
Advantageous Affinity Type - Ooh, that was a good call. (Stephan)
- It's important to observe your enemies closely rather than firing blindly. (Liwei)
Disadvantageous Affinity Type - Gotta use the right bullet for the right target. (Liwei)
- Well… I'm sure that's a piece of advice that applies to more than just the bullets. Probably. (Stephan)
Buffed Enemies - They look pretty fired up… Maybe they took something. (Stephan)
- Yeah, no. This is not a good time for an attack. (Tamaki)
Debuffed Enemies - Zoom in over here. (Tamaki)
- Hm… They're not doing so good. Time to press the attack. (Liwei)
Buffed Allies - Looking good. (Stephan)
- At this rate, they might even be able to challenge contracts of a higher difficulty. (Liwei)
Debuffed Allies - I'm going nuts over here… What are they waiting for? (Stephan)
- Low morale, maybe. Might be a good idea to briefly regroup for now. (Liwei)
Breaking Enemy Part - Target parts are blown off. (Tamaki)
- Good. That's one hole plugged. (Liwei)
Starting Turn after Breaking Enemy Part - Yes! Open fire! (Stephan)
- Right. Let's not get too excited and take it slow— (Liwei)
- Take it slow my ass! Can't they just focus fire at the broken part? (Stephan)
Taking Devastating Damage - I don't know what else they can do against those enemies. (Liwei)
- Yeah, I don't see a way to close that gap. Looks like they're shit outta luck. (Stephan)
Starting Turn after Taking Devastating Damage - Just outta curiosity. What'll you do if I get blasted to near-death by an attack like that? (Stephan)
- Leave you behind. Not much I can do. (Liwei)
- … Okay, I did expect that answer. But still. (Stephan)
Dealing Devastating Damage - We really gotta get someone like that on board… (Stephan)
- We're not at financial liberty to hire more people. (Liwei)
Starting Turn after Dealing Devastating Damage - That was impressive. (Tamaki)
- A lot of damage coming from one person. That was something else. (Liwei)
Ally Multikill - Wow, now that's a rare sight~ Damn! (Stephan)
- This'll be worth looking into later. (Liwei)
- Mhm. I'll remember this. (Tamaki)
During the Full-Stopped by a Bullet Encounter
Special - Stephan 1 (Turn 1) The Church guys'll be swarming you soon… Stay sharp and check if your weapons are in good shape!
Special - Stephan 2 (Middle Turns) There's no end to them, these weirdos with gears crammed into their heads… Keep your eyes on your ammo count, okay?
Special - Stephan 3 (Last Turn) That's the last one… But something tells me they're dangerous. Don't get complacent.

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Terminology
Locations The City (Districts (NestsBackstreets)) - Outskirts - The Great Lake - Ruins
Lore Abnormalities - E.G.O - Distortions - White Nights and Dark Days - Smoke War - Singularities - Golden Boughs - Shin and Mang - Sin
Factions Limbus Company - Fixers (OfficesAssociations) - Syndicates (the Five Fingers) - Wings - The Head
Other
Songs "In Hell We Live, Lament" - "Between Two Worlds" - "Fly, My Wings" - "Compass" - "Through Patches of Violet" - "La Mancha Carnival" - "Hero" - "TIAN TIAN" - "SAIKAI" - "Pass On"
Media Lobotomy Corporation - WonderLab - Library of Ruina - The Distortion Detective - Leviathan - Limbus Company