Battle Announcers (Standard)

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The following Battle Announcers in the Standard Fare Dispenser.

Dante

Available by default.
Does not possess a voice unlike other Announcers.

Voicelines

Occasion Dialogue
Equipping Announcer I know it’s the same tired old face for you… but here I am.
Rally My clock isn’t a magic cure-all for your problems… Don’t just charge in willy-nilly, okay?
Try to be a bit more careful with your health. No, I—I mean… I’m just worried for you is all.
Situational Rally Uhh… Aren’t you injured pretty bad? Should I start preparing myself?
You aren’t just charging face-first into danger since I can fix you up, right? Don’t get too reckless.
Enemy Staggered The enemy is staggered. It’s safe to attack.
Ally Staggered Oh no, you’re in for a nasty beating…
Enemy Kill Good, a Sinner has taken down a foe. Let’s keep this up.
Ally Death A Sinner just died. I can bring them back later, at least…
Enemy Advantage The enemy will win at this rate. When that happens, I’ll have to turn my clock again.
Ally Advantage Looks like things are in our favor? Let’s keep it going.
Danger This looks like a critical moment, doesn’t it? I’m counting on you to make the right move.
Powerful Enemy Skill Warning I have the feeling our enemies are about to do something real bad. Brace yourselves, alright?
Enemy Gimmick Warning Is it just me, or… is something sinister approaching?
Advantageous Attack Type Good work there. I could tell you dealt a hard blow.
Disadvantageous Attack Type That’s a shame. Our attack didn’t seem to land that well.
Advantageous Affinity Type Looks like that Sin was rather effective. We’ve got this.
Disadvantageous Affinity Type Oh… That Sin wasn’t very effective. We’ll do better next time.
Buffed Enemies I think they’re up to some trickery, maybe? You should watch out.
Debuffed Enemies Our enemies seem to be under the weather. We should take advantage of this.
Buffed Allies I see you’re feeling better than usual. Let’s ride this momentum.
Debuffed Allies Looks like there’s been a bit of trouble. Are you alright? Well, not like I can do much to help…
Breaking Enemy Part Well done, we got one of the parts. Let’s deal with the rest like this.
Starting Turn after Breaking Enemy Part You broke one of the enemy’s parts. We can do this.
Taking Devastating Damage Someone got seriously hurt, didn’t they?
Starting Turn after Taking Devastating Damage An Identity has sustained severe damage.
Dealing Devastating Damage That was great work you did there. Keep it rolling, will you?
Starting Turn after Dealing Devastating Damage Do again what you just did. You’ve another crushing blow in you, right?
Ally Multikill A Sinner just took down multiple foes at once. I owe you some praise.

Yuri

Dispenser - 1300 Paid Lunacy.pngLunacy. [1]

Voicelines

Occasion Dialogue Audio
Equipping Announcer Yuri… here. I didn't think they'd be asking me to do something like this…
Rally Is the recorder on? Do I speak through here…? Oh, good luck!
I don't know how much help I will be… but I'll try my best.
Situational Rally Are you guys okay…? That attack seemed painful…
Oh no… You guys look pretty hurt…
Enemy Staggered That entity over there, let's take that one out first.
Ally Staggered Be careful… People with damaged minds or bodies, even if they're your friends, are unpredictable…
Enemy Kill You're doing it. Don't give up…!
Ally Death D-Dante, you can bring them back… right?
Enemy Advantage This is a mess… It's like I can… almost hear the sirens again…
Ally Advantage The situation isn't ideal… But I know you guys can do it!
Danger You have to focus now. Face it, to the end.
Powerful Enemy Skill Warning A powerful attack incoming…! You guys got this, right?
Enemy Gimmick Warning A bitter taste in my mouth… It always happens right before imminent danger…?!
Advantageous Attack Type That's a sharp blade. I'm guessing that's their weakness, huh?
Disadvantageous Attack Type Oh… That didn't work so well. I'll have to write it down in the management logs…
Advantageous Affinity Type Good management work. What a relief.
Disadvantageous Affinity Type Maybe a different method would've worked better against that entity…
Buffed Enemies The hostile entity is getting revved up. Let's try to approach this carefully.
Debuffed Enemies Huh?! Looks like they're weakened…! Is this our chance?
Buffed Allies Hey, you guys are in high spirits.
Debuffed Allies Dante… How about a quick break for the Sinners…?
Breaking Enemy Part You guys broke off a part! Hopefully things will ease up a little now.
Starting Turn after Breaking Enemy Part I should record how to manage entities with missing parts…
Taking Devastating Damage Oh no…! Are you okay, everyone?
Starting Turn after Taking Devastating Damage That was a really powerful attack… I hope everyone's okay…
Dealing Devastating Damage Woah! How did you do that? That totally caught me off guard…!
Starting Turn after Dealing Devastating Damage I think your earlier attack made things a bit easier… Nice!
Ally Multikill So many at once… Just like Der Freischütz

  1. Originally Season 3, but was made a Regular at the start of Season 4.

Samjo

Dispenser - 1300 Paid Lunacy.pngLunacy.

Voicelines

Occasion Dialogue Audio
Equipping Announcer Pleasure. Samjo from the Food Resource Development Department's Research Center. I've been dispatched to help with a K Corp. excision mission. Hopefully my audiovisual assistance may be of help to you.
Rally As you are well aware, I am not very skilled at providing emotional support. A quick solution is always preferable to sweet but empty words of commiseration, isn't it?
I have purchased some pies of encouragement on the way as per Chief Dongrang's orders, but I don't suppose you are in any state to consume them. Please enjoy it vicariously through me. (nom)
Situational Rally Question. I see that your employees are in a critical state. Do you plan to inject them with regeneration ampules?
It is time to take a closer look at your own employees. They all look a bit dazed, don't they?
Enemy Staggered There's an off-balance enemy. You could easily knock them down with a quick tap to their forehead.
Ally Staggered Warning. Some employees are looking rather disheveled. Oh, I am quite willing to provide you a 30% discount on our collection of regeneration ampules, by the way.
Enemy Kill The enemy is neutralized. Chief Dongrang should have seen that… He always teased me for having no talent when it comes to fighting.
Ally Death Gracious. An employee is completely dead. As per our company policy, we will hold a two-hour moment of silence for the deceased.
Enemy Advantage The enemy has the upper hand… but there is no need to worry. I will show you how I managed to claim us the Department of the Month award.
Ally Advantage The employees are at an advantage. Oh, Chief Dongrang just told us that he will take us all to a fancy team dinner if we ace this battle. There will be prime beef imported straight from S Corp.
Danger Yes, one of your allies (chewing noises) is nearly dead. (more chewing noises). Mm… The pepper chili lettuce curry-flavored pie certainly has the best flavor profile.
Powerful Enemy Skill Warning The enemy is gearing up to throw us a curveball. Why not prepare the employees so they can turn it into a home-run?
Enemy Gimmick Warning The enemies are attempting an odd tactic. I personally detest such duplicitous methods. A fight has to be fair and square, don't you agree?
Advantageous Attack Type Impressive strike. I suppose this is what a home-run would feel like, had I been a big-City baseball player.
Disadvantageous Attack Type That attack did not match the type of attack the enemy is weak to. If I had to make a comparison, I would compare your strategy to diving headfirst into an unfathomably deep pool.
Advantageous Affinity Type Quite an effective attack. I see that my orders were perfectly executed.
Disadvantageous Affinity Type Allow me to retort. Your attack was completely ineffective. Clearly, this is what happens when I look away even for a second…
Buffed Enemies There is something powering up the enemy. But do remember: in every peril is an opportunity waiting to be found. That's the quote I used to get through 43 different companies' document screenings.
Debuffed Enemies The enemy is at a disadvantage. This is the perfect time to stab them in the back.
Buffed Allies You are now all under the influence of a positive effect. Well, not that it's my doing, but… please do enjoy anyway.
Debuffed Allies You are now all under the influence of a negative effect. Keep your guard up, or be prepared to get wiped out.
Breaking Enemy Part You've destroyed a part. I'd say the enemy is now like fried chicken without the drumsticks. Can't get much worse than that, can it?
Starting Turn after Breaking Enemy Part One of your enemies has a broken part. Focus your attacks there.
Taking Devastating Damage Several of the employees are hurt. Why don't you hand out some nutrient supplements for them after this battle?
Starting Turn after Taking Devastating Damage An employee is… under quite the stress. Here's a quick way to raise their morale: tell them that you'll reward them with free-to-use PTO as soon as this fight's over. Works every time.
Dealing Devastating Damage The enemy is critically wounded. It's clear that having someone competent on the mic is helping with your team's performance. Oh, no need to thank me.
Starting Turn after Dealing Devastating Damage Good. Let's keep going at this pace. The Department of the Year trophy is almost ours; the higher-ups will be watching me.
Ally Multikill One of the employees has displayed a superb performance. 85% of that performance could be attributed to my assistance, however. This is not a boast; it is a fact-based statistical conclusion.

Bloodfiends of La Mancha

Dispenser - 1300 Paid Lunacy.pngLunacy.

Voicelines

Occasion Dialogue Audio
Equipping Announcer - I know the kiddos have been waiting for this moment~! (The Barber)
- … "Today, I'm This Area's Fixer" time. (Dulcinea)
- The attraction is about to begin. Please enter in an orderly fashion. (The Priest)
Rally - Shall we join them down there and help, Lady Dulcinea? (The Barber)
- No, I won't suffer the indignity of letting them strike me with those bats. (Dulcinea)
- Ooh… truly, a stance most sensible. (The Priest)
- … Tad peculiar to have a Bloodfiend-hunting attraction here. (Dulcinea)
- It is but a show of Father's mercy and capacity for tolerance. (The Priest)
- Shall we change its name to 'Father's Merciful Demonstration of His Capacity for Tolerance'? (The Barber)
- … How fatuous. (Dulcinea)
Situational Rally - Well, well! The timer's still tickin'! Don't tell me you guys are tuckered out already! (The Barber)
- If you are mentally fatigued, do not hesitate to pay me a visit. (The Priest)
- Look at them, swaying from side to side so ungracefully. (Dulcinea)
- I suppose that could be another way of enjoying this— (The Priest)
- Don't make excuses for them. I fail to see how any of this could be even remotely entertaining. (Dulcinea)
Enemy Staggered - FEVER TIME! Smack those unconscious Bloodfiends there to earn EXTRA points! (The Barber)
- O Barber… such flippant bending of the of rules cannot be healthy for the longevity of the game. (The Priest)
- It's more fun this way, don'tcha worry about it! (The Barber)
Ally Staggered - Oh no! Your friend's at risk, over there! (The Barber)
- A Fixer worth their name doth not so lightly abandon their compatriot. Father has taught us that lesson many, many times. (The Priest)
Enemy Kill - Hey, you there! Get off the stage if you're dead! (The Barber)
- If you are wounded, please visit the infirmary or pick up a hemobar. (The Priest)
- Right, then! Next wave of Bloodfiends, enter from stage left! (The Barber)
Ally Death - … A guest has taken a fall. Please transport them to the infirmary. (The Priest)
- Oh come on… Boys, girls! I told you to go easy on them! (The Barber)
Enemy Advantage - Well. That's game over, then. (Dulcinea)
- My, Lady Dulcinea! Children are listening! You can't just say that, your grace! (The Barber)
Ally Advantage - Isn't my Parade much more preferable to this physically taxing attraction? (Dulcinea)
- I noticed that humans and Bloodfiends both enjoy frolicking and moving their bodies. (The Priest)
Danger - Tick-tock! Time's running out, everyone! Let's keep pushing! (The Barber)
- Yet I must advise you not to hasten too much. (The Priest)
Powerful Enemy Skill Warning - Bloodfiends are preparing to launch a terrifying assault. (The Priest)
- Oh no! Who but our dearest guests to prevent this big, scary attack? (The Barber)
Enemy Gimmick Warning - … Isn't that question a bit too difficult? (Dulcinea)
- Father raised the difficulty of the questions to make this attraction more enjoyable for adults as well. (The Priest)
- Haaah… (Dulcinea)
Advantageous Attack Type - I see that you have attained an understanding. (The Priest)
- Perfect! Bloodfiends with hats are weak to foam swords! (The Barber)
Disadvantageous Attack Type - Oh my! That swing completely whiffed! (The Barber)
- Why not try a different weapon that may fit the occasion better? By the entrance. (The Priest)
Advantageous Affinity Type - Huh? Is that a water bottle? (Dulcinea)
- H-hey, k-kiddo! Water bottles aren't allowed inside our rides— WAHHHH!!! (The Barber)
Disadvantageous Affinity Type - It is time to ward away the encroaching Bloodfiends with garlic. (The Priest)
- Ridiculous. Are any of us actually afraid of garlic? (Dulcinea)
Buffed Enemies - Ah… they must've enjoyed the hemobars. They play the role of angry Bloodfiends well. (The Priest)
- They're actually angry. (Dulcinea)
- Hm? Is that so…? (The Priest)
- Well, hemobars are disgusting. (Dulcinea)
Debuffed Enemies - By the— did you see that? I-I think they doused themselves with water! … Where'd everyone go? L-Lady Dulcinea, don't leave meee!!! (The Barber)
Buffed Allies - Ta-da! Here's a surprise gift for all of you! (The Barber)
- Aha… an outfit of your own design. (The Priest)
- Wear my fashionista outfits to the rides and attractions! (The Barber)
Debuffed Allies - Ah, a terrible ordeal shall visit our dear guests soon. (The Priest)
- Hey, Priest… this isn't an 'ordeal'. It's penalty time! Avoid the squirt guns to the best of your abilities, or get hit by falling balls from the ceiling! (The Barber)
Breaking Enemy Part - Bonus points for hitting the sticker on the arm. (Dulcinea)
- Please, I ask you to remember to pick up your special reward by the exit. (The Priest)
Starting Turn after Breaking Enemy Part - The special reward is… a free entry to Haunted: Bloody Mary. (The Priest)
- Now you can enjoy the spoooooky Haunted: Bloody Mary without having to pay with a blood pack! Please enjoy your time there! (The Barber)
Taking Devastating Damage - Feel free to go take a rest if you're feeling tired. (Dulcinea)
- Please ask one of the kind Bloodfiends for a way out~ (The Barber)
Starting Turn after Taking Devastating Damage - Leave through the back left! And return through the back left! (The Barber)
- T-that's the narration for the entrance. From here, it's "leave through the front right"… (The Priest)
Dealing Devastating Damage - T-that may have been too forcefu— (The Priest)
- What a swing! Can ya hear your stress and tension flying away?! (The Barber)
Starting Turn after Dealing Devastating Damage - Lady Dulcinea, do you suppose that Bloodfiend who had to go to the infirmary earlier is doing okay? (The Barber)
- Got a little bruise, but he's okay. … Is that a metal bat? (Dulcinea)
- … Of course not, m'lady! It's a foam bat! (The Barber)
Ally Multikill - What a performance! Psst, Priest. How come they're all going down in like two hits? (The Barber)
- Another dashing Fixer! … I think there might've been an accident on stage. (The Priest)
- … If they're going to fall so unceremoniously, they should go take a nap instead. (Dulcinea)

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Mechanics Battles - Battle Announcers - Identities - E.G.O - Events - Items - Luxcavation - Mirror Dungeons - Story Dungeon - Theater
Seasonal Events Seasons - Limbus Pass - Refraction Railway - Dante's Notes - Walpurgis Night
Characters
Sinners

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Terminology
Locations The City (Districts (NestsBackstreets)) - Outskirts - The Great Lake - Ruins
Lore Abnormalities - E.G.O - Distortions - White Nights and Dark Days - Smoke War - Singularities - Golden Boughs - Shin and Mang - Sin
Factions Limbus Company - Fixers (OfficesAssociations) - Syndicates (the Five Fingers) - Wings - The Head
Other
Songs "In Hell We Live, Lament" - "Between Two Worlds" - "Fly, My Wings" - "Compass" - "Through Patches of Violet" - "La Mancha Carnival" - "Hero" - "TIAN TIAN" - "Pass On"
Media Lobotomy Corporation - WonderLab - Library of Ruina - The Distortion Detective - Leviathan - Limbus Company