Battle Announcers (Season 6: Zàng Huā Yín)

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The following Battle Announcers released in Season 6: Zàng Huā Yín through the Limbus Pass, event rewards, event related extractions, or an exclusive Paid Lunacy pack.

Zilu/Zigong

Season 6 Limbus Pass - Level 80 (Paid Track)

Voicelines

Occasion Dialogue Audio
Equipping Announcer - I am Zigong, the strategist and the right-hand officer of my lord. Upon his orders, I will be taking command of your unit. (Zigong)
- … I'm Zilu. (Zilu)
Rally - Even the most effective soldier is useless in the hands of a doltish commander. Let us first observe the field of battle. (Zigong)
- Already done. The rest… is nothing that a sword cannot solve. (Zilu)
- My lord sees much in you. Give it your all. (Zilu)
- Heh. Do not pressure yourselves too much for perfection; our lord does not reprimand for insignificant causes. (Zigong)
Situational Rally - The situation is… indeed, quite unfavorable. (Zigong)
- Destroy all that stands in your way, and that should solve the problem. (Zilu)
- … Are you serious? (Zigong)
- Mm. There lies a dark shadow before your path; a ray of light must first be found to progress forth. (Zigong)
- Must your metaphors be so obnoxious? (Zilu)
- … Hm, perhaps it was too difficult for you to understand. (Zigong)
Ally Advantage - While you have the upper hand, overconfidence is sure to claim defeat from the jaws of victory. (Zigong)
- … So what? (Zilu)
- I mean to say that they must stay alert for— Must I really spell it out for you? (Zigong)
Ally Turnabout - The fire still burns in their eyes. (Zilu)
- Are you truly committed to that course of action? Then it shan't be the heavens' will that wins this battle; it will be your own. (Zigong)
Enemy Advantage - I… I was outplayed? (Zigong)
- Hongyuan alone is brimming with thousands of prodigies, and so are ways to outwit your tactics. (Zilu)
- You could afford to be a tad more diplomatic with your words. (Zigong)
- Says you. (Zilu)
Danger - Standing at the edge of a three-thousand meter fall. (Zilu)
- Yet, they stand still but a few footsteps short of the destination. They must walk the last stretch to leave no regrets. (Zigong)
Enemy Gimmick Warning - Quite the mysterious strategy. But there must be a solution to break it apart. (Zilu)
- Without the solution, however, our allies are in a precarious position like an uncovered candle before a powerful gust. (Zigong)
Powerful Enemy Skill Warning - Their form is certainly powerful, yet we need only read their intent. A shallow strategy. (Zigong)
- Don't let your guard down, Zigong. (Zilu)
Dealing Devastating Damage - This move claims both their cannons and chariots. Your maneuver exceeds my expectations. (Zigong)
Starting Turn after Dealing Devastating Damage - You've cut off their limbs. Now, go for the throat. (Zilu)
Taking Devastating Damage - Ngh. Have we walked right into our foes' ambush? (Zigong)
- Withdraw the men. I will— (Zilu)
- … No, I can maneuver us out of this quandary. (Zigong)
Starting Turn after Taking Devastating Damage - Be not so crestfallen. Certain things cannot be learned without facing them head-on. (Zigong)
- Did they have to face it head-on with their lives, however? (Zilu)
Buffed Allies - Mistake, or an intended effect? (Zilu)
- If the purpose cannot be divulged, then we must first contemplate its use. (Zigong)
Debuffed Allies - They've employed tricks. (Zilu)
- Observe them closely. This may be a difficult move to outmaneuver. (Zigong)
Buffed Enemies - Now, their strategy is revealed. (Zigong)
Debuffed Enemies - Their actions contradict their own. This is a rare opportunity; let us leverage it to solidify the victorious winds for our war flags. (Zigong)
Enemy Kill - While you could not reverse the great flow… it was a good move nevertheless. (Zigong)
Ally Multikill - Hmph, there are many who know how to wield a blade. What matters is if their blade follows a path. (Zilu)
- Simply compliment them if you enjoyed that display, Zilu. I cannot fathom why you would stay your praise for a commendable feat. (Zigong)
Ally Staggered - A hole in your defenses. Will you help them? (Zilu)
- It would be wise to exploit it, however… (Zigong)
- Our lord would have helped them. (Zilu)
- … Fine. Help the wounded. (Zigong)
Ally Death - … That was certainly a mistake. (Zigong)
- Wrap them with stasis wraps. (Zilu)
Enemy Staggered - The enemy is swaying like a drunk fool under attack. Now would be the most opportune time to establish your dominance in battle. (Zigong)
Breaking Enemy Part - Hm. You have broken their wings. (Zigong)
Starting Turn after Breaking Enemy Part - There is a meaningful gap of strength.
- Like a ball of snow rolling downhill, our allies' advantages will grow with exponentiality.
Advantageous Attack Type - … Correct. (Zilu)
Advantageous Affinity Type - … Effective strike. (Zilu)
Disadvantageous Attack Type - … Perhaps we must first analyze the makeup of our troops. (Zigong)
- If that appears to be unfeasible, then you must first establish a strategy. (Zilu)
Disadvantageous Affinity Type - Futile strike. (Zilu)
- Zilu. Why unnecessarily narrate them of what they can naturally tell for themselves? (Zigong)
- … Ugh. (Zilu)

Hong Lu

Season 6 Limbus Pass - Level 120 (Free Track)

Voicelines

Occasion Dialogue Audio
Equipping Announcer - As time went by, like the petals you have all gathered… Hehe, this wonderful opportunity has come for me as well.
Rally - I know you're not actively fighting in the field, but… you're the only one who can lead us, Dante.
You'll lead us well to the paths everyone seeks, right?
- Joy. It was never easy, and we were usually pretty awkward about it, but… I was always excited to be with everyone on these journeys.
That's why I don't want to stop here, Dante.
Situational Rally - We've been in this situation before. I used to think these were just experiences, but… I'll have to think more about it going forward.
- I remember how, when we all first met, Dante shrunk with pain when they had to rewind the dead. So… I think we should try to minimize these as much as we can. They can get used to the suffering, but pain can accumulate.
Ally Advantage - Happiness can come from small things too, I guess.
Fuhu… we're about to head home early, thanks to everyone's hard work.
Ally Turnabout - Dante keeps talking about what comes next, even in dire situations like these…
Oh, I don't dislike it. I… I'm always happy to hear the warmth in your every word.
Enemy Advantage - Whenever something like this would happen, I would turn away and smile so thoughtlessly.
But… I don't have to do that anymore.
Danger - It's okay to think about this slowly. It might look urgent, but… the answer will come once we consider this carefully.
Enemy Gimmick Warning - Wowzers~ I wonder how they're doing that? There are so many interesting things out here… outside Hongyuan.
Powerful Enemy Skill Warning - Are you ready, Dante? A terrible strike will hit us soon.
Dealing Devastating Damage - Everyone's grown… so much stronger since we started our adventure together.
Though I've met them many times in the past, it still feels so… new.
Starting Turn after Dealing Devastating Damage - They're not going to give up. … I wonder if it's simple doggedness or… if it's because there's something they're refusing to let go?
Taking Devastating Damage - This is… fatal. They won't recover fully without you turning the clock once combat ends.
Starting Turn after Taking Devastating Damage - I see. This is… what wrath feels like. Burning from the pit of your stomach, spreading like wildfire…
I'm still getting used to expressing this feeling but I'm not going to let it extinguish. So that I won't surrender when the time comes for me to take a stand.
Buffed Allies - Giving us all this power… I wonder if they're just that generous?
Ha ha, it doesn't matter if it was a mistake. Can't take a tile back once it's been discarded~
Debuffed Allies - Wow~ You're all shimmering with an interesting power~!
Buffed Enemies - They're kinda like my older siblings who held the leashes for the first time.
What I mean to say is that… ah! They're acting like people who know they just gained power.
Debuffed Enemies - Hm. I wonder if they're sick? They look kind of out of sorts, compared to how they were earlier.
Enemy Kill - It must've been hard, existing and living in this troubled world. I hope there is a tranquil rest awaiting you, now that you have let go of everything.
Ally Multikill - Wooow~ Did you see that, Dante? You should compliment them when they come back~
Ally Staggered - Hellooo~! I-noticed-that-you're-not-moving~! Are-you-okay~?!
Um. Dante, I think they passed out.
Ally Death - … Sorrow. Something I'm well acquainted with, but… tried to grow numb to it nevertheless.
Ha ha, this isn't good. I can feel your deaths so… excruciatingly.
Enemy Staggered - Huh? Look, there's someone who looks like they're about to fall. Let's put them to rest, shall we?
Breaking Enemy Part - Dante, they just lost something very, very important.
Starting Turn after Breaking Enemy Part - Sometimes, with strong enough shocks, even parts regrown using the Boluses can fall off.
They won't be operating at full power… with that part torn off.
Advantageous Attack Type - Aha! So this kind of attack works well here, huh?
Advantageous Affinity Type - You always come up with such novel ideas, Dante.
Disadvantageous Attack Type - That's okay, Dante. We can't always win.
Disadvantageous Affinity Type - Oops! That was a mistake, right?

Herbert

Timekilling Time BokGak - Gift Exchange (500 Pocket Watch.pngPocket Watch)

Voicelines

Occasion Dialogue Audio
Equipping Announcer - You need me for this? Heavens, you all live rather… interesting lives, don't you? Well, I don't see why not. Would you like to call me 'Assistant'? Or 'Herbert', perhaps? Please, anything but 'Chief Executive Director'. That one's just terribly boring, don't you think? Oh, please do understand that I might speak with a bit of rush here and there; can't invest too much time for this effort, you understand.
Rally - Righty-ho, then. You'll all be out there in the scuffle and the kerfuffle, right? Ah, hang on a minute. Is this thing transmitting properly? Ooh, where'd you get this microphone? Which brand— Ah, this'll do just fine. Jolly good. Let's get crackin' then, yeah?
- Unlike the rest of you, I'm a tad divorced from fieldwork; I'm mostly a tinkering desk jockey, you know? Hm, but I was always interested enough to sometimes… well, oftentimes look into these things, so I don't suppose I'll be entirely useless.
Situational Rally - Ah, hello there? As you can plainly hear, my invention prototype V32 is making quite the noise. Let me take some time to explain what this means. Essentially, this alarm indicates that… you're all about to bite the dust! So, do devise a new strategy, or… distance yourselves from the present threat, hm?
- You've all had enough warning, I hope? Unless they slip your mind when things really get going… so, let me be the reminder-er, just in case. You need to try something new. As for the 'why'—well, you've clearly lost all steam. Oh, if only you worked for us… time acceleration would've been an option.
Victory Cry - Phew~ finally. It ended favourably, yes? Oh, what a mess… I'm going to have to assign my employees to that. Of course, I'll be charging for the repairs. We get paid, citizens can enjoy clean streets… oh? Looks like it ended favourably for me, too. Is this what people call a win-win situation?
Defeat Wail - Well, don't let this bring you down. I watched the entire thing, and you certainly gave it your all. Of course, that doesn't suddenly make success out of a failure, but… what can you do other than give it another go? Now, I'll keep cheering you on if you don't mind. I love cheering people on.
Ally Advantage - Everything working as planned—the horror! Even smooth-sailing experiments seem to go sideways the moment I look away. The problem is with determining causality—was it bound to fail, or did something happen? See? Uninspired, routine commands will make you miss potential signs of failure.
Ally Turnabout - Hm… fascinating. Despite failing in every single metric… sometimes, a desperate wish can save it from the brink—snap! Just like that. Well, of course… reproducibility matters, but I won't deny that it brings me a little chip of joy. Isn't that small ray of opportunity amongst the muck a delight?
Enemy Advantage - There's an inventor saying—"A thousandth failure is not a failure at all, but merely the thousandth stepping stone toward success." I don't quite agree, though. If you trip and fall a thousand times, maybe you're just walking silly. Sometimes—like your present situation—things just don't work. Think about that.
Danger - Yes, focus. Even I, with my endless lack of commitment and enthusiasm, would try to pick up the slack in one such situation. Sometimes, a tiny cog in the machine breaks the entire system. I'll keep this short, but do have the care to think it through. Think it through three times. At the very least.
Enemy Gimmick Warning - Oof… that one's clearly not going to be very straightforward, is it? I'd go out of my way to find puzzles like that to cool my head. Hmm… right, doesn't seem too difficult, this one. First—oh, right. Everyone hates it when I just lay out the answers for them… Alright, I'll shut up now. Please, do take your time.
Powerful Enemy Skill Warning - Wow, are you all hearing this? Hello, is the microphone in proper working order? You see, I've got three of those spatial energy variance detectors here, and the trio of them are all going positively nuts! Oh dear, we might have to cut the recording session short!
Dealing Devastating Damage - That shot the gauge needle all the way to the other end! Honestly, this is way beyond what I expected from you. I thought this old thing would do the job, but apparently you've gone above and beyond its cap. Whatever the exact values are, you've just dealt quite the impressive strike. Be proud of it.
Starting Turn after Dealing Devastating Damage - Your powerful attack from earlier has shot the gauge needle all the way to the end, and it's showing no signs of ever coming back. Hm, I might have to crack this thing open… ah, do I not carry screwdrivers in this outfit? Hm… I'm going to stop talking now—I've got to focus. Oh, right. Good work, by the way.
Taking Devastating Damage - Been a minute since we saw a red alert, hasn't it? Today's the first time since the Yurodiviye folks bombed our company lobby! Injured plenty of our security… I'm sure you're in quite a bit of pain as well.
Starting Turn after Taking Devastating Damage - The red alert's still going… you're yet to recover from the damages, hm? Well, you're not machines. That pain has to get to you eventually, especially when it comes to recovery. Oh, is the participation trophy out of rewinds? Hm, yes. Impressive abilities like that usually come with limitations.
Buffed Allies - Hmm… am I missing something? Or did participation trophy do something? ETA for your victory's gotten much closer all of a sudden.
Debuffed Allies - Whoa, look! Your victory ETA is elongating out of control! Let's check my device… it's approximately one-hundred-and-forty-five more hours to your victory! Oh? Six-hundred-forty-four now, and it's not stopping…! See if you're doing something wrong. I fear you might not come out on top at this rate!
Buffed Enemies - Ah… this device makes a noise whenever your enemies are about to do something to significantly shorten the battle in their favour. In other words… they are about to gain an upper hand significant enough to cut the battle short.
Debuffed Enemies - Ooh, what was that? Did you activate something? Your enemies' victory ETA is getting longer and longer… and once it reaches infinity, well… that could only mean one thing, yes?
Enemy Kill - Heavens, you've put that poor thing out of commission for good! Well, I would have employed a much less crude approach to the task, but… I must admit, it is quite entertaining to be a witness to these very wild, raw physics interactions.
Ally Multikill - You know how one makes efficient use of their time? Do multiple things at once. People call it 'multi-tasking', right? That's what you just did. If time had feelings, the time you just spent must've gone out with satisfaction.
Ally Staggered - Hang on, you've got a friend who's stopped moving. Got their time thieved, did they? Hm… oh, well. The effects should be only temporary; keep close, keep them safe, and they'll be fine in a jiffy.
Ally Death - Hmm… dead, right? Well, I don't suppose it's any cause for concern, with the participation trophy being here and all. It's still so fascinating to me—just how does it work?
Enemy Staggered - Ooh, wouldn't you look at that. Fatigued or unconscious? They certainly don't seem flush with time… Hm, the four-hour daily minimum time guarantee seems to have been a good policy, if I do say so myself. What do you think?
Breaking Enemy Part - Ouch… It always pains me to behold such wanton destruction. Though, I suppose striking the generator is the only surefire way to put down an out-of-control machine. Thinking of all the effort that went into making it, still…
Starting Turn after Breaking Enemy Part - Yes, you've certainly smashed it to bits. It'll take a while for it to reassemble back to working order… I'd love to repair it… but I don't suppose that can be arranged? Yes, yes, my secretary has already lectured me about it. I should probably do away with sticking my nose where it doesn't belong.
Advantageous Attack Type - Mhm, that's well within parameters. That was your only option though, yes? Given the circumstances.
Advantageous Affinity Type - The catharsis when you finally find the elements that just click! There aren't many sensations that can replace that out there. You felt that too, didn't you?
Disadvantageous Attack Type - Hmm… Are you, by any chance, enticed by the notion of inviting suffering unto yourself? Can't find the inspiration unless you're stressed to all hell? Well… I suppose some people are just like that. The values on that attack were way off, but do continue.
Disadvantageous Affinity Type - Uh… Can't say I recommend putting two conflicting elements together. Let's explore this in simpler metaphor—rock beats scissors beats paper, and this is a rule that exists for a reason. Ah, of course, you'll have this fellow inventor's full support if you're looking to invent scissors that chops through rock!

T Corp. Temp Special Investigators

Timekilling Time BokGak - Target Extraction.
Target Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Voicelines

Occasion Dialogue Audio
Equipping Announcer - We're not here just to deduce mysteries! (Rodion)
- We're here to watch this battle, and~ (Hong Lu)
- W.A.T.C.H.[1] (Ryōshū)
- No! We're analyzing the case honestly! Come on, Ryōshū, we agreed to do away with acronyms today~ (Rodion)
Rally - Guys, let's think this through. So— (Rodion)
- Ah! I think we might have some enemies coming our way, maybe? (Hong Lu)
- S.U.[2] Incoming. (Ryōshū)
- If you have any difficult cases, just let us know and we'll help you out~ (Hong Lu)
- Every mystery has a clue to solve it, after all! (Rodion)
Situational Rally - The heck? What just happened? (Rodion)
- Wow, looks like something really bad happened to everyone in that little blink of an eye. (Hong Lu)
- A fat cat with a lot of time did it. Maybe. (Ryōshū)
- W.A.H.[3] (Ryōshū)
- Weak as hell, sure, sure… But can we try to get to the bottom of this issue first? Like, let's see what exactly caused this to happen. (Rodion)
- Because they're W.A.H. What else? (Ryōshū)
- Gosh… (Rodion)
Victory Cry - Woo! Now that's case closed! (Rodion)
- Predictable battle. P.F.[4] No, worse than pulps. (Ryōshū)
- Fuhu, everyone did great work today~ (Hong Lu)
Defeat Wail - What a T.A.B.[5] (Ryōshū)
- Ugh… nah, it wasn't a turnabout. I had a feeling it was going to end badly. (Rodion)
- Huh? Oh, I don't think she meant 'turnabout.' (Hong Lu)
- I meant to say 'What a Thrashing and Bashing'. (Ryōshū)
Ally Advantage - What do you think about their chances, Ryōshū?
- F.F.[6] Not bad. (Ryōshū)
- They've had some trouble, but I'm sure they can see this thing through! (Rodion)
Ally Turnabout - Given the circumstances, solving this problem seems impossible, but… we've been fighting and beating the impossible this whole time, right? (Rodion)
- Then I believe we will win, despite the belief that we won't. (Ryōshū)
- Both of you have such cool attitudes~ (Hong Lu)
Enemy Advantage - Do we even have any hope left? (Rodion)
- The case was broken from its foundations. Topple the whole thing and start again from the fundamentals. (Ryōshū)
- Yeah. Maybe finding a different way forward is the answer here. (Hong Lu)
Danger - … I lit a cigarette. (Ryōshū)
- Huh? Wha? (Rodion)
- This is the pivotal moment. A single choice will determine how this story ends. Puff… a perfect moment to burn a quality cig. (Ryōshū)
Enemy Gimmick Warning - … Yo! I know this. Usually, in these kinds of stories, unless the protagonist does everything just right… everyone dies! (Rodion)
- Heh. Gimmicky. (Ryōshū)
- Then there has to be a clue hiding somewhere, right? (Hong Lu)
Powerful Enemy Skill Warning - That… looks dangerous! (Rodion)
- No foreshadowing. Too sudden. (Ryōshū)
- Hmm~ Wouldn't it be nice if every problem were foreshadowed just like in detective novels? (Hong Lu)
Dealing Devastating Damage - Heck yeah~ That's the crux of this whole case! (Rodion)
- At this rate, we'll be solving this case in no time~ They won't be able to refute this evidence. (Hong Lu)
Starting Turn after Dealing Devastating Damage - Stay alert. The case isn't over. (Ryōshū)
- Aren't we making some pretty good progress, though? (Hong Lu)
- Yeah, nothing wrong with getting a lil' excited~ (Rodion)
Taking Devastating Damage - Ahhh?! A-are you okay? (Rodion)
- The wound looks too serious… (Hong Lu)
- Hope the evidence isn't broken. (Ryōshū)
Starting Turn after Taking Devastating Damage - Oh, that is way worse than we expected… Maybe our approach was wrong? (Rodion)
- No, it's not we who are wrong. It's the situation that's wrong about us. (Ryōshū)
- … What are you talking about? We clearly got something wrong! Which explains that huge wound! (Rodion)
Buffed Allies - You're all looking pretty busy! A new revelation, maybe? (Hong Lu)
- Well, finding a major clue does put a pep in your step~ (Rodion)
Debuffed Allies - Case failed. (Ryōshū)
- Haah… did we do something wrong? (Rodion)
- Isn't this what you wanted, Ryōshū? You said earlier, stroking your mustache—'Obvious solutions are M.E.H.[7]' (Hong Lu)
- 'Mediocre, Essentially Hackneyed'… did I get that right? (Rodion)
Buffed Enemies - Things aren't looking good all of a sudden… (Rodion)
- Maybe they triggered a secret device. (Hong Lu)
Debuffed Enemies - They've slowed down a bunch, just as we expected. (Hong Lu)
- Hmph, time to slaughter them. (Ryōshū)
- Can we stick to the detective lingo and call it 'close the case', Ryōshū…? C'mon, you've got the look down, with a cool pipe and everything. (Rodion)
Enemy Kill - Nice, ya sure took care of that enemy! (Rodion)
- We're now a step closer to the truth, wouldn't you say? (Hong Lu)
Ally Multikill - … And then there were none. (Ryōshū)
- But there are some? (Rodion)
- Heh… that's why it's and then there were none. (Ryōshū)
- Well~ I think we'll get to the point of there being none in no time as long as we keep this up! (Hong Lu)
Ally Staggered - How strange… That attack didn't seem like it should've hurt that much. (Hong Lu)
- Might be an attack from an unseen menace. (Ryōshū)
- Guys, not the time! We've got a problem on our hands. (Rodion)
Ally Death - Another one bites the dust. (Ryōshū)
- Nooo… We won't have enough people to solve the case at this rate… (Rodion)
- Hmm~ I think the remaining people should do just fine? We're in the clear. For now, at least~ (Hong Lu)
Enemy Staggered - Ah! I wonder if someone's taken their time? (Hong Lu)
- Can'tcha see? Someone kicked their butt hard, that's what happened~ (Rodion)
Breaking Enemy Part - Ladies and gentlemen, I believe the evidence speaks for itself… Thus, therein lies the answer! Break that part wide open! (Rodion)
- Ooh~ I read the same line from the book I borrowed last time! What a wonderful reenactment! (Hong Lu)
Starting Turn after Breaking Enemy Part - Vain, rotten facsimiles of 'art' are often founded on shaky ground. (Ryōshū)
- Aha, so breaking one part will eventually bring the whole thing down. That's what you're saying, right? (Hong Lu)
- Puff. Correct. (Ryōshū)
Advantageous Attack Type - Obvious weakness. What a flat character. (Ryōshū)
- Aw, that's simply too elementary, wasn't it? Makes for a boring case. (Rodion)
Advantageous Affinity Type - Ahh~ I totally coulda deduced that myself… that mystery was right up my alley. Too bad ya solved it already! (Rodion)
- That was pretty easy to miss unless you were paying attention. How smart~ (Hong Lu)
Disadvantageous Attack Type - Wait, wha…? That wasn't it? (Rodion)
- That was like trying to shove a pentagon key into a triangular keyhole~ (Hong Lu)
- Hm. Any key can become a skeleton key as long as there is sufficient strength behind it. (Ryōshū)
Disadvantageous Affinity Type - This is your 'deduction' despite collecting all those clues? Mediocre. (Ryōshū)
- Why don't you share your take then, huh? Ryōshū. (Rodion)
- Hmph, no. I don't do spoilers. (Ryōshū)

SANGRIA

  1. "We're Analyzing The Case Honestly."
  2. "Shut Up."
  3. "Weak As Hell". Same below.
  4. "Pulp Fiction."
  5. "Thrashing And Bashing."
  6. "Fair Fight."
  7. "Mediocre, Essentially Hackneyed."

Jia Xichun/Wei

Spring Cultivation - Target Extraction.
Target Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Voicelines

Occasion Dialogue Audio
Equipping Announcer - What are you doing…? (Xichun)
- Producing a detailed record of my ladyship's classes and sparring matches. (Wei)
- Wha-what?! Why would you do that!? (Xichun)
- Well, I thought it would be beneficial to leave as many records of your exploits as possible, now that you have become the Family Hierarch. (Wei)
Rally - This sparring match shouldn't cause you much trouble, my lady. With your wisdom, your courage, your perseverance, your fashion sense, your passionate— (Wei)
- Wei… have you been hanging around Outis lately? Stop that, it's embarrassing. (Xichun)
- You needn't be so tense, my lady. (Wei)
- … Is it really that obvious? (Xichun)
- Not as much as it used to be. We have Rodion to thank for this, I believe. (Wei)
Situational Rally - Perhaps it is about time you took a break, my lady. (Wei)
- … No, no. There's still a whole lot for me to learn. (Xichun)
- I thought I'd been preparing my whole life to be the Family Hierarch… but I never felt the pressure until now. Until I actually got myself a solid idea of what my vision for Hongyuan is.
I was so lacking then… in both learning and effort. (Xichun)
Victory Cry - Flawless victory, my lady. Congratulations are in order. Even the children of the four great houses will have no choice but to admit your competency. (Wei)
- … It's all thanks to their excellent classes. I've learned a lot. (Xichun)
Defeat Wail - Don't let this victory get to your head… Next time, I won't lose. (Xichun)
- My lady… (Wei)
- … Wei, we're leaving. (Xichun)
- … Very well. I will prepare the resources to review today's spar. (Wei)
Ally Advantage - Hey… maybe I've got some real genius potential. (Xichun)
- Of course, my lady. Only Faust and Yi Sang may even dream of matching your genius— (Wei)
- Too much, Wei. Too much. (Xichun)
- … Apologies. (Wei)
Ally Turnabout - Perhaps the situation calls for caution… (Wei)
- Maybe this is what big bro Baoyu meant by "a hunch"? My hunch tells me that… tells me that I got this. (Xichun)
- I will follow your judgment, my lady. (Wei)
Enemy Advantage - The great Fixers in Don Quixote's tales never, ever gave up, no matter what trial came their way. So, I'm not going to back down either. Not if I want to be as incandescent as them. (Xichun)
Danger - … We have but a few days until the vote, my lady. (Wei)
- Yeah, I gotta make some tangible progress, and soon. Something concrete enough to change their minds. (Xichun)
Enemy Gimmick Warning - … And here I thought I saw all there was to see here in Daguanyuan… Guess I'll have to keep my guard up. (Xichun)
Powerful Enemy Skill Warning - My lady, must employ our best strategy against this, or risk defeat. (Wei)
- Agreed. I gotta pour everything I learned into this. (Xichun)
Dealing Devastating Damage - You've certainly gotten the upper hand of the battle quickly. At this rate, this sparring match should end swiftly in your favor, my lady. (Wei)
Starting Turn after Dealing Devastating Damage - Things rarely ever went this well, even in J&J… (Xichun)
- J&J? Do you mean Jianghu Journeys, that game Ishmael ran on top of a table, my lady? (Wei)
- It's no game, Wei. It's an adventure. (Xichun)
Taking Devastating Damage - My lady…! (Wei)
- Don't help me, Wei. I'm the Family Hierarch of Hongyuan… I should be able to overcome a trial like this. (Xichun)
Starting Turn after Taking Devastating Damage - Back in La Manchaland… during the Family Hierarch war… I've lost too many good people already. I can't be a bumbling candidate forever.
Jia Xichun, the Family Hierarch of Hongyuan, will never fail her people again. (Xichun)
Buffed Allies - Why are they helping me all of a sudden? What kind of game are they playing? (Xichun)
- It is suspicious indeed, but… it doesn't seem particularly detrimental. (Wei)
Debuffed Allies - My lady, you're wearing that same look Gregor had at the end of his class. (Wei)
- … It's not that bad. I'm just a bit under the weather. (Xichun)
Buffed Enemies - … Hey, I think the classes are working. (Xichun)
- And for that, I am glad. It seems that they have quite the skill in the art of teaching. (Wei)
Debuffed Enemies - They seem to be under the weather. (Wei)
- Which means an opportunity for me. I wasn't going to show them any mercy anyhow. (Xichun)
Enemy Kill - You've defeated the opponent with a wonderful maneuver. (Wei)
- … Take them to a doctor. I'll pay for the treatment if necessary. (Xichun)
Ally Multikill - Emptiness of sound, form, and mind. You've absorbed his teaching into your heart, my lady. (Wei)
- But I can do better than this. Sinclair did. (Xichun)
Ally Staggered - My lady, it seems that the members of your clan are quite… indisposed. (Wei)
- Seriously…? Just how long have they been working?! (Xichun)
Ally Death - One of your clan members who's been on paperwork duty has… passed out. (Wei)
- … Haah. Yeah, get him home. I'll leave the rest of his work to you, Wei. (Xichun)
- … I'm sorry!? My lady, what— My lady!? (Wei)
Enemy Staggered - This seems like a good place to end the sparring match. (Wei)
- Hey, don't get yourself killed over this. You're one of Hongyuan's citizens I gotta take care of as the Hierarch. (Xichun)
Breaking Enemy Part - They'll find it quite difficult to scheme without their limbs. (Wei)
Starting Turn after Breaking Enemy Part - Now, this should give me some time to study and train without worrying about getting ambushed. (Xichun)
Advantageous Attack Type - Bravo…! Bravo, my lady! I'll give that maneuver ten out of ten! (Wei)
- Hmph, I could've done that blindfolded. (Xichun)
Advantageous Affinity Type - Weakpoint struck. (Xichun)
- How brief… This must be Meursault's teaching. (Wei)
- Mm… (Xichun)
- Y-you could at least say something, my lady. (Wei)
Disadvantageous Attack Type - That, uh… I think you've brought the wrong weapon, my lady. (Wei)
- H-hey… that Heathcliff guy told me how morale's what really matters in a fight, okay? (Xichun)
Disadvantageous Affinity Type - My lady…? (Wei)
- … F-forget you saw that! I just slipped, that's all. (Xichun)

Amiya

Amiya Announcer Pack - 2500 Paid Lunacy (Between September 25 ~ October 23, 2025).

Voicelines
Occasion Dialogue Audio
Equipping Announcer - You must be Manager Dante. This is Amiya from Rhodes Island—I'll be responsible for the briefing. Let's do this.
Rally - Incoming! Prepare for battle, everyone!
- I'm excited to work alongside Limbus Company.
Situational Rally - I'm sure the Sinners can handle this. I believe in all of you.
- Ah… so this is how Limbus Company fights. I'm learning a lot.
Ally Advantage - We have the upper hand! Now's the time to press the advantage!
- Let's seize this opportunity for victory, everyone.
Enemy Advantage - They have the advantage! Let's take another look at the situation.
Danger - No matter how difficult the mission, I'm sure you can all handle this as long as Dante's there with you.
Enemy Gimmick Warning - Dante… I can feel that something's definitely wrong.
Powerful Enemy Skill Warning - Incoming! Get ready, everyone!
Dealing Devastating Damage - That was an effective strike against the enemy.
- Your skills are just like those of Elite Operators!
Starting Turn after Dealing Devastating Damage - This should be able to take them down soon!
- An enemy is heavily wounded.
Taking Devastating Damage - A Sinner has suffered fatal damage! We need to take immediate measures.
Starting Turn after Taking Devastating Damage - Even that was a part of the plan…? So this is how Limbus Company fights…
Buffed Allies - Something seems to have changed with the Sinners…
Debuffed Allies - Manager, please confirm the Sinners' statuses!
Buffed Enemies - I'm seeing some changes in the enemy behavior.
Debuffed Enemies -I don't think they're doing too good!
Enemy Kill - If the fight is unavoidable…
Ally Multikill - Multiple hostiles down.
- So this is Limbus Company's unique battle strategy… I've learned.
Ally Staggered - Get it together, everyone!
Ally Death - A Sinner is down… what do we do?!
- A Sinner failed to retreat. Oh, right! Dante could bring them back to life, right? Phew…
Enemy Staggered - I'm sure they have their reasons. But we can't stop here.
Breaking Enemy Part - Part broken! Let's keep going.
Starting Turn after Breaking Enemy Part - Let's all focus on the broken part.
Advantageous Attack Type - That was an effective attack!
- Your excellent command reminds me of Doctor's very own!
Advantageous Affinity Type - That was an effective strategy, Dante!
Disadvantageous Attack Type - While it may not have been the most appropriate angle of attack, I'm sure you made the best possible decision at the moment.
Disadvantageous Affinity Type - There has to be more effective ways to do this…
Special - Yi Sang - Yi Sang, you still long for the past that is no longer within your reach… But I can see that you're also fluttering your wings to move forward.
- Ah… I can feel your thoughts, Yi Sang. This is… huh? An intense love for mint flavored coffee…?
Special - Faust - Faust, you're… agh, so many thoughts… I'm feeling dizzy.
Special - Don Quixote - Your indefatigable will, Don Quixote, reminds me of a certain Operator back at Rhodes Island.
Special - Ryōshū - Whoa… you abbreviate your thoughts into acronyms too, Ryōshū? I don't get it… But I'll be able to parse them one day, right?
Special - Meursault - Meursault, your thoughts are so… hard to explain. So your only wish is to accept?
Special - Hong Lu - Hong Lu, your heart is vast like a great river… It's so kind, even as it rushes onward… it flows, but it doesn't flood.
Special - Heathcliff - Heathcliff, I know you're frustrated, but please don't roll up your sleeves to punch your coworkers…!
- I can feel that your heart swells with love, but… for whom? I don't know…
Special - Ishmael - You always try to meticulously plan around various situations, Ishmael.
- Your adventurous spirit of a sailor shines through from time to time, Ishmael. And it makes my heart rush, too.
Special - Rodion - Rodya, let's try to save dinner thoughts until after the mission!
- Rodya, your heart is like… cold ice, from time to time.
Special - Sinclair - Sinclair, this sadness you're carrying… I believe it'll become a strength that will push you further forward.
Special - Outis - Outis, you care for the Manager like I care for Doctor.
- Agh… Outis, what… what are these emotions, these memories…?
Special - Gregor - It might look like you're doing things in half-measure, Gregor, but you're more serious than anyone when you really get to it!
- Gregor… You've been carrying so much sadness, so many painful memories… You lived a hard life.
No Input for an Extended Period of Time - I wonder… I wonder what Doctor would've done in this situation?
- Your orders, Manager…!

W Corp. Train PA System

Murder on the WARP Express - Gift Exchange (500 Civilian Recov. Pack.pngCivilian Recov. Packs)

Voicelines
Occasion Dialogue Audio
Equipping Announcer - Greetings passengers and welcome aboard. We will be overseeing your journey to the next destination. Thank you for choosing W Corp. WARP Train. Enjoy your trip.
Rally - To all Cleanup Team Personnel: a riot has broken out in one of the cabins. Requesting immediate dispatch.
- Violence has escalated. Remaining Cleanup Team personnel, please increase effort to contain the situation.
Situational Rally - Low vitality levels detected in Cleanup Agents. Higher-level Cleanup Agents must keep count of the deceased personnel to calculate the scope of the subsequent hiring process.
- WARP Train Monitoring Service diagnostics: Cleanup Agent in critical state.
W Corp. provides no specific instructions for such cases. Please proceed with treatment at your discretion.
Ally Advantage - Violence subjugation probability over 50%. Issues have been detected in a small subsection of the passenger population; however, the WARP Train calculation system has determined those data points to be of trivial significance. Thank you for your service.
Ally Turnabout - Suboptimal Cleanup Agent performance detected. However, the situation control probability still indicates a high chance of success. Unless this estimation is caused by an error in the calculation system, this situation will be Cleaned up. Congratulations.
Enemy Advantage - Emergency. Situation control probability has dropped to 6%. Continued probability decrease detected. Data relevant to your performance here will be transferred to Human Resources Department. Please note that certain Cleanup Agents' survival will not be guaranteed.
Danger - Please note that there is minimal time remaining until the end of the designated Cleanup timeslot. Agents are recommended to take prudent and decisive actions to complete the Cleanup effort prior to disembarking.
Enemy Gimmick Warning - Irregularity gauge indicator predicts a rare aberration in enemy behavior.
Powerful Enemy Skill Warning - Aggressiveness gauge indicator predicts incoming high-risk attack.
Dealing Devastating Damage - Highly effective Cleanup decision. WARP Train calculation system has determined that this maneuver has contributed to approximately 14% of the Cleanup effort.
Starting Turn after Dealing Devastating Damage - To whichever Agent carried out that maneuver: W Corp. Talent Management Department has just mailed an auto-promotion recommendation to your address. Please peruse the document to view its details.
Taking Devastating Damage - Life preservation gear activation detected. In the presence of a heavily wounded Agent, act quickly and open the device panel, then—
Starting Turn after Taking Devastating Damage - Critical vital levels detected on an Agent. If the Agent is still capable of mobility, they must vacate themselves from the hallway and avoid obstructing other Agents' Cleanup efforts.
Buffed Allies - Irregularity gauge indicator has detected Cleanup Type G entity. Agent vital signs on the rise.
Debuffed Allies - Irregularity gauge indicator has detected Cleanup Type R entity. Agents are encouraged to verify their statuses and identify any discomforting smell or sound in the surrounding area.
Buffed Enemies - Irregularity gauge indicator has detected Cleanup Type Y entity. On-site confirmation of raised activity levels on the high-risk individual recommended.
Debuffed Enemies - Irregularity gauge indicator has detected Cleanup Type B entity. High-risk individual determined to be on the defensive.
Enemy Kill - Attention. Situation control probability on the rise. Cleanup Agents are urged to expedite response protocols and stabilize the situation at a faster rate.
Ally Multikill - Multiple high-risk individuals eliminated. Please confirm that no important electronic devices or seats have been damaged.
Ally Staggered - Comatose state detected in certain Cleanup Agents' vitals. Please take appropriate measures or evacuate them outside the train to maintain the regular Cleanup schedule.
Ally Death - Certain Cleanup Agents' vital signs lost. Please note that special compartments with body bags are installed in the service cabinets of #2 cabins of every WARP Train. Please make liberal use of this service to maintain high retrieval accuracy rates.
Enemy Staggered - Agent mission success probability rate has risen by 4.188%. Congratulations.
Breaking Enemy Part - Removal of risk elements detected. We thank you for your service.
Starting Turn after Breaking Enemy Part - Aggressiveness gauge indicator no longer detects predictions of certain attack patterns. The choice to eliminate that part has proven to be highly effective.
Advantageous Attack Type - Exemplary Cleanup strategy confirmed. Transferring performance evaluation for the Agent under consideration to the Human Resources Department.
Advantageous Affinity Type - WARP Train calculation system has determined that your chosen Cleanup method was satisfactory. Commendable work.
Disadvantageous Attack Type - Aggressiveness gauge indicator has detected low productivity potential in an Agent's Cleanup methods. Alternate approach recommended.
Disadvantageous Affinity Type - Warning. Tangible negative productivity potential detected in the chosen Cleanup method for this particular situation.

Lei Heng

Drifting Blade of Hongyuan Ryōshū - Target Extraction.
Target Extraction - Yisang / Ideality (200 Ideality.pngIdeality).

Voicelines

Occasion Dialogue Audio
Equipping Announcer - Hwat...? Another one o' them strange jobs for me? So, eh... say my name and talk into the mic as if I'm hollerin' orders at the Thumb boys?
Awrighty, then. Lei Heng's the name, and there's no other name I'd rather go by. Folks don't got the spine to call me that, though... hah!
Rally - Right, lessee 'ere... y'all ready to bust some heads? Aw, don'tcha just sit there and stare at 'em! I reckon I could cut 'em all down in just three or so slashes.
- *puff* I hope them folks are 'boutta give us a good time! They wouldn't think to disappoint us by sendin' out wimpy mooks if they've got any sense. Don'tch'all agree?
Situational Rally - Boys, boys... is this really y'all giving yer best? Hot damn, you boys are black and blue all over! They really kicked yer hinds, eh?
- Awrighty, what the hell is this? Quit bein' blowhards, boys... The, uh— Why don't y'all quit embarrassin' yerselves and come home now? How's that?
Victory Cry - Y'all boys had yer fun out there? Now let's clean up in a jiffy and head home! Good work today, y'all!
Defeat Wail - Sometimes, findin' yerself up shit creek without a paddle means death, and... there ain't much ya can do about that. Ask 'em if they'll spare yer life, and if they say "naw," it's time to give it up. Clingin' to yer life like that's a bit unbecomin', ain't that right?
Ally Advantage - *puff* Ah, y'all don't mind if I go out for a cig, right? I reckon they'll do juuust fine without me hoverin' over their shoulders.
Ally Turnabout - Lookee, ain't nothin' I like more than that crazed look in a feller's eyes when they're boutta bite it. It's the kind of murderous obsession I really 'preciate, know what I mean?
Fine by me! Let's go all the way to the end and see who's left standin'!
Enemy Advantage - Bit late to be smart about it, don'tcha think? Go fer that one last honorable charge, boys. I can always call more Soldatos to fill up them ranks if y'all bite it.
Danger - That's one mighty thin tightrope y'all are walkin'... A little slip'll send ya hollerin' down the ravines.
Enemy Gimmick Warning -Quit runnin' around like a chicken with its head cut off 'fore that actually happens. Them folks are tryna play a trick on all o' y'all 'cuz brute force ain't workin', know what I mean?
Powerful Enemy Skill Warning - Now we're cookin' with peanut oil... Fortify yer stances! Don'tcha dare be miserly with yer ammo...! Phoo-ie, I'm burnin' up just from watchin'...
Dealing Devastating Damage - ... Whoa! Nearly burned myself with the cig there. Why didn'cha'll do this earlier if y'all had it in you? Ha ha.
Starting Turn after Dealing Devastating Damage - Now, that brings me back. Did a gig as a tutor once, told 'er to kill one target I did, and she comes back havin' massacred everyone 'round there... Hah! Sure was somethin'.
Taking Devastating Damage - Well, I'll be a monkey's uncle...! That one musta hurt a bunch. Hot damn... Wish I was down there myself with my sword out, goin' at it with that one.
Starting Turn after Taking Devastating Damage - Hwell... too bad about the boys who croaked, but some things in life y'all just can't help it, weakness bein' on of 'em. So, how'd that feel? Feel that tingle on yer fingertips? I dunno, them fellers seem to be on the same level as all o' y'all.
Buffed Allies - Wha? Somebody shoot y'all clean through the gourds or somethin'? Why are y'all grinnin' like a mule eatin' briars?
Debuffed Allies - Are y'all seriously sighin' away when I'm givin' y'all the honor of listenin' to me? C'mon... let's not forget manners in the heat of battle... know what I mean?
Buffed Enemies - Feel that, boys? They're growlin', ready to pounce... That makes now the best time to hunt 'em, don'tcha agree?
Debuffed Enemies - Aw, that just fizzled out, eh? It ain't no fun, killin' someone who ain't even putting up a fight... Hwell, job's a job, I s'pose.
Enemy Kill - Hot diggity! Poppin' their heads off like that—now, that's one hell of a show. How 'bout we get on with the rest and wrap this up in a jiffy?
Ally Multikill - *whistle* Hah! Makes me think if this is kinda like what them folks were tryna make, rippin' up fellers left and right...
I see the appeal, I sure can...
Ally Staggered - Oof... what's that clumsy oaf doin'? Help 'em out, boys. Or... kill 'em, if he don't show much promise.
Ally Death - Hoo-ie... Don'tch'all lose yer heads now. What can I do? I told 'em over and over again, and there they go lettin' themselves get butchered like that. Hwell, it's up to the rest of y'all now!
Enemy Staggered - Lookee here. Y'all must've beaten the sense outta that one. That's one mighty ugly sight, so why don'tcha go and give 'em a good ol' "off with yer head?"
Breaking Enemy Part - Y'all really smashed that part to bits! I like my fights with some kick in 'em, I tell y'all!
Starting Turn after Breaking Enemy Part - It's much better lookin' now that you've blown that part to smithereens, don't it? Now, slaughter it 'fore it realizes what's goin' on.
Advantageous Attack Type - Now that's a darn tootin'. Gotta use the right tool for the job. I mean, that wasn't too hard, was it?
Advantageous Affinity Type - Alright, alright... Now yer gettin' it. Pretty clear from a glance what yer s'posed to do, ain't it?
Disadvantageous Attack Type - ... Hwat in tarnation are y'all doin'? Is my eyesight goin' with age, or... are y'all really just that bad at this? That ain't where a sword's 'sposed to go!
Disadvantageous Affinity Type - Are y'all trying to... snuff out fire by pourin' oil on it? Just hwa—*sigh* You know what? I got nothin'. Bless y'all's hearts—I don't even give a shit anymore.

Navigation

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Mechanics Battles - Battle Announcers - Identities - E.G.O - Events - Items - Luxcavation - Mirror Dungeons - Story Dungeon - Theater
Seasonal Events Seasons - Limbus Pass - Refraction Railway - Dante's Notes - Walpurgis Night
Characters
Sinners

Yi Sang Icon.png #1 Yi Sang - Faust Icon.png #2 Faust - Don Quixote Icon.png #3 Don Quixote - Ryoshu Icon.png #4 Ryōshū - Meursault Icon.png #5 Meursault - Hong Lu Icon.png #6 Hong Lu
Heathcliff Icon.png #7 Heathcliff - Ishmael Icon.png #8 Ishmael - Rodion Icon.png #9 Rodion - Site-logo.png #10 Dante - Sinclair Icon.png #11 Sinclair - Outis Icon.png #12 Outis - Gregor Icon.png #13 Gregor

Terminology
Locations The City (Districts (NestsBackstreets)) - Outskirts - The Great Lake - Ruins
Lore Abnormalities - E.G.O - Distortions - White Nights and Dark Days - Smoke War - Singularities - Golden Boughs - Shin and Mang
Factions Limbus Company - Fixers (OfficesAssociations) - Syndicates - Wings - The Head
Other
Songs "In Hell We Live, Lament" - "Between Two Worlds" - "Fly, My Wings" - "Compass" - "Through Patches of Violet" - "La Mancha Carnival" - "Hero" - "TIAN TIAN" - "Pass On"
Media Lobotomy Corporation - WonderLab - Library of Ruina - The Distortion Detective - Leviathan - Limbus Company