The Ring Apprentice - Albina

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The Ring Apprentice - Albina

LcbSinLust.pngThe Ring Apprentice - Albina
The Ring Apprentice - Albina Idle Sprite.png
Info
Core HP.png 1352 Traits The Ring The House of Spiders The Fingers
Sanity.png Panic Type
Name Low Morale Panic
Iron Maiden Panic.png
Iron Maiden

Turn Start: gain 1 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. and 1 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn.


Turn Start: gain 2 Offense Level Down.pngOffense Level DownOffense Level Down.png Offense Level DownOffense Level -X for this turn. and 2 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn.

Unique Sanity Factors.png Factors Affecting Sanity
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy regardless of their level
  • Increase by 5 after an ally defeats an enemy regardless of their level
    Base factors decreasing Sanity
  • Decreases after losing a Clash based on the Clash count
    (Base Value is 5, raised by 10% per Clash count after 1)
Parts

Abno Part Body.png Status
HP.png 1352 SPEED.png 1~3 Defense.png 65
Stagger Thresholds
80% (1081HP.png) - 50% (675HP.png)
Destructibility Slot Weight
ABParts Immune.png Indestructible & Unseverable ⯀⯀
Resistances
Slash.png Pierce.png Blunt.png
Endure
[x0.8]
Normal
[x1]
Weak
[x1.2]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Endure
[x0.8]
LcbSinSloth.png
Weak
[x1.2]
LcbSinGluttony.png
Weak
[x1.2]
LcbSinGloom.png
Endure
[x0.8]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Skills
Abno Part Body.png Body
Gluttony1.png
Butcher Ribs Albina.png
Gluttony1BG.png
4 Slash.png + 3
Coin.pngCoin.png
Butcher - Ribs
SkillAttack.png 63 (65-2) Atk Weight ⯀
[On Use] If target has 6+ Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 4 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict 1 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) next turn
[On Hit] Gain 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) next turn
Abno Part Body.png Body
Gluttony1.png
Butcher Ribs Albina.png
Gluttony1BG.png
4 Slash.png + 3
Coin.pngCoin.png
Rotator Crush
SkillAttack.png 63 (65-2) Atk Weight ⯀
[On Use] If target has 6+ Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage., Coin Power +1
CoinEffect1.png
[On Hit] Inflict +2 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
CoinEffect2.png
[On Hit] Inflict 1 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
[On Hit] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
Abno Part Body.png Body
Gluttony2.png
Butcher Ribs Albina.png
Gluttony2BG.png
4 Slash.png + 2
Coin.pngCoin.pngCoin.png
Tendon Tear
SkillAttack.png 63 (65-2) Atk Weight ⯀
[On Use] Coin Power +1 for every 4 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 2)
CoinEffect1.png
[On Hit] Inflict 6 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
[On Hit] Inflict +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
CoinEffect3.png
[On Hit] Inflict 1 Power Down.pngPower DownPower Down.png Power DownSkill Final Power -X for this turn. next turn
[On Hit] Gain 1 Power Up.pngPower UpPower Up.png Power UpSkill Final Power +X for this turn. next turn
Abno Part Body.png Body
Envy3.png
Fascia Hungers Albina.png
Envy3BG.png
4 Pierce.png + 4
Hint 2.png
Coin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.png
Fascia Hungers
SkillAttack.png 65 (65+0) Atk Weight ⯀
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 10 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict +2 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Deal 5 SP damage
[On Hit] Heal 5 SP on self
[On Hit] Gain 1 Corpus Ingredient.pngCorpus IngredientCorpus Ingredient.png Corpus Ingredient- Max Stack: 2
-Unique Charge (fixed Potency)
Abno Part Body.png Body
Lust3.png
Repressed Flesh Albina.png
Lust3BG.png
8 Slash.png + 4
Hint 3.png
Coin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.pngCoin - Unbreakable.png
Repressed Flesh
SkillAttack.png 70 (65+5) Atk Weight ⯀
During the turn this unit has this Skill equipped, gain the following effects:
- When hit by Attack Skills before using this Skill, gain 1 Impact-rattled Armor.pngImpact-rattled ArmorImpact-rattled Armor.png Impact-rattled Armor- Max Stack: 3
- When using 'Repressed Flesh', lose 10 Final Power for every Stack
- At 3 Stacks after using 'Repressed Flesh', lose this effect and become Staggered until next turn
(once per enemy; including E.G.O Skills)
- Does not trigger the effects of "Iron Maiden - Spikes" Passive
- This unit cannot be Staggered before using this Skill

On Kill with this Skill: heal 15 SP
[On Use] Coin Power +1 for every 4 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 4)
[On Use] Deal +10% damage for every 2 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. on target (max 100%)
[Clash Lose] Damage dealt by this Skill cannot Stagger the target
[After Attack] Lose Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency

CoinEffect1.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Deal 5 SP damage
[On Hit] Heal 5 SP on self
CoinEffect2.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Fragile.pngFragileFragile.png FragileTake +(X*10)% damage this turn. (Max 100%) next turn
[On Hit] Gain 1 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%) next turn
CoinEffect3.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Damage Down.pngDamage DownDamage Down.png Damage DownDeal -(X*10)% damage with skills this turn. (Max 100%) next turn
[On Hit] Gain 1 Damage Up.pngDamage UpDamage Up.png Damage UpDeal +(X*10)% damage with skills this turn. (Max 100%) next turn
CoinEffect4.png
Unbreakable Coin.pngUnbreakable CoinUnbreakable Coin.png Unbreakable Coin- This Coin does not break upon Clash Lose.
- If an Attack Skill has this Coin, attack with this Coin after getting hit.
- Upon Clash Lose, fix the Coin Power of the unbroken Coin to 1

[On Hit without Cracking] Inflict 1 Bind.pngBindBind.png BindSpeed -X for this turn. next turn
[On Hit] Gain 1 Haste.pngHasteHaste.png HasteSpeed +X for this turn. next turn
Abno Part Body.png Body
Sloth1.png
Exhibition Arrangements Albina.png
Sloth1BG.png
4 Guard.png + 10
Hint 1.png
Coin.png
Exhibition Arrangements
SkillDefense.png 67 (65+2) Atk Weight ⯀
[Combat Start] When hit by Attack Skills, inflict +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count on the attacker (including E.G.O Skills)
Abno Part Body.png Body
Sloth3.png
Exhibition Arrangements Albina.png
Sloth3BG.png
10 Guard.png + 15
Hint 3.png
Coin.png
Iron Curtain
SkillDefense.png 70 (65+5) Atk Weight ⯀
Multiply the damage from the "Iron Maiden - Spikes" Passive by 20 (this effect cannot be disabled by Offsetting this Skill)
[Combat Start] When hit by Attack Skills, inflict +1 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. Count against the attacker (including E.G.O Skills)
Passives
Hint 3.png
Fascia, My Precious Artwork
Turn End: at 2 Corpus Ingredient.pngCorpus IngredientCorpus Ingredient.png Corpus Ingredient- Max Stack: 2
-Unique Charge (fixed Potency)
, Corpus Ingredient.pngCorpus IngredientCorpus Ingredient.png Corpus Ingredient- Max Stack: 2
-Unique Charge (fixed Potency)
expires next turn; then, gain Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency


Turn Start: if this unit has Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency
, use a powerful attack this turn

If this unit is hit by an Attack Skill before using the powerful attack, gain 1 Impact-rattled Armor.pngImpact-rattled ArmorImpact-rattled Armor.png Impact-rattled Armor- Max Stack: 3
- When using 'Repressed Flesh', lose 10 Final Power for every Stack
- At 3 Stacks after using 'Repressed Flesh', lose this effect and become Staggered until next turn
Hint 1.png
Corpus Spent as Material
Take -30% HP, SP damage from Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Rupture.pngRuptureRupture.png RuptureThe next Y time(s) the unit is hit, take X fixed damage., Sinking.pngSinkingSinking.png SinkingThe next Y time(s) the unit is hit, take X fixed SP damage. (Units with no Sanity take Gloom damage.); -30% to Stagger Threshold raised by Tremor.pngTremorTremor.png TremorWhen hit by attacks that trigger Tremor Burst, raise the Stagger Threshold by X. Lasts Y turn(s).
Take -50% damage from Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage.
Panic Recovery
Turn End: if in Panic, reset SP to 0.
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
Hint 2.png
Armor of Protection & Repression
Turn Start: if this unit isn't Staggered, gain 2 Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%), 10 Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn., and Shield HP equal to 10% of this unit's current HP

Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer Protection.pngProtectionProtection.png ProtectionTake -(X*10)% damage this turn. (Max 100%), 5 fewer Defense Level Up.pngDefense Level UpDefense Level Up.png Defense Level UpDefense Level +X for this turn., and reduce the percentage mentioned above by 5%
Hint 2.png
Iron Maiden - Spikes
If this unit isn't Staggered, when hit by the last Coin of an attacker, activate the following:
- Deal Pierce damage by 20% of the said Coin's damage and inflict 2 Bleed.pngBleedBleed.png BleedThe next Y time(s) this unit tosses an attack skill Coin, take X fixed damage. (max damage per Skill: 100)
- Damage from this effect cannot Stagger the target
Iron Maiden - Defibrillation
Upon entry, heal 30 SP

At 60% HP, recover from Stagger and end the turn (once per Encounter)

Behavior

Albina will retreat from battle when she reaches 50% HP (675 HP).

Attack Pattern

Albina uses a basic pattern of attack skills depending on whether or not she has Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency
:

If she does not have Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency
, she uses the following attack rotation:

  • Fascia Hungers, Butcher - Ribs, Tendon Tear, Exhibition Arrangements
  • Fascia Hungers, Butcher - Ribs, Rotator Crush, Exhibition Arrrangements

If she has Artwork - Fascia.pngArtwork: FasciaArtwork - Fascia.png Artwork: Fascia- Turn Start: Gain 4 Base Power Up
- When inflicting Bleed with Attack Skills, inflict 2 additional Bleed Potency
, she will use the following skill instead:

  • Repressed Flesh

Immediately when reaching 60% HP, Albina will recover from Stagger, forcibly end the turn, and use the following skill on the next turn, interrupting her normal attack pattern:

  • Iron Curtain

Battle Tips

These are official tips that display in-game upon defeat in 9-18.

  • Clashing is not the only way to weaken the Ring Apprentice's most dangerous Skill.
  • The Ring Apprentice's Defense Skill inflicts Bleed—exercise caution when Clashing with it.

Dialogues

Condition Dialogue
When joining the battle Sorry I'm late. Fascia's a sleepyhead.
After using 'Fascia Hungers' I'll have to put this ingredient to use.

These blood vessels are sufficiently thick. Not bad at all.

While using 'Repressed Flesh' My bones as the frame, my flesh as the stuffing—the art of the exterior.

She's still incomplete.

After using 'Repressed Flesh' while having Impact-rattled Armor.pngImpact-rattled ArmorImpact-rattled Armor.png Impact-rattled Armor- Max Stack: 3
- When using 'Repressed Flesh', lose 10 Final Power for every Stack
- At 3 Stacks after using 'Repressed Flesh', lose this effect and become Staggered until next turn
Non è bello. This doesn't cut it.
On staggered turn start This won't do. It's an insult to the audience to stand before them in such crude form.
On the turn after the 'Iron Maiden - Defibrillation' Passive activates Wait… No touching Fascia. She's for display only.

Gallery

Battle LCE Research Team Laboratory BG.png