Data Collection (7.5-1)

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Units are listed in Deployment Order.

Peccatulum Invidiae - Liu Assoc. South Section 4 Ryōshū Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 4 Ryōshū Class 1
Liu Assoc. South Section 4 Ryōshū Idle Sprite.png

Info
Rarity IDNumber2.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 198 SPEED.png 3~7 Defense.png 46
Stagger Thresholds
65% (128HP.png) - 35% (69HP.png) - 14% (27HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Endure
[x0.75]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Fatal
[x2]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Fatal
[x2]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Gluttony1.png
All-out War Ryoshu Icon.png
Gluttony1BG.png
3 Slash.png + 4
Coin.pngCoin.png
All-out War
SkillAttack.png 48 (47+1) Atk Weight ⯀
Amt. x3
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Clash Power +1
If target has 10+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[Heads Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Wrath2.png
Fiery Knifehand Ryoshu Icon.png
Wrath2BG.png
4 Pierce.png + 5
Coin.pngCoin.png
Fiery Knifehand
SkillAttack.png 48 (47+1) Atk Weight ⯀
Amt. x2
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Clash Power +1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., deal +50% damage
Lust3.png
Flame Cleave Ryoshu Icon.png
Lust3BG.png
4 Slash.png + 2
Coin.pngCoin.pngCoin.pngCoin.png
Flame Cleave
SkillAttack.png 50 (47+3) Atk Weight ⯀
Amt. x1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Clash Power +1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect4.png
[On Hit] If target has 10+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., deal +40% damage
Wrath1.png
Liu Assoc. South Section 4 Ryoshu Guard Icon.png
Wrath1BG.png
8 Guard.png + 8
Coin.png
Guard
SkillDefense.png 46 (47-1) Atk Weight ⯀
Passives
Flame Spread
LcbSinWrath.png × 4 Owned
When this unit defeats an enemy with Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., apply 4 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). to 2 random enemies with no Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). or with the least Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency. (Once per turn)
- In Focused Encounters, to 2 random Parts
Spread Flame
LcbSinWrath.png × 4 Owned
When 1 ally with the slowest Speed defeats an enemy with Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on 2 random enemies (Once per turn)
- In Focused Encounters, on 2 random Parts


Peccatulum Invidiae - Liu Assoc. South Section 6 Meursault Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 6 Meursault Class 1
Liu Assoc. South Section 6 Meursault Idle Sprite.png

Info
Rarity IDNumber2.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 215 SPEED.png 2~5 Defense.png 48
Stagger Thresholds
65% (139HP.png) - 35% (75HP.png) - 15% (32HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Fatal
[x2]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Fatal
[x2]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Normal
[x1]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Lust1.png
Assault Meursault Icon.png
Lust1BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Assault
SkillAttack.png 48 (47+1) Atk Weight ⯀
Amt. x3
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Sloth2.png
Stalwart Stance Meursault Icon.png
Sloth2BG.png
7 Blunt.png + 2
Coin.pngCoin.png
Stalwart Stance
SkillAttack.png 48 (47+1) Atk Weight ⯀
Amt. x2
CoinEffect1.png
[On Hit] Inflict 2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on 2 random enemies
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Wrath3.png
Perfected Death Fist Meursault Icon.png
Wrath3BG.png
5 Pierce.png + 3
Coin.pngCoin.pngCoin.png
Perfected Death Fist
SkillAttack.png 48 (47+1) Atk Weight ⯀
Amt. x1
If target has 5+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[Heads Hit] Inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict +3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on 2 random enemies
Lust1.png
Liu Section 6 Meursault Guard.png
Lust1BG.png
8 Guard.png + 8
Coin.png
Guard
SkillDefense.png 48 (47+1) Atk Weight ⯀
Passives
Great Mountain
LcbSinLust.png × 4 Owned
When attacked, inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on a random enemy.
(Up to 4 times)
Friction Point
LcbSinLust.png × 4 Owned
1 ally with the slowest Speed inflicts +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)..


Peccatulum Invidiae - Liu Assoc. South Section 5 Hong Lu Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 5 Hong Lu Class 1
Liu Assoc. South Section 5 Hong Lu Idle Sprite.png

Info
Rarity IDNumber2.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 198 SPEED.png 3~6 Defense.png 48
Stagger Thresholds
70% (138HP.png) - 30% (59HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Endure
[x0.75]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Fatal
[x2]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Gloom1.png
Warm Up Hong Lu Icon.png
Gloom1BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Warm Up
SkillAttack.png 47 (47+0) Atk Weight ⯀
Amt. x3
[On Use] Heal 3 SP
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Lust2.png
Flowing Flame Hong Lu Icon.png
Lust2BG.png
6 Blunt.png + 2
Coin.pngCoin.png
Flowing Flame
SkillAttack.png 47 (47+0) Atk Weight ⯀
Amt. x2
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, Coin Power +2
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).; if target already has Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 1 more
CoinEffect2.png
[On Hit] Inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count; at 30+ SP, inflict 1 more; at 45+ SP, inflict 2 more.
Wrath3.png
Crimson Blaze Fist Hong Lu Icon.png
Wrath3BG.png
5 Blunt.png + 6
Coin.pngCoin.png
Crimson Blaze Fist
SkillAttack.png 47 (47+0) Atk Weight ⯀
Amt. x1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).; if target already has Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
CoinEffect2.png
[Heads Hit] Heal 6 SP
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, raise Stagger Threshold by 30% of damage dealt
Gloom1.png
Liu Section 5 Hong Lu Guard Icon.png
Gloom1BG.png
8 Guard.png + 8
Coin.png
Guard
SkillDefense.png 49 (47+2) Atk Weight ⯀
Passives
Flaring Up~
LcbSinWrath.png × 4 Owned
At 30+ SP, inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count with the effects of attack skills/coins.
Isn’t It Warm?
LcbSinWrath.png × 4 Owned
1 ally with the most SP inflicts +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count with the effects of their attack skills/coins.


Peccatulum Invidiae - Liu Assoc. South Section 4 Ishmael Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 4 Ishmael Class 1
Liu Assoc. South Section 4 Ishmael Idle Sprite.png

Info
Rarity IDNumber3.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 207 SPEED.png 3~6 Defense.png 47
Stagger Thresholds
65% (134HP.png) - 35% (72HP.png) - 15% (31HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Fatal
[x2]
LcbSinSloth.png
Fatal
[x2]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Endure
[x0.75]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Lust1.png
Red Kick Ishmael Icon.png
Lust1BG.png
4 Blunt.png + 3
Coin.pngCoin.png
Red Kick
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x3
Coin Power +1 for every 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on target (Max 2)
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Wrath2.png
Frontal Assault Ishmael Icon.png
Wrath2BG.png
4 Blunt.png + 4
Coin.pngCoin.pngCoin.png
Frontal Assault
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x2
Coin Power +1 for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on target (Max 2)
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., inflict 2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
Envy3.png
Inner Gate Elbow Strike Ishmael Icon.png
Envy3BG.png
3 Blunt.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Inner Gate Elbow Strike
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, deal +50% damage
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict +2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
CoinEffect4.png
[Attack End] If target is Staggered or defeated, gain 1 Plus Coin Boost.pngPlus Coin BoostPlus Coin Boost.png Plus Coin BoostPlus Coin Power +X for this turn. next turn
Wrath1.png
Liu Association South Section 4 Ishmael Counter Icon.png
Wrath1BG.png
9 Blunt.png + 7
Coin.png
Counter
SkillAttack.png 49 (47+2) Atk Weight ⯀
CoinEffect1.png
[On Hit] Inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
Passives
Intense Blaze
LcbSinWrath.png × 3 Res
Deal +10% Blunt damage for every 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count on target. (Max 30%)
Intense Blaze
LcbSinWrath.png × 6 Owned
1 ally with the slowest Speed deals +5% Blunt damage for every 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count on target. (Max 15%)


Peccatulum Invidiae - Liu Assoc. South Section 4 Director Rodion Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 4 Director Rodion Class 1
Liu Assoc. South Section 4 Director Rodion Idle Sprite.png

Info
Rarity IDNumber3.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 208 SPEED.png 3~7 Defense.png 47
Stagger Thresholds
65% (135HP.png) - 35% (72HP.png) - 15% (31HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Fatal
[x2]
Ineff.
[x0.5]
Normal
[x1]
LcbSinWrath.png
Normal
[x1]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Normal
[x1]
LcbSinGluttony.png
Normal
[x1]
LcbSinGloom.png
Fatal
[x2]
LcbSinPride.png
Endure
[x0.75]
LcbSinEnvy.png
Fatal
[x2]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Pride1.png
Flaming Fists Rodion Icon.png
Pride1BG.png
3 Blunt.png + 4
Coin.pngCoin.png
Flaming Fists
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x3
Coin Power +1 for every 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on target (Max 2)
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Wrath2.png
Fiery Knifehand-Combust Rodion Icon.png
Wrath2BG.png
4 Pierce.png + 4
Coin.pngCoin.pngCoin.png
Fiery Knifehand-Combust
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x2
Coin Power +1 for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on target (Max 2)
CoinEffect1.png
[On Hit] Inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
CoinEffect2.png
[On Hit] Inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
CoinEffect3.png
[Heads Hit] Inflict +1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, apply 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). to 2 targets with no Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). or with the least Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count
Lust3.png
Pinpoint Blitz Rodion Icon.png
Lust3BG.png
4 Pierce.png + 3
Coin.pngCoin.pngCoin.pngCoin.png
Pinpoint Blitz
SkillAttack.png 49 (47+2) Atk Weight ⯀
Amt. x1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). and Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count, deal +30% damage
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict 2 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect4.png
[On Hit] Inflict Wrath Affinity damage equal to Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency on target. (Max 30) Reduce Target's Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Count by 2
Wrath1.png
Liu Assoc. South Section 4 Rodion Counter Icon.png
Wrath1BG.png
9 Blunt.png + 7
Coin.png
Counter
SkillAttack.png 49 (47+2) Atk Weight ⯀
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Passives
Burning Passion
LcbSinWrath.png × 3 Res
Deal +10% damage for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency on target (Max 30%)
Combat Start: If all enemies have 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency, apply 1 Wrath DMG Up.pngWrath DMG UpWrath DMG Up.png Wrath DMG UpDeal +(X*10)% damage with Wrath skills this turn. (Max 100%) to (highest Wrath A-Reson.) allies in Deployment order
- In Focused Encounters, the above activates when all enemy Parts have 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency
- If the ally is a Liu Association Fixer, apply 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn.
Passionate Cheer
LcbSinWrath.png × 6 Owned
1 ally with the least SP deals +5% Pierce damage for every 6 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). Potency on target On Hit (Max 15%)


Peccatulum Invidiae - Liu Assoc. South Section 6 Gregor Class 1

LcbSinEnvy.png Peccatulum Invidiae - Liu Assoc. South Section 6 Gregor Class 1
Liu Assoc. South Section 6 Gregor Idle Sprite.png

Info
Rarity IDNumber2.png Level 47
Season Standard Fare Uptie Tier Tier4.png
Status
HP.png 165 SPEED.png 3~7 Defense.png 43
Stagger Thresholds
70% (115HP.png) - 40% (65HP.png) - 20% (32HP.png)
Resistances
Slash.png Pierce.png Blunt.png
Normal
[x1]
Fatal
[x2]
Ineff.
[x0.5]
LcbSinWrath.png
Fatal
[x2]
LcbSinLust.png
Normal
[x1]
LcbSinSloth.png
Fatal
[x2]
LcbSinGluttony.png
Endure
[x0.75]
LcbSinGloom.png
Normal
[x1]
LcbSinPride.png
Normal
[x1]
LcbSinEnvy.png
Normal
[x1]

Sanity.png Panic Type
Name Low Morale Panic
General Panic.png
Panic

-


Does not act for this turn.

Unique Sanity Factors.png Factors Affecting Sanity [Toggle]
    Base factors increasing Sanity
  • Increases after winning a Clash based on Clash count
    (Base Value is 10, raised by 20% per Clash count after 1)
  • Increase by 10 after this unit defeats an enemy whose level was greater than or equal to this unit's
  • Increase by 5 after an ally defeats an enemy whose level was greater than or equal to the unit's
    Base factors decreasing Sanity
  • If the level of the defeated ally was higher or equal to the unit's, decrease based on the level difference
    (Base Value is 10, raised by 10 per level)

Skills
Wrath1.png
Single-point Stab Gregor Icon.png
Wrath1BG.png
4 Blunt.png + 2
Coin.pngCoin.png
Single-point Stab
SkillAttack.png 52 (47+5) Atk Weight ⯀
Amt. x3
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[Heads Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[Heads Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Lust2.png
Rush Down Gregor Icon.png
Lust2BG.png
5 Blunt.png + 2
Coin.pngCoin.pngCoin.png
Rush Down
SkillAttack.png 52 (47+5) Atk Weight ⯀
Amt. x2
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., Coin Power +1
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
[On Hit] If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., gain 1 Attack Power Up.pngAttack Power UpAttack Power Up.png Attack Power UpAttack Skill Final Power +X for this turn. next turn
Sloth3.png
Perfected Palm Strike Gregor Icon.png
Sloth3BG.png
4 Blunt.png + 2
Coin.pngCoin.pngCoin.pngCoin.png
Perfected Palm Strike
SkillAttack.png 52 (47+5) Atk Weight ⯀
Amt. x1
If target has 6+ Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s)., deal +10% damage
CoinEffect1.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect2.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect3.png
[On Hit] Inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
CoinEffect4.png
[On Hit] Inflict 3 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s).
Sloth1.png
Liu Section 6 Gregor Guard Icon.png
Sloth1BG.png
8 Guard.png + 5
Coin.png
Guard
SkillDefense.png 45 (47-2) Atk Weight ⯀
Passives
Ignition
LcbSinSloth.png × 3 Owned
The 3rd and subsequent Coins of a skill inflict 1 Burn.pngBurnBurn.png BurnTurn End: Take X fixed damage. Lasts Y turn(s). on hit.
Rushing Heart
LcbSinSloth.png × 5 Owned
1 ally with the slowest Speed deals +30% damage with their 4th and subsequent Coins.